32 Posts Found by noobpwner59
02-23-15 10:32 PM
| ID: 1140437 | 625 Words
| ID: 1140437 | 625 Words
noobpwner59
Level: 14





POSTS: 32/32
POST EXP: 6109
LVL EXP: 12731
CP: 453.0
VIZ: 25204





POSTS: 32/32
POST EXP: 6109
LVL EXP: 12731
CP: 453.0
VIZ: 25204

Likes: 1 Dislikes: 0
*This is a new type of review I wanted to try out, instead of playing a long game through, I'll play the first few levels of a simple games and judge the gameplay, graphics and sound. This allows me to make reviews easier and faster and will avoid spoilers, hope it turns out good. I am starting the review by saying I love Ristar on the Genesis, it is one of my all time favourite Genesis games. So when I heard there was an 8-bit Game-Gear version, I had to see it. I wanted to see if it still could keep the fun and charm of the orginal, or if the downgrade would ruin this fantastic game, fortunately for me, the developers knew what they were doing. First thing that I noticed is the graphics, while they did lose some detail from the Genesis version, they look very good for the Game-Gear. The sprites are well done and detailed, the backgrounds look great, the animations on the sprites look good, and it is one of the best looking games on the systems. The graphics are a little blurry and pixelated, but this is still one of the best looking 8-bit remake of a 16-bit game. The game is a 2d platformer where you use your stretching arms to climb, swing and attack, it's pretty simple but it sure is fun. The levels all have their own gimmicks and obstacles, it helps keep the game feeling fresh and sets it apart from many other platformers from its time. There are some things that can be found in almost every level however, these are the treasure chests and the swinging poles. The treasure chests are pretty simple, they give health, lives and bonus points, nothing too special. The swinging poles allow you to spin around the pole and launch yourself at high speeds, this is one of the more important items and it is found at the end of every level to earn bonus points, and it can also be found at other locations throughout the game as well. Now everything I described about gameplay can be said about the Genesis version, you are probably wondering what is different for the Game-Gear version, well let's talk about that. The levels have been changed quite a bit, many have been taken from the Genesis version, but they are rearranged from the original, there are also some new levels are well, they are fun enough but the Genesis levels are better in my opinion. I also found the swinging pole to be more powerful in this game, perhaps it's just me but it seems to launch faster and farther than the original. The bonus stages have been completely redone and now only appear at the end of the levels. The game has also added collectable stars all throughout the levels, I don't know why they did this, but it doesn't really add anything to the game, or bring it down in any way, it's just kinda there. The sound is mostly remixed from the Genesis version, and its pretty well done, the tunes are nice and sound surprisingly well with 8-bit, the original music in the game is fine, but forgettable though. This game is not as good as the Genesis game, however as it's own game it does very well. It has some amazing graphics for it's system and is just as fun to play, it lacks some great levels from the Genesis and many graphical details, however it holds up quite well as it's own game. If you are looking for a fun Game-Gear game, or are craving more Ristar action after playing the Genesis version, this is a great game and is worth a play. 7.8/10 I am starting the review by saying I love Ristar on the Genesis, it is one of my all time favourite Genesis games. So when I heard there was an 8-bit Game-Gear version, I had to see it. I wanted to see if it still could keep the fun and charm of the orginal, or if the downgrade would ruin this fantastic game, fortunately for me, the developers knew what they were doing. First thing that I noticed is the graphics, while they did lose some detail from the Genesis version, they look very good for the Game-Gear. The sprites are well done and detailed, the backgrounds look great, the animations on the sprites look good, and it is one of the best looking games on the systems. The graphics are a little blurry and pixelated, but this is still one of the best looking 8-bit remake of a 16-bit game. The game is a 2d platformer where you use your stretching arms to climb, swing and attack, it's pretty simple but it sure is fun. The levels all have their own gimmicks and obstacles, it helps keep the game feeling fresh and sets it apart from many other platformers from its time. There are some things that can be found in almost every level however, these are the treasure chests and the swinging poles. The treasure chests are pretty simple, they give health, lives and bonus points, nothing too special. The swinging poles allow you to spin around the pole and launch yourself at high speeds, this is one of the more important items and it is found at the end of every level to earn bonus points, and it can also be found at other locations throughout the game as well. Now everything I described about gameplay can be said about the Genesis version, you are probably wondering what is different for the Game-Gear version, well let's talk about that. The levels have been changed quite a bit, many have been taken from the Genesis version, but they are rearranged from the original, there are also some new levels are well, they are fun enough but the Genesis levels are better in my opinion. I also found the swinging pole to be more powerful in this game, perhaps it's just me but it seems to launch faster and farther than the original. The bonus stages have been completely redone and now only appear at the end of the levels. The game has also added collectable stars all throughout the levels, I don't know why they did this, but it doesn't really add anything to the game, or bring it down in any way, it's just kinda there. The sound is mostly remixed from the Genesis version, and its pretty well done, the tunes are nice and sound surprisingly well with 8-bit, the original music in the game is fine, but forgettable though. This game is not as good as the Genesis game, however as it's own game it does very well. It has some amazing graphics for it's system and is just as fun to play, it lacks some great levels from the Genesis and many graphical details, however it holds up quite well as it's own game. If you are looking for a fun Game-Gear game, or are craving more Ristar action after playing the Genesis version, this is a great game and is worth a play. 7.8/10 |
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Affected by 'Laziness Syndrome'
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08-02-14 08:56 PM
| ID: 1062656 | 33 Words
| ID: 1062656 | 33 Words
I'm new to these competitions, but I'm going to try, does the video have to start recording at the beginning of the game, or can you start your recording midway through the game |
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Affected by 'Laziness Syndrome'
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Affected by 'Laziness Syndrome'
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08-01-14 09:25 PM
| ID: 1062163 | 534 Words
| ID: 1062163 | 534 Words
As a kid, I loved the Yu-Gi-Oh TV show, it was very fun to watch, and I loved to see the monsters pop out of the cards. Now as an adult I discovered the depth and fun that comes from playing the card game, and as a fan of both the card game and the cartoon, I can say that this is a great game made for anyone who enjoys any aspect of Yu-Gi-Oh. The game plays like a RPG type game, where you explore a RPG hub world, and grow stronger from each battle. This works for Yu-Gi-Oh, you start off with incredibly weak cards, fighting pathetic opponents, but next thing you know you have a Jinzo and you are battling Kaiba in a fierce battle. As for how the actual duels play, they play like any other Yu-Gi-Oh game, you just play the cards in your hands, and you attack until the life points drain, there is lots of strategy, however since everything in this game is automatic, (such as traps activating) it does take some of the strategy away. However the automatic battle system does make it more accessible to the younger Yu-Gi-Oh fans, and I think that it was a necessary sacrifice to make this game appeal to all fans, although a feature to limit the amount of what is automatic might be nice. It still feels great and I can get into a battle really easily and enjoy myself very much. The story in this game is based off of the Battle City story-line from the show, and it adds your own character into the story, fans of the show will probably love to be part of the story and it does it in a way that works very well. Its not a deep story by any means, and it doesn't follow the show 100%, but it works well in this game and is great for fans of the show. The music and graphics aren't quite as well made as the rest of the game, the music is boring and forgettable, and the graphics aren't really very good. Some character photos look pretty good for GBA, and the sprites are ok, but the backgrounds looks blurry, and can sometimes make the sprites look out of place, also some card pictures look blurry and it can be hard to tell what card it is. The game is still great though, it is very long, and there are many cards to collect, battles aren't always re playable, but when you can it is fun because you can change your strategy and change the way the duel plays. The game is fun for younger fans of Yu-Gi-Oh who just likes the show, and for hardcore fans of the card game, since the dueling portion is well done and has some depth to it. The game can also get pretty hard, which will offer some challenge to hardcore fans, but the game does have good progression, so casual fans can get to the point where they can beat powerful opponents as well. It is a great game and a good choice for any Yu-Gi-Oh fan looking for a good game to duel. 8.5/10 The game plays like a RPG type game, where you explore a RPG hub world, and grow stronger from each battle. This works for Yu-Gi-Oh, you start off with incredibly weak cards, fighting pathetic opponents, but next thing you know you have a Jinzo and you are battling Kaiba in a fierce battle. As for how the actual duels play, they play like any other Yu-Gi-Oh game, you just play the cards in your hands, and you attack until the life points drain, there is lots of strategy, however since everything in this game is automatic, (such as traps activating) it does take some of the strategy away. However the automatic battle system does make it more accessible to the younger Yu-Gi-Oh fans, and I think that it was a necessary sacrifice to make this game appeal to all fans, although a feature to limit the amount of what is automatic might be nice. It still feels great and I can get into a battle really easily and enjoy myself very much. The story in this game is based off of the Battle City story-line from the show, and it adds your own character into the story, fans of the show will probably love to be part of the story and it does it in a way that works very well. Its not a deep story by any means, and it doesn't follow the show 100%, but it works well in this game and is great for fans of the show. The music and graphics aren't quite as well made as the rest of the game, the music is boring and forgettable, and the graphics aren't really very good. Some character photos look pretty good for GBA, and the sprites are ok, but the backgrounds looks blurry, and can sometimes make the sprites look out of place, also some card pictures look blurry and it can be hard to tell what card it is. The game is still great though, it is very long, and there are many cards to collect, battles aren't always re playable, but when you can it is fun because you can change your strategy and change the way the duel plays. The game is fun for younger fans of Yu-Gi-Oh who just likes the show, and for hardcore fans of the card game, since the dueling portion is well done and has some depth to it. The game can also get pretty hard, which will offer some challenge to hardcore fans, but the game does have good progression, so casual fans can get to the point where they can beat powerful opponents as well. It is a great game and a good choice for any Yu-Gi-Oh fan looking for a good game to duel. 8.5/10 |
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Affected by 'Laziness Syndrome'
Registered: 03-01-12
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Affected by 'Laziness Syndrome'
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01-11-13 08:44 PM
| ID: 721547 | 834 Words
| ID: 721547 | 834 Words
Drill Dozer is a game that came near the end of the GBA's life cycle and was over looked by many people, not many people played and they missed out. Its a great game that is fun to play on the go or on the couch in a huge gaming session, its a fun game and feels pretty unique. Graphics: This game has some nice 2d graphics with good detail. The sprites are well done and look very nice and animations during certain scenes like the truck coming in looks really pretty for the GBA, some of the artwork looks really high quality for a GBA game, its really pretty and uses the GBA's graphical capabilities well. 9/10 Sound: The game has a fun soundtrack with high energy tunes like those in Megaman, although they are not as catchy as Megaman they are still enjoyable to listen to and they fit levels well, the greatest ost ever, you will enjoy the soundtrack. The sound effects are really well done, from the sound of the drill, the clanking of the machine, the ring of the phone, this is where the sound really shines, these are great sound effects and makes it easier to get into the game. While not the best sounding game on the GBA, the music is still very enjoyable and the sound effects are great. 8/10 Addictiveness, Gameplay, and Design: This game can be very fun to play, its a 2d platformer that involves using a robot that has drills for arms and plows through everything. The game uses the drill for everything except jumping, the drill is used to solve some puzzles and for platforming. There are also times in the game where you swim and fly with the drill, but these are the only parts I did not like, the controls did not work well in these parts and it feels like the game was designed to frustrate you during those parts by getting you stuck because of the controls, however these parts of the game are very few, and the rest of the game is extremely fun and well designed and there will be many moments where you will not want to put the game down, especially near the end. It feels unique and the game is fun is small or large sessions of gaming, with the drill implemented in some very unique ways. I know my scores say 8, but its actually a 8.5/10. Story: The story is surprisingly good, although its not as deep or epic as a game like Final Fantasy, its still interesting with some nice twists in the game and a bit of humor during appropriate moments. The game is about a young girl name Jill who works for her dad's gang and takes over as leader when he gets injured, and to add insult to injury (literally) her precious diamond gets stolen. It may not sound like the most interesting story ever, but there are a lot of great twists throughout, and really gets interesting. The ending is a little predictable it still works and doesn't ruin the story. Not the best story ever, for the type of game it is, it does a lot more than most stories in that genre. 810 Depth and Length: This is where the game is the weakest, while its fun and has some great levels, there just isn't enough levels, I would like more levels, the game takes about 10 hours and there isn't much to do after that, there are some hidden treasures and unlockables, they are very hard to get and the game doesn't really offer a reward for getting them, maybe there is a award but I never got it because its too much of a pain. Its not a game you will get through in 2 hours it still feels like it should have a bit more to it. 6/10 Difficulty: This game can actually get quite hard, although it starts out pretty easy it gets much harder as you a long, bosses are very tough, and most will take you a long time. Controls can take some getting used they never get in the except during swimming and flying parts. The game is difficult, it rarely feels cheap, the platforming sections can be tough, if you lose, its due to you needing to hone your skills, never bad design or cheap enemies, and I like that. It can be difficult, it doesn't feel cheap too often and is fun to play. 8/10 Overall: The game is very fun to play and has some nice graphics, sound, with well a well implemented drill suit, and a surprisingly interesting story. I am sad that this game did not sell well because I would of loved to see a sequel, and perhaps even make this a new series. I enjoyed the game a lot and it is worth the time of anyone who enjoys a good 2d platformer as much as I do. 8.3/10 Graphics: This game has some nice 2d graphics with good detail. The sprites are well done and look very nice and animations during certain scenes like the truck coming in looks really pretty for the GBA, some of the artwork looks really high quality for a GBA game, its really pretty and uses the GBA's graphical capabilities well. 9/10 Sound: The game has a fun soundtrack with high energy tunes like those in Megaman, although they are not as catchy as Megaman they are still enjoyable to listen to and they fit levels well, the greatest ost ever, you will enjoy the soundtrack. The sound effects are really well done, from the sound of the drill, the clanking of the machine, the ring of the phone, this is where the sound really shines, these are great sound effects and makes it easier to get into the game. While not the best sounding game on the GBA, the music is still very enjoyable and the sound effects are great. 8/10 Addictiveness, Gameplay, and Design: This game can be very fun to play, its a 2d platformer that involves using a robot that has drills for arms and plows through everything. The game uses the drill for everything except jumping, the drill is used to solve some puzzles and for platforming. There are also times in the game where you swim and fly with the drill, but these are the only parts I did not like, the controls did not work well in these parts and it feels like the game was designed to frustrate you during those parts by getting you stuck because of the controls, however these parts of the game are very few, and the rest of the game is extremely fun and well designed and there will be many moments where you will not want to put the game down, especially near the end. It feels unique and the game is fun is small or large sessions of gaming, with the drill implemented in some very unique ways. I know my scores say 8, but its actually a 8.5/10. Story: The story is surprisingly good, although its not as deep or epic as a game like Final Fantasy, its still interesting with some nice twists in the game and a bit of humor during appropriate moments. The game is about a young girl name Jill who works for her dad's gang and takes over as leader when he gets injured, and to add insult to injury (literally) her precious diamond gets stolen. It may not sound like the most interesting story ever, but there are a lot of great twists throughout, and really gets interesting. The ending is a little predictable it still works and doesn't ruin the story. Not the best story ever, for the type of game it is, it does a lot more than most stories in that genre. 810 Depth and Length: This is where the game is the weakest, while its fun and has some great levels, there just isn't enough levels, I would like more levels, the game takes about 10 hours and there isn't much to do after that, there are some hidden treasures and unlockables, they are very hard to get and the game doesn't really offer a reward for getting them, maybe there is a award but I never got it because its too much of a pain. Its not a game you will get through in 2 hours it still feels like it should have a bit more to it. 6/10 Difficulty: This game can actually get quite hard, although it starts out pretty easy it gets much harder as you a long, bosses are very tough, and most will take you a long time. Controls can take some getting used they never get in the except during swimming and flying parts. The game is difficult, it rarely feels cheap, the platforming sections can be tough, if you lose, its due to you needing to hone your skills, never bad design or cheap enemies, and I like that. It can be difficult, it doesn't feel cheap too often and is fun to play. 8/10 Overall: The game is very fun to play and has some nice graphics, sound, with well a well implemented drill suit, and a surprisingly interesting story. I am sad that this game did not sell well because I would of loved to see a sequel, and perhaps even make this a new series. I enjoyed the game a lot and it is worth the time of anyone who enjoys a good 2d platformer as much as I do. 8.3/10 |
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Affected by 'Laziness Syndrome'
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Affected by 'Laziness Syndrome'
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11-13-12 05:16 PM
| ID: 688136 | 33 Words
| ID: 688136 | 33 Words
Well if its a crime, then didn't you read it, therefore, you would be in jail and you couldn't arrest me. You are arrested for trying to tell me why you aren't arrested. You are arrested for trying to tell me why you aren't arrested. |
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Affected by 'Laziness Syndrome'
Registered: 03-01-12
Last Post: 3857 days
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Affected by 'Laziness Syndrome'
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11-11-12 11:26 PM
| ID: 687376 | 40 Words
| ID: 687376 | 40 Words
I'm sorry, that restaurant didn't tell me what the secret ingredient was in that stew, you cannot arrest me if I didn't know. You are under arrest because you commited a crime, which crime? Its illegal for me to say. You are under arrest because you commited a crime, which crime? Its illegal for me to say. |
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Affected by 'Laziness Syndrome'
Registered: 03-01-12
Last Post: 3857 days
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Affected by 'Laziness Syndrome'
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11-08-12 10:03 PM
| ID: 686104 | 59 Words
| ID: 686104 | 59 Words
I found it 25: Chill Penguin, 24: Duo, 23: Metalman, 22: Diveman, 21: Gregar/Falzar, 20: Albert, 19: Velgauder, 18: Quickman, 17: Protoman.EXE 16: Craft, 15: Tomahawkman.EXE, 14: Lumine, 13: Elpizo, 12: Colonel.EXE, 11: Megaman DS 10: Dr.Weil, 9: Bass.EXE, 8: Sigma, 7: Mecha Dragon, 6: Shadow Devil, 5: Rogue, 4: Phantom. 3: Dr.Wily, 2: Yellow Devil, 1: Omega Zero |
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Affected by 'Laziness Syndrome'
Registered: 03-01-12
Last Post: 3857 days
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Affected by 'Laziness Syndrome'
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11-08-12 09:49 PM
| ID: 686091 | 15 Words
| ID: 686091 | 15 Words
*eats grapes* What grapes? You're arrested because I'm bored and I feel like arresting someone. |
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Affected by 'Laziness Syndrome'
Registered: 03-01-12
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Affected by 'Laziness Syndrome'
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11-07-12 05:37 PM
| ID: 685651 | 986 Words
| ID: 685651 | 986 Words
Super Smash Bros Brawl is a sequel to the highly successful game Super Smash Bros Melee. That game was the best selling game on the Gamecube and was loved by critics and fans, when a sequel was announced, people knew that Nintendo would have to work hard to top Melee. They delivered and exceeded the fans high expectations, and made one of the best fighting games of all time. Graphics: Graphically the game looks good. The characters models look great and the stage backgrounds are high detail and often have a lot going on in them. The animations of the characters are really smooth and the cutscenes of the story mode look fantastic. However even though they are really good looking graphics, they aren't quite as stunning as other games on the system like Mario Galaxy or Sonic Colors. While not the best on the system they are still great and work well for the game. 8/10 Sound: This game has one of the best soundtracks I ever heard. It has rips of some of the best songs in video game history, and if you want to hear something new, this game offers plenty of that to. It has fully orchestrated remixes of some of the greatest gaming songs, making the greatest even greater, the remixes sound fantastic and are very well made. The original soundtrack is also great, the main theme of the game is absolutely beautiful. The rest of the original songs are also great, even though many of them are just remixes of the main theme. It is a amazing soundtrack with a great mix of all sorts of music ranging from opera to metal. 10/10 Gameplay, Design, and Addictiveness: The game plays just like the previous installments, but if you haven't played them, it is a 2d fighting game, but with a twist, it controls must more smoothly and is much more fast paced then other fighting games, and instead of trying to drain the opponent's health, you are trying to weaken them, then hit them so hard that they go flying off the screen. The gameplay has had a few additions like some new items and characters. The new items are mostly great and are extremely fun to use. The characters are fun to use and have different types that can give variety, however some characters play in similar fashions. Another problem with characters is some of them are overpowered, I don't find this a huge problem, except with one character: Pikachu, he is so cheap and a player who knows how to use him will have the biggest advantage in battle. There are other gameplay modes that do change the gameplay, there is a story mode that involves a bit of platforming, and the platforming is good, the fighting is much better. There is also some challenge mode, and a few mini games like home run contest, trophy shooter (not the actual name, just what I call it), and target practice. They are all great except I do prefer the target practice from Melee. It has a lot of replayability, it has a ton of singleplayer options, and some of the best multiplayer out there. It plays great with smooth gameplay and loads of options, it also is highly replayable and can possibly last hundreds of hours. 10/10 Story: The only thing in the game that has a story is the story mode, but I am not a big fan of the story. It is basically about a group of villains who try to turn the heros to trophies and bring the world in a dimension known as subspace. The biggest problem with the story is it changes a lot and has a lot of subplots for the other characters, which really gets confusing. Another problem is a lot of it is just filler, some of the levels and cutscenes don't actually follow the main story and that just adds to the problem. It does involve every Nintendo character teaming up, and they did that the best they could. Although the filler was annoying and the story was confusing and had too much going on, it still did a ok job at bringing all the Nintendo characters together, and remember, the story is probably the least important part of the game, so this doesn't count for much. 6/10 Depth: As I mentioned earlier, there is a lot of replay value and game options. The game has so many different options that changes the game, there are many different characters and stages and the stages have a lot to do, and almost every stage has something different to do. Even the story takes quite a long time, taking about 10 hours. The other options can also last hours, and I'm sure there are many people who have more playtime on multiplayer on this game, then all modes in any other game. The game has loads of options and loads to do. 10/10 Difficulty: The game's modes range in difficulty. The normal versus mode on singleplayer is pretty easy, even on the highest difficulty it still isn't too much of a challenge once you get the hang of the game. Story mode can get hard but the game has a sticker system that makes the characters stronger and decrease the difficulty, however there are some challenging parts. The event mode can be quite challenge, as well as other challenges like all-star. Although the game can be easy, there is enough challenge for hardcore players also, and the difficulty fits any crowd of gamers. 7/10 Overall: The game is well made, and very fun, the game fits any type of gamer, and there are tons of options, it is one of the best wii games ever made, and is easily worth $50, even if that can be a little steep for some games, this one well justifies the price. 9.5/10 A must play Graphics: Graphically the game looks good. The characters models look great and the stage backgrounds are high detail and often have a lot going on in them. The animations of the characters are really smooth and the cutscenes of the story mode look fantastic. However even though they are really good looking graphics, they aren't quite as stunning as other games on the system like Mario Galaxy or Sonic Colors. While not the best on the system they are still great and work well for the game. 8/10 Sound: This game has one of the best soundtracks I ever heard. It has rips of some of the best songs in video game history, and if you want to hear something new, this game offers plenty of that to. It has fully orchestrated remixes of some of the greatest gaming songs, making the greatest even greater, the remixes sound fantastic and are very well made. The original soundtrack is also great, the main theme of the game is absolutely beautiful. The rest of the original songs are also great, even though many of them are just remixes of the main theme. It is a amazing soundtrack with a great mix of all sorts of music ranging from opera to metal. 10/10 Gameplay, Design, and Addictiveness: The game plays just like the previous installments, but if you haven't played them, it is a 2d fighting game, but with a twist, it controls must more smoothly and is much more fast paced then other fighting games, and instead of trying to drain the opponent's health, you are trying to weaken them, then hit them so hard that they go flying off the screen. The gameplay has had a few additions like some new items and characters. The new items are mostly great and are extremely fun to use. The characters are fun to use and have different types that can give variety, however some characters play in similar fashions. Another problem with characters is some of them are overpowered, I don't find this a huge problem, except with one character: Pikachu, he is so cheap and a player who knows how to use him will have the biggest advantage in battle. There are other gameplay modes that do change the gameplay, there is a story mode that involves a bit of platforming, and the platforming is good, the fighting is much better. There is also some challenge mode, and a few mini games like home run contest, trophy shooter (not the actual name, just what I call it), and target practice. They are all great except I do prefer the target practice from Melee. It has a lot of replayability, it has a ton of singleplayer options, and some of the best multiplayer out there. It plays great with smooth gameplay and loads of options, it also is highly replayable and can possibly last hundreds of hours. 10/10 Story: The only thing in the game that has a story is the story mode, but I am not a big fan of the story. It is basically about a group of villains who try to turn the heros to trophies and bring the world in a dimension known as subspace. The biggest problem with the story is it changes a lot and has a lot of subplots for the other characters, which really gets confusing. Another problem is a lot of it is just filler, some of the levels and cutscenes don't actually follow the main story and that just adds to the problem. It does involve every Nintendo character teaming up, and they did that the best they could. Although the filler was annoying and the story was confusing and had too much going on, it still did a ok job at bringing all the Nintendo characters together, and remember, the story is probably the least important part of the game, so this doesn't count for much. 6/10 Depth: As I mentioned earlier, there is a lot of replay value and game options. The game has so many different options that changes the game, there are many different characters and stages and the stages have a lot to do, and almost every stage has something different to do. Even the story takes quite a long time, taking about 10 hours. The other options can also last hours, and I'm sure there are many people who have more playtime on multiplayer on this game, then all modes in any other game. The game has loads of options and loads to do. 10/10 Difficulty: The game's modes range in difficulty. The normal versus mode on singleplayer is pretty easy, even on the highest difficulty it still isn't too much of a challenge once you get the hang of the game. Story mode can get hard but the game has a sticker system that makes the characters stronger and decrease the difficulty, however there are some challenging parts. The event mode can be quite challenge, as well as other challenges like all-star. Although the game can be easy, there is enough challenge for hardcore players also, and the difficulty fits any crowd of gamers. 7/10 Overall: The game is well made, and very fun, the game fits any type of gamer, and there are tons of options, it is one of the best wii games ever made, and is easily worth $50, even if that can be a little steep for some games, this one well justifies the price. 9.5/10 A must play |
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11-02-12 06:55 PM
| ID: 683482 | 17 Words
| ID: 683482 | 17 Words
Nope, I like Megaman alright, it is not my favorite. The next person's favorite franchise is Halo. The next person's favorite franchise is Halo. |
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Affected by 'Laziness Syndrome'
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Affected by 'Laziness Syndrome'
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11-02-12 06:51 PM
| ID: 683480 | 26 Words
| ID: 683480 | 26 Words
If you don't let me go I will annoy you all the way to jail. You're under arrest for trying to arrest people for ridiculous reasons. |
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Affected by 'Laziness Syndrome'
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11-02-12 05:38 PM
| ID: 683431 | 6 Words
| ID: 683431 | 6 Words
megamanmaniac : Its: CALCULUS FOR THE WIN!!!! |
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Affected by 'Laziness Syndrome'
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11-01-12 09:04 PM
| ID: 683034 | 9 Words
| ID: 683034 | 9 Words
I want in on this, whats the next question |
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10-31-12 09:34 PM
| ID: 682456 | 4 Words
| ID: 682456 | 4 Words
Its 1 in 5 |
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Affected by 'Laziness Syndrome'
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10-31-12 08:46 PM
| ID: 682430 | 17 Words
| ID: 682430 | 17 Words
I like Final Fantasy, Zelda is one of my all time favorites, gotta go with Zelda 100% |
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Affected by 'Laziness Syndrome'
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Affected by 'Laziness Syndrome'
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10-31-12 05:29 PM
| ID: 682308 | 50 Words
| ID: 682308 | 50 Words
Here is one more review, not sure if it will help my chances of getting chosen but it won't hurt, and I am enjoying reviewing these games, so I will probably continue if I am not chosen, but I would not mind if I am. Anyway, here you go. https://www.vizzed.com/boards/thread.php?id=49478 https://www.vizzed.com/boards/thread.php?id=49478 |
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Affected by 'Laziness Syndrome'
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10-31-12 05:26 PM
| ID: 682307 | 704 Words
| ID: 682307 | 704 Words
In 2006 Ubisoft decided to make a spin-off to the Rayman series called Raving Rabbids and it sold fairly well. Ubisoft saw how well it sold and made sequel after sequel to this game for many years, and Rayman, a series known for its great platformers, had stopped making platformers in favor of party games. But when to sales of Raving Rabbids started dropping, Ubisoft decided to go back to what made Rayman so great, a 2d platformer. And I think it turned out pretty well. Graphics- How many of you bought Wii games and found out that they were a different game or had weaker graphics than the PS3 and 360 versions. Not this time, the graphics are the same as on the 360 and PS3, and they are gorgeous. The art style is really colorful and fun, the animations are great, the backgrounds are all really good looking and the whole game is pure eye candy. It is one of the best 2d art styles I've seen. 10/10 Sound- The soundtrack for this game is great. The music always fits the level and is very catchy. The style of music can also change depending on whats going on in the game, for example, you can be swimming in a water level with calm and peaceful music in the background, then a giant fish come and the music becomes faster and more intense. But not only is the soundtrack great, so is the sound effects. You can often hear small noises in the backgrounds like animals, and sounds for running and jumping sound great. 9/10 Addictiveness, gameplay, and design- The game is a very simple 2d platformer. The game is mostly running, jumping, and punching. The boomerang punch (as I call it) from Rayman 1 has been replaced with a faster punch that hits right away. This is a change for the better since it keeps the game fast paced. There are also other abilities in the game like swimming and running on walls, all of which control great and are easy to use. The game will occasionally change from a platformer to 2d shooter. These sections were pretty fun but the platforming sections were must better. The level design was one of the games best qualities, the levels were very well designed and very fun, it will be a game that you will play quite a few times. 9/10 Story- I enjoy games with deep stories and stuff like character development and plot-twist, but sometimes I just want to forget about story and enjoy the game. This games stories and cutscences are not too big or detailed. The story is just about Rayman getting a old lady angry so she and attacks the land. The cutscences are fun and enjoyable and the short light-hearted story sets a fun tone for the game. 8/10 Depth- The game has over 60 levels, all taking about 1.5-3 minutes, some are a bit longer though. The game takes a good 10 hours to beat and even after its beaten there is still a ton to do. The game has many unlockables, a bonus land, and extra challenges to keep players coming back. The game is also pretty replayable and it will definitely be a game that last a long time. 9/10 Difficulty- This game's difficulty is challenging, but not frustrating. You will die a lot, but not due to cheap enemy attacks, bad controls, or poor design, you will die because the game has a challenge to it, some levels may take some practice, but if you work hard enough at it any gamer could do it. The game is also consistent with difficulty, never spiking, you may have a bit of trouble, with enough practice you will finish the game. 7/10 Overall- Rayman Origins is a amazing game with that succeeds in almost every aspect. It is also one of the few Wii games that has not been downgraded from the 360 and PS3 versions. It is one of the most fun wii games out there and can even compete with New Super Mario. Its only 20$ and is one of the best games you can find in the bargain bin. 9/10 A must play Graphics- How many of you bought Wii games and found out that they were a different game or had weaker graphics than the PS3 and 360 versions. Not this time, the graphics are the same as on the 360 and PS3, and they are gorgeous. The art style is really colorful and fun, the animations are great, the backgrounds are all really good looking and the whole game is pure eye candy. It is one of the best 2d art styles I've seen. 10/10 Sound- The soundtrack for this game is great. The music always fits the level and is very catchy. The style of music can also change depending on whats going on in the game, for example, you can be swimming in a water level with calm and peaceful music in the background, then a giant fish come and the music becomes faster and more intense. But not only is the soundtrack great, so is the sound effects. You can often hear small noises in the backgrounds like animals, and sounds for running and jumping sound great. 9/10 Addictiveness, gameplay, and design- The game is a very simple 2d platformer. The game is mostly running, jumping, and punching. The boomerang punch (as I call it) from Rayman 1 has been replaced with a faster punch that hits right away. This is a change for the better since it keeps the game fast paced. There are also other abilities in the game like swimming and running on walls, all of which control great and are easy to use. The game will occasionally change from a platformer to 2d shooter. These sections were pretty fun but the platforming sections were must better. The level design was one of the games best qualities, the levels were very well designed and very fun, it will be a game that you will play quite a few times. 9/10 Story- I enjoy games with deep stories and stuff like character development and plot-twist, but sometimes I just want to forget about story and enjoy the game. This games stories and cutscences are not too big or detailed. The story is just about Rayman getting a old lady angry so she and attacks the land. The cutscences are fun and enjoyable and the short light-hearted story sets a fun tone for the game. 8/10 Depth- The game has over 60 levels, all taking about 1.5-3 minutes, some are a bit longer though. The game takes a good 10 hours to beat and even after its beaten there is still a ton to do. The game has many unlockables, a bonus land, and extra challenges to keep players coming back. The game is also pretty replayable and it will definitely be a game that last a long time. 9/10 Difficulty- This game's difficulty is challenging, but not frustrating. You will die a lot, but not due to cheap enemy attacks, bad controls, or poor design, you will die because the game has a challenge to it, some levels may take some practice, but if you work hard enough at it any gamer could do it. The game is also consistent with difficulty, never spiking, you may have a bit of trouble, with enough practice you will finish the game. 7/10 Overall- Rayman Origins is a amazing game with that succeeds in almost every aspect. It is also one of the few Wii games that has not been downgraded from the 360 and PS3 versions. It is one of the most fun wii games out there and can even compete with New Super Mario. Its only 20$ and is one of the best games you can find in the bargain bin. 9/10 A must play |
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Affected by 'Laziness Syndrome'
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Affected by 'Laziness Syndrome'
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10-31-12 03:29 PM
| ID: 682224 | 11 Words
| ID: 682224 | 11 Words
Wow, I didn't even know I was a part of this |
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Affected by 'Laziness Syndrome'
Registered: 03-01-12
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Affected by 'Laziness Syndrome'
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10-30-12 05:54 PM
| ID: 681858 | 32 Words
| ID: 681858 | 32 Words
I've felt god work with me, I truly believe he exist, there are things that happen when I pray and there are things that cannot be explained by anything else but god |
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Affected by 'Laziness Syndrome'
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Affected by 'Laziness Syndrome'
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10-30-12 03:58 PM
| ID: 681822 | 21 Words
| ID: 681822 | 21 Words
I have made a new review and it is much bigger than my other 2. I hope you enjoy it. https://www.vizzed.com/boards/thread.php?id=49391 https://www.vizzed.com/boards/thread.php?id=49391 |
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Affected by 'Laziness Syndrome'
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