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01-02-26 07:15 AM

14 Posts Found by awesomerob

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02-06-13 02:20 PM
| ID: 736427 | 128 Words

awesomerob
Level: 10

POSTS: 14/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

hey guys, long time no see. I know I have been abysmally poor at keeping even a little bit of activity up on this board after my last reviews, like a million years ago but I thought I'd let you know I've started up a little youtube channel up for game lets plays and stuff. Ill put the link in at the end of this post. I'd love some feedback from you guys as to be honest even getting views is a challenge and I need as much feedback as possible to improve on my work. I also would love to take a few requests, I normally run 3 game projects at any one time so if you want to see me play something, let me know!
http://www.youtube.com/user/awesomerbob
hey guys, long time no see. I know I have been abysmally poor at keeping even a little bit of activity up on this board after my last reviews, like a million years ago but I thought I'd let you know I've started up a little youtube channel up for game lets plays and stuff. Ill put the link in at the end of this post. I'd love some feedback from you guys as to be honest even getting views is a challenge and I need as much feedback as possible to improve on my work. I also would love to take a few requests, I normally run 3 game projects at any one time so if you want to see me play something, let me know!
http://www.youtube.com/user/awesomerbob
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

02-05-12 04:31 PM
| ID: 540197 | 1031 Words

awesomerob
Level: 10

POSTS: 13/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

Welcome to populous

Welcome to populous. The words will stick in your mind as you play one of the first games in its genre, no doubt going on to inspire games such as Black and White, Tropico and Settlers.

Why those words I hear you ask? Quite simply because of the terrible quality sound file of some guy saying those words as you start up the game. The same terrible quality sound that gets the juices flowing in any self confessed retro gaming geek, which is rather reminiscent of the "Sega" in sonic or the "rise from your grave" in altered beast. If Populous was a guy, it would be the strong silent type, certainly a man of few words, but it can't half pack a punch if your not careful

Populous throws you into an Ancient world of good versus evil, where you play not as man, but as God. A big blue god (presumably the good one) against a big red one (likewise, presumably the bad one).  Now I would certainly be cautious when starting because it doesn't give you much preparation time, but to be fair, the first level really is a dodle. The aim of the game is simple. To rid the world of your enemies, allowing your followers to thrive. Not as simple as you may think as you have no direct control over your people, a race of blonde haired people (worryingly much like Aryans). Rather you can control the land around them and the environment in general. Other than that, there is no story. Kill the bad guys, total world domination is definitely the only thing on the agenda!

So, how do you take over a world when you have no direct control over your people? Simple enough really, you control them indirectly. You have a little hand, the hand of God as it were, and you use it to scroll around the map and to cast spells. By far the thing you'll be doing the most is making the land rise and fall. Your people will need a flat fertile land on which to build houses on. So, using your pointy God finger, you will need to go and find your people and poke the floor around them to make it nice and flat. The flatter the land, the higher quality houses/castles they will build. The more castles your people build, the more Godly powers you will have at your disposal. Occasionally you will have to break their houses to wake them up and make them build more. Other than this, you will have to opportunity to cast other powers, such as earthquakes, mountains, floods etc... all which hinder your opponent. Whilst doing this, the other God will be doing the exact same thing to try and get his little scruffy black haired vagabond race to prosper over yours. The controls are simple yet amazingly awkward and you will spend hours desperately chasing the bad guys to try and drown them in the sea because they always seem to walk slightly faster than you can move you cursor. Killing the enemy one man at a time is not recommended as you can only move the floor when your people or their structures are in your view. You can make knights to crusade for you, although this does not always work for some obscure reason. On a plus side, all of the spells look fairly self explanatory, and the power bar is likewise easy to understand, so once you familiarise yourself with the controls, you'll be poking things and creating volcanoes in no time. When you are ready, you can cast Armageddon. This causes everyone to join together and fight one final epic battle royale, so only do this when you have the upper hand!

In terms of the graphical beauty, I must say I'm impressed. For a master system, it has done well for itself, the designers clearly knew what they were doing. No obvious glitches I've picked up either so hats off to it there. Now the sound on the other hand, hard to judge. I say that because the sounds are great, there's just not many of them. After the promise of the starting music, there is in fact, no more music to look forward to. In many ways this is much better than having really annoying music, at least you can listen to your own music whilst playing this game. In the way of sound effects, there's hardly any. People make a joyous beeping sound when they get in a fight and it makes funny noises when you cast some spells, that's about it. All in all, a very quiet, almost quaint world.

Where it really excels is in challenge, This is the pitfall most retro games fall into if any. They are normally either boringly easy or manically impossible. This game hits the nail on the head very well but does so in a surprising, if not rather unique way. It relies on the system of levels, one harder than the previous. Nothing new here, but in order to make sure the difficulty does not suddenly raise unexpectedly, they have made not 5, not 10 but 5000 levels. Yes that's 5000 levels! I have never played a game with 5000 levels before, I'm not sure if the game producers even thought anyone would bother to actually complete this game, although I would love to hear from anyone who has gone through all 5000, although I doubt they will have much to say after sitting and quietly poking the floor for years on end in silence.

This is definitely a game for a quite Sunday afternoon. If you are looking for something with some wacky challenges or one with an actual ending then you can comfortably pass this by, but if like me, you were a big fan of the creativity that Lego used to bring (and of course still does) then you will love the simplicity of this game and the joy that it has to bring and will happily spend hours in the many beautiful landscapes it has available, creating lovely environments for your devote followers to populate.
Welcome to populous

Welcome to populous. The words will stick in your mind as you play one of the first games in its genre, no doubt going on to inspire games such as Black and White, Tropico and Settlers.

Why those words I hear you ask? Quite simply because of the terrible quality sound file of some guy saying those words as you start up the game. The same terrible quality sound that gets the juices flowing in any self confessed retro gaming geek, which is rather reminiscent of the "Sega" in sonic or the "rise from your grave" in altered beast. If Populous was a guy, it would be the strong silent type, certainly a man of few words, but it can't half pack a punch if your not careful

Populous throws you into an Ancient world of good versus evil, where you play not as man, but as God. A big blue god (presumably the good one) against a big red one (likewise, presumably the bad one).  Now I would certainly be cautious when starting because it doesn't give you much preparation time, but to be fair, the first level really is a dodle. The aim of the game is simple. To rid the world of your enemies, allowing your followers to thrive. Not as simple as you may think as you have no direct control over your people, a race of blonde haired people (worryingly much like Aryans). Rather you can control the land around them and the environment in general. Other than that, there is no story. Kill the bad guys, total world domination is definitely the only thing on the agenda!

So, how do you take over a world when you have no direct control over your people? Simple enough really, you control them indirectly. You have a little hand, the hand of God as it were, and you use it to scroll around the map and to cast spells. By far the thing you'll be doing the most is making the land rise and fall. Your people will need a flat fertile land on which to build houses on. So, using your pointy God finger, you will need to go and find your people and poke the floor around them to make it nice and flat. The flatter the land, the higher quality houses/castles they will build. The more castles your people build, the more Godly powers you will have at your disposal. Occasionally you will have to break their houses to wake them up and make them build more. Other than this, you will have to opportunity to cast other powers, such as earthquakes, mountains, floods etc... all which hinder your opponent. Whilst doing this, the other God will be doing the exact same thing to try and get his little scruffy black haired vagabond race to prosper over yours. The controls are simple yet amazingly awkward and you will spend hours desperately chasing the bad guys to try and drown them in the sea because they always seem to walk slightly faster than you can move you cursor. Killing the enemy one man at a time is not recommended as you can only move the floor when your people or their structures are in your view. You can make knights to crusade for you, although this does not always work for some obscure reason. On a plus side, all of the spells look fairly self explanatory, and the power bar is likewise easy to understand, so once you familiarise yourself with the controls, you'll be poking things and creating volcanoes in no time. When you are ready, you can cast Armageddon. This causes everyone to join together and fight one final epic battle royale, so only do this when you have the upper hand!

In terms of the graphical beauty, I must say I'm impressed. For a master system, it has done well for itself, the designers clearly knew what they were doing. No obvious glitches I've picked up either so hats off to it there. Now the sound on the other hand, hard to judge. I say that because the sounds are great, there's just not many of them. After the promise of the starting music, there is in fact, no more music to look forward to. In many ways this is much better than having really annoying music, at least you can listen to your own music whilst playing this game. In the way of sound effects, there's hardly any. People make a joyous beeping sound when they get in a fight and it makes funny noises when you cast some spells, that's about it. All in all, a very quiet, almost quaint world.

Where it really excels is in challenge, This is the pitfall most retro games fall into if any. They are normally either boringly easy or manically impossible. This game hits the nail on the head very well but does so in a surprising, if not rather unique way. It relies on the system of levels, one harder than the previous. Nothing new here, but in order to make sure the difficulty does not suddenly raise unexpectedly, they have made not 5, not 10 but 5000 levels. Yes that's 5000 levels! I have never played a game with 5000 levels before, I'm not sure if the game producers even thought anyone would bother to actually complete this game, although I would love to hear from anyone who has gone through all 5000, although I doubt they will have much to say after sitting and quietly poking the floor for years on end in silence.

This is definitely a game for a quite Sunday afternoon. If you are looking for something with some wacky challenges or one with an actual ending then you can comfortably pass this by, but if like me, you were a big fan of the creativity that Lego used to bring (and of course still does) then you will love the simplicity of this game and the joy that it has to bring and will happily spend hours in the many beautiful landscapes it has available, creating lovely environments for your devote followers to populate.
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

02-01-12 01:20 PM
| ID: 538485 | 13 Words

awesomerob
Level: 10

POSTS: 12/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

I'll be on here no doubt posting, because nobody loves me still :,(
I'll be on here no doubt posting, because nobody loves me still :,(
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

02-01-12 01:17 PM
| ID: 538484 | 169 Words

awesomerob
Level: 10

POSTS: 11/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

I lost mine at 19. I remember it well because I was petrified :p. I was having a phone relationship with a girl for a few months and then I was going to see her and I knew she would expect me to perform but I wasn't sure about it, so I had a few too many drinks and it all went wrong :p. We split up a week later.

Moral of the story? Sex is sex. Don't make such a big deal out of it, whether it's your first time or your hundred and first time, its still the same thing, its not some ultra special secret thing which can only possibly be understood by true love.... its sex. The true secret is communication. As long as both parties are understanding the needs and expectations of each other then it can be an all round enjoyable experience, be it for expression of feeling or exploration of self or just for a something to do on a rainy day.
I lost mine at 19. I remember it well because I was petrified :p. I was having a phone relationship with a girl for a few months and then I was going to see her and I knew she would expect me to perform but I wasn't sure about it, so I had a few too many drinks and it all went wrong :p. We split up a week later.

Moral of the story? Sex is sex. Don't make such a big deal out of it, whether it's your first time or your hundred and first time, its still the same thing, its not some ultra special secret thing which can only possibly be understood by true love.... its sex. The true secret is communication. As long as both parties are understanding the needs and expectations of each other then it can be an all round enjoyable experience, be it for expression of feeling or exploration of self or just for a something to do on a rainy day.
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

02-01-12 01:43 AM
| ID: 538350 | 156 Words

awesomerob
Level: 10

POSTS: 10/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

Maybe we could use this thread as some sort of collective dream diary . Last night I had many dreams but the main one I remember was that I was playing CoD but I was amazing at it because no one could kill me at all, I had a kill streak of about 700 :p. Only after a while I was no longer playing it, I was in it and then I had to go and save someone which I think turned out to be a family with a sick dog, then it appeared they were all from Eastenders and all was going well until some messengers came and told them there friends and family were dead so they went away all sombre and sad....

I believe there was much more involved because when I woke up I felt utterly confused about what was just happening but alas, I has readjusted to reality once more
Maybe we could use this thread as some sort of collective dream diary . Last night I had many dreams but the main one I remember was that I was playing CoD but I was amazing at it because no one could kill me at all, I had a kill streak of about 700 :p. Only after a while I was no longer playing it, I was in it and then I had to go and save someone which I think turned out to be a family with a sick dog, then it appeared they were all from Eastenders and all was going well until some messengers came and told them there friends and family were dead so they went away all sombre and sad....

I believe there was much more involved because when I woke up I felt utterly confused about what was just happening but alas, I has readjusted to reality once more
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

02-01-12 01:24 AM
| ID: 538341 | 32 Words

awesomerob
Level: 10

POSTS: 9/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

Thank you Starwars293, That was my initial hope when joining this board, I've always wanted to get into the reviewing scene as it were, it's nice to have some positive reinforcement  
Thank you Starwars293, That was my initial hope when joining this board, I've always wanted to get into the reviewing scene as it were, it's nice to have some positive reinforcement  
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

01-31-12 01:14 AM
| ID: 537806 | 85 Words

awesomerob
Level: 10

POSTS: 8/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

Happy days!

The first dinky step to my path as a reviewer/critic has been taken with my first game review written and finding out this morning that it brought entertainment to at least one person so far .

I would like to invite people if I may be so bold to criticize me and my review so that I could potentially improve, help me to understand what I did well and what could do with improving.

https://www.vizzed.com/boards/thread.php?id=35921

Thank you in advance community of Vizzed
Happy days!

The first dinky step to my path as a reviewer/critic has been taken with my first game review written and finding out this morning that it brought entertainment to at least one person so far .

I would like to invite people if I may be so bold to criticize me and my review so that I could potentially improve, help me to understand what I did well and what could do with improving.

https://www.vizzed.com/boards/thread.php?id=35921

Thank you in advance community of Vizzed
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

01-30-12 03:32 PM
| ID: 537542 | 75 Words

awesomerob
Level: 10

POSTS: 7/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

Aili, my dreams fascinate me, mainly because they are normally so vivid and strange. I don't always remember them but due to the nature of them being clearer than apparently most people can remember their's being, I did go through a time of writing them down. I also have many recurring themes.

I'll happily go into them if your interested, just right now I'm starting to get tired. Must be all this dream talk :p.
Aili, my dreams fascinate me, mainly because they are normally so vivid and strange. I don't always remember them but due to the nature of them being clearer than apparently most people can remember their's being, I did go through a time of writing them down. I also have many recurring themes.

I'll happily go into them if your interested, just right now I'm starting to get tired. Must be all this dream talk :p.
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

01-30-12 03:18 PM
| ID: 537534 | 83 Words

awesomerob
Level: 10

POSTS: 6/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

Everyday more or less, unless more important things happen in my life which distract me like going to work or having to eat. I love retro games for the charisma and passion designers put into them because they didn't have the graphics to fall back on, a bit like renaissance art with no photo shopping :p. But I'm looking to get into reviewing so yeah, im on a lot to get a overview of what different games and genres and such are like.
Everyday more or less, unless more important things happen in my life which distract me like going to work or having to eat. I love retro games for the charisma and passion designers put into them because they didn't have the graphics to fall back on, a bit like renaissance art with no photo shopping :p. But I'm looking to get into reviewing so yeah, im on a lot to get a overview of what different games and genres and such are like.
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

01-30-12 03:08 PM
| ID: 537530 | 114 Words

awesomerob
Level: 10

POSTS: 5/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

I'd say it is more of a matter of what you want out of it. Wii is clearly best for family fun and drunken evenings with friends :p. PS3 is the best and the 360 is a poor mans PS3 :p. Personally I hate the Wii. If I wanted exercise I would go out, my idea of playing a game is to move as little as possible, phooey to all that arm waving stuff. I dont often play consoles any more become I prefer pc but I have an xbox, purely because I couldnt afford a PS3, although the controllers stand up better if you throw them at walls, which was handy for CoD
I'd say it is more of a matter of what you want out of it. Wii is clearly best for family fun and drunken evenings with friends :p. PS3 is the best and the 360 is a poor mans PS3 :p. Personally I hate the Wii. If I wanted exercise I would go out, my idea of playing a game is to move as little as possible, phooey to all that arm waving stuff. I dont often play consoles any more become I prefer pc but I have an xbox, purely because I couldnt afford a PS3, although the controllers stand up better if you throw them at walls, which was handy for CoD
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

01-30-12 02:26 PM
| ID: 537507 | 995 Words

awesomerob
Level: 10

POSTS: 4/14
POST EXP: 3057
LVL EXP: 3737
CP: 17.0
VIZ: 4462

Dragon Crystal. If you have never played it, it's best described like this. Imagine if you could eat all things fantasy, and then throw up in a games console, and hey presto, you have made Dragon Crystal. 

The game has all the elements of any generic fantasy RPG. Let's see, we have a main character in a dodgy helmet with a sword and shield picking up a variety of scrolls, potions, staffs, weapons and armour. Alas, this is where the general thought process of the game designers ends. I would love to go into the intricate story, regale you of the tears and laughter this game will bring. Unfortunately, I am yet to discover a story, at least not whilst playing the game. Yes there does indeed appear to be a storyline but you will have to go on Wikipedia or the likes to find it because non of it is even hinted at during the game. Without arming yourself with prior knowledge, you are some dude walking around a strange landscape with chess pieces or flowers around you making walls in front of you all the time whilst fighting off an array of totally random monsters ranging from frogs, snot balls, ninjas (if you can call them that), floating eyeballs and some things that I have trouble explaining let alone give a name to. All of the time this is going on you are constantly being followed by a dragon egg, that over time and experience hatches and grows into a fully fledged dragon, which, you guessed it, does nothing and adds nothing to the actual story or game play.

 Moving on from the gripping storyline I am forced to take a look at the physical quality of the game. The graphics are not the worse I've seen in a master system, and are slightly better on its sister console the game gear, but are still pretty awful. Some things bear no resemblance to what they are apparently supposed to be, and by far the most enjoyable aspect is the ridiculous typos. Read a certain scroll and you will be helped by a message that reads "my weapon became!" Most handy. The sound is a lot worse, the music is annoyingly happy and repeats itself throughout. Mind you, get to the 5th floor and you will be rewarded with a new soundtrack which is slightly less annoying, but good luck with that. The game play is by far the redeeming feature of this game. I have yet to find a quicker and simpler RPG to play. you simply walk into things to attack. That's it, walk into enemies, you will either hit them or miss them, there is literally no skill involved. There is some added excitement by the addition of scrolls which cast random spells, normally changing your inventory and staffs which normally do some sort of damage spell.

In terms of game difficulty, this is a hard one to judge. It is either very easy or literally impossible, depending on how the game feels at the time. As I mentioned before, you can leave your skills at the door as this game is almost entirely luck based. Will you start off in a room full of monsters or a room full of treasures? Will you ever pick up anything useful or just a load of tat? only the game can know for sure. Oh, and did I mention that you have no idea what anything does when you pick it up untill you acctually use it. They are all colour coded, and the colours change everytime you start again meaning you have no idea if the staff in your hand is going to destroy your enemies or send you hurtling through time, whether your scroll will cause all your potions to become healing potions or make your armour disappear. Many a time you will find yourself facing many foes and decided to pop of a quick flame spell only to find you mistakenly made yourself blind instead. Also, you will need to find food fairly regularly. I don't know what they are playing at giving you absolutely no plausible storyline yet still trying to get you to believe its more realistic by forcing you to become ravenously hungry enough to eat a loaf of bread or leg of beef every few minutes. 

Generally speaking there are 2 ways to play. Run through avoiding everything trying to find the portal to the next level as quickly as possible, or be more slow and methodical and pick up as much gear as possible. Woe befall all who attempt the second way for you will realise your folly a bit later in the game. The monsters will become impossible regardless of how hard you become. With every strike they will steal your stats, levels and equipment leaving you snivelling in the corner after having to spawn as a robe wearing dagger wielding level one amongst hoards of....whatever they are supposed to be. On a personal note, I have never completed this game. Ever. I must have played it over a thousand times and I have only ever come close once (I think seeming as there is no indication of how far you need to go).


In conclusion, this game is utterly amazing. Surprised? You should be. I still am. This game is utterly terrible and yet still after 20 years of playing it I find hours of my life are lost to it because it has an easy pace to it that just feels so natural and a sense of always being so close yet so far to completing it that you feel that one more go couldn't harm you right? I love this game and I think for all its flaws, it deserves to be up there with the Final Fantasies and Phantasy Stars, if a little trailing behind them, like a pointless dragon egg.

I give this game 3 Robs out of 5 


Dragon Crystal. If you have never played it, it's best described like this. Imagine if you could eat all things fantasy, and then throw up in a games console, and hey presto, you have made Dragon Crystal. 

The game has all the elements of any generic fantasy RPG. Let's see, we have a main character in a dodgy helmet with a sword and shield picking up a variety of scrolls, potions, staffs, weapons and armour. Alas, this is where the general thought process of the game designers ends. I would love to go into the intricate story, regale you of the tears and laughter this game will bring. Unfortunately, I am yet to discover a story, at least not whilst playing the game. Yes there does indeed appear to be a storyline but you will have to go on Wikipedia or the likes to find it because non of it is even hinted at during the game. Without arming yourself with prior knowledge, you are some dude walking around a strange landscape with chess pieces or flowers around you making walls in front of you all the time whilst fighting off an array of totally random monsters ranging from frogs, snot balls, ninjas (if you can call them that), floating eyeballs and some things that I have trouble explaining let alone give a name to. All of the time this is going on you are constantly being followed by a dragon egg, that over time and experience hatches and grows into a fully fledged dragon, which, you guessed it, does nothing and adds nothing to the actual story or game play.

 Moving on from the gripping storyline I am forced to take a look at the physical quality of the game. The graphics are not the worse I've seen in a master system, and are slightly better on its sister console the game gear, but are still pretty awful. Some things bear no resemblance to what they are apparently supposed to be, and by far the most enjoyable aspect is the ridiculous typos. Read a certain scroll and you will be helped by a message that reads "my weapon became!" Most handy. The sound is a lot worse, the music is annoyingly happy and repeats itself throughout. Mind you, get to the 5th floor and you will be rewarded with a new soundtrack which is slightly less annoying, but good luck with that. The game play is by far the redeeming feature of this game. I have yet to find a quicker and simpler RPG to play. you simply walk into things to attack. That's it, walk into enemies, you will either hit them or miss them, there is literally no skill involved. There is some added excitement by the addition of scrolls which cast random spells, normally changing your inventory and staffs which normally do some sort of damage spell.

In terms of game difficulty, this is a hard one to judge. It is either very easy or literally impossible, depending on how the game feels at the time. As I mentioned before, you can leave your skills at the door as this game is almost entirely luck based. Will you start off in a room full of monsters or a room full of treasures? Will you ever pick up anything useful or just a load of tat? only the game can know for sure. Oh, and did I mention that you have no idea what anything does when you pick it up untill you acctually use it. They are all colour coded, and the colours change everytime you start again meaning you have no idea if the staff in your hand is going to destroy your enemies or send you hurtling through time, whether your scroll will cause all your potions to become healing potions or make your armour disappear. Many a time you will find yourself facing many foes and decided to pop of a quick flame spell only to find you mistakenly made yourself blind instead. Also, you will need to find food fairly regularly. I don't know what they are playing at giving you absolutely no plausible storyline yet still trying to get you to believe its more realistic by forcing you to become ravenously hungry enough to eat a loaf of bread or leg of beef every few minutes. 

Generally speaking there are 2 ways to play. Run through avoiding everything trying to find the portal to the next level as quickly as possible, or be more slow and methodical and pick up as much gear as possible. Woe befall all who attempt the second way for you will realise your folly a bit later in the game. The monsters will become impossible regardless of how hard you become. With every strike they will steal your stats, levels and equipment leaving you snivelling in the corner after having to spawn as a robe wearing dagger wielding level one amongst hoards of....whatever they are supposed to be. On a personal note, I have never completed this game. Ever. I must have played it over a thousand times and I have only ever come close once (I think seeming as there is no indication of how far you need to go).


In conclusion, this game is utterly amazing. Surprised? You should be. I still am. This game is utterly terrible and yet still after 20 years of playing it I find hours of my life are lost to it because it has an easy pace to it that just feels so natural and a sense of always being so close yet so far to completing it that you feel that one more go couldn't harm you right? I love this game and I think for all its flaws, it deserves to be up there with the Final Fantasies and Phantasy Stars, if a little trailing behind them, like a pointless dragon egg.

I give this game 3 Robs out of 5 


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01-25-12 02:53 AM
| ID: 535375 | 15 Words

awesomerob
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hey Lazlo,

I'm happy for you to call me any variation of my name :p 
hey Lazlo,

I'm happy for you to call me any variation of my name :p 
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Affected by 'Laziness Syndrome'

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01-24-12 03:32 PM
| ID: 535081 | 51 Words

awesomerob
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Hi William   o/

Hey Laian, I have so many favorite games to be honest with regards to retro. I tend to stick with those that serve more towards my nostalgia so most of them are Megadrive/Genesis games, but I have found a good few others I like too.

What about yourself?
Hi William   o/

Hey Laian, I have so many favorite games to be honest with regards to retro. I tend to stick with those that serve more towards my nostalgia so most of them are Megadrive/Genesis games, but I have found a good few others I like too.

What about yourself?
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Affected by 'Laziness Syndrome'

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01-24-12 03:00 PM
| ID: 535072 | 110 Words

awesomerob
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Dear everyone here!

Hello . My names Rob, and I randomly found this board thanks to the wonders of google . It couldn't come at a better time in fact because I was thinking this year of maybe reviewing some retro games but wasn't sure about going about it, This seems like a good place to start and to see what other people think about it. Alas, I am slow and lazy at getting these sorts of things done, but hopefully, once I get started it should be quite enjoyable.

Anyway, going to explore this site a bit now so I look forward to seeing you on the inside

Rob 
Dear everyone here!

Hello . My names Rob, and I randomly found this board thanks to the wonders of google . It couldn't come at a better time in fact because I was thinking this year of maybe reviewing some retro games but wasn't sure about going about it, This seems like a good place to start and to see what other people think about it. Alas, I am slow and lazy at getting these sorts of things done, but hopefully, once I get started it should be quite enjoyable.

Anyway, going to explore this site a bit now so I look forward to seeing you on the inside

Rob 
Member

Affected by 'Laziness Syndrome'

Registered: 01-24-12
Last Post: 4712 days
Last Active: 3531 days

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