Okay, you want an update? Here's your update.
4x Brownie, 4x Brownie Archer
NovemberJoy casts Cure on GigaAmorphous. Cured for 123.
silverthundr cuts Brownie 1. It dies.
catfight09 steps forward and stabs Brownie 2. Or he would have, if he didn't miss.
Legacyme3, manicman66, WarpStarFerret and GigaAmorphous don't even know what they're hitting, so they just sit there. *bad argument*
the_casualty takes a nap. *TNT*
Brownie Archer 1 and 3 fire at NovemberJoy. Archer 1's hits him in the eye! 2 !Crit!, 1 damage.
Brownie Archer 2 coats his arrow in NotTenStepPoison and shoots at legacyme3. 20 damage. Poisoned!
Brownie Archer 4 takes aim at GigaAmorphous. Headshot! 24 !Crit! damage.
Brownie 2 kicks WarpStarFerret in the shins. 22 damage.
Brownie 3 kidney punches silverthundr. 44 !Crit! damage.
Brownie 4 uses Browniefu and kicks catfight09 in the face. 50 !Crit!
legacyme3 takes damage from poison! (9)
TEAM ONEExperience: 1206
Level: 3 | | | | | | | | | | | | | | | | |
silverthundr
HP: 72/175
Weapon:
ATK: 12
DEF: 8
SPD: 17
MAG: 21
ACC: 76
EVA: 0
WHI: 7/9
BLA: 4/4
WIZ: 2/2
RES: None
GP: 246 |
catfight09
HP: 46/170
Weapon:
ATK: 12
DEF: 5
SPD: 15
MAG: 14
ACC: 76
EVA: 5
WHI: 2/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 146 | GigaAmorphous
HP: 100/175
Weapon:
ATK: 12
DEF: 8
SPD: 17
MAG: 21
ACC: 76
EVA: 0
WHI: 8/9
BLA: 4/4
WIZ: 2/2
RES: None
GP: 221 |
manicman66
HP: 77/120
Weapon:
ATK: 11
DEF: 11
SPD: 11
MAG: 9
ACC: 76
EVA: 0
WHI: 0/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 221 |
NovemberJoy
HP: 302/340
Weapon:
ATK: 47
DEF: 44
SPD: 39
MAG: 20
ACC: 76
EVA: 0
WHI: 2/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 221 |
the_casualty
HP: 92/139
Weapon:
ATK: 12
DEF: 6
SPD: 11
MAG: 25
ACC: 76
EVA: 2
WHI: 0/0
BLA: 1/1
WIZ: 1/1
RES: None
GP: 96 | legacyme3
HP: 94/170
Weapon:
ATK: 12
DEF: 5
SPD: 15
MAG: 14
ACC: 76
EVA: 5
WHI: 0/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 96 | WarpStarFerret
HP: 111/175
Weapon:
ATK: 12
DEF: 8
SPD: 17
MAG: 21
ACC: 76
EVA: 0
WHI: 8/9
BLA: 4/4
WIZ: 2/2
RES: None
GP: 372 |
Relics | ON | ON | ON | ON | ON | ON | ON | ON | Magic | | | | | | | | | Combined Inventory | | | x5 | None | None | None | | |
4x Brownie, 4x Brownie Archer
Starwars293 cleaves Brownie Archer 1 in half. I think it's dead.
Zamiel steps back and casts Cure on Diem. Cured for 99
sonicmcmuffin retargets and takes a swing at Brownie Archer 2. 70 damage
mlb789 finds that he's "movin' up", and takes it out on Brownie Archer 2. 70 damage
KiddoCabbuses tactically retreats before tossing a Cure Potion at Diem. Fully cured.
Diem, being the greedy bastard he is, tries to drink ANOTHER Cure Potion. It is not needed, though.
Pacman forgets what he was going to stab, so he didn't do anything. *bad argument*
Brownie 1 uses sonicmcmuffin as a punching bag. 20
Archer 2 uses Zamiel as target practice. 12
Brownie 2 takes a jab at KiddoCabbuses. 4
Archer 3 Ready, Aim, Fire! at pacman1755. !Crit! 28
POW! Brownie 3 punches Zamiel right in the face. 7
Archer 4 casts Poison on his arrow and shoots it at pacman1755. 20 damage. pacman1755 is Poisoned!
Brownie 4 mixes it up and kicks mlb789 in the hip. 20
pacman1755 takes damage from the poison. (7)
TEAM TWOExperience: 1206
Level: 3 | | | | | | | |
| | | | | | |
Diem
HP: 139/139
Weapon:
ATK: 12
DEF: 6
SPD: 11
MAG: 25
ACC: 76
EVA: 2
WHI: 0/0
BLA: 1/1
WIZ: 1/1
RES: None
GP: 296 |
starwars293
HP: 246/340
Weapon:
ATK: 47
DEF: 44
SPD: 39
MAG: 20
ACC: 76
EVA: 0
WHI: 2/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 96 |
Zamiel
HP: 91/175
Weapon:
ATK: 12
DEF: 8
SPD: 17
MAG: 21
ACC: 76
EVA: 0
WHI: 8/9
BLA: 4/4
WIZ: 2/2
RES: None
GP: 96 |
pacman1755
HP: 25/139
Weapon:
ATK: 12
DEF: 6
SPD: 11
MAG: 25
ACC: 76
EVA: 2
WHI: 0/0
BLA: 1/1
WIZ: 1/1
RES: None
GP: 296 |
mlb789
HP: 53/120
Weapon:
ATK: 13
DEF: 10
SPD: 12
MAG: 12
ACC: 76
EVA: 4
WHI: 4/5
BLA: 2/2
WIZ: 0/0
RES: None
GP: 371 |
KiddoCabbuses
HP: 64/120
Weapon:
ATK: 11
DEF: 11
SPD: 11
MAG: 9
ACC: 76
EVA: 0
WHI: 0/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 146 |
sonicmcmuffin
HP: 100/120
Weapon:
ATK: 13
DEF: 10
SPD: 12
MAG: 12
ACC: 76
EVA: 4
WHI: 5/5
BLA: 2/2
WIZ: 0/0
RES: None
GP: 300 |
Relics | ON | ON | ON | ON | ON | ON | ON | Magic | | | | | | | | Combined Inventory | x7 | None | | | | None | None |
Oh man, status effects. GAME MECHANICS UPDATE.
Status Effects
- Sleep. Unable to act until attacked or three turns pass.
- Silence. May not use magic until three turns pass.
- Poison. At the end of every turn, get hurt for 5% of your max health. Lasts three turns, may stack if you're really unlucky.
- Paralysis. Unable to act until three turns pass.
- Confusion. Do a random act for three turns. This may include hitting party members.
- Blindness. Halves your ACC.
- Petrification. Equal to death.
Oh, and a bunch of you notice that *bad argument* thing? Yeah. I want you to specify what you attack. If you say "attack a random x", or "kill the y that isn't z", then you get a bad argument. Specify what you're attacking. I'd prefer if you used number, since it's really easy. The numbers increase from left to right, and each enemy type has it's own set. Really, if you can't be assed to be "kill archer 2" instead of "kill a random archer", which is actually LONGER, then I don't think you really care what happens. This time, since I just started it, you get off with nothing. In the future, this counts as a turn not taken.
Oh, and I will ignore the entire turn. This includes row switches. Also, since the Archers have bows, their attacks are technically ranged, so you don't get extra defense from hiding in the back. Normal Brownies don't get that advantage, however.
EDIT - Potions used.
EDIT DEUX - Closed the tags for the statuses wrong. Should be fixed now.Okay, you want an update? Here's your update.
4x Brownie, 4x Brownie Archer
NovemberJoy casts Cure on GigaAmorphous. Cured for 123.
silverthundr cuts Brownie 1. It dies.
catfight09 steps forward and stabs Brownie 2. Or he would have, if he didn't miss.
Legacyme3, manicman66, WarpStarFerret and GigaAmorphous don't even know what they're hitting, so they just sit there. *bad argument*
the_casualty takes a nap. *TNT*
Brownie Archer 1 and 3 fire at NovemberJoy. Archer 1's hits him in the eye! 2 !Crit!, 1 damage.
Brownie Archer 2 coats his arrow in NotTenStepPoison and shoots at legacyme3. 20 damage. Poisoned!
Brownie Archer 4 takes aim at GigaAmorphous. Headshot! 24 !Crit! damage.
Brownie 2 kicks WarpStarFerret in the shins. 22 damage.
Brownie 3 kidney punches silverthundr. 44 !Crit! damage.
Brownie 4 uses Browniefu and kicks catfight09 in the face. 50 !Crit!
legacyme3 takes damage from poison! (9)
TEAM ONEExperience: 1206
Level: 3 | | | | | | | | | | | | | | | | |
silverthundr
HP: 72/175
Weapon:
ATK: 12
DEF: 8
SPD: 17
MAG: 21
ACC: 76
EVA: 0
WHI: 7/9
BLA: 4/4
WIZ: 2/2
RES: None
GP: 246 |
catfight09
HP: 46/170
Weapon:
ATK: 12
DEF: 5
SPD: 15
MAG: 14
ACC: 76
EVA: 5
WHI: 2/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 146 | GigaAmorphous
HP: 100/175
Weapon:
ATK: 12
DEF: 8
SPD: 17
MAG: 21
ACC: 76
EVA: 0
WHI: 8/9
BLA: 4/4
WIZ: 2/2
RES: None
GP: 221 |
manicman66
HP: 77/120
Weapon:
ATK: 11
DEF: 11
SPD: 11
MAG: 9
ACC: 76
EVA: 0
WHI: 0/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 221 |
NovemberJoy
HP: 302/340
Weapon:
ATK: 47
DEF: 44
SPD: 39
MAG: 20
ACC: 76
EVA: 0
WHI: 2/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 221 |
the_casualty
HP: 92/139
Weapon:
ATK: 12
DEF: 6
SPD: 11
MAG: 25
ACC: 76
EVA: 2
WHI: 0/0
BLA: 1/1
WIZ: 1/1
RES: None
GP: 96 | legacyme3
HP: 94/170
Weapon:
ATK: 12
DEF: 5
SPD: 15
MAG: 14
ACC: 76
EVA: 5
WHI: 0/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 96 | WarpStarFerret
HP: 111/175
Weapon:
ATK: 12
DEF: 8
SPD: 17
MAG: 21
ACC: 76
EVA: 0
WHI: 8/9
BLA: 4/4
WIZ: 2/2
RES: None
GP: 372 |
Relics | ON | ON | ON | ON | ON | ON | ON | ON | Magic | | | | | | | | | Combined Inventory | | | x5 | None | None | None | | |
4x Brownie, 4x Brownie Archer
Starwars293 cleaves Brownie Archer 1 in half. I think it's dead.
Zamiel steps back and casts Cure on Diem. Cured for 99
sonicmcmuffin retargets and takes a swing at Brownie Archer 2. 70 damage
mlb789 finds that he's "movin' up", and takes it out on Brownie Archer 2. 70 damage
KiddoCabbuses tactically retreats before tossing a Cure Potion at Diem. Fully cured.
Diem, being the greedy bastard he is, tries to drink ANOTHER Cure Potion. It is not needed, though.
Pacman forgets what he was going to stab, so he didn't do anything. *bad argument*
Brownie 1 uses sonicmcmuffin as a punching bag. 20
Archer 2 uses Zamiel as target practice. 12
Brownie 2 takes a jab at KiddoCabbuses. 4
Archer 3 Ready, Aim, Fire! at pacman1755. !Crit! 28
POW! Brownie 3 punches Zamiel right in the face. 7
Archer 4 casts Poison on his arrow and shoots it at pacman1755. 20 damage. pacman1755 is Poisoned!
Brownie 4 mixes it up and kicks mlb789 in the hip. 20
pacman1755 takes damage from the poison. (7)
TEAM TWOExperience: 1206
Level: 3 | | | | | | | |
| | | | | | |
Diem
HP: 139/139
Weapon:
ATK: 12
DEF: 6
SPD: 11
MAG: 25
ACC: 76
EVA: 2
WHI: 0/0
BLA: 1/1
WIZ: 1/1
RES: None
GP: 296 |
starwars293
HP: 246/340
Weapon:
ATK: 47
DEF: 44
SPD: 39
MAG: 20
ACC: 76
EVA: 0
WHI: 2/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 96 |
Zamiel
HP: 91/175
Weapon:
ATK: 12
DEF: 8
SPD: 17
MAG: 21
ACC: 76
EVA: 0
WHI: 8/9
BLA: 4/4
WIZ: 2/2
RES: None
GP: 96 |
pacman1755
HP: 25/139
Weapon:
ATK: 12
DEF: 6
SPD: 11
MAG: 25
ACC: 76
EVA: 2
WHI: 0/0
BLA: 1/1
WIZ: 1/1
RES: None
GP: 296 |
mlb789
HP: 53/120
Weapon:
ATK: 13
DEF: 10
SPD: 12
MAG: 12
ACC: 76
EVA: 4
WHI: 4/5
BLA: 2/2
WIZ: 0/0
RES: None
GP: 371 |
KiddoCabbuses
HP: 64/120
Weapon:
ATK: 11
DEF: 11
SPD: 11
MAG: 9
ACC: 76
EVA: 0
WHI: 0/3
BLA: 0/0
WIZ: 0/0
RES: None
GP: 146 |
sonicmcmuffin
HP: 100/120
Weapon:
ATK: 13
DEF: 10
SPD: 12
MAG: 12
ACC: 76
EVA: 4
WHI: 5/5
BLA: 2/2
WIZ: 0/0
RES: None
GP: 300 |
Relics | ON | ON | ON | ON | ON | ON | ON | Magic | | | | | | | | Combined Inventory | x7 | None | | | | None | None |
Oh man, status effects. GAME MECHANICS UPDATE.
Status Effects
- Sleep. Unable to act until attacked or three turns pass.
- Silence. May not use magic until three turns pass.
- Poison. At the end of every turn, get hurt for 5% of your max health. Lasts three turns, may stack if you're really unlucky.
- Paralysis. Unable to act until three turns pass.
- Confusion. Do a random act for three turns. This may include hitting party members.
- Blindness. Halves your ACC.
- Petrification. Equal to death.
Oh, and a bunch of you notice that *bad argument* thing? Yeah. I want you to specify what you attack. If you say "attack a random x", or "kill the y that isn't z", then you get a bad argument. Specify what you're attacking. I'd prefer if you used number, since it's really easy. The numbers increase from left to right, and each enemy type has it's own set. Really, if you can't be assed to be "kill archer 2" instead of "kill a random archer", which is actually LONGER, then I don't think you really care what happens. This time, since I just started it, you get off with nothing. In the future, this counts as a turn not taken.
Oh, and I will ignore the entire turn. This includes row switches. Also, since the Archers have bows, their attacks are technically ranged, so you don't get extra defense from hiding in the back. Normal Brownies don't get that advantage, however.
EDIT - Potions used.
EDIT DEUX - Closed the tags for the statuses wrong. Should be fixed now. |