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03-23-08 11:16 PM
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Improbable Passage V.1.0

 

03-23-08 11:16 PM
justin is Offline
| ID: 63347 | 226 Words

justin
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http://files.filefront.com/IPRPG2kvzip/;9877625;/fileinfo.html

Playing IBlock's game gave my inspiration to continue making mine! The last time I worked heavily on this game was in 2003, I did briefly work on it for about 2 weeks in 2007. But I want to get it finished. Any type of criticisms is accepted. Here are some features:

- Weapon system: When the main character, Hanza equips different swords, he learns different skills.
- Pearl System: Pearls are almost like materia. You equip them and learn different magical spells ranging from healing, to fire and everything in between.
- Piece system: Finding certain "pieces" and taking them to an assimilater will make your character stronger, raising stats such as strength, magic and so on. Make your characters powerhouses or powerful mages!
- Weapon upgrade system: Finding certain items and taking them to the blacksmith will allow you to upgrade your weapons (ie. FF8).

There are a couple of other cool features, but you can see them when you play! Also, look for these updates in the later releases.

- Swimming system: Characters can swim in water to reach areas previously unaccessible.
- Duel/One-on-One Fight System: In some instances you will have to face enemies by yourself without the backup of your party. (ie Suikoden)

Read the readme file included in the game for some other information and thanks in advance for playing!
http://files.filefront.com/IPRPG2kvzip/;9877625;/fileinfo.html

Playing IBlock's game gave my inspiration to continue making mine! The last time I worked heavily on this game was in 2003, I did briefly work on it for about 2 weeks in 2007. But I want to get it finished. Any type of criticisms is accepted. Here are some features:

- Weapon system: When the main character, Hanza equips different swords, he learns different skills.
- Pearl System: Pearls are almost like materia. You equip them and learn different magical spells ranging from healing, to fire and everything in between.
- Piece system: Finding certain "pieces" and taking them to an assimilater will make your character stronger, raising stats such as strength, magic and so on. Make your characters powerhouses or powerful mages!
- Weapon upgrade system: Finding certain items and taking them to the blacksmith will allow you to upgrade your weapons (ie. FF8).

There are a couple of other cool features, but you can see them when you play! Also, look for these updates in the later releases.

- Swimming system: Characters can swim in water to reach areas previously unaccessible.
- Duel/One-on-One Fight System: In some instances you will have to face enemies by yourself without the backup of your party. (ie Suikoden)

Read the readme file included in the game for some other information and thanks in advance for playing!
Vizzed Elite

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(edited by justin on 03-23-08 11:16 PM)    

03-24-08 06:02 PM
iBOCK is Offline
| ID: 63465 | 137 Words

iBOCK
Level: 127


POSTS: 1302/4283
POST EXP: 267468
LVL EXP: 23337561
CP: 748.3
VIZ: 115401

Likes: 0  Dislikes: 0
Strengths:
+Great tutorials
+Amazing save point interface
+Quick, to the point. No "magical girl to save the entire world" crap, very awesome
+Thank you SO much for making the battle spots visible.
+Pretty good story

Slight weaknesses:
-Some misspellings (unconfertable)
-A slight compass problem (Creepy old guy in the west is actually in the east)
-Battles are slightly hard at the beginning



Some slight tips:
Make the EXP curve a little higher, make the monsters have less power at the beginning, but make the proceeding enemies harder in order to have the player get more of an "I must train harder to be stronger" experience.

Make the "Objectives" option a "magical journal" that could tell you where to go next while you're away from save points

Overall, way to go! I hope you finish it
Strengths:
+Great tutorials
+Amazing save point interface
+Quick, to the point. No "magical girl to save the entire world" crap, very awesome
+Thank you SO much for making the battle spots visible.
+Pretty good story

Slight weaknesses:
-Some misspellings (unconfertable)
-A slight compass problem (Creepy old guy in the west is actually in the east)
-Battles are slightly hard at the beginning



Some slight tips:
Make the EXP curve a little higher, make the monsters have less power at the beginning, but make the proceeding enemies harder in order to have the player get more of an "I must train harder to be stronger" experience.

Make the "Objectives" option a "magical journal" that could tell you where to go next while you're away from save points

Overall, way to go! I hope you finish it
Vizzed Elite

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03-24-08 10:56 PM
justin is Offline
| ID: 63532 | 57 Words

justin
Level: 53

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Thanks so much for the tips! I will defiantly use them! I'm glad you played it, as I did spend a lot of time on it, and I will work out the kinks (yes, playing it again I realize there are a lot of spelling errors)!

Thanks again, IBlock ... btw, is it IBlock or lBlock? lol
Thanks so much for the tips! I will defiantly use them! I'm glad you played it, as I did spend a lot of time on it, and I will work out the kinks (yes, playing it again I realize there are a lot of spelling errors)!

Thanks again, IBlock ... btw, is it IBlock or lBlock? lol
Vizzed Elite

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03-24-08 11:55 PM
Zylo is Offline
| ID: 63543 | 54 Words

Zylo
Level: 97

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Likes: 0  Dislikes: 0
It seems to me... that this board has a lot of people who like to make games. That is what drew me here anyways. So maybe instead of making separate games everyone should get together and make one game... Preferably with Javascript, flash, or something that will just install as a standalone on windows.
It seems to me... that this board has a lot of people who like to make games. That is what drew me here anyways. So maybe instead of making separate games everyone should get together and make one game... Preferably with Javascript, flash, or something that will just install as a standalone on windows.
Vizzed Elite
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03-25-08 12:35 AM
justin is Offline
| ID: 63547 | 80 Words

justin
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Originally posted by Zylo
It seems to me... that this board has a lot of people who like to make games. That is what drew me here anyways. So maybe instead of making separate games everyone should get together and make one game... Preferably with Javascript, flash, or something that will just install as a standalone on windows.

I would... but I have no idea how to use any of those. I guess it's never too late to learn, huh?
Originally posted by Zylo
It seems to me... that this board has a lot of people who like to make games. That is what drew me here anyways. So maybe instead of making separate games everyone should get together and make one game... Preferably with Javascript, flash, or something that will just install as a standalone on windows.

I would... but I have no idea how to use any of those. I guess it's never too late to learn, huh?
Vizzed Elite

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03-25-08 05:38 PM
iBOCK is Offline
| ID: 63698 | 19 Words

iBOCK
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I'm sticking with my game project because I'm so far in. Too far in to stop and remake it.
I'm sticking with my game project because I'm so far in. Too far in to stop and remake it.
Vizzed Elite

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03-25-08 11:39 PM
justin is Offline
| ID: 63794 | 31 Words

justin
Level: 53

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Originally posted by lbock3
I'm sticking with my game project because I'm so far in. Too far in to stop and remake it.

Hahaha. I haven't worked on IP for 5 years!
Originally posted by lbock3
I'm sticking with my game project because I'm so far in. Too far in to stop and remake it.

Hahaha. I haven't worked on IP for 5 years!
Vizzed Elite

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03-26-08 01:19 AM
SkyStormKuja is Offline
| ID: 63802 | 13 Words

SkyStormKuja
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Even I'm making a game. Or two.

I'll check out the game. =D
Even I'm making a game. Or two.

I'll check out the game. =D
Member
The Great Muffin


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03-26-08 07:52 AM
iBOCK is Offline
| ID: 63809 | 45 Words

iBOCK
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Originally posted by justin
Originally posted by lbock3
I'm sticking with my game project because I'm so far in. Too far in to stop and remake it.

Hahaha. I haven't worked on IP for 5 years!
I've been working on mine for a couple months. 101 monsters total.
Originally posted by justin
Originally posted by lbock3
I'm sticking with my game project because I'm so far in. Too far in to stop and remake it.

Hahaha. I haven't worked on IP for 5 years!
I've been working on mine for a couple months. 101 monsters total.
Vizzed Elite

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03-26-08 08:39 AM
justin is Offline
| ID: 63815 | 23 Words

justin
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Originally posted by SkyStormKuja
Even I'm making a game. Or two.

I'll check out the game. =D

Thanks! Tell me what you think
Originally posted by SkyStormKuja
Even I'm making a game. Or two.

I'll check out the game. =D

Thanks! Tell me what you think
Vizzed Elite

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(edited by justin on 03-26-08 08:39 AM)    

03-26-08 01:55 PM
iBOCK is Offline
| ID: 63838 | 121 Words

iBOCK
Level: 127


POSTS: 1415/4283
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Likes: 0  Dislikes: 0
I'm going to add a quest to my game that does a cross-over of yours ;D.
Speaking of game development, I've gotten nearly halfway with the planets. The only character in the game that you cannot fight that's from this board is *I think* Stephen, because he's too busy making you fetch ores from him.

Also: Davideo7 is a bonus boss, and MichaelVash7886, IceWave04, Bigbob85, Justin, and Remlee will be battled multiple times throughout the game; each time they'll be even stronger. I've maxed out the status table for David's battle:
HP 99,999
MP 999
ATK 999
DEF 300
INT 999
AGI 450
Experience: 1,000,000 (999,999)

Your game is really good and I can't wait to play the full version
I'm going to add a quest to my game that does a cross-over of yours ;D.
Speaking of game development, I've gotten nearly halfway with the planets. The only character in the game that you cannot fight that's from this board is *I think* Stephen, because he's too busy making you fetch ores from him.

Also: Davideo7 is a bonus boss, and MichaelVash7886, IceWave04, Bigbob85, Justin, and Remlee will be battled multiple times throughout the game; each time they'll be even stronger. I've maxed out the status table for David's battle:
HP 99,999
MP 999
ATK 999
DEF 300
INT 999
AGI 450
Experience: 1,000,000 (999,999)

Your game is really good and I can't wait to play the full version
Vizzed Elite

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(edited by lbock3 on 03-26-08 01:56 PM)    

03-27-08 12:09 PM
justin is Offline
| ID: 64041 | 172 Words

justin
Level: 53

POSTS: 439/566
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Originally posted by lbock3
I'm going to add a quest to my game that does a cross-over of yours ;D.
Speaking of game development, I've gotten nearly halfway with the planets. The only character in the game that you cannot fight that's from this board is *I think* Stephen, because he's too busy making you fetch ores from him.

Also: Davideo7 is a bonus boss, and MichaelVash7886, IceWave04, Bigbob85, Justin, and Remlee will be battled multiple times throughout the game; each time they'll be even stronger. I've maxed out the status table for David's battle:
HP 99,999
MP 999
ATK 999
DEF 300
INT 999
AGI 450
Experience: 1,000,000 (999,999)

Your game is really good and I can't wait to play the full version

Great! I'm featured in a game
I'm also looking forward to playing the full version of your game.


EDIT: Also, a version 1.5 update might be out by this weekend. It invovles like maybe 20-30 minutes more of the storyline, and the duel system (beta) is introduced!
Originally posted by lbock3
I'm going to add a quest to my game that does a cross-over of yours ;D.
Speaking of game development, I've gotten nearly halfway with the planets. The only character in the game that you cannot fight that's from this board is *I think* Stephen, because he's too busy making you fetch ores from him.

Also: Davideo7 is a bonus boss, and MichaelVash7886, IceWave04, Bigbob85, Justin, and Remlee will be battled multiple times throughout the game; each time they'll be even stronger. I've maxed out the status table for David's battle:
HP 99,999
MP 999
ATK 999
DEF 300
INT 999
AGI 450
Experience: 1,000,000 (999,999)

Your game is really good and I can't wait to play the full version

Great! I'm featured in a game
I'm also looking forward to playing the full version of your game.


EDIT: Also, a version 1.5 update might be out by this weekend. It invovles like maybe 20-30 minutes more of the storyline, and the duel system (beta) is introduced!
Vizzed Elite

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Registered: 02-22-06
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(edited by justin on 03-27-08 01:12 PM)    

03-27-08 02:45 PM
iBOCK is Offline
| ID: 64110 | 31 Words

iBOCK
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I love releasing test versions of my project and I love your beta, because then we can tweak the content even more now that we have opinions and tips from players.
I love releasing test versions of my project and I love your beta, because then we can tweak the content even more now that we have opinions and tips from players.
Vizzed Elite

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03-27-08 05:06 PM
justin is Offline
| ID: 64120 | 8 Words

justin
Level: 53

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Game creators like us thrive on this stuff.
Game creators like us thrive on this stuff.
Vizzed Elite

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03-27-08 05:26 PM
iBOCK is Offline
| ID: 64125 | 19 Words

iBOCK
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Yes we do. Imagine if these games of ours make us hit it big and get famous or something!
Yes we do. Imagine if these games of ours make us hit it big and get famous or something!
Vizzed Elite

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03-27-08 06:32 PM
justin is Offline
| ID: 64127 | 32 Words

justin
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Originally posted by lbock3
Yes we do. Imagine if these games of ours make us hit it big and get famous or something!

Man, that would be awesome. Great to dream about, lol.
Originally posted by lbock3
Yes we do. Imagine if these games of ours make us hit it big and get famous or something!

Man, that would be awesome. Great to dream about, lol.
Vizzed Elite

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03-27-08 07:28 PM
iBOCK is Offline
| ID: 64134 | 13 Words

iBOCK
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Yes It's always something to dream about, but we can fulfill it.
Yes It's always something to dream about, but we can fulfill it.
Vizzed Elite

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03-28-08 11:06 AM
justin is Offline
| ID: 64572 | 72 Words

justin
Level: 53

POSTS: 461/566
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Incase you didn't notice, my game is a lot like Suikoden... and I am currently working on trying to get a WORKING war system... god it's difficult. I am trying to make a war system like Suikoden II (where you move the armies on squares like FF:Tactics, Vandal Hearts etc.... but I might just go low grade for the beta demo so I can release it by the end of the weekend.
Incase you didn't notice, my game is a lot like Suikoden... and I am currently working on trying to get a WORKING war system... god it's difficult. I am trying to make a war system like Suikoden II (where you move the armies on squares like FF:Tactics, Vandal Hearts etc.... but I might just go low grade for the beta demo so I can release it by the end of the weekend.
Vizzed Elite

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03-28-08 02:11 PM
iBOCK is Offline
| ID: 64584 | 26 Words

iBOCK
Level: 127


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Now don't rush it. We all have plenty of time to wait so just take your time making whatever part of the game you need to.
Now don't rush it. We all have plenty of time to wait so just take your time making whatever part of the game you need to.
Vizzed Elite

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03-28-08 04:21 PM
justin is Offline
| ID: 64611 | 47 Words

justin
Level: 53

POSTS: 462/566
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CP: 77.9
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Likes: 0  Dislikes: 0
Of course I haven't worked on it for 5 years before this, so the demo I put up was actually old. If you view my project through the editor, you'll see a couple of areas that are not in the demo, they will be featured
Of course I haven't worked on it for 5 years before this, so the demo I put up was actually old. If you view my project through the editor, you'll see a couple of areas that are not in the demo, they will be featured
Vizzed Elite

Affected by 'Laziness Syndrome'

Registered: 02-22-06
Location: pennsylvania
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