Legend of Zelda: Skyward Sword. Ah, just saying that name gets me excited to play it. I was REALLY excited about this game coming out. One of the few complaints I have is that it came out so close to the end of the Wii's life cycle. But the wait was totally worth it in the end! Well, now that I kinda spoiled my view on the game, you can guess the overall tone of this review.

Let's get on with it!
Graphics: 8/10
These graphics are truly unique, both to the Legend of Zelda series, and games in general. (At least I think so) It's like Twilight Princess and Wind Waker's graphics had a baby. Things are somewhat realistic, yet really cartoony. But it makes for some amazing visuals! Lake Flora, and the Sand Sea are the best examples I can think of in terms of scenery. But every location has a unique look, feel, and lots of memorable parts to them. The
Hylains Skyloftians look a bit weird, but that's more of a design thing. All the different creatures, both friend and foe, look great. They may not always be what you expected, but you'll always remember them.
Addictiveness: 6/10
Like any Zelda game, there isn't too much replayability on this one. But, for the time you are first playing it, it's one of the most addicting games out there! Of course, there is a hard mode after you beat the game a first time. But I never really had the motivation to try it out.
Story: 9/10
This story is great! I loved every bit of it. It's definitely one of my favorites out of the Zelda series. Mainly because this fills in a lot of unanswered questions.
Spoiler:
Of course, the amazing lack of Gorons and Zoras was a bit disappointing
But, sadly, it ends with quite a few loose ends that will probably never be addressed.
Spoiler:
What became of Skyloft? Why is Lake Flora never mentioned again? Did the Mogmas and Kikwis go extinct? etc...
But even though it has it's loose ends, it's still one wild ride from start to finish. Complete with some plot twists that you really wouldn't see coming the first time, and an interesting final chapter. It's a story you won't soon forget.
Depth: 8/10
This game is deeper than most, but probably not the deepest there is. On one hand, there is a TON do do, just in the main story. But there aren't many sidequests. There is only the typical "Go where you normally wouldn't and find a piece of heart" ones, and one that lasts the entire game. This one involves you getting Gratitude Crystals, you get these by making people really happy. But, only a few people actually need your help. It'll at least be obvious what you need to do, as long as you check back in at Skyloft after each temple. And the last thing I want to cover is the collection system. You can collect Hyrule's many species of insects on your journey with the butterfly net. It's a fun little thing to do, you can sell, or make them into potions. And there are treasures also. You can find little trinkets scattered around the world, and from defeating monsters. You can sell these too, or use them to upgrade your items! (Probably my favorite mechanic. Making new weapons? Sign me up!)
Sound: 10/10
The music in this game is just glorious. I still remember a few tracks, but not much. But it is truly amazing. Some music is definitely better than others, but it's all great! From Skyloft, to Death Mountain, to everywhere else you can expect a truly unique sound that fits the location perfectly. The sound effects are pretty good also. This Link is one of the more expressive, both with his facial expressions, and his...incoherent screaming. But there are definitely some happy screams in there! Or it may just be him reliving a terrifying moment...Eh, he'll be alright. Everyone else makes noises too. Beedle yells "HELLO" and "THANK YOU!", and Girahim is, well...super creepy. His noises are creepy, and he's creepy. Moving on!
Difficulty: 7/10
Like any Zelda game, the difficulty is progressive. But the fun thing about Skyward Sword is; everywhere has puzzles! Not just temples this time. Everywhere from the Knight School you live in, to the town of Skyloft. Even getting to the temples feels like it's own temple at times. So, expect a slight difficulty spike from the standard pure Ocarina of Time purist formula. But how will you solve these? With your brain, and the Wiimote and nunchuck. The controls are great! Like, these controls actually work! Of course, you can't swing your arms wildly and kill anything that runs into your sword. You need to swing like Link does, but sometimes, you get to take everything off guard by swinging at an angle. In addition to using the Wiimote to swing your sword, you can hold your Nunchuck like a shield and shake forward to do a shield bash. The controls are one of the smoothest I've seen on the Wii.
This game receives a lot of mixed comments. Some people hate it, some people love it, others think it was a weird dream. I for one loved it! It is a truly different Zelda game, with plenty of backstory to boot. If you try the game out, you won't be disappointed.

Well, okay you might be, but that's only a .40% chance. There is, however, a 100% chance of you experiencing feelings of joy and entertainment while playing.