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05-12-24 04:11 PM

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Hippykillerz
11-23-14 03:31 PM
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darthyoda
11-26-14 03:39 PM
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Prince Ali Ascends

 
Game's Ratings
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Sound
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Average User Score
8.9
8.6
8.3
7.4
6.3
6.8
6.4
Hippykillerz's Score
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7
10
8
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7
7

11-23-14 03:31 PM
Hippykillerz is Offline
| ID: 1107285 | 512 Words

Hippykillerz
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When I was a young lad, I was absolutely blown away by the Disney animated film called Aladdin. For my seven year old mind, it had everything I wanted from a film: great action, a great story, likable and quotable characters, a fantastic soundtrack and brilliant story. I'm guessing my parents knew how much I enjoyed the film because that Christmas, Santa Claus gave me a Sega Megadrive (much to my delight ha ha). Along with the Megadrive, I got two games: Sonic the Hedgehog, which is a review for another time , and Aladdin. It was pretty safe to say that my tiny mind was blown!

Being so young at the time and not having a crystal ball to see into the future, I had no idea that movie games would gain the stigmata of being terrible. Luckily for me, I had one of the exceptions of to the rule. Me and my sister sat down and were greeted to the 16-bit version of Arabian Night, which had to be a good sign of things to come.

The actual game starts off pretty much the same way as the film: Aladdin fighting his way through the street market while being chased by the palace guards. The controls are simple enough: press up to jump, press down to duck, press a to use your sword and press b to throw your apples (till this day, I have no idea what the point of that was). With these simple enough controls, all ages could pick up the controller and start their Disney adventure, like my 50 year old dad did.

The game does not have an actual story as such, but if you have seen the film before hand, you can guess what is going on. The street rat Aladdin, along with his pet monkey Abu, are told to go on a quest to find a way to get into the Cave of Wonders to obtain a magical lamp for a old man who helped him escape from the palace dungeons.  Due to this, you go and explore familiar locations from the film, such as the Cave of Wonders, the market streets of Agrabah, the palace gardens and Jafar's place. But, my favourite level would have to be when you have just met Genie and you play through the music video of 'Never Had A Friend Like Me', what fun that level is.

I know what a lot of you people are probably thinking to yourselves: "This lad has clearly got his nostalgia goggles on, this can't be a good game!" Not so. This was one of the 1st games I got when I found out about Vizzed and I had as much fun as I did on that Christmas morning playing it again a good 15 years later. It's simple but effective, a game you could pick up and, even if you had not played the game in over a decade.

Taking all of this into account, I gave this game a very respectable 8.5 out of 10

Enjoy and play on!
When I was a young lad, I was absolutely blown away by the Disney animated film called Aladdin. For my seven year old mind, it had everything I wanted from a film: great action, a great story, likable and quotable characters, a fantastic soundtrack and brilliant story. I'm guessing my parents knew how much I enjoyed the film because that Christmas, Santa Claus gave me a Sega Megadrive (much to my delight ha ha). Along with the Megadrive, I got two games: Sonic the Hedgehog, which is a review for another time , and Aladdin. It was pretty safe to say that my tiny mind was blown!

Being so young at the time and not having a crystal ball to see into the future, I had no idea that movie games would gain the stigmata of being terrible. Luckily for me, I had one of the exceptions of to the rule. Me and my sister sat down and were greeted to the 16-bit version of Arabian Night, which had to be a good sign of things to come.

The actual game starts off pretty much the same way as the film: Aladdin fighting his way through the street market while being chased by the palace guards. The controls are simple enough: press up to jump, press down to duck, press a to use your sword and press b to throw your apples (till this day, I have no idea what the point of that was). With these simple enough controls, all ages could pick up the controller and start their Disney adventure, like my 50 year old dad did.

The game does not have an actual story as such, but if you have seen the film before hand, you can guess what is going on. The street rat Aladdin, along with his pet monkey Abu, are told to go on a quest to find a way to get into the Cave of Wonders to obtain a magical lamp for a old man who helped him escape from the palace dungeons.  Due to this, you go and explore familiar locations from the film, such as the Cave of Wonders, the market streets of Agrabah, the palace gardens and Jafar's place. But, my favourite level would have to be when you have just met Genie and you play through the music video of 'Never Had A Friend Like Me', what fun that level is.

I know what a lot of you people are probably thinking to yourselves: "This lad has clearly got his nostalgia goggles on, this can't be a good game!" Not so. This was one of the 1st games I got when I found out about Vizzed and I had as much fun as I did on that Christmas morning playing it again a good 15 years later. It's simple but effective, a game you could pick up and, even if you had not played the game in over a decade.

Taking all of this into account, I gave this game a very respectable 8.5 out of 10

Enjoy and play on!
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Post Rating: 1   Liked By: jnisol,

11-26-14 03:16 PM
rebelyell is Offline
| ID: 1108318 | 36 Words

rebelyell
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I thought the game was great. And being a fan of Disney games I would rank this one of the best. I can also see you enjoyed this game and it came threw in your writing.
I thought the game was great. And being a fan of Disney games I would rank this one of the best. I can also see you enjoyed this game and it came threw in your writing.
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Affected by 'Laziness Syndrome'

Registered: 05-03-14
Last Post: 1396 days
Last Active: 1183 days

11-26-14 03:39 PM
darthyoda is Offline
| ID: 1108326 | 144 Words

darthyoda
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I would suggest that you clearly mark each category... it makes it easier to know what your talking about, for instance.

Story: I found that the story was...

Difficulty: The game was hard....

Kind of like that. I would also recommend spending a little less time on Nostalgia in the game, maybe make it a category or something, but I wouldn't have had it in the entire review...

I didn't see the categories individual score, which unless you look at the box below the game description, you won't see. These are the only tips I would give. It's your first post, so don't worry, but add these things and you will have some great stuff going in the future. Keep up the great work, add detail and the other things I said earlier and you'll have some awesome reviews.

Nice intro by the way!
I would suggest that you clearly mark each category... it makes it easier to know what your talking about, for instance.

Story: I found that the story was...

Difficulty: The game was hard....

Kind of like that. I would also recommend spending a little less time on Nostalgia in the game, maybe make it a category or something, but I wouldn't have had it in the entire review...

I didn't see the categories individual score, which unless you look at the box below the game description, you won't see. These are the only tips I would give. It's your first post, so don't worry, but add these things and you will have some great stuff going in the future. Keep up the great work, add detail and the other things I said earlier and you'll have some awesome reviews.

Nice intro by the way!
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Affected by 'Laziness Syndrome'

Registered: 06-02-12
Location: Texas
Last Post: 2122 days
Last Active: 2122 days

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