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Not Dungeons. Not Dragons. Not Number Three
11-24-14 11:20 AM
megamanmaniac is Offline
| ID: 1107526 | 6 Words

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I'll help out by doing 4. |
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11-26-14 09:17 PM
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| ID: 1108427 | 16 Words
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I shall attack the jail cell door in desperation. I'm pretty much doomed now anyways ;-; |
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WOOOOOOOO |
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11-30-14 10:39 AM
legacyme3 is Offline
| ID: 1109580 | 756 Words

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Lord Leggy - King of IT
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Sorry for the late pacman1755 : 4. Call guard back over to you. megamanmaniac : 4. Call guard back over to you. mlb789 : 4. Call guard back over to you. ----- supernerd117 : 1. Attack jail cell door in desperation. ----- styrofoamboots : 5. Cry! ----- sonicmcmuffin : 6) "So considering my door doesn't have a lock... I cannot really be a prisoner, Which means you can't be a prison guard, Which means you have no authority to stop me from leaving, Which means I can leave.. So can you please just see what all that floor kicking ruckus is about as I casually let myself out from my non existent jail." ----- pacman1755 - story megamanmaniac - story mlb789 - story You all decided to call the guard over to you, but because he's only one man, he can only see one of you at a time. Knowing this, you all roll... PACMAN1755 ROLLS 1d20. PACMAN1755 ROLLS 17. SUCCESS. MEGAMANMANIAC ROLLS 1d20. MEGAMANMANIAC ROLLS 13. SUCCESS. MLB789 ROLLS 1d20. MLB789 ROLLS 9. SUCCESS. ![]() You weren't paying attention, so you didn't notice what he was saying to sonicmcmuffin. You don't honestly care a ton though. You have more important things to do. Like calling the guard over to you. ![]() ![]() ![]() ![]() ![]() ![]() The guard then leaves the post so he can go have some tylenol and water. His head hurts. This might be your best chance to do something. PACMAN1755, MLB789, MEGAMANMANIAC CHOICES 1. Attack jail cell door in desperation. 2. Attack brick wall in desperation. 3. 4. Search floor for a key ----- supernerd117 - story ![]() SUPERNERD117 ROLLS 1d20. SUPERNERD117 ROLLS 9. SUCCESS. You attack the jail cell door, and spring into battle... FIGHT! SUPERNERD117 CHOICES 1. Attack! 2. (Ask specific question/say specific thing to jail cell door) 3. Defend! 4. Run Away! 5. Cry! ----- styrofoamboots - story You have chosen to cry like the little baby you think you know you are. STYROFOAMBOOTS ROLLS 1d20. STYROFOAMBOOTS ROLLS 20! SUPER HAPPY LUCKY FUN TIME YES. You start to cry. ![]() ![]() The door then swings open, not wanting to listen to a grown chicken woman cry. So STYROFOAMBOOTS DOOR has been opened. But not defeated. So no EXP boost for you! STYROFOAMBOOTS CHOICES 1. Go to SPECIFY (Map should give you different hints) 2. Stay in your cell like a good girl. 3. Call for the guard. 4. Attack the wall behind you. 5. Tell the door to come with you. 6. Brag about your accomplishments out loud. ----- sonicmcmuffin - story (This takes place before pacman/mlb/megamanmaniac's story). ![]() SONICMCMUFFIN ROLLS 1d20. SONICMCMUFFIN ROLLS 5. FAILURE. ![]() ![]() Before he leaves, he whispers to you. ![]() ![]() ![]() He then walks over to the jail cells of the infernal children who called for him. Then, as he said, he left to go get a tylenol. You probably have some time to manufacture an escape if you are up for it! SONICMCMUFFIN CHOICES 1. Use key on _______ (SPECIFY) 2. Try talking to your jail cell. 3. Punch wall. 4. Call for the guard. 5. Cry. ----- And that, my friends, as they say, is that. Some of you are close. Some of you are not. One of you has an open jail cell. ![]() pacman1755 : 4. Call guard back over to you. megamanmaniac : 4. Call guard back over to you. mlb789 : 4. Call guard back over to you. ----- supernerd117 : 1. Attack jail cell door in desperation. ----- styrofoamboots : 5. Cry! ----- sonicmcmuffin : 6) "So considering my door doesn't have a lock... I cannot really be a prisoner, Which means you can't be a prison guard, Which means you have no authority to stop me from leaving, Which means I can leave.. So can you please just see what all that floor kicking ruckus is about as I casually let myself out from my non existent jail." ----- pacman1755 - story megamanmaniac - story mlb789 - story You all decided to call the guard over to you, but because he's only one man, he can only see one of you at a time. Knowing this, you all roll... PACMAN1755 ROLLS 1d20. PACMAN1755 ROLLS 17. SUCCESS. MEGAMANMANIAC ROLLS 1d20. MEGAMANMANIAC ROLLS 13. SUCCESS. MLB789 ROLLS 1d20. MLB789 ROLLS 9. SUCCESS. ![]() You weren't paying attention, so you didn't notice what he was saying to sonicmcmuffin. You don't honestly care a ton though. You have more important things to do. Like calling the guard over to you. ![]() ![]() ![]() ![]() ![]() ![]() The guard then leaves the post so he can go have some tylenol and water. His head hurts. This might be your best chance to do something. PACMAN1755, MLB789, MEGAMANMANIAC CHOICES 1. Attack jail cell door in desperation. 2. Attack brick wall in desperation. 3. 4. Search floor for a key ----- supernerd117 - story ![]() SUPERNERD117 ROLLS 1d20. SUPERNERD117 ROLLS 9. SUCCESS. You attack the jail cell door, and spring into battle... FIGHT! SUPERNERD117 CHOICES 1. Attack! 2. (Ask specific question/say specific thing to jail cell door) 3. Defend! 4. Run Away! 5. Cry! ----- styrofoamboots - story You have chosen to cry like the little baby you think you know you are. STYROFOAMBOOTS ROLLS 1d20. STYROFOAMBOOTS ROLLS 20! SUPER HAPPY LUCKY FUN TIME YES. You start to cry. ![]() ![]() The door then swings open, not wanting to listen to a grown chicken woman cry. So STYROFOAMBOOTS DOOR has been opened. But not defeated. So no EXP boost for you! STYROFOAMBOOTS CHOICES 1. Go to SPECIFY (Map should give you different hints) 2. Stay in your cell like a good girl. 3. Call for the guard. 4. Attack the wall behind you. 5. Tell the door to come with you. 6. Brag about your accomplishments out loud. ----- sonicmcmuffin - story (This takes place before pacman/mlb/megamanmaniac's story). ![]() SONICMCMUFFIN ROLLS 1d20. SONICMCMUFFIN ROLLS 5. FAILURE. ![]() ![]() Before he leaves, he whispers to you. ![]() ![]() ![]() He then walks over to the jail cells of the infernal children who called for him. Then, as he said, he left to go get a tylenol. You probably have some time to manufacture an escape if you are up for it! SONICMCMUFFIN CHOICES 1. Use key on _______ (SPECIFY) 2. Try talking to your jail cell. 3. Punch wall. 4. Call for the guard. 5. Cry. ----- And that, my friends, as they say, is that. Some of you are close. Some of you are not. One of you has an open jail cell. ![]() |
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11-30-14 10:43 AM
RavusRat is Offline
| ID: 1109581 | 12 Words

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sonicmcmuffin
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1) I Shall use the key on the wall... that is all... |
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#1 Pointless title on Vizzed |
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11-30-14 10:45 AM
pacman1755 is Offline
| ID: 1109583 | 12 Words

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ffs.
Search the floor for a key. I wanna go home. ;n; Search the floor for a key. I wanna go home. ;n; |
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11-30-14 10:56 AM
Cap'n is Offline
| ID: 1109588 | 40 Words

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styrofoamboots
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I'm going to do 1 and go somewhere specific. I feel like I'd run into the guard if I went up the stairwell and i'm awful curious of this ??? mystery room. So let's go to the red mystery room. |
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groans |
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11-30-14 04:20 PM
megamanmaniac is Offline
| ID: 1109694 | 19 Words

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It'd probably be best to bust through the wall...but maybe finding a key is better for now. Option 2. |
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11-30-14 07:00 PM
mlb789 is Offline
| ID: 1109743 | 25 Words

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I'll do 2 while puck does 4 so we get 2 attackers in case we don't need the key to get out of the wall. |
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Winner of the 2011-2012 and 2013-2014 Vizzed Fantasy Football League! Member of the Fighting Mongooses, the 2012 Vizzed Camp Champions. |
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12-07-14 02:22 PM
legacyme3 is Offline
| ID: 1111979 | 910 Words

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Lord Leggy - King of IT
Lord Leggy - King of IT
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OK. I'm gonna power though this Anyway, time to move on, since I'm sure everyone just wants to play ![]() ----- pacman1755 : 4. Search floor for a key megamanmaniac : 2. Attack brick wall in desperation. (I couldn't tell if you meant option 2 or your second option listed, so I went with literal option 2. Be literal.) mlb789 : 2. Attack brick wall in desperation. ----- supernerd117 : NULL ----- styrofoamboots : 1. Go to SPECIFY (Map should give you different hints) - RED ROOM (???) ----- sonicmcmuffin : 1. Use key on _______ (SPECIFY) - WALL ----- pacman1755 - story megamanmaniac - story mlb789 - story ![]() PACMAN1755 ROLLS 1d20. PACMAN1755 ROLLS 1. FAILURIFIC AWFULNESS! As pacman1755 searches the ground for a key, similar to his co-patriot, sonicmcmuffin, pacman1755 slams his hand down on what appears to be a button. Instead of finding a key... he instead falls into a trapdoor that encompasses the entirety of his jail cell, forcing him to just hope for a swift death. Fortunately, or unfortunately for him, that death never came. Because when he landed, it was on a pile of corpses. ![]() STORY SPLIT ![]() PACMAN1755 CHOICES 1. Sit, and wait to see if your friends find their way down here as well. 2. Get off the pile of corpses, and examine them. 3. Look around for an exit. 4. SPECIFY ACTION (From around this point on, I will be including a wild card option, where you can do other things. Success/failure rate depends on what you choose. If you choose "sprout wings and fly" you are almost certain to fail) ----- megamanmaniac - story mlb789 - story ![]() That's the last you hear of pacman1755, as he starts to scream. His voice gets further away until finally, it is gone. You more or less assume he has died, and move on with your lives. ![]() ![]() On three, you both rear back and give your best shot to the wall. MLB789 ROLLS 1d20. MLB789 ROLLS 10. SUCCESS. MEGAMANMANIAC ROLLS 1d20. MEGAMANMANIAC ROLLS 7. SUCCESS. Unlike supernerd earlier, your eyes have adjusted to the darkness finally. So now, you see the wall clearly in front of you. There will be no missing. You both follow through, your fists punching into the wall. And then, after a dramatic second after contact, all that followed was pain. ![]() ![]() Neither of you took any damage... except to your pride. MEGAMANMANIAC/MLB789 CHOICES 1. Cry, and suck on your thumb. 2. Try to punch the wall again. 3. Attack your jail cell door. 4. Try searching for that key. 5. SPECIFY ACTION ----- styrofoamboots - story ![]() ![]() You skedaddle on out of there, hoping the jail cell's charity won't run out until you are comfortably out of sight. You then choose to go into the RED ROOM that has been a mystery to you ever since the game began. STYROFOAMBOOTS ROLLS 1d20. STYROFOAMBOOTS ROLLS 14. SUCCESS. You walk up to the door, and you are shocked to find the door isn't just unlocked, but it is actually somewhat open, so you don't even have to really exert effort to open up the door. You squeeze inside, not wanting to get the germs all over your fowl body (heh, fowl, because you are a chicken). You then gaze at what you see before realizing, this is probably your escape plan. In front of you... is a lot of computers. You are in the jail cell's control/power room. How convenient. STYROFOAMBOOTS CHOICES 1. PUSH ALL THE BUTTONS! 2. Push only some of the buttons. 3. Walk out of the room and go back to your jail cell like a good girl. 4. Call for the guard. 5. Actually read what each button does before pressing the buttons. 6. SPECIFY ACTION ----- sonicmcmuffin - story ![]() You use the key on the jail cell wall... SONICMCMUFFIN ROLLS 1d20. SONICMCMUFFIN ROLLS 9. SUCCESS. You are somewhat amused when the wall actually opens up, and you see a set of stairs behind the wall. You think this over... there's no guarantee that this will end well for you. Do you want to go down the rabbit hole? SONICMCMUFFIN CHOICES 1. GO DOWN THE STAIRS! 2. Stay put for now, you might choose to wait for help from others. 3. Attack your jail cell door. 4. SPECIFY ACTION ----- Now, we have a case where two of the groups are in different areas. I'll label which party is in which map, for convenience. Aren't I a nice guy? ![]() MLB789, MEGAMANMANIAC, STYROFOAMBOOTS, SUPERNERD117, SONICMCMUFFIN ![]() PACMAN1755 Anyway, time to move on, since I'm sure everyone just wants to play ![]() ----- pacman1755 : 4. Search floor for a key megamanmaniac : 2. Attack brick wall in desperation. (I couldn't tell if you meant option 2 or your second option listed, so I went with literal option 2. Be literal.) mlb789 : 2. Attack brick wall in desperation. ----- supernerd117 : NULL ----- styrofoamboots : 1. Go to SPECIFY (Map should give you different hints) - RED ROOM (???) ----- sonicmcmuffin : 1. Use key on _______ (SPECIFY) - WALL ----- pacman1755 - story megamanmaniac - story mlb789 - story ![]() PACMAN1755 ROLLS 1d20. PACMAN1755 ROLLS 1. FAILURIFIC AWFULNESS! As pacman1755 searches the ground for a key, similar to his co-patriot, sonicmcmuffin, pacman1755 slams his hand down on what appears to be a button. Instead of finding a key... he instead falls into a trapdoor that encompasses the entirety of his jail cell, forcing him to just hope for a swift death. Fortunately, or unfortunately for him, that death never came. Because when he landed, it was on a pile of corpses. ![]() STORY SPLIT ![]() PACMAN1755 CHOICES 1. Sit, and wait to see if your friends find their way down here as well. 2. Get off the pile of corpses, and examine them. 3. Look around for an exit. 4. SPECIFY ACTION (From around this point on, I will be including a wild card option, where you can do other things. Success/failure rate depends on what you choose. If you choose "sprout wings and fly" you are almost certain to fail) ----- megamanmaniac - story mlb789 - story ![]() That's the last you hear of pacman1755, as he starts to scream. His voice gets further away until finally, it is gone. You more or less assume he has died, and move on with your lives. ![]() ![]() On three, you both rear back and give your best shot to the wall. MLB789 ROLLS 1d20. MLB789 ROLLS 10. SUCCESS. MEGAMANMANIAC ROLLS 1d20. MEGAMANMANIAC ROLLS 7. SUCCESS. Unlike supernerd earlier, your eyes have adjusted to the darkness finally. So now, you see the wall clearly in front of you. There will be no missing. You both follow through, your fists punching into the wall. And then, after a dramatic second after contact, all that followed was pain. ![]() ![]() Neither of you took any damage... except to your pride. MEGAMANMANIAC/MLB789 CHOICES 1. Cry, and suck on your thumb. 2. Try to punch the wall again. 3. Attack your jail cell door. 4. Try searching for that key. 5. SPECIFY ACTION ----- styrofoamboots - story ![]() ![]() You skedaddle on out of there, hoping the jail cell's charity won't run out until you are comfortably out of sight. You then choose to go into the RED ROOM that has been a mystery to you ever since the game began. STYROFOAMBOOTS ROLLS 1d20. STYROFOAMBOOTS ROLLS 14. SUCCESS. You walk up to the door, and you are shocked to find the door isn't just unlocked, but it is actually somewhat open, so you don't even have to really exert effort to open up the door. You squeeze inside, not wanting to get the germs all over your fowl body (heh, fowl, because you are a chicken). You then gaze at what you see before realizing, this is probably your escape plan. In front of you... is a lot of computers. You are in the jail cell's control/power room. How convenient. STYROFOAMBOOTS CHOICES 1. PUSH ALL THE BUTTONS! 2. Push only some of the buttons. 3. Walk out of the room and go back to your jail cell like a good girl. 4. Call for the guard. 5. Actually read what each button does before pressing the buttons. 6. SPECIFY ACTION ----- sonicmcmuffin - story ![]() You use the key on the jail cell wall... SONICMCMUFFIN ROLLS 1d20. SONICMCMUFFIN ROLLS 9. SUCCESS. You are somewhat amused when the wall actually opens up, and you see a set of stairs behind the wall. You think this over... there's no guarantee that this will end well for you. Do you want to go down the rabbit hole? SONICMCMUFFIN CHOICES 1. GO DOWN THE STAIRS! 2. Stay put for now, you might choose to wait for help from others. 3. Attack your jail cell door. 4. SPECIFY ACTION ----- Now, we have a case where two of the groups are in different areas. I'll label which party is in which map, for convenience. Aren't I a nice guy? ![]() MLB789, MEGAMANMANIAC, STYROFOAMBOOTS, SUPERNERD117, SONICMCMUFFIN ![]() PACMAN1755 |
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One Leggy. One Love. One Dream. |
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12-07-14 02:44 PM
pacman1755 is Offline
| ID: 1111988 | 14 Words

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Let's see if we can find an exit. And by we I mean me. |
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Winner of The August VCS 2011, December VCS 2013, and Summer 2014 TDV |
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12-07-14 02:44 PM
RavusRat is Offline
| ID: 1111989 | 26 Words

| ID: 1111989 | 26 Words
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sonicmcmuffin
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4) Listen to see if i can hear any sounds from down the staircase (also as a black mage do i actively have any spells yet?) (also as a black mage do i actively have any spells yet?) |
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#1 Pointless title on Vizzed |
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(edited by sonicmcmuffin on 12-07-14 03:10 PM)
12-07-14 03:01 PM
megamanmaniac is Offline
| ID: 1111997 | 36 Words

| ID: 1111997 | 36 Words
megamanmaniac
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Since none of the options have worked so far, I think I'll try something new. Since we can now see in this darkness, I can look around for anything that can help all of us escape. |
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12-07-14 04:17 PM
supernerd117 is Offline
| ID: 1112029 | 27 Words
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Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 03-21-10
Location: Location
Last Post: 2029 days
Last Active: 507 days
WOOOOOOOO |
Affected by 'Laziness Syndrome'
Registered: 03-21-10
Location: Location
Last Post: 2029 days
Last Active: 507 days
12-07-14 04:23 PM
legacyme3 is Offline
| ID: 1112032 | 27 Words

| ID: 1112032 | 27 Words
legacyme3
Lord Leggy - King of IT
Lord Leggy - King of IT
Level: 271





POSTS: 23584/27250
POST EXP: 2003421
LVL EXP: 330347164
CP: 42596.9
VIZ: 2986909





POSTS: 23584/27250
POST EXP: 2003421
LVL EXP: 330347164
CP: 42596.9
VIZ: 2986909

Likes: 0 Dislikes: 0
supernerd117 :
Just do your action. I'm not miffed or angry or anything. ![]() You'll notice you are still on the active players list. That isn't a mistake. Just do your action. I'm not miffed or angry or anything. ![]() You'll notice you are still on the active players list. That isn't a mistake. |
Vizzed Elite
6-Time VCS Winner
Affected by 'Laziness Syndrome'
Registered: 09-14-10
Location: https://discord.gg/YCuUJz9
Last Post: 1739 days
Last Active: 1739 days
6-Time VCS Winner
One Leggy. One Love. One Dream. |
Affected by 'Laziness Syndrome'
Registered: 09-14-10
Location: https://discord.gg/YCuUJz9
Last Post: 1739 days
Last Active: 1739 days
12-07-14 04:29 PM
supernerd117 is Offline
| ID: 1112037 | 12 Words
| ID: 1112037 | 12 Words
supernerd117
Level: 144





POSTS: 3995/6187
POST EXP: 404633
LVL EXP: 36319378
CP: 17958.4
VIZ: 14446





POSTS: 3995/6187
POST EXP: 404633
LVL EXP: 36319378
CP: 17958.4
VIZ: 14446

Likes: 0 Dislikes: 0
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 03-21-10
Location: Location
Last Post: 2029 days
Last Active: 507 days
WOOOOOOOO |
Affected by 'Laziness Syndrome'
Registered: 03-21-10
Location: Location
Last Post: 2029 days
Last Active: 507 days
12-08-14 02:55 PM
mlb789 is Offline
| ID: 1112336 | 9 Words

| ID: 1112336 | 9 Words
mlb789
Level: 96





POSTS: 2315/2461
POST EXP: 121229
LVL EXP: 8712682
CP: 9484.4
VIZ: 238876





POSTS: 2315/2461
POST EXP: 121229
LVL EXP: 8712682
CP: 9484.4
VIZ: 238876

Likes: 0 Dislikes: 0
4. Inb4 I fall off, but you never know. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 07-11-11
Last Post: 2009 days
Last Active: 562 days
Winner of the 2011-2012 and 2013-2014 Vizzed Fantasy Football League! Member of the Fighting Mongooses, the 2012 Vizzed Camp Champions. |
Affected by 'Laziness Syndrome'
Registered: 07-11-11
Last Post: 2009 days
Last Active: 562 days
12-11-14 06:21 PM
Cap'n is Offline
| ID: 1113237 | 8 Words

| ID: 1113237 | 8 Words
Cap'n
styrofoamboots
styrofoamboots
Level: 46





POSTS: 393/460
POST EXP: 25644
LVL EXP: 673783
CP: 1525.6
VIZ: 13647





POSTS: 393/460
POST EXP: 25644
LVL EXP: 673783
CP: 1525.6
VIZ: 13647

Likes: 0 Dislikes: 0
1. PUSH ALL THE BUTTONS. good luck everyone. good luck everyone. |
Trusted Member
Affected by 'Laziness Syndrome'
Registered: 09-12-12
Location: heck
Last Post: 3086 days
Last Active: 3030 days
groans |
Affected by 'Laziness Syndrome'
Registered: 09-12-12
Location: heck
Last Post: 3086 days
Last Active: 3030 days
12-18-14 08:46 PM
legacyme3 is Offline
| ID: 1114839 | 933 Words

| ID: 1114839 | 933 Words
legacyme3
Lord Leggy - King of IT
Lord Leggy - King of IT
Level: 271





POSTS: 23604/27250
POST EXP: 2003421
LVL EXP: 330347164
CP: 42596.9
VIZ: 2986909





POSTS: 23604/27250
POST EXP: 2003421
LVL EXP: 330347164
CP: 42596.9
VIZ: 2986909

Likes: 0 Dislikes: 0
Sorry for the delay, blame Dragon Age: Inquisition.
Well, time for the ----- pacman1755 : 3. Look for an exit. Seishiro Leonhart : INTRODUCED IN ----- megamanmaniac : 5. "Look for whatever can help us." mlb789 : 4. Try searching for that key. ----- supernerd117 : 1. Attack! ----- styrofoamboots (no summon, because she has left the game) - 1. PUSH ALL THE BUTTONS. ----- sonicmcmuffin : 4) Listen to see if i can hear any sounds from down the staircase ----- pacman1755 - story Seishiro Leonhart - story ![]() ![]() (The above was a test. If I can use that instead, I will. If not... "Watashi wa, wa i, saizen no kōdōdearu to kangaete imasu. Mata, kon'nichiwa, watashi wa sonzai s***e ita wasurete shimattara?") ![]() ![]() (... Anata wa kanzen ni watashinokoto o wasurete imas***a.) ![]() PACMAN1755 ROLLS 1d20. PACMAN1755 ROLLS 13. SUCCESS. Pacman worked his way to the exit, realizing he was not getting anywhere sitting still. After getting off the pile of corpses, he heard panicked breathing. ![]() ![]() (Kore wa meiwaku ni naru kanōsei ga arimasu.) ![]() After meeting and greeting, and learning that they were both originally from the other world, they came up with the idea that they should stick together... at least until they got out of this dungeon. Two heads, or three in this case, were better than one. They maneuvered the room, coming across a big hulking door. It had a big red x on it. You could probably open it, but this doesn't look very promising. PACMAN1755, SEISHIRO LEONHART CHOICES 1. Open the door. 2. Try to find another way out. 3. Attack the door. 4. Become a door yourself. ----- megamanmaniac - story mlb789 - story ![]() MEGAMANMANIAC ROLLS 1d20. MEGAMANMANIAC ROLLS 17. SUCCESS. ![]() MLB789 ROLLS 1d20. MLB789 ROLLS 8. FAILURE. You both look around the room for a few minutes (small room), and successfully have come to the conclusion that there is absolutely nothing in your jail cell worth taking, or picking up. Or using. You may have been able to find a key, had you been a floorboard, but because you are not a floorboard, you completely pass over the location of what the key was. Instead, you are running out of options, and may just have to wait for someone else to save you. MEGAMANMANIAC/MLB789 CHOICES 1. Cry, and suck on your thumb. 2. Try to punch the wall again. 3. Attack your jail cell door. 4. Try searching for that key, yet again. 5. SPECIFY ACTION (Note - "Become one with floorboards" is now listed as "EXEMPT". You may not do that action at this time). ----- supernerd117 - story After a prolonged nap, you spring back into action. ![]() SUPERNERD117 CHOSE TO ATTACK JAIL CELL. SUPERNERD117 does 0 damage to JAIL CELL DOOR. SUPERNERD117 does 0 damage to JAIL CELL DOOR. SUPERNERD117 does 0 damage to JAIL CELL DOOR. SUPERNERD117 does 0 damage to JAIL CELL DOOR. This continues for a while, as it has become apparent that the jail cell door will not attack you, under any circumstances. There's not a whole lot you can do to this door, offensively, so offense has clearly proven to be a waste of your time and efforts. ![]() SUPERNERD117 CHOICES 1. Attack! 2. (Ask specific question/say specific thing to jail cell door) 3. Defend! 4. Run Away! 5. Cry! ----- styrofoamboots - story (conclusion, for now) ![]() STYROFOAMBOOTS ROLLS 1d20. STYROFOAMBOOTS ROLLS 7. SUCCESS. You hit the buttons. All of them. You don't miss a single button. In fact, you hit the buttons so well that now, they are completely busted, and unable to be pushed again. This also has the fortunate effect of OPENING ALL THE JAIL CELL DOORS on LEVEL B1. Your last action in the game (for now) is one that has delivered everyone (especially mlb789 and megamanmaniac) from salvation. If anyone who is currently on B1 (pacman1755 and Seishiro Leohart excluded, as they aren't) reads this, they are now able to escape from their cell. STYROFOAMBOOTS CHOICES 1. Continue (if you ever return to the game, state "Continue" and we will pick up where you left off. ----- sonicmcmuffin - story ![]() You walk over to the set of stairs that descends into darkness, and you choose to wait and listen for sounds of noise. SONICMCMUFFIN ROLLS 1d20. SONICMCMUFFIN ROLLS 18. SUCCESS. You hear mostly wind. The acoustics in this place are terrible. You can barely hear your next door neighbor, let alone down the stairs. Using your superior animal hearing, however, you are able to pick up faint murmurs in a language you don't understand. You also hear something really annoying, but decide not to think too much about that. In any case, there's someone, or something, down there. SONICMCMUFFIN CHOICES 1. GO DOWN THE STAIRS! 2. Stay put for now, you might choose to wait for help from others. 3. Attack your jail cell door. 4. SPECIFY ACTION ----- ![]() MLB789, MEGAMANMANIAC, STYROFOAMBOOTS, SUPERNERD117, SONICMCMUFFIN ![]() PACMAN1755, SEISHIRO LEONHART Well, time for the ----- pacman1755 : 3. Look for an exit. Seishiro Leonhart : INTRODUCED IN ----- megamanmaniac : 5. "Look for whatever can help us." mlb789 : 4. Try searching for that key. ----- supernerd117 : 1. Attack! ----- styrofoamboots (no summon, because she has left the game) - 1. PUSH ALL THE BUTTONS. ----- sonicmcmuffin : 4) Listen to see if i can hear any sounds from down the staircase ----- pacman1755 - story Seishiro Leonhart - story ![]() ![]() (The above was a test. If I can use that instead, I will. If not... "Watashi wa, wa i, saizen no kōdōdearu to kangaete imasu. Mata, kon'nichiwa, watashi wa sonzai s***e ita wasurete shimattara?") ![]() ![]() (... Anata wa kanzen ni watashinokoto o wasurete imas***a.) ![]() PACMAN1755 ROLLS 1d20. PACMAN1755 ROLLS 13. SUCCESS. Pacman worked his way to the exit, realizing he was not getting anywhere sitting still. After getting off the pile of corpses, he heard panicked breathing. ![]() ![]() (Kore wa meiwaku ni naru kanōsei ga arimasu.) ![]() After meeting and greeting, and learning that they were both originally from the other world, they came up with the idea that they should stick together... at least until they got out of this dungeon. Two heads, or three in this case, were better than one. They maneuvered the room, coming across a big hulking door. It had a big red x on it. You could probably open it, but this doesn't look very promising. PACMAN1755, SEISHIRO LEONHART CHOICES 1. Open the door. 2. Try to find another way out. 3. Attack the door. 4. Become a door yourself. ----- megamanmaniac - story mlb789 - story ![]() MEGAMANMANIAC ROLLS 1d20. MEGAMANMANIAC ROLLS 17. SUCCESS. ![]() MLB789 ROLLS 1d20. MLB789 ROLLS 8. FAILURE. You both look around the room for a few minutes (small room), and successfully have come to the conclusion that there is absolutely nothing in your jail cell worth taking, or picking up. Or using. You may have been able to find a key, had you been a floorboard, but because you are not a floorboard, you completely pass over the location of what the key was. Instead, you are running out of options, and may just have to wait for someone else to save you. MEGAMANMANIAC/MLB789 CHOICES 1. Cry, and suck on your thumb. 2. Try to punch the wall again. 3. Attack your jail cell door. 4. Try searching for that key, yet again. 5. SPECIFY ACTION (Note - "Become one with floorboards" is now listed as "EXEMPT". You may not do that action at this time). ----- supernerd117 - story After a prolonged nap, you spring back into action. ![]() SUPERNERD117 CHOSE TO ATTACK JAIL CELL. SUPERNERD117 does 0 damage to JAIL CELL DOOR. SUPERNERD117 does 0 damage to JAIL CELL DOOR. SUPERNERD117 does 0 damage to JAIL CELL DOOR. SUPERNERD117 does 0 damage to JAIL CELL DOOR. This continues for a while, as it has become apparent that the jail cell door will not attack you, under any circumstances. There's not a whole lot you can do to this door, offensively, so offense has clearly proven to be a waste of your time and efforts. ![]() SUPERNERD117 CHOICES 1. Attack! 2. (Ask specific question/say specific thing to jail cell door) 3. Defend! 4. Run Away! 5. Cry! ----- styrofoamboots - story (conclusion, for now) ![]() STYROFOAMBOOTS ROLLS 1d20. STYROFOAMBOOTS ROLLS 7. SUCCESS. You hit the buttons. All of them. You don't miss a single button. In fact, you hit the buttons so well that now, they are completely busted, and unable to be pushed again. This also has the fortunate effect of OPENING ALL THE JAIL CELL DOORS on LEVEL B1. Your last action in the game (for now) is one that has delivered everyone (especially mlb789 and megamanmaniac) from salvation. If anyone who is currently on B1 (pacman1755 and Seishiro Leohart excluded, as they aren't) reads this, they are now able to escape from their cell. STYROFOAMBOOTS CHOICES 1. Continue (if you ever return to the game, state "Continue" and we will pick up where you left off. ----- sonicmcmuffin - story ![]() You walk over to the set of stairs that descends into darkness, and you choose to wait and listen for sounds of noise. SONICMCMUFFIN ROLLS 1d20. SONICMCMUFFIN ROLLS 18. SUCCESS. You hear mostly wind. The acoustics in this place are terrible. You can barely hear your next door neighbor, let alone down the stairs. Using your superior animal hearing, however, you are able to pick up faint murmurs in a language you don't understand. You also hear something really annoying, but decide not to think too much about that. In any case, there's someone, or something, down there. SONICMCMUFFIN CHOICES 1. GO DOWN THE STAIRS! 2. Stay put for now, you might choose to wait for help from others. 3. Attack your jail cell door. 4. SPECIFY ACTION ----- ![]() MLB789, MEGAMANMANIAC, STYROFOAMBOOTS, SUPERNERD117, SONICMCMUFFIN ![]() PACMAN1755, SEISHIRO LEONHART |
Vizzed Elite
6-Time VCS Winner
Affected by 'Laziness Syndrome'
Registered: 09-14-10
Location: https://discord.gg/YCuUJz9
Last Post: 1739 days
Last Active: 1739 days
6-Time VCS Winner
One Leggy. One Love. One Dream. |
Affected by 'Laziness Syndrome'
Registered: 09-14-10
Location: https://discord.gg/YCuUJz9
Last Post: 1739 days
Last Active: 1739 days
12-18-14 08:51 PM
megamanmaniac is Offline
| ID: 1114841 | 15 Words

| ID: 1114841 | 15 Words
megamanmaniac
Level: 128





POSTS: 4058/4966
POST EXP: 452698
LVL EXP: 24288426
CP: 17245.5
VIZ: 152454





POSTS: 4058/4966
POST EXP: 452698
LVL EXP: 24288426
CP: 17245.5
VIZ: 152454

Likes: 0 Dislikes: 0
The doors are finally open,, and who knows how long they'll stay open. I'll escape. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 04-12-12
Location: Access withheld from you
Last Post: 2946 days
Last Active: 2942 days
Triple M |
Affected by 'Laziness Syndrome'
Registered: 04-12-12
Location: Access withheld from you
Last Post: 2946 days
Last Active: 2942 days
12-18-14 08:51 PM
megamanmaniac is Offline
| ID: 1114842 | 15 Words

| ID: 1114842 | 15 Words
megamanmaniac
Level: 128





POSTS: 4059/4966
POST EXP: 452698
LVL EXP: 24288426
CP: 17245.5
VIZ: 152454





POSTS: 4059/4966
POST EXP: 452698
LVL EXP: 24288426
CP: 17245.5
VIZ: 152454

Likes: 0 Dislikes: 0
The doors are finally open,, and who knows how long they'll stay open. I'll escape. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 04-12-12
Location: Access withheld from you
Last Post: 2946 days
Last Active: 2942 days
Triple M |
Affected by 'Laziness Syndrome'
Registered: 04-12-12
Location: Access withheld from you
Last Post: 2946 days
Last Active: 2942 days
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