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LocksmithArmy
11-16-14 01:13 PM
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mazeppa
11-17-14 11:05 PM
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AuroraNebula

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Light Platinum is overrated

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.6
9
8.3
9.2
9.1
8.6
6.4
6
9
10
4
7
5
8

11-16-14 01:13 PM
LocksmithArmy is Offline
| ID: 1104824 | 464 Words

LocksmithArmy
Level: 28


POSTS: 149/153
POST EXP: 15716
LVL EXP: 120650
CP: 40156.5
VIZ: 2194840

Likes: 2  Dislikes: 0
I really dont want to sit here and break down why I rated the way I did. I simply want to explain why this game is overrated. and the best way to do that is to follow the ratings one by one...

Graphics: 9... congradulations... it looks good.
Sound: 10... and yay it sounds fine, no glitches here good job.
Addictiveness: 4... its just too hard to want to play more than once
Story: 5... well its a pokemon game after all
Depth: 7... its got some interesting additions
Difficuly: 8... 8 on a scale of hard to easy, not what is good or bad... the game is hard(if you like hard than thats good)

wait, I just went through all the ratings and did not even get to the "amount of glitches" category...

lets start with some of the more obvious ones, like how every time a pokepic is shown, you get a large pokemon ontop of it(and your sprite) until you change maps. then there are the randomly appearing people that happen when you change maps. this is because sprites are not loaded until you actually enter the map. it is poor map planning, easy to fix if youd take the time to do it.

some of the more advanced things. Why can you only buy ultraballs and hyper potions. just to blow your money... wouldnt it make more since to just give less money(yes I am a poke hacker and that is why I notice bad planning). a free powerful pokemon in each town... whats the use in this. I did like the free items in each town, they made since. but if youget this free powerful pokemon then it severely underleveled... you have to waste you time grinding, due to the games difficulty. I have also noticed pokeball items returning after you pick them up(may be on purpose). then there is the poor map design, when a player enters a pokecenter they want to heal, they dont want to move left and right just to get to the nurse... bad design.

We havent even mentioned the poor sprite placement. how sometimes you cant get through a door or talk to the nurse or get to the pc because a npc has walked in your path. this should not happen, bad placement. (and why the boat sails sideways... whatever). then there is the ungodly amount of characters that keep introducing themsleves but dont really add anything to the story. just arbitrary fights with powerful reoccurring characters, for no reason.

anyway, Im just ranting now. the fact is this game could have been made much better if the creator focused on the small details. yeah there are some cool additions but the general gameplay should not be full of glitches... just sayin.
I really dont want to sit here and break down why I rated the way I did. I simply want to explain why this game is overrated. and the best way to do that is to follow the ratings one by one...

Graphics: 9... congradulations... it looks good.
Sound: 10... and yay it sounds fine, no glitches here good job.
Addictiveness: 4... its just too hard to want to play more than once
Story: 5... well its a pokemon game after all
Depth: 7... its got some interesting additions
Difficuly: 8... 8 on a scale of hard to easy, not what is good or bad... the game is hard(if you like hard than thats good)

wait, I just went through all the ratings and did not even get to the "amount of glitches" category...

lets start with some of the more obvious ones, like how every time a pokepic is shown, you get a large pokemon ontop of it(and your sprite) until you change maps. then there are the randomly appearing people that happen when you change maps. this is because sprites are not loaded until you actually enter the map. it is poor map planning, easy to fix if youd take the time to do it.

some of the more advanced things. Why can you only buy ultraballs and hyper potions. just to blow your money... wouldnt it make more since to just give less money(yes I am a poke hacker and that is why I notice bad planning). a free powerful pokemon in each town... whats the use in this. I did like the free items in each town, they made since. but if youget this free powerful pokemon then it severely underleveled... you have to waste you time grinding, due to the games difficulty. I have also noticed pokeball items returning after you pick them up(may be on purpose). then there is the poor map design, when a player enters a pokecenter they want to heal, they dont want to move left and right just to get to the nurse... bad design.

We havent even mentioned the poor sprite placement. how sometimes you cant get through a door or talk to the nurse or get to the pc because a npc has walked in your path. this should not happen, bad placement. (and why the boat sails sideways... whatever). then there is the ungodly amount of characters that keep introducing themsleves but dont really add anything to the story. just arbitrary fights with powerful reoccurring characters, for no reason.

anyway, Im just ranting now. the fact is this game could have been made much better if the creator focused on the small details. yeah there are some cool additions but the general gameplay should not be full of glitches... just sayin.
Trusted Member
Rom Hacker


Affected by 'Laziness Syndrome'

Registered: 02-10-13
Last Post: 2907 days
Last Active: 1687 days

Post Rating: 2   Liked By: AuroraNebula, mazeppa,

11-16-14 01:41 PM
DARKANINE is Offline
| ID: 1104837 | 88 Words

DARKANINE
Level: 88


POSTS: 1935/2060
POST EXP: 54319
LVL EXP: 6522217
CP: 669.4
VIZ: 18383

Likes: 3  Dislikes: 0
Oh man, these aren't even the biggest issues with this game. Like how slow and drawn out the game is, or how every gym-leader makes you do a boring quest first, or how the game has so many rivals and they all have no personality and just make the game feel like some weird fanfic.
Man, how did this hack get so popular when it's so...mediocre. Literally the only good thing I can say about it is that it uses a (low quality) D/P/P tileset and B/W sprites.
Oh man, these aren't even the biggest issues with this game. Like how slow and drawn out the game is, or how every gym-leader makes you do a boring quest first, or how the game has so many rivals and they all have no personality and just make the game feel like some weird fanfic.
Man, how did this hack get so popular when it's so...mediocre. Literally the only good thing I can say about it is that it uses a (low quality) D/P/P tileset and B/W sprites.
Trusted Member
Come along with me, to the butterflies and bees...


Affected by 'Laziness Syndrome'

Registered: 12-01-10
Location: North Carolina
Last Post: 2565 days
Last Active: 2564 days

Post Rating: 3   Liked By: AuroraNebula, LocksmithArmy, mazeppa,

11-17-14 11:05 PM
mazeppa is Offline
| ID: 1105442 | 1126 Words

mazeppa
Level: 9

POSTS: 5/13
POST EXP: 2360
LVL EXP: 3152
CP: 778.1
VIZ: 93381

Likes: 1  Dislikes: 0
To be honest, I actually liked the side-quests. In my opinion, they have a lot more interesting appeal and fun in them rather than just the boring old cliche go-to-town-after-TOWN, defeating-gym-leaders, get-their-badges and whatnot. The side quests make the game more realistic and shows that gym leaders don't just sit with their fat a$$es enclosed in their gym waiting for some challenger to come so they could flop their balls about. It somehow reminds me a little bit of Megaman battle network 5 which is really fun imo.

Another element I liked in the game was the trades. You could have low levels of completely evolved forms of pokemon that could evolve only by trading (except of course, machamp). Thus, you could EV train your pokemon from completely low levels, which is nice in a way. Would've been more nice if there was a battle frontier to put them to their use though . Graphics are amazing too. Not what you see everyday in a pokemon game .


But I have to agree with you though, that light platinum does seem overrated. Here are a few issues I really found distasteful:
1. The fact that the creator had to use "Ash Ketchum" .. Come on, why include "Ash Ketchum"'s name in a pokemon game? That name itself, only rightfully belongs to the manga. Ash Ketchup is got to be the most cliched name in the history of pokemon itself. And in a pokemon game, that itself, makes the game uncreative.

2. The fact that almost every single character in every city have the same scripted speeches. Why not make all of them different somehow? That itself, makes the game so repetitive, that it's mediocre and completely harms whatever creativity the creator applied to it. - If you're going to implement something so repetitive like that in a game, why not make your characters identical? - *sarcasm off*

3. The hint guy in every gym.. Even after you win, he somehow doesn't congratulate you. Instead, the guy is unfortunately stuck in a time paradox and still goes on about what type you should use to defeat the said gym leader. The guy's fate just depresses me.

4. The rivals.. Not complaining about the too many rivals because that's pretty much an ok thing imo. But like the guy above me said, they have no personalities whasoever. Like Silver, for example. In Pokemon Gold/Silver/Crystal, he's basically the jerk-off kid who just had his period and goes ranting about how he's going to be no. 1, but always fails. While that personality gives it a nice feel to the original games itself, unfortunately you don't get to see that here. Instead, he turns... NICE?!?! So he basically shares the same personality trait as all the other rivals you're facing. It's like.. you're facing against twins, ffs.

5. The difficulty is also refreshing in the game. Unfortunately, it only gets difficult in the beginning. As you progress more, the game becomes considerably easier, and here's the irony: The game says "Lauren" elite four is more difficult than the Zhery one, but when I faced the elite four in Lauren, it's actually much easier than the Zhery one. Here's more irony: The world championships are much easier too.. I was able to beat Ash Ketchum with pokemon in their lv 70's -.-" .

6. There's not much pokemon in this game. Yes, it's ironic as it is. This game is said to include all pokemon from "Gen 1 to Gen V", but the problem is.. It includes only "a little bit of everything". I've completed the pokedex, completed the trades, completed basically everything.. But I still yet to see pokemon like ditto and rattata around, if there's any pokemon like that at all in the game. :/ Not sure if it's due to the limit in hacking the game (I'm not a hacker, soo I'm pretty much ignorant with this stuff) or something that's completely overlooked by the creator.

7. The fact that you basically receive mostly uber pre-evolved pokemon in every city from the start, like larvitar and dratini for instance. This completely reduces the challenge aspect of the game and makes it considerably easier to beat. Indeed, some people may argue that it "balances the game". But imo, that's not balance. Why? Because it makes the game so disappointingly easily later on that there's no point in even continuing the long playthrough. I only hope this was just a beta for the real release, otherwise.. No, just no. Thus, for the sake of satisfying my thirst for challenges, I had to avoid them.

8. Basically everything else that's been said on this thread.

The only thing I can say about this game is that.. It's Ironic.

EDIT: Almost forgot one more thing; the fact that you cannot fly to some of the cities in the lauren map is just annoying.. Okay, rant over. I'm done.

EDIT2: Well, sh*t. I seem to have too many complaints about this game o.O .. Another thing I find annoying, is that before you enter most of the gyms, there is no indication of what you should after that, if there's something you should do at all. For instance, how am I going to know which area I should explore to look for the gym leader in that particular town? Or that I should look for yet ANOTHER rival to fight with inside the bloody Drakebreath market before heading to the Elite four? Ffs, I wasted so much time having to catch a goldeen and train it to learn "waterfall" naturally, as I couldn't find the HM for waterfall and in the end, ANOTHER rival blocks my way to the cave leading to the elite four and says "I have to battle someone" .. Doesn't tell me the exact place, so I have to waste time yet again, trying to snoop out this "rival" that's supposed to be fighting me.. Gosh, there should be some clear indication. Jesus Christ.

Take pokemon crystal for instance:
- when you enter Jasmine's gym, the hint guy says she's at the lighthouse.. Even the rival says it too. Thus, it's been mentioned twice where we should go, in any case we've missed that once..
- After you beat the ice gym, Prof. Elm calls you after you exit mahogany gym and tells you that team rocket infiltrated the radio tower. Thus, acting as a guide to the storyline diversion itself.

That's the indication I should expect with a finished hacked game such as this. How am I supposed to know what sequence I'm supposed to follow unless there's a CLEAR indication? Okay.. Rant over, NOW I'm done. *takes deep breath and walks away*.
To be honest, I actually liked the side-quests. In my opinion, they have a lot more interesting appeal and fun in them rather than just the boring old cliche go-to-town-after-TOWN, defeating-gym-leaders, get-their-badges and whatnot. The side quests make the game more realistic and shows that gym leaders don't just sit with their fat a$$es enclosed in their gym waiting for some challenger to come so they could flop their balls about. It somehow reminds me a little bit of Megaman battle network 5 which is really fun imo.

Another element I liked in the game was the trades. You could have low levels of completely evolved forms of pokemon that could evolve only by trading (except of course, machamp). Thus, you could EV train your pokemon from completely low levels, which is nice in a way. Would've been more nice if there was a battle frontier to put them to their use though . Graphics are amazing too. Not what you see everyday in a pokemon game .


But I have to agree with you though, that light platinum does seem overrated. Here are a few issues I really found distasteful:
1. The fact that the creator had to use "Ash Ketchum" .. Come on, why include "Ash Ketchum"'s name in a pokemon game? That name itself, only rightfully belongs to the manga. Ash Ketchup is got to be the most cliched name in the history of pokemon itself. And in a pokemon game, that itself, makes the game uncreative.

2. The fact that almost every single character in every city have the same scripted speeches. Why not make all of them different somehow? That itself, makes the game so repetitive, that it's mediocre and completely harms whatever creativity the creator applied to it. - If you're going to implement something so repetitive like that in a game, why not make your characters identical? - *sarcasm off*

3. The hint guy in every gym.. Even after you win, he somehow doesn't congratulate you. Instead, the guy is unfortunately stuck in a time paradox and still goes on about what type you should use to defeat the said gym leader. The guy's fate just depresses me.

4. The rivals.. Not complaining about the too many rivals because that's pretty much an ok thing imo. But like the guy above me said, they have no personalities whasoever. Like Silver, for example. In Pokemon Gold/Silver/Crystal, he's basically the jerk-off kid who just had his period and goes ranting about how he's going to be no. 1, but always fails. While that personality gives it a nice feel to the original games itself, unfortunately you don't get to see that here. Instead, he turns... NICE?!?! So he basically shares the same personality trait as all the other rivals you're facing. It's like.. you're facing against twins, ffs.

5. The difficulty is also refreshing in the game. Unfortunately, it only gets difficult in the beginning. As you progress more, the game becomes considerably easier, and here's the irony: The game says "Lauren" elite four is more difficult than the Zhery one, but when I faced the elite four in Lauren, it's actually much easier than the Zhery one. Here's more irony: The world championships are much easier too.. I was able to beat Ash Ketchum with pokemon in their lv 70's -.-" .

6. There's not much pokemon in this game. Yes, it's ironic as it is. This game is said to include all pokemon from "Gen 1 to Gen V", but the problem is.. It includes only "a little bit of everything". I've completed the pokedex, completed the trades, completed basically everything.. But I still yet to see pokemon like ditto and rattata around, if there's any pokemon like that at all in the game. :/ Not sure if it's due to the limit in hacking the game (I'm not a hacker, soo I'm pretty much ignorant with this stuff) or something that's completely overlooked by the creator.

7. The fact that you basically receive mostly uber pre-evolved pokemon in every city from the start, like larvitar and dratini for instance. This completely reduces the challenge aspect of the game and makes it considerably easier to beat. Indeed, some people may argue that it "balances the game". But imo, that's not balance. Why? Because it makes the game so disappointingly easily later on that there's no point in even continuing the long playthrough. I only hope this was just a beta for the real release, otherwise.. No, just no. Thus, for the sake of satisfying my thirst for challenges, I had to avoid them.

8. Basically everything else that's been said on this thread.

The only thing I can say about this game is that.. It's Ironic.

EDIT: Almost forgot one more thing; the fact that you cannot fly to some of the cities in the lauren map is just annoying.. Okay, rant over. I'm done.

EDIT2: Well, sh*t. I seem to have too many complaints about this game o.O .. Another thing I find annoying, is that before you enter most of the gyms, there is no indication of what you should after that, if there's something you should do at all. For instance, how am I going to know which area I should explore to look for the gym leader in that particular town? Or that I should look for yet ANOTHER rival to fight with inside the bloody Drakebreath market before heading to the Elite four? Ffs, I wasted so much time having to catch a goldeen and train it to learn "waterfall" naturally, as I couldn't find the HM for waterfall and in the end, ANOTHER rival blocks my way to the cave leading to the elite four and says "I have to battle someone" .. Doesn't tell me the exact place, so I have to waste time yet again, trying to snoop out this "rival" that's supposed to be fighting me.. Gosh, there should be some clear indication. Jesus Christ.

Take pokemon crystal for instance:
- when you enter Jasmine's gym, the hint guy says she's at the lighthouse.. Even the rival says it too. Thus, it's been mentioned twice where we should go, in any case we've missed that once..
- After you beat the ice gym, Prof. Elm calls you after you exit mahogany gym and tells you that team rocket infiltrated the radio tower. Thus, acting as a guide to the storyline diversion itself.

That's the indication I should expect with a finished hacked game such as this. How am I supposed to know what sequence I'm supposed to follow unless there's a CLEAR indication? Okay.. Rant over, NOW I'm done. *takes deep breath and walks away*.
Member

Affected by 'Laziness Syndrome'

Registered: 11-09-11
Last Post: 2511 days
Last Active: 1794 days

(edited by mazeppa on 11-17-14 11:22 PM)     Post Rating: 1   Liked By: AuroraNebula,

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