Super Smash Brothers Brawl is an extremely fun game. Playing as a ton of
famous video game characters fighting to the grim bitter end, what’s
not to love? Plus, it’s the only way anyone outside Japan can legally
play as Lucas. So, there’s always that. But with all this hype for the
newest Smash Brothers coming out, let’s look back at the old new
one, Brawl.
Graphics: 8/10
The graphics here are great! There are definitely a few stages that
just show off how great the game can look (Rumble Falls, Battlefield,
and Bridge of Eldin come to mind...). They paid good attention to the
characters, and the stages. You can see Mario’s (oddly hyper realistic) denim, the stitching on
Link’s hat, and Waluigi’s pure awesomeness (As an assist trophy). But,
let’s be honest, that bland, wide-open desert stage in adventure mode could have looked better.
Sound: 10/10
This game has a GREAT soundtrack! There are lots of songs from each
series that the characters are from, along with a few songs from Smash
Brothers Melee. And a few that have nothing to do with any of the
characters. Mainly the Famicom tracks. You’d think they would turn it to
NES, but a few of the songs from Famicom Melody weren’t released in the
US. Along with all the other music R.O.B uses…
All the music goes above and beyond what you would expect. And they
all are in a special section for you to listen to, if you’re like me and
think Mario and Fox’s yelps of pain kind of distract from the pretty
music.
Addictiveness: 8/10
This game can be extremely addicting; whether you like story mode,
(which sadly won’t be coming back in 4…) or if you have a few friends to
play with. Playing with other people in my opinion is what makes this
game so addicting. Playing solo, I usually get bored pretty fast and
just listen to music, or look at trophies. In multiplayer, you can
easily play for multiple hours with no problem.
Story: 7/10
The normal multiplayer game has no story whatsoever. But there is an
entire story mode you can play. The story for Story Mode is…Mario and
Kirby have secretly been arena fighters, like the gladiators of yore,
but with a twist. When you are “killed”, although defeated is a better
term, you turn into a trophy. If someone touches the bottom of the
trophy, you pop out perfectly fine. After Mario (Or Kirby, depending on
who you pick) defeats Kirby (or Mario) they shake hands. But, not all is
well with the world. The sky turns red, and The Halberd carpet-bombs
the arena with shadow bugs. Which turn into the basic mooks of the
Subspace Army, Primids.
Spoiler:
(Why Meta Knight is never in control of his faceship is beyond me…)
After taking down the Primids and Peety Piranha with the help of Zelda
and Peach. Mario and Kirby are confronted with a subspace bomb (Think a
nuke, only it makes large areas implode into another dimension) and
Wario. Wario at some point decided to work for the Subspace Army, and
shoots either princess with a Trophy Gun. He kidnaps them, and runs off.
This sends Mario and Kirby off on a grand adventure full of meeting
friends, and fighting…Very odd looking baddies. But on this grand
adventure, only three levels are from games are at least based on
locations the characters are from: Skyworld, where you first play as
Pit, The Jungle where you play as Donkey and Diddy Kong, and The Ruined
Zoo where you play as Ness, Lucas, and the Pokemon Trainer. Well, The
Ruined Zoo is technically a section of Mother, which didn’t have Ness,
Lucas, Porky, or Pokemon.
The story itself isn’t too great, but seeing how the characters work
together, and how they respond to situations (extremely in-character no
less) is what makes it so good.
Depth: 8/10
This game has the most of everything in the series so far. It has
the most: fighters, trophies, items, stages, music, stickers and more.
Although there is a lot of stuff, it’s not all that great.
Stickers are fun to look at; but they’re basically worthless. They
should have just spent a bit more time making them into trophies,
or…anything! Not even using them to buff your characters in Story Mode
is worth it. (Except when you’re trying to get boss trophies I guess.
But that still doesn’t help much.)
The trophies are always fun to look at, and to learn a bit more about the games they are from.
There are lots of good stages, but there are a few that are just
awful; mainly Mario Bros, and 75M (AKA: Level two of Donkey Kong). While
retro stages sound good in-theory. These two didn’t turn out right. 75M
really isn’t that bad, but it’s size can make New Pork City, and Temple
from Melee seem jealous at times. And then there’s Mario Bros…The
floors make it basically imposible to jump, and if you’re hit by any
crabs or turtles, it’s basically a one hit kill no matter what.
Difficulty: 7/10
If you’re playing by yourself, you can set the difficulty of
computer controlled characters. Ranging from “mind numbingly easy” to
“You can take on a professional Smash Brothers player now”. When you’re
playing with a friend, you’ll have at least some different experiences
with difficulty and skill. They can be near impossible to beat, an even
match, or maybe extremely easy. And while the computer is predictable,
people aren’t.
Things not covered but I felt like including:
Con: Gannondorf has gone from a Captain Falcon clone, to a slow,
middle aged Captain Falcon clone who can’t jump for the life of him.
Pro: Lucas and Mother 3’s possibly only mention by Nintendo
anywhere outside Japan. And Lucas is one tough fighter! (Not so much in
the games… *Gets sued by Nintendo for playing Mother 3*)
Con? Pro?: Brawl has some VERY different physics from Melee. Most
notable is that you fall a lot slower; almost as if you were on the moon
or something if you compare the two. But, air combat is lots easier and
effective as a result.. It’s really not that bad once you get used to
it. I’ve also heard people say the Wavedashing technique doesn’t work
anymore either. But that’s not completely true. It’s still possible with
Pikachu, Yoshi, Ness, and possibly a few others.
Pro: Final Smashes, are your character’s ultimate attacks. Some of
them are nearly impossible to dodge, some are easy to counter and not
too helpful, and others just don’t make sense *cough cough* Luigi *cough
cough*. But they will all turn the tide of the battle, if you can get
the Smash Ball in time that is
Pro: Assist Trophies summon non-playable characters to fight at your
side. They are great! One of them even got promoted to a full-fledged
fighter even. Sometimes they can help, and other times they fall off the
stage or don’t really help you much.
Con: The online fighting didn’t work out so well. As sad as that is,
it’s now kind of redundant since Nintendo canceled all Wii and DS wi-fi
game services.
Pro: We can all now rest easy now that we know the title on the back
of the box: “The Brawl to end them all” was just another entry in
Sakurai’s chronicle of trolling.
This game was great, but might go down as the weirdest in the series. It
was casual with it's slow falling, and multiple ways to unlock
everything. But at the same time it wanted to be hardcore with it's
Latin lyrics, addition of Solid Snake, and realistic graphics. Which,
just made it all the more hilarious to play. Seeing a grim, real looking
super soldier go toe to toe with a pink puffball, and a astronaut
commanding a horde of vegetables. And in another turn of events, it rebooted the Kid Icarus series and gave it a new style.
It was weird, funny, and still is an all around great game.
Overall: 9.5/10