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Felix The Cat 2 thread
A thread for discussing Felix The Cat 2, my new 2-D Side-Scrolling platformer which will be released sometime near the end of summer. Come discus the game, or Felix in general!
A thread for discussing Felix The Cat 2, my new 2-D Side-Scrolling platformer which will be released sometime near the end of summer. Come discus the game, or Felix in general!
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06-25-14 10:48 PM
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Felix The Cat 2 thread
06-25-14 10:48 PM
bulldozerman185 is Offline
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Hello everybody! As you know, I am not only a game player, I am also a very potent game MAKER ( at least in terms of 2-D games, I still have a lot to learn about 3-D games ), thanks to a program called GameEditor. Through it, I have released multiple games, including the Air Raid series, and Felix The Cat ( which was heavily based on the NES 1992 game ). However, now I'm taking it to the next level by making my first mainstream game, based entirely on Felix The Cat, and also in honor of DreamWorks Animations acquiring Felix, Felix The Cat 2. I hope to help re-boost Felix's popularity through this game, which will be using completely original sprites, several game play styles, as well as a few odds and ends not seen in the NES game. I would show you a snapshot of what I have accomplished so far, but it appears Vizzed doesn't allow you to post pictures in forum threads, so sadly, this is impossible. You will have to ask me for a link to my deviantART account where I have two snapshots, as well as the Title Screen image I will be using, posted for public view. So for now, here is what I've accomplished: - 4 different coin types, all of which give you points, as well as help refill your health bar. - Checkpoints to mark each stages halfway point. - Several transformations into some of Felix's magic bag vehicles, all of which give him certain advantages and disadvantages ( for example, the car can jump very high and move quickly, but cannot ride through spikes, while the tank plows through spikes, enemies, fireballs, heck, EVERYTHING, like their nobody's business, but can't jump as high as Felix on foot ), as well as a magic bar to track how much longer you can remain transformed before returning to normal. - A timer, just like an old retro game ( most notably Felix The Cat on NES ), which kills you and sends you back to the beginning of the stage or to a checkpoint IF it hits "0". Luckily, there is a clock you can pick up to add another minute of time ( 60 seconds, since it counts your time in seconds, which always starts at 300 seconds at the beginning of every level ). - A health bar, unlike my last Felix game, which is made in a similar fashion to the "POWER" meter in Super Mario 64: A silhouette of Felix's head with the word "FELIX" in it, as well as the actual health gauge. Picking up coins and hearts will restore it. And no matter how much health he has, Felix always behaves and controls the exact same. Like Lance Armstrong, without the steroids. - Although I'm not a HUGE story guy, I do have somewhat of a story I can use for the game. Felix's girlfriend Kitty Kat is kidnapped, he needs to save her, and blah blah blah. Pretty much the same stuff as the NES game, so I won't bother explaining it IF you've played it. - All the sprites ( minus Felix's and the extra life's sprite, which were taken directly from the NES game ), are going to be hand-made by yours truly. Of course, if you have some sprites you would like to submit ( sprites of bosses and enemies would be greatly appreciated ), please PM me and I will send you the link to get them to me. Of course, all contributors will have their name's in the end credits at the end of the game ( although whether or not you want me to use your username on a website or use your real name is up to you ). I have accomplished more then this, but this is the main bread and butter of what I have done so far, so there is more to come. While I am by no means an "Expert" at GameEditor, I am learning how to do new things every time I fire it up ( it took me a few tries to get the health system right ). So if you have any ideas or suggestions for the game, feel free to let me know below, and I will be sure to consider them while I'm making the game. Or if you just want to discuss Felix The Cat ( his recent move to DreamWorks Animation is certainly one to discuss ), go on ahead. I won't bite. Just remember to follow the Vizzed Rules! I don't need to worry about rule breakers when I'm already worrying about what to do for each of the worlds of the game. Of course, my computer is a Windows 7 ( but it also has Linux capabilities ), so while I can do a lot with the game, I can only take it so far without bursting the limits of my computer. I need to be careful with how I structure and design the game. Also, I don't have a team of people helping me with the design. The sprite work, backgrounds, background music, sound effects, level design, menu design, and scr So, now your up to date on what's going on with me and why I haven't been on Vizzed in a while ( I have other things I want to prioritize right now ), so don't be surprised if I'm away for several days in a row. Making games takes a lot of time and patience, and one wrong move could cost me days of work, and if worst comes to worst, this project may get pushed back until close to 2015, which I really don't want to do. So forgive me if I disappear for a while. I want to get this game done, preferably in time for DreamWorks Animations big whatever their going to do with Felix to re-launch his popularity, which might not be long from now. Thanks for reading everybody, and I will see you soon. As you know, I am not only a game player, I am also a very potent game MAKER ( at least in terms of 2-D games, I still have a lot to learn about 3-D games ), thanks to a program called GameEditor. Through it, I have released multiple games, including the Air Raid series, and Felix The Cat ( which was heavily based on the NES 1992 game ). However, now I'm taking it to the next level by making my first mainstream game, based entirely on Felix The Cat, and also in honor of DreamWorks Animations acquiring Felix, Felix The Cat 2. I hope to help re-boost Felix's popularity through this game, which will be using completely original sprites, several game play styles, as well as a few odds and ends not seen in the NES game. I would show you a snapshot of what I have accomplished so far, but it appears Vizzed doesn't allow you to post pictures in forum threads, so sadly, this is impossible. You will have to ask me for a link to my deviantART account where I have two snapshots, as well as the Title Screen image I will be using, posted for public view. So for now, here is what I've accomplished: - 4 different coin types, all of which give you points, as well as help refill your health bar. - Checkpoints to mark each stages halfway point. - Several transformations into some of Felix's magic bag vehicles, all of which give him certain advantages and disadvantages ( for example, the car can jump very high and move quickly, but cannot ride through spikes, while the tank plows through spikes, enemies, fireballs, heck, EVERYTHING, like their nobody's business, but can't jump as high as Felix on foot ), as well as a magic bar to track how much longer you can remain transformed before returning to normal. - A timer, just like an old retro game ( most notably Felix The Cat on NES ), which kills you and sends you back to the beginning of the stage or to a checkpoint IF it hits "0". Luckily, there is a clock you can pick up to add another minute of time ( 60 seconds, since it counts your time in seconds, which always starts at 300 seconds at the beginning of every level ). - A health bar, unlike my last Felix game, which is made in a similar fashion to the "POWER" meter in Super Mario 64: A silhouette of Felix's head with the word "FELIX" in it, as well as the actual health gauge. Picking up coins and hearts will restore it. And no matter how much health he has, Felix always behaves and controls the exact same. Like Lance Armstrong, without the steroids. - Although I'm not a HUGE story guy, I do have somewhat of a story I can use for the game. Felix's girlfriend Kitty Kat is kidnapped, he needs to save her, and blah blah blah. Pretty much the same stuff as the NES game, so I won't bother explaining it IF you've played it. - All the sprites ( minus Felix's and the extra life's sprite, which were taken directly from the NES game ), are going to be hand-made by yours truly. Of course, if you have some sprites you would like to submit ( sprites of bosses and enemies would be greatly appreciated ), please PM me and I will send you the link to get them to me. Of course, all contributors will have their name's in the end credits at the end of the game ( although whether or not you want me to use your username on a website or use your real name is up to you ). I have accomplished more then this, but this is the main bread and butter of what I have done so far, so there is more to come. While I am by no means an "Expert" at GameEditor, I am learning how to do new things every time I fire it up ( it took me a few tries to get the health system right ). So if you have any ideas or suggestions for the game, feel free to let me know below, and I will be sure to consider them while I'm making the game. Or if you just want to discuss Felix The Cat ( his recent move to DreamWorks Animation is certainly one to discuss ), go on ahead. I won't bite. Just remember to follow the Vizzed Rules! I don't need to worry about rule breakers when I'm already worrying about what to do for each of the worlds of the game. Of course, my computer is a Windows 7 ( but it also has Linux capabilities ), so while I can do a lot with the game, I can only take it so far without bursting the limits of my computer. I need to be careful with how I structure and design the game. Also, I don't have a team of people helping me with the design. The sprite work, backgrounds, background music, sound effects, level design, menu design, and scr So, now your up to date on what's going on with me and why I haven't been on Vizzed in a while ( I have other things I want to prioritize right now ), so don't be surprised if I'm away for several days in a row. Making games takes a lot of time and patience, and one wrong move could cost me days of work, and if worst comes to worst, this project may get pushed back until close to 2015, which I really don't want to do. So forgive me if I disappear for a while. I want to get this game done, preferably in time for DreamWorks Animations big whatever their going to do with Felix to re-launch his popularity, which might not be long from now. Thanks for reading everybody, and I will see you soon. |
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(edited by bulldozerman185 on 06-26-14 08:34 PM)
06-26-14 03:03 AM
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That's quite interesting, having released several games and planning to make a major one, and so far you're doing well. I would like to see what can this game editor do, as well as would like the the link to your two snapshots. Oh and.....it is natural that someone is learning someone new things at while making a game, it just means that you're getting better and can widen your limitations. Also, I am making an RPG game in Visual Basic, while it is true it isn't for making games...I've managed to make a decent one (and yes....all by myself.....wait, the sounds and picture are not done by me). As for some assistance, if you can give me the link to download game editor, I may experiment with it a little and help you figure things out.....maybe...I'm not sure. Oh and.....it is natural that someone is learning someone new things at while making a game, it just means that you're getting better and can widen your limitations. Also, I am making an RPG game in Visual Basic, while it is true it isn't for making games...I've managed to make a decent one (and yes....all by myself.....wait, the sounds and picture are not done by me). As for some assistance, if you can give me the link to download game editor, I may experiment with it a little and help you figure things out.....maybe...I'm not sure. |
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06-26-14 08:43 AM
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Good luck on the project man. I hope it works out well. I'm excited to play it. The original game on the NES is an often forgotten Gem of a platformer.
I loved Felix as a kid and would always rent the VHS when I saw them with my mom at the video store lol I loved Felix as a kid and would always rent the VHS when I saw them with my mom at the video store lol |
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06-26-14 12:13 PM
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06-28-14 04:41 PM
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Hello bulldozer. Having fun yet? I hope so. > |
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06-28-14 04:45 PM
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sdf, the funniest thing just happened. I was playing Sandbox on ROBLOX, when all of a sudden, I lost my VIP! Do you know anything about that? |
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06-28-14 04:47 PM
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Yeah. I hacked it and |
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06-28-14 04:49 PM
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YOU DID WHAT!?!?!?!? All this over your stupid username? So what if I used it? You deserved it after what you did! You should know better! All this over your stupid username? So what if I used it? You deserved it after what you did! You should know better! |
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06-28-14 04:51 PM
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Do you HAVE to bring that up again!? My god! I make one little mistake, and I gotta hear about it the rest of my life? |
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06-28-14 04:53 PM
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Well maybe you'll think next time before you go ripping off The Legend Of Zelda: Four Swords Misadventures! Also ,you know what? I've had it with you! I'm gonna ban you and block you so you can't EVER post in MY forums again! Also I'm gonna report you to ROBLOX for hacking my VIP! Also ,you know what? I've had it with you! I'm gonna ban you and block you so you can't EVER post in MY forums again! Also I'm gonna report you to ROBLOX for hacking my VIP! |
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06-28-14 06:20 PM
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bulldozerman185 :
sdf185 : Hi guys, going to go ahead and let you know that if you guys are having a personal problem that you should probably take it to Private messages, if it ends up breaking the rules or upsetting you feel free to report it to the moderators through the Private messaging system, otherwise this should be the end of this domestic incident; Failure to act accordingly in the future may end in a ban, I would hate to see this happen, either way; Are we clear? sdf185 : Hi guys, going to go ahead and let you know that if you guys are having a personal problem that you should probably take it to Private messages, if it ends up breaking the rules or upsetting you feel free to report it to the moderators through the Private messaging system, otherwise this should be the end of this domestic incident; Failure to act accordingly in the future may end in a ban, I would hate to see this happen, either way; Are we clear? |
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06-30-14 08:48 AM
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Jordanv78 : I still remember the Felix the Cat NES game. In fact, Felix made the front cover on an issue of Nintendo Power magazine, so that itself encouraged me to buy it. Funny thing, I have a clock that looks just like Felix the Cat, so that's what I pretend the clock to be. I just had to get it knowing it looked like Felix. But it's also kind of creepy. :l Funny thing, I have a clock that looks just like Felix the Cat, so that's what I pretend the clock to be. I just had to get it knowing it looked like Felix. But it's also kind of creepy. :l |
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