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Azul Fria
04-28-14 01:11 PM
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rebelyell
05-09-14 04:25 PM
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An ageless classic for everyone

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.9
7.9
8.6
9.4
5.9
N/A
6.3
Azul Fria's Score
9.8
10
10
10
1
N/A
2

04-28-14 01:11 PM
Azul Fria is Offline
| ID: 1014414 | 1115 Words

Azul Fria
Level: 58


POSTS: 356/806
POST EXP: 151458
LVL EXP: 1486054
CP: 24516.0
VIZ: 773884

Likes: 0  Dislikes: 0
OVERVIEW
 
Developed in the then called USSR by Alexey Pajitnov in 1984. Tetris is one of the first puzzle games that most people had grown accustomed to in their lives. It always seems to come to mind whenever another related or unrelated puzzle game like Columns, Dr. Mario, and Magical Drop are mentioned. The goal for this game is to guide a set of blocks called Tetrominoes (due to each one consisting of four miniature pieces) into empty slots as much as possible and whenever a whole row is filled with a least one piece of a combination of multiple Tetrominoes, it is considered cleared and that row of blocks is cleared from the playing field. Try not to leave any empty holes as you will have to do some extra work from the higher roles to get those filled in. If they blocks reach the very top with not enough room for the next Tetromino to fall then the game is over.
 
You get seven different Tetrominoes to work with. There is a O-block which is the shape of a square which is good for covering anything that has a 2 x 2 opening. You also have the S and Z blocks which are stair shaped and use to get into a tiny hole and maybe make a Double while leaving another hole behind to fill in. The L and J blocks are used mostly to round out corners for possible doubles and triples but they are a danger if a gap is left behind. The T-block is probably everyone's favorite as you can almost always find a way to fit it anywhere as it has good rotation and is good at filling out spaces left behind by other Tetronimoes. Last but not least it the I-block. This long and narrow block can be rotated vertically or horizontally and it is the only Tetronimo that is capable of wielding a Tetris.
  
GRAPHICS - A+
 
The part of the graphics that stands out the most is the colors. The Tetronimoes are a specific color per level and they change whenever the level changes like Level 0 (or any level that ends with 0) for example. The pieces are multiple shades of blue. When you go to level 1 (or any level that ends at 1), they change to multiple shades of green. Eventually they will take on multiple base colors then reset at shades of blue when level 10, 20, etc. are reached. If you score well enough, you will see a Congratulations screen with a random thing blasting off depending on your score. That includes the whole castle if you get an extremely high score. If you are playing the B-Type game and beat the level at its highest level (level 9), you will see a range of cameos by Nintendo characters that will increase depending on the starting height and each playing a different instrument meaning you start with Pit first then if height is 1, Link joins him. In all, here is what you will see.
 
0: Pit on vilolin
1: Link on Flute
2: Samus on Cello
3: Donkey Kong on Drums
4: Bowser on Accordian
5. Mario and Luigi dancing while Princess Peach claps along.
Other graphics that you will find are when the lines are cleared. The line of mini blocks dissolve outwards from the middle and drop any of the upper blocks downward. If you managed to get a Tetris, you will see a bright flash. If you fail, the gates will close up and display the colors of the level you are on. In all I didn't see anything wrong with the graphics here.
 
CONTROLS - A
 
The controls function the way they should. You move left or right to control the Tetromino and try to place it where you want it to be. Then you hold Down to make the Tetromino fall faster but you can let go of down to make the Tetromino fall back at normal speed. The A and B buttons are for rotating the pieces clockwise or counterclockwise. Some players are only used to rotating the controls only clockwise and have to get used to rotating it the other way when necessary. Those who can use both directions effectively can have longer games. Even though this is a one player game, there is a Game Genie code out there that make it a two player game where one player controls the direction of the Tetromino while the other controls the rotation. It is all about teamwork. The code is ENEALYNN.
 
SOUND/MUSIC - A
 
There are only three songs to listen too on a normal basis and they are  all seemed to be based on Russian songs. In fact, the A theme is known to all as the Dance of the Sugar Plum Fairy from Nutcracker Suite which everyone associates with Christmas. The B theme is the same one as the B theme on Gameboy and the C theme I can't seem to remember what song that might be based off of. The only other non regular music you will here is the Initial Entry and the Congratulations screen where the latter plays a wonderful rendition of Carmen which in this game is an extended version of Don Flamenco's theme from the Punch Out games. The sounds are basic but it does let you know that actions are being done like flipping a piece or getting a line. If you get a Tetris, you get a special sound that goes with the flash from doing so. If you game ends, you will here the sound effect from Metroid from where the base explodes if you fail to escape.
  
REPLAY VALUE - A+
No doubt about it, Tetris is a game that you can play anytime any place. It does not have to be NES's version of Tetris you may want to play over and over again, just locate any Tetris game out there and almost all of them are guaranteed an A+ replay value though some of them will suck and make you wish you never played it but at least NES's version of Tetris will be something to be proud of.
 
OVERALL - A+
 
Although I prefer Tengen's version of Tetris over this one, Nintendo's version of Tetris still does well on its own. It is still fun to play for hours at a time and never goes out of style. I would have loved to have played a 2-player game of this version and there is also a game genie code for that as well but it is not worth the trouble of playing as it actually messes up the graphics. This Tetris is as fine as it is.
OVERVIEW
 
Developed in the then called USSR by Alexey Pajitnov in 1984. Tetris is one of the first puzzle games that most people had grown accustomed to in their lives. It always seems to come to mind whenever another related or unrelated puzzle game like Columns, Dr. Mario, and Magical Drop are mentioned. The goal for this game is to guide a set of blocks called Tetrominoes (due to each one consisting of four miniature pieces) into empty slots as much as possible and whenever a whole row is filled with a least one piece of a combination of multiple Tetrominoes, it is considered cleared and that row of blocks is cleared from the playing field. Try not to leave any empty holes as you will have to do some extra work from the higher roles to get those filled in. If they blocks reach the very top with not enough room for the next Tetromino to fall then the game is over.
 
You get seven different Tetrominoes to work with. There is a O-block which is the shape of a square which is good for covering anything that has a 2 x 2 opening. You also have the S and Z blocks which are stair shaped and use to get into a tiny hole and maybe make a Double while leaving another hole behind to fill in. The L and J blocks are used mostly to round out corners for possible doubles and triples but they are a danger if a gap is left behind. The T-block is probably everyone's favorite as you can almost always find a way to fit it anywhere as it has good rotation and is good at filling out spaces left behind by other Tetronimoes. Last but not least it the I-block. This long and narrow block can be rotated vertically or horizontally and it is the only Tetronimo that is capable of wielding a Tetris.
  
GRAPHICS - A+
 
The part of the graphics that stands out the most is the colors. The Tetronimoes are a specific color per level and they change whenever the level changes like Level 0 (or any level that ends with 0) for example. The pieces are multiple shades of blue. When you go to level 1 (or any level that ends at 1), they change to multiple shades of green. Eventually they will take on multiple base colors then reset at shades of blue when level 10, 20, etc. are reached. If you score well enough, you will see a Congratulations screen with a random thing blasting off depending on your score. That includes the whole castle if you get an extremely high score. If you are playing the B-Type game and beat the level at its highest level (level 9), you will see a range of cameos by Nintendo characters that will increase depending on the starting height and each playing a different instrument meaning you start with Pit first then if height is 1, Link joins him. In all, here is what you will see.
 
0: Pit on vilolin
1: Link on Flute
2: Samus on Cello
3: Donkey Kong on Drums
4: Bowser on Accordian
5. Mario and Luigi dancing while Princess Peach claps along.
Other graphics that you will find are when the lines are cleared. The line of mini blocks dissolve outwards from the middle and drop any of the upper blocks downward. If you managed to get a Tetris, you will see a bright flash. If you fail, the gates will close up and display the colors of the level you are on. In all I didn't see anything wrong with the graphics here.
 
CONTROLS - A
 
The controls function the way they should. You move left or right to control the Tetromino and try to place it where you want it to be. Then you hold Down to make the Tetromino fall faster but you can let go of down to make the Tetromino fall back at normal speed. The A and B buttons are for rotating the pieces clockwise or counterclockwise. Some players are only used to rotating the controls only clockwise and have to get used to rotating it the other way when necessary. Those who can use both directions effectively can have longer games. Even though this is a one player game, there is a Game Genie code out there that make it a two player game where one player controls the direction of the Tetromino while the other controls the rotation. It is all about teamwork. The code is ENEALYNN.
 
SOUND/MUSIC - A
 
There are only three songs to listen too on a normal basis and they are  all seemed to be based on Russian songs. In fact, the A theme is known to all as the Dance of the Sugar Plum Fairy from Nutcracker Suite which everyone associates with Christmas. The B theme is the same one as the B theme on Gameboy and the C theme I can't seem to remember what song that might be based off of. The only other non regular music you will here is the Initial Entry and the Congratulations screen where the latter plays a wonderful rendition of Carmen which in this game is an extended version of Don Flamenco's theme from the Punch Out games. The sounds are basic but it does let you know that actions are being done like flipping a piece or getting a line. If you get a Tetris, you get a special sound that goes with the flash from doing so. If you game ends, you will here the sound effect from Metroid from where the base explodes if you fail to escape.
  
REPLAY VALUE - A+
No doubt about it, Tetris is a game that you can play anytime any place. It does not have to be NES's version of Tetris you may want to play over and over again, just locate any Tetris game out there and almost all of them are guaranteed an A+ replay value though some of them will suck and make you wish you never played it but at least NES's version of Tetris will be something to be proud of.
 
OVERALL - A+
 
Although I prefer Tengen's version of Tetris over this one, Nintendo's version of Tetris still does well on its own. It is still fun to play for hours at a time and never goes out of style. I would have loved to have played a 2-player game of this version and there is also a game genie code for that as well but it is not worth the trouble of playing as it actually messes up the graphics. This Tetris is as fine as it is.
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Ice Queen Zero


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04-28-14 02:10 PM
fightorace is Offline
| ID: 1014435 | 30 Words

fightorace
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Azul Fria :  Nice review of a great classic game.  I personally have logged so many hours on the gameboy version of Tetris it is ridiculous.  O such an addicting game.  
Azul Fria :  Nice review of a great classic game.  I personally have logged so many hours on the gameboy version of Tetris it is ridiculous.  O such an addicting game.  
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try me at tekken 6


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05-03-14 06:12 PM
waddle147 is Offline
| ID: 1016636 | 15 Words

waddle147
Level: 10

POSTS: 9/16
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CP: 360.7
VIZ: 9529

Likes: 0  Dislikes: 0
The game is addictive to be fair.  Still rock it out from time to time.
The game is addictive to be fair.  Still rock it out from time to time.
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05-09-14 04:25 PM
rebelyell is Offline
| ID: 1018574 | 15 Words

rebelyell
Level: 43

POSTS: 74/431
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This is a great game to pass the time. With good music and simple graphics
This is a great game to pass the time. With good music and simple graphics
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Affected by 'Laziness Syndrome'

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