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Dante0
03-16-14 04:55 PM
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03-22-14 02:41 PM
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Grado has attacked, prepare for war!!!

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.6
8.9
9.4
9.6
9.4
9
6.4
Dante0's Score
9.9
9
10
10
10
9
10

03-16-14 04:55 PM
Dante0 is Offline
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Dante0
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This was one of my first GBA games, and oh boy did I choose a good one to start out with. Well.. Not really start with, my first gba game
was actually Yoshi's Island, and as awesome as that game is, we are not talking about that today. It is Fire Emblem the Sacred Stones, so let us start with the history.

Developed by Intelligent Systems and Published by Nintendo and released in JP in October 7, 2004, in NA May 23, 2005, and in EU November 4, 2005. FE TSS (Fire Emblem the Sacred Stones, I will be calling it FE TSS from now on) is the second Fire Emblem game to be released outside of Japan. This is actually the eighth game is the series, but only the third in Japan, and the second to be released outside of Japan. ( Fun fact, in Japan this game is known as: Fire Emblem: Seima no Koseki , which stands for: Fire Emblem Shining Stones of Holiness and Evil.)  For those of you new to the series, FE TSS is a tactical RPG, and a dang good one at that. It got good reviews but was criticized for not really improving anything major over the last game.

But it is still loved by many and in my opinion one of the best Fire Emblems to date. This game also got a virtual console release in JP December 16, 2011, which is also the same date it was released on in NA, and EU, but AUS got it a day early on December 15, for some odd reason lol. To be honest guys, I don't like tactical RPGS, I found they were slow, boring, and just not fun. I have tried Final Fantasy Tactics, and many others, but with no luck. I love RPGS like the Persona series, Final Fantasy series, And Dragon Quest series. I LOVE RPGS, but not tactical RPGS.... EXCEPT THIS ONE! For some reason, I just cannot get enough of this game, and we are about to find out why. Enough with the history, lets get in to the game itself.



Graphics: You know what, this games graphics aren't amazing, even for a GBA, but you know what, they are good enough. The maps are really varied, and I never feel like I'm playing on the same map just with a different paint coding. Each one feels unique and awesome, and well designed for some pretty intense tactical battles. The battle sprites are really cool, each class with its own attack, critical attack, and sometimes special ability attack animation. Which all look really cool btw If we are judging this game just by pure graphics, this game gets about a 7/10, but its not going to get that, the games graphics fit the game very well, with tons of different enemy and friendly sprites. I wouldn't want the games graphics to be any better or any worse then they are, which is why I am giving the games graphics a 9/10. For tons of detail put in to the maps, great character and enemy design, and awesome battle animations.



Sound: Don't even get me started on the music, there isn't a single track I don't like. From the amazing intro music to the battle music, the music will not get annoying and you will love every second of it, there isn't much else to say about this category, just one word, amazing. Which is why it gets a 10/10.



Addictiveness: Oh you will want to play this game again, with three saves you are going to beat the game three times. With two stories to the game, I have beaten it over ten times. Replay value is very high, with tons of classes, unlockable characters, and many other things that fall more in to the depth category, which is why I'm just going to ditch this category right now and continue this stuff when I reach depth. You just better have a lot of spare time cause you are going to be hooked to this game. The story and characters are going to draw you in, mix this with an awesome battle system and maps, also with insane difficulty you are going to be driven to play the map that you are stuck on over and over again until you complete the map and advance the story. Once your done with the story, you can go back to the map and go on a certain thing that if I said the name of would spoil a part of the story. Basically you can go around the map and do battles with.... well.. I wont spoil the enemies for you, go back to shops to stock up on items, and  you can visit the Tower of Valni and the Lagdou Ruins. So trust me, you're going to put hours upon hours upon hours into this game. At least I have..... and still am . Giving the addictiveness a 10/10.



Story: The story is really interesting, with a lot of twists, and awesome ones at that. I even found myself close to crying a few times. I love the characters and how many there are, each with there own personalities. The only character I really don't like is Ewan, what a brat. He has the personality of an arrogant annoying kid, and isn't even that powerful. By the time ya get him you already have Lute who should be way more powerful then him by then. I'm not going to spoil anything but the story goes something like this: You are put in to a world called Magvel, with 5 sacred stones that sealed the Demon King a long time ago, but now the biggest and most powerful continent, known as Grado, which also housed the most powerful sacred stone and was the one that sealed the Demon King away, has attacked all the other continents. Renais which was the continent closest to Grado, which is also where our main heroes live, are baffled to why they have invaded the other continents mercilessly killing everyone. The two main heroes Erika and Ephraim set out to find out why. Trust me the story gets much more complicated then this with tons of cool twists and really interesting plot elements. You wont be forgetting the story anytime soon. Betrayal between friends, war, and all in the middle of it, you and the sacred stones. The story gets a 9/10. While I adore the story, it's not quite strong enough to get a perfect ten.



Depth: I already said this, but there is SO MUCH TO DO IN THIS GAME! Character classes, a sweet battle system, support conversations, which I'll get more into later, 34 recruitable characters, with ten unlockable characters, do some simple math and there are 44 characters in this game. Which all need to level up, change class, equip different types of weapons, magic, and items, and all have support conversations. You can visit houses and villages to get some cool items, oh, hey, step on a certain space in the map, and there ya go, secret item! There are so many gameplay mechanics that would each need entirely different threads to go into to detail with. The Tower of Valni, the Lagdou Ruins, the shops, the different types of weapons and magic, the secret shop, the secret items, and so much more. Just play the game.. NOW!


Now to go into the support conversation system, With different characters, come different shall we say social links. While on the battlefield certain characters can develop  support conversations with other certain characters. You achieve this by keeping those two characters adjacent to each other. which characters can develop support conversations is up to you to find out. but, each character can only have, I think, five support conversations. Four ranks, C, B, A, and S. S is for opposite genders only and will result in a marriage. While this really fleshes out character development; I still to this day do not like the 5 conversation limit. Although it does increase EVEN MORE replay value if you wanna see who can marry who. Thankfully, I think Awakening fixed the whole only 5 support conversation thing (Awakening is another FE game.) Having a higher rank between two characters who (whom, whatever) are close to each other will get them stat boosts when in battle, which is awesome! They're all like, aw man, that girl I like, shes watching me! I gotta try harder! Its pretty awesome/hilarious, too bad they don't ever actually say those things but it's totally what they are thinking XD. There's a lot more to cover, but just play the game for yourself and find everything there is to find. It's an awesome time. For a GBA game, there is tons of content. The depth gets a 10/10.



Difficulty: Oh man this game is gonna make you throw your system out the window. There are three difficulty settings; Easy, normal, and hard. Even on easy this game is NOT easy. mainly due to one of the many simple reasons, when a character dies, he/she is dead forever! They are not coming back, so its up to you whether to restart the chapter, or to keep on going. Easy difficulty has the tutorial, and enemies are easier. Normal is.. Well, normal. No tutorial and normal difficulty for enemies. Hard is INSANE!! The enemies are cranked way up to impossible and of course, no tutorial. I actually hate the fact that only the easy setting has the tutorial. At least make the tutorial an option for the other settings. I don't like it too easy but I want the game to explain to me how to play! Its like playing a board game with someone and you have never played the board game before, and your friend is a pro and says "I could explain how to play the game, and I'll go easy on you." Now I personally like a challenge, so your friend says "Okay, I wont try my hardest but I won't explain how to play, or I can just crush you and not explain anything!! . WHAT! No, that's just stupid. Tell me how to play the game then don't hold back. I'll figure the rest out as I go, but don't withhold information.



The first time I played this game I was on the normal difficulty thinking I could just figure it out as I go. I didn't know your allies deaths were permanent so as I go my allies are thinning and I was like, "Wait, where's my thief Colm?? Well at the end of the game, fleshing out character development even more, the game tells you what that character goes on to do, and when it came to Colm it said.... Oh, well I don't remember exactly where he died (along with many others btw), but the game said he was dead *insert place here*. I googled it and sure enough, character death is permanent. WOULD HAVE BEEN HELPFUL TO KNOW GAME!!! Yeah I just don't like that the tutorial is only on easy, but a small complaint. Since there are two stories anyways and replay value is through the roof as it is, I would just recommend to do one story on easy and the other one on normal/hard depending how confident you are. I personally didn't like the first Fire Emblem very much. I didn't like the characters or the story. Never actually beat the game, but this sequel is fantastic, I cannot recommend this game enough. Tactical RPG fans you are in heaven. This stands as my favorite tactics game of all time. Difficulty: 10/10



The finishing touches: To sum it all up, FE TSS is a fantastic game that, if you have a GBA, or a DS that you can play this on, or a 3ds or wii so you can download from the virtual console, or just play it right here on vizzed for free! Great website right ; then you NEED to do yourself a favor and play this game. If you like a great story, awesome characters, amazing music, plot twists, tons of content or if you just wanna challenge yourself to a hard game, then this game is for you. Here is a challenge, if It's your first time playing  this game and you wanna have a good excuse to smash your brothers ps4 that you are jealous of; then play this game on hard and don't look up ANYTHING. Um... actually don't do that, you'll probably end up burning down your house.


Well that's the end of my review. Let me know how you liked it. Or if you don't think I did good, WELL SCREW YOU YA STUPID ******. Lol just kidding. Seriously, if you think I did something wrong or if you can think of any way I can improve my reviews I would greatly appreciate you telling me so I can improve them. I plan on doing many more in the future. To sum up the review, FE TSS is a game you need to play, so I'll be giving the game a 9.9/10. It's so close to a ten, but alas, with a few of the problem I have already mentioned, it stops it from getting a perfect ten. The story could have been a bit better, and I personally think that the difficulty can be bullcrap sometimes. On hard difficulty, enemies will, more often than not, hit you even though they only have like, a 10% chance to do so, which can be incredibly frustrating. Although it really was mostly the story that stopped it. There's nothing really wrong with it, the game or the story, but I just don't feel like it deserves a perfect ten. It's very close though, and you need to play this game... NOW!! Overall game score: 9.9/10
This was one of my first GBA games, and oh boy did I choose a good one to start out with. Well.. Not really start with, my first gba game
was actually Yoshi's Island, and as awesome as that game is, we are not talking about that today. It is Fire Emblem the Sacred Stones, so let us start with the history.

Developed by Intelligent Systems and Published by Nintendo and released in JP in October 7, 2004, in NA May 23, 2005, and in EU November 4, 2005. FE TSS (Fire Emblem the Sacred Stones, I will be calling it FE TSS from now on) is the second Fire Emblem game to be released outside of Japan. This is actually the eighth game is the series, but only the third in Japan, and the second to be released outside of Japan. ( Fun fact, in Japan this game is known as: Fire Emblem: Seima no Koseki , which stands for: Fire Emblem Shining Stones of Holiness and Evil.)  For those of you new to the series, FE TSS is a tactical RPG, and a dang good one at that. It got good reviews but was criticized for not really improving anything major over the last game.

But it is still loved by many and in my opinion one of the best Fire Emblems to date. This game also got a virtual console release in JP December 16, 2011, which is also the same date it was released on in NA, and EU, but AUS got it a day early on December 15, for some odd reason lol. To be honest guys, I don't like tactical RPGS, I found they were slow, boring, and just not fun. I have tried Final Fantasy Tactics, and many others, but with no luck. I love RPGS like the Persona series, Final Fantasy series, And Dragon Quest series. I LOVE RPGS, but not tactical RPGS.... EXCEPT THIS ONE! For some reason, I just cannot get enough of this game, and we are about to find out why. Enough with the history, lets get in to the game itself.



Graphics: You know what, this games graphics aren't amazing, even for a GBA, but you know what, they are good enough. The maps are really varied, and I never feel like I'm playing on the same map just with a different paint coding. Each one feels unique and awesome, and well designed for some pretty intense tactical battles. The battle sprites are really cool, each class with its own attack, critical attack, and sometimes special ability attack animation. Which all look really cool btw If we are judging this game just by pure graphics, this game gets about a 7/10, but its not going to get that, the games graphics fit the game very well, with tons of different enemy and friendly sprites. I wouldn't want the games graphics to be any better or any worse then they are, which is why I am giving the games graphics a 9/10. For tons of detail put in to the maps, great character and enemy design, and awesome battle animations.



Sound: Don't even get me started on the music, there isn't a single track I don't like. From the amazing intro music to the battle music, the music will not get annoying and you will love every second of it, there isn't much else to say about this category, just one word, amazing. Which is why it gets a 10/10.



Addictiveness: Oh you will want to play this game again, with three saves you are going to beat the game three times. With two stories to the game, I have beaten it over ten times. Replay value is very high, with tons of classes, unlockable characters, and many other things that fall more in to the depth category, which is why I'm just going to ditch this category right now and continue this stuff when I reach depth. You just better have a lot of spare time cause you are going to be hooked to this game. The story and characters are going to draw you in, mix this with an awesome battle system and maps, also with insane difficulty you are going to be driven to play the map that you are stuck on over and over again until you complete the map and advance the story. Once your done with the story, you can go back to the map and go on a certain thing that if I said the name of would spoil a part of the story. Basically you can go around the map and do battles with.... well.. I wont spoil the enemies for you, go back to shops to stock up on items, and  you can visit the Tower of Valni and the Lagdou Ruins. So trust me, you're going to put hours upon hours upon hours into this game. At least I have..... and still am . Giving the addictiveness a 10/10.



Story: The story is really interesting, with a lot of twists, and awesome ones at that. I even found myself close to crying a few times. I love the characters and how many there are, each with there own personalities. The only character I really don't like is Ewan, what a brat. He has the personality of an arrogant annoying kid, and isn't even that powerful. By the time ya get him you already have Lute who should be way more powerful then him by then. I'm not going to spoil anything but the story goes something like this: You are put in to a world called Magvel, with 5 sacred stones that sealed the Demon King a long time ago, but now the biggest and most powerful continent, known as Grado, which also housed the most powerful sacred stone and was the one that sealed the Demon King away, has attacked all the other continents. Renais which was the continent closest to Grado, which is also where our main heroes live, are baffled to why they have invaded the other continents mercilessly killing everyone. The two main heroes Erika and Ephraim set out to find out why. Trust me the story gets much more complicated then this with tons of cool twists and really interesting plot elements. You wont be forgetting the story anytime soon. Betrayal between friends, war, and all in the middle of it, you and the sacred stones. The story gets a 9/10. While I adore the story, it's not quite strong enough to get a perfect ten.



Depth: I already said this, but there is SO MUCH TO DO IN THIS GAME! Character classes, a sweet battle system, support conversations, which I'll get more into later, 34 recruitable characters, with ten unlockable characters, do some simple math and there are 44 characters in this game. Which all need to level up, change class, equip different types of weapons, magic, and items, and all have support conversations. You can visit houses and villages to get some cool items, oh, hey, step on a certain space in the map, and there ya go, secret item! There are so many gameplay mechanics that would each need entirely different threads to go into to detail with. The Tower of Valni, the Lagdou Ruins, the shops, the different types of weapons and magic, the secret shop, the secret items, and so much more. Just play the game.. NOW!


Now to go into the support conversation system, With different characters, come different shall we say social links. While on the battlefield certain characters can develop  support conversations with other certain characters. You achieve this by keeping those two characters adjacent to each other. which characters can develop support conversations is up to you to find out. but, each character can only have, I think, five support conversations. Four ranks, C, B, A, and S. S is for opposite genders only and will result in a marriage. While this really fleshes out character development; I still to this day do not like the 5 conversation limit. Although it does increase EVEN MORE replay value if you wanna see who can marry who. Thankfully, I think Awakening fixed the whole only 5 support conversation thing (Awakening is another FE game.) Having a higher rank between two characters who (whom, whatever) are close to each other will get them stat boosts when in battle, which is awesome! They're all like, aw man, that girl I like, shes watching me! I gotta try harder! Its pretty awesome/hilarious, too bad they don't ever actually say those things but it's totally what they are thinking XD. There's a lot more to cover, but just play the game for yourself and find everything there is to find. It's an awesome time. For a GBA game, there is tons of content. The depth gets a 10/10.



Difficulty: Oh man this game is gonna make you throw your system out the window. There are three difficulty settings; Easy, normal, and hard. Even on easy this game is NOT easy. mainly due to one of the many simple reasons, when a character dies, he/she is dead forever! They are not coming back, so its up to you whether to restart the chapter, or to keep on going. Easy difficulty has the tutorial, and enemies are easier. Normal is.. Well, normal. No tutorial and normal difficulty for enemies. Hard is INSANE!! The enemies are cranked way up to impossible and of course, no tutorial. I actually hate the fact that only the easy setting has the tutorial. At least make the tutorial an option for the other settings. I don't like it too easy but I want the game to explain to me how to play! Its like playing a board game with someone and you have never played the board game before, and your friend is a pro and says "I could explain how to play the game, and I'll go easy on you." Now I personally like a challenge, so your friend says "Okay, I wont try my hardest but I won't explain how to play, or I can just crush you and not explain anything!! . WHAT! No, that's just stupid. Tell me how to play the game then don't hold back. I'll figure the rest out as I go, but don't withhold information.



The first time I played this game I was on the normal difficulty thinking I could just figure it out as I go. I didn't know your allies deaths were permanent so as I go my allies are thinning and I was like, "Wait, where's my thief Colm?? Well at the end of the game, fleshing out character development even more, the game tells you what that character goes on to do, and when it came to Colm it said.... Oh, well I don't remember exactly where he died (along with many others btw), but the game said he was dead *insert place here*. I googled it and sure enough, character death is permanent. WOULD HAVE BEEN HELPFUL TO KNOW GAME!!! Yeah I just don't like that the tutorial is only on easy, but a small complaint. Since there are two stories anyways and replay value is through the roof as it is, I would just recommend to do one story on easy and the other one on normal/hard depending how confident you are. I personally didn't like the first Fire Emblem very much. I didn't like the characters or the story. Never actually beat the game, but this sequel is fantastic, I cannot recommend this game enough. Tactical RPG fans you are in heaven. This stands as my favorite tactics game of all time. Difficulty: 10/10



The finishing touches: To sum it all up, FE TSS is a fantastic game that, if you have a GBA, or a DS that you can play this on, or a 3ds or wii so you can download from the virtual console, or just play it right here on vizzed for free! Great website right ; then you NEED to do yourself a favor and play this game. If you like a great story, awesome characters, amazing music, plot twists, tons of content or if you just wanna challenge yourself to a hard game, then this game is for you. Here is a challenge, if It's your first time playing  this game and you wanna have a good excuse to smash your brothers ps4 that you are jealous of; then play this game on hard and don't look up ANYTHING. Um... actually don't do that, you'll probably end up burning down your house.


Well that's the end of my review. Let me know how you liked it. Or if you don't think I did good, WELL SCREW YOU YA STUPID ******. Lol just kidding. Seriously, if you think I did something wrong or if you can think of any way I can improve my reviews I would greatly appreciate you telling me so I can improve them. I plan on doing many more in the future. To sum up the review, FE TSS is a game you need to play, so I'll be giving the game a 9.9/10. It's so close to a ten, but alas, with a few of the problem I have already mentioned, it stops it from getting a perfect ten. The story could have been a bit better, and I personally think that the difficulty can be bullcrap sometimes. On hard difficulty, enemies will, more often than not, hit you even though they only have like, a 10% chance to do so, which can be incredibly frustrating. Although it really was mostly the story that stopped it. There's nothing really wrong with it, the game or the story, but I just don't feel like it deserves a perfect ten. It's very close though, and you need to play this game... NOW!! Overall game score: 9.9/10
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(edited by solidx123456 on 04-21-16 09:35 PM)     Post Rating: 3   Liked By: deggle, jnisol, MisakiMei,

03-16-14 06:43 PM
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solidx123456 : Holy cheeseballs! This is an amazing review! Especially when it's 2000 words, there could be a chance of spam. But no!

Great job, my friend. You did well. 
solidx123456 : Holy cheeseballs! This is an amazing review! Especially when it's 2000 words, there could be a chance of spam. But no!

Great job, my friend. You did well. 
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03-16-14 06:49 PM
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Black Bot : Thanks! Sorry if there was a chance of spam, I meant everything I put in this review, I didn't mean for it to come across that way, thanks again
Black Bot : Thanks! Sorry if there was a chance of spam, I meant everything I put in this review, I didn't mean for it to come across that way, thanks again
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03-16-14 08:01 PM
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I think that Black Bot was trying to say this: Often, in reviews that are really long, the reviews can get spammy or such. He was congratulating you on NOT writing any spam, and doing a great job! tl;dr: You didn't spam, you did great.

As for my perspective, I'll agree. This is certainly one of my fav games (hence my username, mrfe = Mr. Fire Emblem), and you did well with the review!
I think that Black Bot was trying to say this: Often, in reviews that are really long, the reviews can get spammy or such. He was congratulating you on NOT writing any spam, and doing a great job! tl;dr: You didn't spam, you did great.

As for my perspective, I'll agree. This is certainly one of my fav games (hence my username, mrfe = Mr. Fire Emblem), and you did well with the review!
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03-16-14 08:48 PM
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mrfe : OH! I feel stupid! Lol thanks for correcting me, and thanks for the compliment!
mrfe : OH! I feel stupid! Lol thanks for correcting me, and thanks for the compliment!
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(edited by solidx123456 on 04-21-16 09:38 PM)    

03-22-14 10:50 AM
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While our ratings differ on our reviews, I did like listening to your perspective.  While I won't go all technical on some of your word choices, it is your review and you are most likely proud of it, as you should be.  Making it so long without repeating over and over the same things for each category is especially a plus for you. 

One thing I think you could work on when you write your future reviews is, rating placement.  
Most of us who will comment or review your review have most likely played the game ourselves, and enjoy reading about other peoples experiences with the game, positively or negatively (as long as you back it up).  But the main reason to write the review is to inspire the countless many who have no clue what Fire Emblem is, to try the game out for themselves.  While you do so nicely with the words, you don't quite put your ratings in an easy to find place.  When I read your review the first time, I thought you were giving Graphics a 7/10 when I noticed, unlike most reviews, the rating wasn't right next to the category.  

You changed up the order of the categories, which is always something good to try!  I applaud you for it.  However when you put ratings in your reviews, try to make it obvious for the reader what the rating is.  Maybe make sure it is either at the beginning after the category name, at the end of the category, just make it stand out from the rest of your opinion.  

I enjoyed reading through your review, and I hope you continue writing! Just figured I'd give you a pointer or two 
While our ratings differ on our reviews, I did like listening to your perspective.  While I won't go all technical on some of your word choices, it is your review and you are most likely proud of it, as you should be.  Making it so long without repeating over and over the same things for each category is especially a plus for you. 

One thing I think you could work on when you write your future reviews is, rating placement.  
Most of us who will comment or review your review have most likely played the game ourselves, and enjoy reading about other peoples experiences with the game, positively or negatively (as long as you back it up).  But the main reason to write the review is to inspire the countless many who have no clue what Fire Emblem is, to try the game out for themselves.  While you do so nicely with the words, you don't quite put your ratings in an easy to find place.  When I read your review the first time, I thought you were giving Graphics a 7/10 when I noticed, unlike most reviews, the rating wasn't right next to the category.  

You changed up the order of the categories, which is always something good to try!  I applaud you for it.  However when you put ratings in your reviews, try to make it obvious for the reader what the rating is.  Maybe make sure it is either at the beginning after the category name, at the end of the category, just make it stand out from the rest of your opinion.  

I enjoyed reading through your review, and I hope you continue writing! Just figured I'd give you a pointer or two 
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