Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 1 & 94
Entire Site: 8 & 837
Page Staff: pokemon x, pennylessz, Barathemos, tgags123, alexanyways, supercool22, RavusRat,
03-28-24 11:44 AM

Thread Information

Views
753
Replies
0
Rating
0
Status
OPEN
Thread
Creator
TrollStoneProdu..
07-27-12 04:54 PM
Last
Post
TrollStoneProdu..
07-27-12 04:54 PM
System
Rating
8.7
Additional Thread Details
Views: 225
Today: 0
Users: 0 unique

Thread Actions

Order
 

Mega Fun, for good reasons

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.7
7.2
8.2
7.8
7.1
6.4
8.1
9.7
8
8
9
10
6
9

07-27-12 04:54 PM
TrollStoneProduction is Offline
| ID: 624922 | 472 Words

Level: 27


POSTS: 19/136
POST EXP: 7379
LVL EXP: 103637
CP: 84.9
VIZ: 8247

Likes: 0  Dislikes: 0
When the popular developer Capcom first introduced Mega Man in 1987 for the Nintendo Entertainment System, it was... different from other games on the system, but would start an entire genre, dare I say, of platform shooter games. The first thing that struck me about Mega Man was the story. There was almost an absence of one. Just a small cut-scene about how Dr. Wily creates 6 Robot Masters to take over the world int the year 20XX. After just shrugging it off and thinking, "Well, maybe it's just a casual game that isn't big on story, that's all." Then I realized how hard this game was. However, this game actually taught you so well, you could become a master at this game almost immediately! The game has 6 levels, 6 bosses, and then the big ending battle with Dr. Wily, yet still could last for hours even due to the limited space on a cartridge. The games teaching tools were visual. Rush in, and you learn the hard way. Be careful, and you would see what obstructed your path, what challenged and how to beat it. You learned by playing. The graphics and sprites were superior, with Mega Man 2 and up boasting amazing visuals for games of its system. And I'm not saying NES games were typically ugly, the were appealing and worked well with what they had. The music was brilliant, an so were the sound effects, not just a catchy tune being played on a loop, but fully original chip tune songs that you would find yourself humming for days after being immersed in this masterpiece.This game was a blast to play, with many different strategies depending on which Robot Maters you beat first and which powers you used on them. (Yes, Mega Man was the game with the genius mechanic of letting the player learn and use the weapon of past-defeated Robot Masters and using them against others.) Each robot had a weakness, so choosing which one to fight first was important. Using others weapons had certain advantages not just against Robot Master, but normal enemies as well, for example, Bomb Man's weapon was slow firing but packed heavy damage. Elecman's weapon went multiple directions and could hit enemies directly above your head, and Gutsman's weapon could destroy certain blocks allowing you to progress further and to alternate paths. Use an ability too much, and you run out requiring you to get V-Tanks, which could refill weapon energy. The game offered an incredible amount, short puzzles that also involved shooting, just to keeps things exciting, and many different enemy types to keep you on your toes and establish the sense that you never knew everything there was about Mega Man. The advanced learning system and difficulty are what make this game a gem in today's modern world.
When the popular developer Capcom first introduced Mega Man in 1987 for the Nintendo Entertainment System, it was... different from other games on the system, but would start an entire genre, dare I say, of platform shooter games. The first thing that struck me about Mega Man was the story. There was almost an absence of one. Just a small cut-scene about how Dr. Wily creates 6 Robot Masters to take over the world int the year 20XX. After just shrugging it off and thinking, "Well, maybe it's just a casual game that isn't big on story, that's all." Then I realized how hard this game was. However, this game actually taught you so well, you could become a master at this game almost immediately! The game has 6 levels, 6 bosses, and then the big ending battle with Dr. Wily, yet still could last for hours even due to the limited space on a cartridge. The games teaching tools were visual. Rush in, and you learn the hard way. Be careful, and you would see what obstructed your path, what challenged and how to beat it. You learned by playing. The graphics and sprites were superior, with Mega Man 2 and up boasting amazing visuals for games of its system. And I'm not saying NES games were typically ugly, the were appealing and worked well with what they had. The music was brilliant, an so were the sound effects, not just a catchy tune being played on a loop, but fully original chip tune songs that you would find yourself humming for days after being immersed in this masterpiece.This game was a blast to play, with many different strategies depending on which Robot Maters you beat first and which powers you used on them. (Yes, Mega Man was the game with the genius mechanic of letting the player learn and use the weapon of past-defeated Robot Masters and using them against others.) Each robot had a weakness, so choosing which one to fight first was important. Using others weapons had certain advantages not just against Robot Master, but normal enemies as well, for example, Bomb Man's weapon was slow firing but packed heavy damage. Elecman's weapon went multiple directions and could hit enemies directly above your head, and Gutsman's weapon could destroy certain blocks allowing you to progress further and to alternate paths. Use an ability too much, and you run out requiring you to get V-Tanks, which could refill weapon energy. The game offered an incredible amount, short puzzles that also involved shooting, just to keeps things exciting, and many different enemy types to keep you on your toes and establish the sense that you never knew everything there was about Mega Man. The advanced learning system and difficulty are what make this game a gem in today's modern world.
Member
The Very Best


Affected by 'Laziness Syndrome'

Registered: 07-19-12
Location: Pallet Town
Last Post: 4032 days
Last Active: 3840 days

Links

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×