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Main Profile Drweegee64's Profile Game Profile : Collection

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    29 / 03-05-95

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Registration: 08-07-10 06:49 AM (4972 days ago)
Last Activity: 03-20-16 08:28 PM

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    Viewing 'Why Nintendo' Thread

Last Post: 03-08-16 03:53 PM
    in X-COM UFO Defence/UFO: Enemy Unknown (Game Reviews)
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Drweegee64's Last Game Comments
Sylvester and Tweety in Cagey Capers This game has been considered bad. I have tried it and yes, IT'S BAD!
Mega Man 2 Im on i think it's now the 4th wily castle level. Which i like to call, tedious land!
Lion King, The teh king has returned
Lion King, The Im gonna kill that ostrich!
Toy Story This game is so HARD
Donkey Kong Country - Competition Edition i got 1994 points

Drweegee64's Last 5 Game Reviews (view last 25)
X-COM: UFO Defense
03-08-16 03:53 PM
X-COM UFO Defence/UFO: Enemy Unknown
After I had played the remake of this game, XCOM: Enemy Unknown. I decided to give the original game a try, and I have to say that originally, I couldn't get into this at all. Everything was confusing to me, battles seemed ridiculously one-sided and hard even from the very beginning and I quit very very quickly. But one day I eventually gave it another shot and looked up tutorials on how to actually play to a decent level, from then I was having a blast and I sometimes wonder if this is better than the remake made years later, although both are so brilliant that I find it hard to choose one over another. I will say that one thing did help me with enjoying this game, and that was OpenXCOM. OpenXCOM is a source clone of the original game and improves several aspects that made the original somewhat annoying to play. I can't remember all of these changes since it has been very long since I played the very original version of this game, but the changes are basically added to make the game more accessible and some features are added that are just useful in general, such as equipment stacking for your craft or the geoscape showing a bases radar coverage. I would highly recommend getting this version of the game, you do however need the original files but that is as simple as buying the original game on steam. Now that I'm done rambling on and on, let's start the review.

Story-
The year is 1998, aliens from who knows where have decided to pay a not so friendly visit to earth and have begun abducting civilians, terrorizing cities and generally being quite mean. Reports of these terrible acts increase until other countries decide to act and use their best soldiers and weaponry to fight back against the invaders, to no avail. Eventually the strongest nations of the world band together to start a organisation that utilizes the worlds best manpower, researchers, engineers and technology: The Extraterrestrial Combat Unit (X-COM). You assume control of the X-COM organ... Read the rest of this Review
Castlevania III - Dracula's Curse
02-04-14 03:47 PM
Probably the hardest Castlevania i've played...
So far I've played a couple of Castlevania games, those being 1, 3, Bloodlines, Dracula X, Rondo Of Blood, 2: Belmont's Revenge (the game boy Castlevania 2) and Symphony Of The Night. And while I haven't completed all of them, I can say that for me personally, Castlevania 3 is the hardest I've played. So how good is what seems to be the hardest classic Castlevania? Let's start with the story shall we?

Story-
The year is 1476, and Dracula is being his usual evil self, spreading chaos over Europe and has been practicing sorcery "to create a bad world filled with evil" (isn't that a fantastic line?). After being exiled because the townsfolk of Wallachia feared his power, Trevor Belmont is called back to deal with Dracula. Now Trevor must travel to Castlevania and put Dracula away until the next 100 years come round for him to come back and ruin everyones day again. Oh and there's some other people Trevor may meet along the way that may help with his quest.

Gameplay-
This is going to be a long one. The gameplay consists of you as Trevor going through extremely hazardous levels, whipping monsters and bosses in the hopes that you will make it to the end of the level with your sanity intact. The d-pad has you move left, right and duck, the a button has you jump, the b button has you use your weapon (Trevor's being the whip), holding up and pressing b uses your sub weapon and the select button switches your character between one of the other characters found and Trevor, the other characters, I will get to soon.

Despite the very simple controls, the Belmont's seem to have a problem with movement throughout the series. Trevor's jumping is something one may need to get used to. Pressing a while standing still will have Trevor jump straight up and then back down, moving while pressing a will have him jump forward, now that seems perfectly fine right? Well Trevor cannot influence his jumps in mid-air, as in you cannot move him once he starts a ... Read the rest of this Review
Bust-A-Move
05-03-13 05:27 AM
A great start to a great puzzle series
I don't know about you, but when I was younger, around 5-7 years old, I had my PS1 and played a game called Bust-A-Move 2: Arcade Edition to death, well for some reason I no longer have that but I still have Bust-A-Move 4 which I still play sometimes. Anyways, I had never played the original game back then since I had never had a SNES, so I felt like seeing how the first Bust-A-Move turns out.

Story: I may be completely missing something, but as far as  I know, there is no story. Most of the games in the series have never had one, and even if they did, they... didn't really matter that much. You could just say the story is, Dreg/Drunk, is doing evil things and you have to stop him by popping bubbles for some reason, OH, and there's treasure...

Gameplay: I'm sure most people may have played this sort of puzzle game either by different name or one in the Bust-A-Move series, but I might as well explain this for the people who haven't. The basic premise is that there is an arrangement of bubbles on the top of the screen, you are able to shoot your own bubbles at these bubbles, though the colour you get is random. Your job is to pop all these bubbles by shooting at them with your own and making 3 of the same colour touch together, when this happens, the line of bubbles will pop and any bubbles that are being attached to these bubbles you pop alone will drop which also gets rid of them as well as giving bonus points, if you are playing puzzle, then once you have popped all the bubbles, you clear the round and move onto the next one. You have to be somewhat quick though, as you only have a few seconds to shoot before the bubble is shot automatically, there is also the problem with after a few bubbles have been shot, all the bubbles will be pushed down a bit. There is also a line above your shooter, if the bubbles drop low enough and cross this line, you fail the round and lose a credit, you can then choose to continue or quit. Puzzle mode has 100 rou... Read the rest of this Review
Earthworm Jim 2
11-23-12 12:52 PM
Jim returns for another groovy entry!
Well after finishing this game for the very first time and since I recently made a review for the first Earthworm Jim, I thought I'd review this one as well. Let's begin with the story.

Story-
The story is pretty simple. Similar to that of Earthworm Jim 1, Princess What's-Her-Name has been kidnapped yet again, this time by Psy-Crow, who wishes to marry her. Of course, Jim isn't going to have that happen and goes off to rescue the princess again, unfortunately for Jim, some of the baddies from the first game are still quite annoyed about their previous defeats and are still after Jim. The story is somewhat weaker, but that doesn't really matter much.

Gameplay-
Levels such as the first level and level ate pretty much have the same gameplay as the first Earthworm Jim, you run from point A to B while shooting whatever gets in your way. There are some new weapons such as the homing missile gun which shoot houses (GET IT? HOMES!), the massive wall gun thing that destroys everything on screen, and the bubble gun... that shoots bubbles, and is pretty much useless. Of course you can pick up health, ammo for your current weapon, ammo for your main gun and pick up the new weapons. There are some levels that change the gameplay such as the flyin' king where you have to fly your pocket rocket and take a bomb to the end of the level to defeat Major Mucus, and the three levels of puppy love where you have to save the puppies Psy-Crow is throwing out of a window, as well as bombs and bounce them over to Peter Puppy using a giant marshmallow thing... Dropping too many puppies makes Peter quite displeased and turns into a monster like in the first game, and proceeds to beat the snot out of you. Speaking of snot, Jim has a new friend to help him through the levels named... Snott. Snott replaces the head helicopter move from the first game by acting like a parachute and he can also swing you on slimy surfaces on some roofs. The controls are basically the same ... Read the rest of this Review
Earthworm Jim
11-20-12 01:36 PM
Groovy! ;D
Ahhh, Earthworm Jim. Why did only last four years? From the three games that I have played, two of them were just plain awesome. Earthworm Jim (and it's HD remake, which is also awesome but I don't count re-makes unless they are drastically different) and Earthworm Jim 2. What was the third I played? That was Earthworm Jim 3d, but let's pretend that never existed. Since this game is currently the game of the week, as of the time of this review. I decided to make a review since I remember this game bringing a smile to my face when I first played it.

Story- The story is weird, like the rest of the game. A bounty hunter known as Psy-Crow, was sent by the "Evil Queen Pulsating, Bloated, Festering, Sweaty, Pus-filled, Malformed, Slug-for-a-Butt" (or Queen Slug-For-a-Butt for short) to retrieve a "ultra-high-tech-indestructible-super-space-cyber-suit" (or super suit for short) made by Professor Monkey-For-a-Head, so that she can use it to conquer the universe. Psy-Crow makes a bit of a blunder by dropping the suit into Earth. Meanwhile, on Earth, we have Earthworm Jim, an average boring worm doing... wormy things. Until, the suit falls on top of him giving him a body, arms, legs, using his normal worm body as a head and an awesome ray gun. After messing around with the suit, Jim overhears Psy-Crow talking to Queen Slug-For-a-Butt, apparently they have kidnapped Princess What's-Her-Name. Jim sets off to rescue the princess while having to protect his own hide from Psy-Crow, who is trying to recover the suit and other villains that want the suit for their own evil purposes, such as the best boss of all time, Bob the Killer Goldfish! Yep it's pretty silly, but too me, that's why its awesome!

Gameplay- The game is a 2d platformer, with a ray gun and a whip! The aim of the game is guide Jim through the levels from a to b (with some exceptions like snot-a-problem) shooting things that get in your way and using your whip to swing off hooks. You have your health... Read the rest of this Review

Drweegee64's Last 7 Game screenshots (8 total) (view last 250)

Drweegee64's Game History
Super Puzzle Fighter II Turbo (USA 960620) (mame),   Back to the Future (nes),   Back to the Future (nes),   Castlevania - Dracula X (snes),   Castlevania (nes),   Castlevania - Rondo of Blood (english translation) (tgcd),   Metal Gear 2 - Solid Snake (english translation) (msx2),   Metal Gear 2 - Solid Snake (english translation) (msx2),   Metal Gear 2 - Solid Snake (english translation) (msx2),   Donkey Kong Country 2 - Diddy\'s Kong Quest (snes),   Donkey Kong Country 3 - Dixie Kong\'s Double Trouble! (snes),   Donkey Kong Country 2 - Diddy\'s Kong Quest (snes),   Donkey Kong Country 2 - Diddy\'s Kong Quest (snes),   Donkey Kong Country 2 - Diddy\'s Kong Quest (snes),   Sonic - The Lost Land (gen),   Donkey Kong Country 2 - Diddy\'s Kong Quest (snes),   Donkey Kong Country 2 - Diddy\'s Kong Quest (snes),   Paperboy (rev 3) (mame),   Paperboy (rev 3) (mame),   Ultimate Mortal Kombat 3 (rev 1.2) (mame),   Killer Instinct (v1.5d) (mame),   Spy Hunter (mame),   Tapper (Budweiser, set 1) (mame),   Street Fighter Alpha 3 (Euro 980904) (mame),   Street Fighter Alpha 3 (Euro 980904) (mame),   Street Fighter Alpha 3 (Euro 980904) (mame),   Castlevania - Rondo of Blood (english translation) (tgcd),   Castlevania - Rondo of Blood (english translation) (tgcd),   Street Fighter III 3rd Strike: Fight for the Future (Euro 990608) (mame),   Castlevania - Rondo of Blood (english translation) (tgcd),   Castlevania - Rondo of Blood (english translation) (tgcd),   Castlevania - Rondo of Blood (english translation) (tgcd),   Super Castlevania IV (snes),   Castlevania - Rondo of Blood (english translation) (tgcd),   Street Fighter (World. Analog buttons) (mame),   Street Fighter (World. Analog buttons) (mame),   Super Castlevania IV (snes),   Mortal Kombat 3 (rev 2.1) (mame),   Mortal Kombat II (rev L3.1) (mame),   Mortal Kombat 3 (rev 2.1) (mame),   Ninja Gaiden (nes),   Banjo-Kazooie (n64),   Banjo-Kazooie (n64),   Banjo-Kazooie (n64),   Castlevania - Rondo of Blood (english translation) (tgcd),   Castlevania - Rondo of Blood (english translation) (tgcd),   Castlevania - Rondo of Blood (english translation) (tgcd),   Castlevania - Rondo of Blood (english translation) (tgcd),   Castlevania - Rondo of Blood (english translation) (tgcd),   Castlevania - Rondo of Blood (english translation) (tgcd),  
 
Game Boy Advance Games Drweegee64 owns (24)

Super Nintendo Games Drweegee64 owns (55)

Nintendo 64 Games Drweegee64 owns (14)

Nintendo NES Games Drweegee64 owns (36)

Game Boy Color Games Drweegee64 owns (8)

Arcade Games Drweegee64 owns (78)

Sega Genesis Games Drweegee64 owns (34)

Game Boy Games Drweegee64 owns (9)

Atari 2600 Games Drweegee64 owns (7)

Sega CD Games Drweegee64 owns (3)

MSX Games Drweegee64 owns (1)

Sega 32X Games Drweegee64 owns (2)

Turbo Grafx CD Games Drweegee64 owns (1)

MSX 2 Games Drweegee64 owns (1)


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