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System:
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UPC: 45496810535

Year:
1995
Players: 1
Country Origin: US
ESRB: K

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Action
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3rd-Person Perspective, Platform, Side-Scrolling
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Anime / Manga

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Play Super Mario World 2 - Yoshi's Island (SNES) - Reviews | Super Nintendo

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Super Mario World 2 - Yoshi's Island

Super Mario World 2 - YoshiSuper Mario World 2 - Yoshi
Super Mario World 2 - Yoshi's Island Box Art FrontSuper Mario World 2 - Yoshi
Rating: 9.3
(536 votes)
Plays: 149,482
M:91%
F:9%
Filesize: 1,261kb

Super Mario World 2 - Yoshi's Island Reviews 

Overall 9.3    Graphics 9.5    Sound 8.8    Addictive 8.2    Story 8.1    Depth 9.1    Difficulty 6.2



7.8
The Sequel to Super Mario World   luigi25

Yoshi's Island is the sequel to Super Mario World that was released for the Super Nintendo in the fall of 1995. This game is supposed to take place in the early years of Dinosaur Land before the events of any of the other Mario games. By the time this game was released, I was no longer playing video games much anymore. This was around the time I got Primal Rage for the Gameboy that Christmas. I never played Yoshi's Island as a kid, and in a lot of ways, I'm glad I didn't. I don't think I could have handled the length of this game. It is an extremely long one! Super Mario World 2 does have some good points, but I don't think I would've liked this game much because of its bad design and long stages.   

Graphics 10/10: The graphics are one of the finer points of Yoshi's Island. This game looks like something out of a scrapbook or a painting of some kind. The backgrounds look like they have been colored in with a crayon. The sprites and landscapes are very well detailed and drawn out to look amazing. Yoshi's Island doesn't have the 3-D look that Donkey Kong Country had, but it goes more for an  artsy type of look. The levels are pretty much next to perfect. They look very lively looking, and Nintendo put a lot of effort into making this game look very appealing and animated.

Music 7/10: The soundtrack to Yoshi's Island also sounds amazing. All of the songs in this game have a very fast paced type of melody to them. There is one track that sounds very much like 1995. You get a collection of music in Yoshi's Island that has really great quality to it, but all of it starts to blend together after hearing these songs played over and over again for about 10 or 12 hours. Things don't sound any different until you make it to the final boss fight with giant Bowser. The rest of this game becomes so dull and repetitive. The music is some great 16-bit SNES music, but it all runs together after hearing these songs over and over again for so many hours. I can't say that this game is all that appealing musically. In some ways it is, and in some ways it isn't.  

Gameplay 2/10: In Yoshi's Island there is no time limit, but Yoshi has to safely carry Baby Mario to the end of the level while avoiding enemies, bottomless pits, spikes, etc. Yoshi can eat enemies along the way and swallow them which makes eggs. Eggs are made by eating the enemies like in SMW and pressing the Down button to swallow them and make an egg. These eggs are used to throw at enemies, hit floating "?" clouds that contain items, collect coins, etc. Yoshi can also eat different kinds of watermelons: Green, Red, and Blue. Each color watermelon gives Yoshi a special ability that comes in useful depending on the color watermelon he eats.  

There are several different bubbles Yoshi can touch that make him undergo a transformation: The Helicopter, Mole, Submarine, Car, and The Train. Although, Yoshi has to find the Yoshi block and touch it in a certain amount of time, or he'll have to backtrack all the way back to where he hit the bubble and try again. One transformation I like is when Yoshi finds a Star. Baby Mario jumps off his back and is invincible. He can climb up the wall, and float through the air with his Cape. However, this only lasts for a limited amount of time unless Mario touches another Star along the way.

One of the other things I like is Yoshi's flutter jump. This is done by holding down the B button while Yoshi is in mid-air. This technique is very useful in crossing large bottomless pits of lava or spikes. If done properly, this gives Yoshi more control over his jumps, but I find it a harder technique to master than the Cape in SMW. For me, it feels harder to control where you land. The hit system is also a thing I have a hard time getting used to. If Yoshi takes a hit, just one hit, Baby Mario will fall off Yoshi's back and start crying. He'll start to float away in a bubble, and you'll have to go get him before Kamek's Toadies kidnap him.

You usually have plenty of time to do so, but sometimes he'll float off into areas that are almost impossible to reach. So basically, you aren't allowed to take a hit! In some areas this isn't a problem, and you can get Mario back pretty easily. In most areas of the game, you'll fall into lava, bottomless pits, spikes (which kill you instantly in this game), or Mario will just float up into the air where you can't reach him and just start screaming like crazy! This is such an annoying gimmick, and I can never get over this.

Yoshi's Island doesn't have the overworld maps of SMB3 or SMW. This game has more of picture map of all the 6 worlds and their levels. These levels are way longer than before, and every one of them has to be played in order to beat the game! Some of these levels can take up to 30 minutes to finish! There are no secret exits like before, but there are Extra Levels and extra bonus games. Although, unlocking these areas is a long, frustrating task that slows down the game even more than it already is.  

You can't play the Extra Levels until you score 100 points on all the regular levels of that world. In order to do that you have to collect 30 Stars, 20 Red Coins, and 5 Flowers in each level. If you get hit by an enemy or other object, you also lose Stars. Luckily, Stars can be found in the "?" clouds of the levels, and they also can be stored as items after winning them in the bonus games within the levels and at the end of the levels. The Flowers and (especially) the Red Coins are a pain to try and collect! This is another downside to Yoshi's Island. If you are able to open up one of the Extra Levels of the 6 worlds, they are some of the most difficult levels of the whole game.

I have a lot of trouble just being able to unlock these extra stages. It is so hard to get a score of 100 on every level. If you miss something, you have to go back and restart the level! I hate the levels in Yoshi's Island! They suck!! They're way longer than what they should be. I don't mind the extra collectables because I can just skip them if I want to. I'm talking about how it can take 45 minutes to finish some of these levels!! I'm not kidding! Yoshi also seems to die so easily in this game because of the horrible hit system. If you die, you have to go back and re-play another 10 or 15 minutes to get back to where you were before!

This is just bad level design because of how long these levels are. Yoshi isn't allowed to get hit. If he does, sometimes you'll never get baby Mario back, and Mario will cry louder and louder as he floats off to where you can't get him back without falling into: lava, spikes, or bottomless pits. This game just pisses me off to where I can't do it! This is so frustrating it isn't even funny. It's not hard, it's just frustrating because there is nothing you can do about it but die, go back and start again. That is why Yoshi's Island takes so long.

You're just going back and forth re-playing these levels over and over for what seems like an eternity!! The enemy placement isn't a problem. It's just the length of these stages and how you get sent back to waste another 10, 15, and sometimes even 20 minutes of your life to get back to where you were and either beat the level or get a score of 100 on that stage. I hate the transformations Yoshi undergoes too. Sometimes, if he doesn't hit the Yoshi block in time, he'll die, but most of the time he just has to do more damn backtracking! WHY?!  I can't say much more for the level design and gameplay of Yoshi's Island.

The mechanics of the game basically suck, and there isn't much variety to the 6 worlds either. The backgrounds all run together. World 3 is pretty cool with its swamp theme, and the same for worlds 5 and 6. The rest of them are just grasslands with trees and all. Everything else looks the same which is another let down to this game. The thing I hate the most is really how long the game is. WHO HAS TIME FOR THIS?! Due to the length of these levels, you get an extremely long, boring, and frustrating game I don't enjoy at all!   

Story 10/10: The storyline of Yoshi's Island is like nothing I've ever heard of in any other Mario game. Apparently, this game is supposed to take place before any of the other Mario games. Mario and Luigi are babies being carried to their parents in the Mushroom Kingdom by a Stork. Kamek snatches Luigi, but Mario falls onto Yoshi's back on Yoshi's Island. A map of the game fell along with Baby Mario, so Yoshi takes the map back to all the other Yoshi's, and they all set out on a journey to try and rescue Baby Luigi from Kamek and Baby Bowser.

Compared to the other stories of: SMB3 and SMW, Yoshi's Island is somewhat of an improvement. It introduces a new villain named, "Kamek". This game also is pretty creative in the way it is a prequel to SMW. Everybody is a baby! Even Bowser! The ending of this game is really cool, and that was about the only part of Yoshi's Island that I found myself enjoying. Bowser is such a brat in this game! I don't want to spoil anything. Just play the game, and you'll see what I mean. If you can stand to play through all the bad stages! 

Depth 10/10: Yoshi's Island has plenty of content for those players who like long video games. There are a total of 6 worlds, but they are very long worlds. Each one is kind of unique, but I didn't think they were all that much different. They all seem to have similar themes: Worlds 1, 2, and 4 are all grassy plain worlds, world 3 is a swampy area, world 5 takes place on a mountain, and world 6 is Bowser's domain on Yoshi's Island. This entire game takes place on Yoshi's Island which was a big island before the events of Super Mario World. The Extra Levels offer more challenge for hard-core gamers, so this game has more than enough content to it!

Difficulty 6/10: Despite the problems I have had with Yoshi's Island I was still able to beat it after some time and some real patience. It was quite a struggle, but I didn't really Game Over or anything. I mainly just got mad and Rage Quit because of all the frustration I was having trying to get through some of the levels. Baby Mario would constantly fall off Yoshi's back, and I'd have to go after him which really got old! However, if you keep playing the game, you'll beat it. With all of the continues, extra lives, and checkpoints, you can still keep on going with the game, but it is a very long, frustrating process. The difficulty comes from just how long this game is, but none of the enemies or obstacles are all that hard or anything. They're just annoying because of the way you get knocked into them so easily!

Overall 7.8/10: The length of Yoshi's Island is what I really have such a problem with. The levels are way longer than they need to be. Yoshi seems to have problems getting baby Mario back after taking damage. Yoshi usually dies in the process trying to do this which really gets on my nerves. This isn't a casual type of game. It isn't hard, but it just takes a lot longer than it should to finish. The artwork and storyline are both pretty cool, and it does have plenty of content. It isn't the amount of content that's the problem. It's the quality of the content, and it is not fun at all for me! 


  Graphics 10   Sound 7   Addictive 2   Story 10   Depth 10   Difficulty 6

      Review Rating: 5/5     Submitted: 09-10-17     Updated: 12-29-18     Review Replies: 1


9.4
Yoshi Island Review   Zircron Swift
The thing that made Super Mario World great was the sheer platforming and secrets it held. It also offered a lot to those who seek hidden worlds. The game took it one step beyond to an epic scale, and was a classic to many, but the game lacked one thing: story. Many Mario games lack a good story. There really isn't one in most. Rescure the princess, rage at toad, go to another castle, Rince lather repeat. The games more than make up in game play, though. Mario and platforming go together like bread and butter. So I was off to find a game for a Mario game on the Super Nintenso that had a decent story at least. Although future gaming generations (Paper Mario, Mario and Luigi Super Star Saga to name a couple) did this, I wanted to find an old one, and I think I found it.
Super Mario World 2 Yoshi Island is regarded as a superb game that has an amazing story. I'm not sure how such an amazing story could come out of a mere Mario game, but I have been wrong before. Well, let's look at what this has to offer. The story greets you with a very sweet piece of music playing in a music box style, and an opening story. Long ago, a pelican held it its beak a pair of brothers. As the morning sun rose, something was speeding in the distance. It was Kamek the Evil Magikoopa. He speed past the pelican and stole one of the brothers. The other fell down to the dinosaur island. As a Yoshi was passing on the island, the baby landed on the Yoshi's back, and with it, a map. The Yoshi looks at the map and trys to make sense of it. Well, either way, he embarks on the adventure to take the baby to where he should go.
This opening is simply amazing. It's so touching and engaging. It makes me want to complete the game to know why Kamek wants these two babies. It's beautiful. That's all that needs to be said on the matter. The title screen is really atmospheric, and they made good use of Mode 7 here. As you start a new game, this continues as a kick start to the story. The Yoshis all gather up around the baby (wearing a red cap with a big "M" on, one can deduce that this is the baby form of mario, hence the name "Baby Mario") and work out what to do. They want to follow the map, and all help deliver the baby to where he's meant to go. Everyone is cheery and happy, and some motivated music plays. The game has begun!
There are 6 worlds, each with 8 levels (including 2 castle levels with 2 bosses). As you select the level, a really catchy piece of music plays. I love this music. It's perfect for selecting a level....although the mood is almost ruined (yet adds to charm) when selecting the world with baby Luigi is crying. Was this really needed? It's really annoying. Yet, I can't imagine the world select being what it is without Baby Luigi crying in the background (at least you can't hear him when your selecting a level). This is the only real flaw (or is it a flaw?) that I can find with this game. As you select a level, you see the level spin round and round, getting smaller and then you hear a cute "yoshi!" as the little square explodes into starts. I am overwelmed with how much charm this game has, and I've hardly played a full level.
The aim of every level is to get to the end ring (or defeat the boss in castle levels). Inbetween all that, you have to battle your way through Shy Guys (cute little guys with masks on), Parana Plants, and several other creatures that inhabit the island. You can drag them in your mouth with your long tougne and then make them into an egg. These are very helpful items that allow you to kill enemies that can't be made into eggs or are out of reach. You can also hit flying cloulds with wings for extra goodies. These can contain all sorts of things. While your going up and down pipes and pushing boulders, you might come across a flower or some red coints. Hitting all five flowers in a level gives you a 1-up and 50 points to your level total. The more flowers you collect, the higher chance of getting a bonus game at the end of every level. There are 20 red coins (very often hidden behind regular coins), and each red coin adds to your level total. And finally, there is your star power.
Star power is what is keeping Kamek away. When you get hit, Baby Mario is trapped inside a buble, and your star power is decreasing down. If you don't touch him when the star power reaches 0, Kamek will grab hold of him and it's game over. You can increasen your star power by collecting little star buddies with legs. You can hold 30 at a time. This adds to your level total at the end of every level. When you get to the end of a level, a "score" is added up based on how well you did. If you found all five flowers, 20 red coins and kept 30 starts to the very end, you get 100 points. This means a perfect run. Do this for every level, and you'll get access to a bonus and secret level of that world. Complete the world and you'll get access to a bonus game.
The controls are very fluid. You can't double jump, but you can "flutter", which means you can stay in the air for longer. Once you get used to this, you'll have no problem in the controls. The graphics....Bright, colourful, detailed, charming, perfect! I can't find a fault with the graphics, they are so well done. it's been a while since I've seen such good graphics in a game. Clearly the height of 16-bit graphics. The music is simply amazing. It never gets annoying, it suits every level perfectly, and sometimes you just can't get it out of your head. Again, it's been a while since I've played a game with such catchy music.
The game has some weird things to offer. In the game, you can transform into one of three vehicals. You heard right. You get to turn into a freaking helicopter. How cool is that? For a short amount of time, you get to dig underground, fly the skies, and explore the oceans. These work well, although the controls are a little sluggish for them. Yopu can find keys in the level and open up doors to bonus games that offer 1-ups should you win.
Overall, I give this game a 9.4/10       Never would I thought that a Mario game could be beautiful other than it's platforming efforts. The games story is the mantlepiece of the game, but the surrounding room that holds it is just as amazing and exquiset as the main attraction. The game is worth finishing. It touched my heart as the credits rolled, and I wish everyone could see that ending. The game play in itself is amazing and is worth a play if you enjoy a good Mario game.
  Graphics 10   Sound 10   Addictive 9   Story 10   Depth 10   Difficulty 8

      Review Rating: 4.7/5     Submitted: 03-05-12     Review Replies: 0


10
Super Review World 2: Yoshi's Island   Fireproof
Yoshi's Island is another great game devised by Nintendo. This time Mario is in diapers as an infant who falls out of the sky and into the land of Yoshi. In this edition of the Mario saga it could be argued that this is Mario's first epic adventure into a world where he must fight Bowser for the first time.
The Story
The game opens up with a nice little tune that eventually leads into the opening scenes of what happens that causes Baby Mario to fall from a stork. You find out that Magikoopa flies into the stork and grabs Baby Luigi but dropped Baby Mario into the land below. When Mario falls, he falls into the hands of Yoshi and so does the map that the stork was using. Sure enough, Yoshi decides to help Baby Mario find Baby Luigi and the stork who are being held in Bowser's Castle. This adventure takes off through many castles in search for Luigi and bring a happy ending to this story.
+2.5 -  I really liked the fact that unlike most other Mario games, they actually included a real story with this game and gave reason behind what was going on and led up to the Yoshi helping Baby Mario. I felt that this was both unique and pretty cool.
+2.5 - I really liked the fact that the story was somewhat different than the normal Bowser kidnaps Peach and Mario undergoes a long journey to save her. In this, it ultimately, expands the entire Mario saga with something unique to all other Mario games.
+2 - At the end of the game there's a scene that shows a little more to story like Super Mario World. Aren't happy endings great?
+2 - I liked the fact that your adventure led you throughout many castles and when you ran into the bosses of the world, Magikoopa would swoop in and make the bosses bigger. Also added a bit more to the story because of this.
---------------------
9
The Graphics
I know the graphics of the first game were pretty good but I gotta say that these graphics were much more detailed. In the previous game, they were awesome cool sprites with eye catching and colorful capabilities but this time around it really went a step up. These were pushing the Super Nintendo to it's limits and showing off just how great it was.
+2.5 - I really liked these graphics compared to Super Mario World. I thought that they did a superb job on these animations and graphics. They're colorful, detailed and they really catch you. The whole scene just flows together perfectly and you couldn't have asked for anything more creative and artistic.
+2.5 - Each world was artistic in design and very creative. The worlds seemed to feel have layers which made it feel more 3 dimensional and complex. The levels are the same way and very in-depth in design. Perfection is easily the word to choose to describe the quality of work.
+2.5 - I loved the animations. Everything from Yoshi to rocks falling, eggs shooting, losing Baby Mario or even the different items. There was nothing short of eye catching. When this game came out I was just mesmerized by it.
+2.5 - Also, I really like the final boss scene. That was truly amazing and it looked not only sinister but it was just epic. There was no way I couldn't include that here.
---------------------------
10
The Sound
Music and sound effects are always a key thing that get people into the mood of playing a game. Without great music the game would just annoy you into turning it down or even off. Yoshi's Island is not like that. Whenever you turn the game on and here the music it just makes you want to hum along to it. It really helps pull you into because it's catchy.
+2.5 - Like Super Mario World, I find the songs of this game even more appealing. First off, I love the beginning Intro song. It speaks a story just by listening to it and there are no words to it. I also love the final boss song. It's absolutely epic and it really pulled out the excitement in playing the game at the end.
+2.5 - Levels are amazing. Each song for each level is a perfect representation of that level. It's well worth listening to.
+1.5 - I liked many of the sound effects but there were times that a few of them might be somewhat annoying. I never really cared for the whole Shy Guy jumping out of the pipe stuff.
+.5 - Each time Yoshi would lose or die (Unimaginable) the little noise that would go off wasn't all that great. I thought it was cool but I did find that there were a few times it would get on my nerves.
---------------------
9
The Depth
This game might actually be larger than Super Mario World. My reason behind this is due to the long levels and some of them took time to complete. There's tons of things to do in this game and it helps keep you playing longer. Like Super Mario World, this game is also just as good for anyone of any age. With so much to do, I'm sure you can find something you like that keeps you playing.
+2.5 - Mini-games were a huge point for me. I loved playing them in this game because they were cool and I could use the items. As an added bonus you were able to play mini-games at the end of every level for a chance to win great prizes plus those mini-games from opening a locked door where you play against Bandit were cool too.
+2.5 - Large worlds kept you playing constantly. Luckily there was no timer so you could play without fear of death because you needed more time to figure things out. I liked that the worlds were large and offered a lot within them.
+2 - I really like the items in this game. There were many different items which gave you a lot of different choices you could choose from. Unfortunately, using items during boss battles was not possible.
+2 - Boss battles were absolutely unique. This was pretty stunning actually. I liked that they were unique and offered different styles of attack. It was both creative and ingenious.
+2 - I really liked the fact that Yoshi was able to transform into different  vehicles. I thought this was weird at first but later I found this to be really cool.
-.5 - I felt that the game was lacking enemies. It seemed like Shy Guys were the main enemy you'd encounter throughout the game and they were creative in how you fought the different Shy Guys but it was lacking creativity in number of different enemies. This was disappointing.
-------------------------
10
The Difficulty
Like the last game, this game is at a good level of difficulty for anyone to play. I remember playing and beating this game as a child but it was no easy accomplishment. The one thing about this is that you will probably die a lot and it is expected to die. Rushing too far ahead is probably the number 1 cause of death in this game.
+2.5 - I really liked that the bosses weren't too easy but they weren't too hard either. There were times that you'd accidentally end up dead and there was nothing you could do about it.
+2 - Final Boss is slightly challenging but it definitely could have been harder. I liked the boss fight but 1 small mistake and it's all over.
+1.5 - You will need to travel around each level in search of the flowers and red coins. This takes time and really opens the entire game. Levels are already large so some levels will really use this.
+1.5 - There are some cool puzzles throughout the game that require a little bit of thinking to figure out.
+.5 - Most of the enemies never posed any real threat. For the most part they are slow and just kind of hanging out. Maybe if they were a little more aggressive that would have been cool.
------------------------
8 - Likeness 6.5 - Actual Difficulty
The Addictiveness
The cool thing about this game is that you can play a lot of the same parts of the game over and over again. It doesn't get old. Mini-games are also cool and would help keep you coming back and playing more and more.
+2.5 - Between the game's graphics, sounds and all these all appeal to the gamer and would give you a good reason to come back and play the game again.
+2.5 - The mini games are addicting. I found myself coming back to the game quite a lot to play the different mini-games. I thought that they were cool and I couldn't get away from them.
+2 - Like the previous game I would turn the game on to listen to more
music. I couldn't help myself because I was young and well I needed
something more to do.
-------------------------
7
Overall
Overall, I think that Yoshi's Island is a really great game for the adventure. It has great fun mini-games in large worlds that will take time to play and fully complete. Each world is unique and keeps the game entertaining and enjoyable. The sound and graphics really keep the game up but the game isn't necessarily as addictive as Super Mario World. I could see people playing the game once, twice maybe a few times, but it's not something that people would keep coming back to. I could see more people returning to play Super Mario World because it has shorter levels and is more competitive. There are some improvements that could be made to this game, but overall it is a great game and in some aspects offers more than Super Mario World. In other aspects, it doesn't offer as much. It's fun and worth playing, that's for sure.
------------------------
10
  Graphics 10   Sound 9   Addictive 7   Story 9   Depth 10   Difficulty 6

      Review Rating: 4.6/5     Submitted: 07-10-13     Review Replies: 5


9.6
Cam's Yoshi's island review   tornadocam
I thought I would do a review on one of my favorite SNES video games. I will be reviewing and critiquing Yoshi's Island. 
Story: 9
Yoshi's Island goes back in time to when the Mario Brothers were infants. A stork is to deliver baby Mario and baby Luigi to the mushroom kingdom. Kamek, who takes care of baby Bowser, sees all the trouble the Mario Brothers will cause the Koopa Kingdom. Kamek, decides he will steal the babies from the stork to stop the future from happening. So, in a night Kamek snatches the stork and baby Luigi, but he misses baby Mario. Baby Mario  along with the map the stork was using falls on Yoshi's Island landing on Yoshi. Yoshi talks to his friends and they decide to reunite the brothers and set the stork free. Meanwhile, Kamex is highly upset that he missed baby Mario, so he sends his troops to Yoshi's Island to try to get baby Mario. Yoshi must know reunite the Mario Brothers, set the stork free, and defeat the koopa troop. 
Okay, I really liked the plot to this game. It was highly creative they way Nintendo went back in time. The in the timeline this game takes place introduces us to Bower and the koopa's. We know who the bad guys are. So, overall I give the plot in this game a good rating of 9 out of 10.  
Graphics and Controls: 10
The graphics in this game were very awesome. It really showed how good the SNES was. All of the backgrounds are nicely done and are very colorful. The way the clouds move in the background and to the music was a nice touch. The waterfalls look like actual waterfalls. The caves remind me of what an actual cave looks like, the water levels remind me of a nice resort on the lake. The graphics do not get much better than this. Also not one time does the game lag at all. 
The controls are very smooth. I can only think of a few games with controls as smooth as this one. Mega Man 7, X2 and X3 all had smooth controls. This game's controls are up there with those games. Not one time do the controls seem sluggish. The player is controlling Yoshi in this game and it is just special. I give the graphics and controls a perfect rating of 10/10
Sound: 9 
The music in this game rivals the music of Mega Man games, it is that good. I like how different stages have different themes. Some of the stages have slow tunes especially the cave stages. I find that to fit the cave or underground stages quite nicely. The enemy fortress stages have the creepy and gloomy music to them which is quite nice. The sound Yoshi makes when eating an enemy i find to be a nice touch as well. The sounds the enemies make are nice too. I also like it when Yoshi throws an egg at an enemy it makes a pow sound to let the player know they have hit the target. There are no tingles in this game either. However, there is one thing that keeps the rating from being a perfect 10 out of 10. When Yoshi gets hit baby Mario will scream to the top of his lungs. I find that to be annoying, but maybe it is because I do not like screaming at all. So it is best not to get hit to many times in this game are you will hear screaming. Still, at the end of the day I give the sound to this game a good solid 9 out of 10. 
Addictiveness (replay value) 10
The replay value in this game is amazing. I find this game to be very fun to play. I played this game a lot when I was younger and here I am still playing this game today. This game has a lot of depth to it. No matter how many times I beat the game I want to go back and do it again. The game is just that good and special. I give the replay value a 10/10
Depth: 10
This game has a huge amount of depth to it. Every stage there are flowers, red coins and stars to collect. The player will need to search every area to get these items. Not to mention every stage has secret areas to explore as well. The player can also collect items to help them during the game. In addition, when the player gets enough points in a world bonus levels will be unlocked. Every world a bonus game to earn items or lives can be unlocked. In addition, new stages can be unlocked when the player gets 800 points on a world. Depth in games do not get much better than this. I give the depth a perfect 10 out of 10 rating. 
Difficulty: 6
If Yoshi's Island suffers in any way its the difficulty. The game does have its difficult spots as you will get hit in this game. Sometimes you can get a lot of enemies on the screen. The items can be hard to get and will require skill and creative ways to get them. In a few of the stages it is so easy to miss you jump and fall into the pits especially when the screen scrolls. I also found the last boss in this game to be difficult as well. However, the game does a lot to help you out. Items can be earned in the bonus games. Some of the items will clear the screen of enemies, refill your star count and show you were items are hidden. So that brings the difficulty rating down some. Another thing that brings the difficulty down is that this game gives you several chances and seems to give you more than 100 lives. I want to think one time I played this game and when I beat it I had something like 175 lives. Even though Yoshi's Island did have its difficult moments the game really goes out of its way to help you out. So, that brings the difficulty rating down somewhat. I give the difficulty rating a good 6 out of 10. 
Overall: 9.6 
I remember getting this game along with Mega Man 7 and Mega Man X3 for Christmas in 1996. I was so thrilled that I played this game right away. I remember playing this game in stores and was hoping I would get it as a Christmas gift which I did. I played this game several times and it quickly became one of my favorites. This game was released right when the SNES was at its peak. Everything a great game has this game has. The rocking music, the cool graphics, and the depth in this game make this game so special. 
The only drawback to this game was the difficulty. The difficulty I was hoping would be harder. I like games that challenge you and seem like a challenge. As I mentioned in the difficulty section the game does have its difficult moments. But, the game gives you so many ways to get around that via items or extra lives. So that brings the rating down a just a little. Still despite the difficulty in this game, the way this game is special makes up for its minor flaws. 
This game is one of my favorites in the Mario series. I really like this game a lot. I still play this game to this day and I enjoy it as much as I did when I got it for Christmas. If you are looking for a great game, then I recommend you play this game, you won't be disappointed. I give Yoshi's Island a great score of 9.6  
  Graphics 10   Sound 9   Addictive 10   Story 9   Depth 10   Difficulty 6

      Review Rating: 4.3/5     Submitted: 02-04-14     Updated: 07-21-14     Review Replies: 2


8.9
Super Mario World 2   MechaMento
Hello readers I am no other than MechaMento. Today I will be giving my opinions and thoughts on Super Mario World 2. I have already reviewed Super Mario World so you may think that doing a sequel (in this case a prequel) will not be that much different. The strange thing is, is that Super Mario World 2 is very diverse and actually a Mario game like none other. Remember to give me your opinions on my review but make sure it is constructive or else I will question you! I hope you enjoy it just as much as I have enjoyed making it. Have fun!
Super Mario World 2 - Yoshi's Island
Graphics
Super Mario World 2 has a very unique graphics style and it is nothing like any other game. It looks as though it was drawn all in crayon and is very cartoony, maybe to give, what I call, the infant effect because it is based on Mario's beginning of life at the age of just a baby! Though it is all very attractive and what we want from a game it may be just an excuse to make the games size smaller by using a cartoon scheme. Most people will not be fussed but when we look at games like Donkey Kong Country, we may begin to think that they could of done a lot better at their job. Never the less I like it even if it is not at the consoles peak. It really sets the scene and suits this game exceptionally well, however is looks like I could almost make it on MS Paint and it could of needed a little more work and time put into its production, so that is the exact reason why I gave it a 9 out of 10.
Music
Nintendo did a great job at composing some fantastic tracks. All of the Mario games have got me humming the level tunes especially Super Mario World 1. Super Mario World 2 is certainly no exception to this list and the music is great! I really love the over world soundtrack, it is very catchy and does its job by getting you into the correct mood to play a Mario platformer. Nintendo made great use of the consoles sound system, I play the games with headphones on and I have to say the sound quality is great for a 1990's game. It has a L and R scale so you can hear certain sounds on one side of the ear and others on the other. The instruments are decent and come out clear, I think the developers did really well.
My favourite soundtrack has to be the theme to the final boss fight. It is fantastic, epic and really suits the area well. It actually makes me want to get up and dance and that is what I like about a game. I do not think any boss fight music could get close to it, not even the music from Mega Man games. It may not be the hardest boss in video game history but is one of the most epic and that is mainly to do with the great creation of the music.
The only down side I have with the Music is the fact that the songs are repeated and almost abused. Pretty much every overworld level has the same song which is pretty much going back to the times of Super Mario Bros 1 and 2. Even Super Mario Bros 3 had a different over world soundtrack on most levels. I did mention I really like the song but it can get annoying if it never ever changes. Also the world select music is very short and only lasts about 10 seconds,and then it just repeats again and again no stop. It reminds me of those 10 hour versions of videos on youtube!
Addictiveness
Super Mario World 2 is a game I will come back and play. The levels are pretty fun to run through and they seem to be nicely spread out and smooth to play on. There is a bit of a tipping point though and that is because it does not feel like a proper mario game. I know it is not meant to but there is this certain feel I just keep getting with Super Mario World 1 and the sometimes on the original Mario Bros games. I can not really explain the feeling but I can say that the original Super Mario World seemed a lot more smoother and of course more addictive to play. I think the developers could of put more effort in but the fact that it is a very unique Super Mario game it does in some sense defeat the objective.
Story
If you remember playing Super Mario World 1 you will remember that the first world is named Yoshi's Island. It would not take a genius to work out that Super Mario World 2 is specifically related to the first world which in this story is what I would call Mario's home town. This game dates back to when Mario was a little baby. He was then looked after by a group of Yoshis who would carry him around the all of the levels passing him onto the next Yoshi eventually reuniting Mario with his brother Luigi. I guess there is a little more of a story to this than any other platformer Mario game so i did give it a proper rating. I like the fact that it is more of a twist than just rescuing a princess like pretty much every other Mario game! Then again it is a platformer so you do not get much of a storyline and it is pretty much only explained at the start and end of the game with a few little pieces of text in between. So that was really why it got a low rating even though I had said that I thought the concept of the story was pretty cool!
Depth
To be honest here there is not much depth to any Super Mario platformer. They may be really fun to play and addictive but there is not much to it. All you really do is just run jump and complete every level successfully and then finally beat all of the bosses. Super Mario World 2 is no different in the sense of depth but it is quite diverse in every other topic. How ever this game does take you multiple hours to complete when doing a casual play through. Of course if you are a speed runner you could end up completing the game in under 2 hours or even 1 hour but if you actually want to enjoy the game it should take you roughly around 7. I decided it was best to also use that number as the depth rating :P
Overall
Overall I really enjoy this game. I may not play it as much as Super Mario World 1 but I have had 2 hour sessions playing it non stop. I think the developers of the game did very well and set up a great twist to the typical Mario cliches and gathered a brand new audience to the game. There is still room for improvement however. And I think this game could be even better than it could be. It would also be nice if you could have a secret level at the end of the game that will let you play the first level of Super Mario World as Yoshi with baby Mario on his back, that would make it link into the Mario saga much better than it did.
I hope you enjoyed reading my review. Remember to give tips and of course a few suggestions for the future will help me a lot. Also I do not like any of that pointless reply stuff so I will probably get a little mad if you do make a post like that. I hope you know what I mean because you certainly will find out if you do! :P
Thank you so much for taking the time to read this review, I appreciate it. ~ MechaMento!

  Graphics 9   Sound 8   Addictive 8   Story 6   Depth 7   Difficulty 7

      Review Rating: 4.3/5     Submitted: 10-24-13     Review Replies: 5


9.8
Super Mario World 2 Review   Marcmoney
Overall - 9.8
Super Mario World 2 - Yoshi's Island on the Super Nintendo is a great game to play.  I did not know there was a sequel of Super Mario World, but I guess there is.  When I played this game, it knocked me in the head, I remember little of this game back in the past.  I really had fun playing this game and it was a great adventure.  The game is a whole lot different than Super Mario World.  I guarantee that this game is a whole lot of fun just like Super Mario World.
Graphics - 10
The graphics are amazing.  It looked so awesome and the way the levels look is very good.  The effects are good.  With the flashing and the colors are very well-made.  I really like it.
Sound - 9
The sound is very good.  It is good, except for the part when baby Mario cries.  That can get annoying, but it is what it is in the game.  You have to face the fact that you have to carry him around with Yoshi.  The sound effects are good too.  It makes it sound so much like Super Mario World.
Addictiveness - 9
The game is so much fun and it can get addicting sometimes.  It is addicting like Super Mario World.  The game turned out to be a great game.
Story - 7
The story is very interesting.  It seems to be like it goes back before Super Mario World.  Kamek tries to capture baby Mario and baby Luigi, but what happens is that baby Mario slips out and falls into Yoshi's Island, leaving baby Luigi with Kamek.  Yoshi happens to go and take care of baby Mario and it is up to them to go and save baby Luigi and stop Baby Bowser and Kamek.  Pretty interesting how it would be starting out with everyone being babies and you having to be Yoshi.
Depth - 8
The game has a lot of features in the game.  For instance, in each level, you play as a different colored Yoshi.  Another thing is that there are six worlds to go through to get to the end.  The rest is kind of the same features from Super Mario World, like the saving, the choosing levels, and stuff.  Being Yoshi is very fun because you get to do a lot of things that Mario could not do such as swallowing enemies, shooting eggs, jump higher, and many more.
Difficulty - 4
The game is pretty easy and simple with the controls.  The only thing hard about this is the enemies.  If you get hit, Mario gets into a bubble and you have to get him in 10 seconds or you will lose.  Not that hard, but just avoid being hit and you would not have to deal with this issue.  The enemies itself is not hard.  They are basically simple creatures that anyone can face.  Other than that, the game plays fair in most of the levels.
Wrap Things Up...
Super Mario World 2 - Yoshi's Island is a good adventurous game to play.  I highly recommend trying this game out if you have not already.  You do not have to play the first game to play this, they are two complete different stories.  This game seems to bring back the feeling of Mario and Yoshi working together. :)

  Graphics 10   Sound 9   Addictive 9   Story 7   Depth 8   Difficulty 4

      Review Rating: 4.2/5     Submitted: 11-11-11     Review Replies: 1


9.5
Yoshi's Island!   bluethew0lf
This was the first video game I had ever owned. I had of course played other Mario games at my friends' houses and at arcades, but this one was my own, and it was the best. One of the reasons I really enjoy it is because it takes you back, all the way to when Mario (Luigi, too)  was in diapers. When you think of Mario, the first thing that comes to mind is probably not a crying baby, but it has been imprinted in my brain: Mario is a loud, bawling baby!
Playing this game you act as the little green dinosaur known as Yoshi and all his multi-colored friends (all known as Yoshis) as they carry Mario throughout  "Yoshi's Island" to find and rescue his little baby twin brother Luigi. Luigi was kidnapped from the poor stork who was carrying the twins to their parents. Fortunately, Mario was dropped and landed on Yoshi's back when Luigi was snatched by the evil Magicoopa named Kamek (creepy lil booger). As each of the cute dinosaurs take their turns carrying Yoshi through the various parts of the Island, they are stalked and harassed by  Kamek's goofy minions (called Toadies) who will capture baby Mario when he is dropped or snatched away as Yoshi is attacked or gets hurt (this is when the bawling happens).
As for ratings, I rate the GRAPHICS a 10 because out of all the SNES games I've played, the visual in this game is the best. It is a 2D game but you often get a 3D feel as some things move and happen in game play more than from other Mario SNES games, like the rotating wooden planks. This game has really great visual; there is stuff moving around in the background and everywhere; you really get the feeling that the environment is alive. The SOUND is an 8 because the sound affects are pretty adorable and the music varies, is catchy and bright, and is sometimes really dramatic. But at times, the sounds and music can really get stuck in your head. That is annoying. If you play this game for long hours, get ready to hear trumpet music all day in the front of your mind; when you play, you will know what I mean.
I find this game's ADDICTIVENESS slightly disturbing; I give it a 9. Oddly, when I'm playing Yoshi's Island, it feels like I'm in therapy, and I'll play for hours and hours without realizing that the time is flying out the window by the couples (and then I have to stay up until 3 am to catch up on my studies). You'll get hooked as soon you make your first egg. (How does a male dinosaur lay an egg anyway?) At the beginning of the game, the STORY will get to your heart, and the music will make you a little emotional. I rank it a 7 because throughout the game, you struggle to keep little baby Mario safe and find his twin brother, and, well, you grow an attachment to the little guy. Who doesn't want to temporarily parent a crying baby through perilous lands where there are bandits and strange little men called "Shy Guys"--whom you kinda assume are girls--follow you around and bump into you on purpose?
The DEPTH gets a 9 from me because there are so many interesting things and much variety in the game. You even get to be Super Baby Mario in some parts of the game and become indestructible. As one of the Yoshis, you can become a train (yes a train), and a few other forms of transportation. For every boss you face, there is a different way you have to go about defeating them, and some ways and bosses are very odd. There is much humor in the game and much to discover. My favorite part is the Lottery you play if you collect all five of the sunflowers in each level. I also love when a Yoshi gets drunk from bumping into a Fuzzy and the world goes warpy. Well, the experience is annoying, but it is funny. The game really isn't just the same thing over and over. The foes vary, and you will hate them all. Passionately. The DIFFICULTY isn't really high, I give it a 7. The hardest parts are keeping baby Mario safe on your back, retrieving him in time when you do lose him, and defeating the last boss. Beating that monster took me several tries.
OVERALL, I rank Yoshi's Island 9.5 because it is a really good, cute, and solid game. It is one you can play over and over and still discover something new, or finally succeed at finding or unlocking something you missed before. It is very much a classic, and is one you will want to pass on to your children, and your children's children. But they will probably disdainfully turn their noses up on it because there is no blood, no gore, and has no AK47s.
  Graphics 10   Sound 8   Addictive 9   Story 7   Depth 9   Difficulty 7

      Review Rating: 4/5     Submitted: 03-31-15     Updated: 03-31-15     Review Replies: 6


9.3
-   sixstringmo

  Graphics 9   Sound 8   Addictive 8   Story 4   Depth 9   Difficulty 7

      Review Rating: 3.2/5     Submitted: 10-15-12     Updated: 06-07-17     Review Replies: 3


9.5
Yoshi's Awesome Game   pacman1755
This game is very fun to play...I can't stop playing this its so addicting. Review Time! The Difficulty is alright, like any other game, it gets harder as you progress, but this game isnt insanely hard. Depth is not too long, but it has about 6 worlds. Story is different, Yoshis find Baby Mario and the Yoshis have to find Baby Luigi and bring the twins home to their parents in the Mushroom Kingdom. Sound is pretty cool, sound fx are nice and music is epic. The graphics are great for a 16 bit console, its awesome. Overall this game is awesome and I recomend playing it in the RGR right now.
Happy Gaming! :)
  Graphics 9   Sound 9   Addictive 10   Story 9   Depth 8   Difficulty 7

      Review Rating: 3/5     Submitted: 06-19-11     Review Replies: 0


9.9
Super Mario World 2 - Yoshi Island Review   DwarvenKnuckleB..
This game is awesome, it's worth trying!
I had to give this game an official 9.9!
The graphics is perfect! Somethings are perfectly 2-D, While other's are 3-D!
The sound is perfect too! There seems to be nothing wrong with the sounds
This game is quite addicting, When I had this game as a child, I beated it like 8 times in total!
The story is cool, You gotta save baby luigi from kamek, and bowser while going through epic bosses!
The game is big! Many levels and worlds, you'll never get bored
The game isn't that hard, Just gotta be-careful about falling or baby mario!
In other-words, I recommend this game!! Seriously, Give it a shot, I dare ya!
  Graphics 10   Sound 10   Addictive 9   Story 8   Depth 9   Difficulty 4

      Review Rating: 2.8/5     Submitted: 12-16-12     Review Replies: 0


9
Interesting Yoshi game to play   IgorBird122
This game, Super Mario World 2: Yoshi's Island is a great game to experience with if you haven't played it already.
When I first played this game when I was young, this game is really fun to play, it has a lot to make this game really great to try out if you haven't got a chance yet.
The Graphics:
The graphics in this game is really awesome, although a couple levels are a little glitchy, but other than that, they're great for this game. Every bit of scenery, and the background is done so nicely, I really like how the graphics stand out in this game.
----------
The Sound/Music:
The Music in this game is fantastic, pretty much all the levels, the music fits in very very well which to my mind, does make a great game, for the bonus music, it depends, because it's got the in-level bonus and post-level bonus challenge,which both bonus stages's music sounds very interesting to listen to.
As for the sound effect, the sound effects sounds very good which makes a lot into the Mario games. Although once you get hit, you have to face with baby Mario crying which can be a little annoying, but other than that, the sound and music in this game is nicely done.
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The Addictiveness:
If I have to say, this game, I would like to play this game a lot of times even after I beat the whole game at 100% because you don't know what is in store for each level you play, no matter if you beat it or not, it has thas addiction level that makes you want to come back and play more of this game more and more and more.
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The Story:
The story of this game is really interesting, The story takes place on Yoshi's Island way before the events of Super Mario World, while Mario and Luigi was being delivered to their parents, Kamek decided to interfere and kidnaps the heroes, but luckly, Mario slipped out and landed on Yoshi, and realized on what's going on and thus, your quest to go save baby Luigi and defeat baby Bowser.
----------
The Depth:
There's a lot of different levels and each level got a different colored Yoshi, which is a very neat experience to have, also, with all the amount of interesting things you can possibly do in this game. You can choose different way you can go through the level, like secret passages, bonus stages, and countless about of fun inside each level for the player to experience with.
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The Difficulty:
This game's difficulty level is pretty great, it isn't too easy, but it ain't too hard nether. it's just right, although at first laying this on the keyboard is a little tough, but once you get used to the controls, this game is pretty fun to try out.
Some parts of the game is very difficult and other parts are pretty easy which makes this game very unique in my view.
----------
Overall:
Overall, this game is really has a lot in it, for a squeal to Super Mario World, this game, does have a lot of interesting things inside this one game. If you haven't got a chance to play this game, you should try out this game, it's pretty neat to try out.
      Review Rating: 2.5/5     Submitted: 05-24-13     Updated: 11-03-13     Review Replies: 3


9.8
Yoshi's Island Review ~   DrNerdgasm
Super Mario World 2 - Yoshi's Island is a very cute, fun game to play. ~ In the game, you play as many different colored Yoshi and your whole
mission/goal is to take baby Mario through your whole Island so you can
rescue his twin brother -- baby Luigi. It has amazing colourful graphics (looks like it's drawn in crayon~) and it has upbeat music to go along with it.  That game is very addicting and fun to play. Play this game and I guarantee that you'll love it. Give it a shot and you won't regret it. ----- It's hard to play withought cracking a smile. ♥

  Graphics 10   Sound 10   Addictive 10   Story 8   Depth 9   Difficulty 6

      Review Rating: 2/5     Submitted: 11-02-13     Review Replies: 1


10
Yoshi's Island Review   Lucar369
Yoshi's Island the story of how Yoshi met Mario and why Yoshi is awesome..........okay the last part is my opinion lol
Overall: A great game for the Mario universe! Favorite game for Super Nintendo and played the heck out of this as a kid. Every world bring something new to the table and the bosses are just plain fun and funny. Highly recommend this game to everyone!
Graphics: Graphics in this game are fantastic and the style is even better. Can't ask or want more
Sound: Music is great and all the sounds from the enemies and yourself match perfectly. Only issue is Mario when he cries. So obnoxious. Glad he grew out of that.
Addictiveness: With all the fun and secrets to find there is no reason to not play this game again. Go for 100% to get the bonus levels!
Depth: Like most Mario games a nice length to it and not something you can beat in one sitting unless your speed runner. Myself i like to explore as much as possible and goof around a little. With no time limit exploring is fun and with some castles thank goodness there is no time limit.
Difficulty: This is a pretty easy game to beat but the challenge is getting to the end of a level with 100% meaning 30 stars 20 coins and 5 flowers. Making sure you have 30 stars means you can't get hit and in later levels that can be quite the challenge. Like with most games this one gets harder as you progress but nothing near the point of rage quitting.
Final Comments: So far from all the Mario games to come out to date this one is still my absolute favorite. Always enjoyed Yoshi and playing as a different color ones feel like okay its boss Yoshi time.....LETS GO BOSS YOSHI! If you haven't played this game or are still on the fence about trying it out i highly recommend it.
  Graphics 10   Sound 9   Addictive 9   Story 9   Depth 9   Difficulty 6

      Review Rating: 2/5     Submitted: 04-26-15     Review Replies: 3

Super Mario World 2 - Yoshi's Island Box Description

The Evil Magikoopa, Kamek, is out to kidnap Baby Mario! In this sequel to Super Mario World you play as Yoshi. Your goal is to successfully carry Baby Mario back to his parents in the Mushroom Kingdom while avoiding all of Kamek's clever traps and evil minions. Enjoy the various backgrounds of the rich and vibrant locales of Yoshi's Island as you race to complete your quest.
Is Yoshi up to the momentous task at hand? Help him toss his eggs, manipulate unique objects and solve puzzling situations! When in doubt, don't be afraid to try EVERYTHING!!

Super Mario World 2 - Yoshi's Island (Super Nintendo) Screenshots

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Videos of Super Mario World 2 - Yoshi's Island Gameplay

andz816
08-29-15 09:29 PM
01:56:27  Views: 82
Super Mario World 2 - Yoshi5/5
Super Mario World 2 - Yoshi's Island Perfect World 1
andz816
03-01-15 05:03 PM
01:18:57  Views: 11
Super Mario World 2 - Yoshi5/5
Super Mario World 2 First 2 areas
krauser
05-25-13 02:29 PM
00:26:29  Views: 66
Super Mario World 2 - Yoshi4.8/5
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Sir a Tim
05-28-14 06:09 AM
00:13:30  Views: 16
Super Mario World 2 - Yoshi4.8/5
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Super Mario World 2 - Yoshi's Island Highscores

There are no submitted highscores for this Game

Super Mario World 2 - Yoshi's Island Speedruns



Target Screenshot
Ending Screen
Ending Screen
jerryaberry
1. 04:07:48
03-16-15 04:02 PM

awesome99999
2. 05:35:00
01-09-15 11:47 PM

Why did I do this.

Super Mario World 2 - Yoshi's Island Cheat Codes

Shortcut to Mini-games:
While at the level select screen, hold down SELECT and type: X X Y B A

Super Mario World 2 - Yoshi's Island Guides and Walkthroughs

There are no submitted Guides for this Game

Users who own Super Mario World 2 - Yoshi's Island

Game Owner Name
Completeness
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Acceptable
Loose
Like New
Complete
Very Good
Loose
Very Good
Loose
Very Good
Loose
Like New
Loose
Acceptable
Loose
Good
Complete
Like New
Loose
Very Good
Loose
Very Good
Loose
Like New
Loose
Very Good
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Very Good
Loose
Very Good
Loose
Very Good
Loose
Like New
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Very Good
Complete
Good
Loose
Good
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Game Characters in Super Mario World 2 - Yoshi's Island

Comments for Super Mario World 2 - Yoshi's Island

Congo! 07-10-17 - 11:12 PM
 the link to play.rom.online seems to send you to an incomplete URL.
MonkeyBiz 08-09-15 - 12:23 AM
 This game works flawlessly using the Vizzed official plugin and I even mapped it to my Logitech joystick. The SMAS does NOT work whatsoever which is odd coming from the same system and plugin.
raceco 05-10-15 - 05:19 AM
 I was born in 95 and in 97 when i started playing gaming systems this is literally my first game i can possibly remember ever playing and i havent played this since then either. Looking through the pictures brings back so many memorys, I have to relive it.
jonathanzygorodi 04-09-15 - 04:15 AM
 yoshi
jerryaberry 03-17-15 - 01:36 PM
 Also, I took a snack and bathroom break (15 min).
jerryaberry 03-17-15 - 01:35 PM
 I got the speedrun done in just over 4 hours. The world record is under 3 hours and I'm sure I can get to about 3.5 hours because I died a lot on some levels. I mapped out the routes previously but need some serious practice.
awesome99999 01-04-15 - 04:06 AM
 So I just spent about 5.5 hours "speedrunning" this game. It's also 3:05 AM for me right now. And I have work in 9 hours. Great.
Vize 08-31-14 - 05:49 PM
 hey people
yoshirulez! 07-22-14 - 05:29 PM
 Look at me I'm white and yoshi
yoshirulez! 07-22-14 - 03:07 PM
 they see me rollin' on mah segway
supersonicracin.. 05-22-14 - 10:50 AM
 mah yoshicopter goes roflroflroflroflroflroflroflroflrofl
SuperSonic780 05-22-14 - 10:34 AM
 you know something? my yoshicopter goes soi soi soi
supergamer29 03-30-14 - 12:33 PM
 Axew13 what are you talking about dude this game was awesome on GBA
dvkbuddy10623 03-24-14 - 09:52 AM
 love it
Axew13 03-05-14 - 11:50 AM
 I have this game on GBA but it doesn't save...
GamerPony2013 10-30-13 - 04:45 PM
 The level goes jittery whenever I move in the stages with fuzzies.
kramer4077 08-27-13 - 08:44 PM
 Great game!
iN008 08-17-13 - 07:17 PM
 Why hack the game... no good cheaters...
Claws1931 07-29-13 - 09:22 PM
 I really want to know how to hack the game more easier, because the cheat won't work.
marti02 07-27-13 - 01:01 PM
 press Esc click cheat , click add code enter code : DD32-6DAD Discription : DD32-6DAD
Claws1931 07-22-13 - 10:44 PM
 How do you hack the game?
marti02 07-17-13 - 05:24 AM
 DD32-6DAD Is star hack !
Tatan500CP 07-09-13 - 08:09 PM
 LOL! here is kirby!!
vizzedchris999 06-28-13 - 02:51 PM
 You cant beat 4-4 It's glitched
Delano1 06-03-13 - 02:39 PM
 Childhood memoriessss...

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Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

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