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TristanTehGamer1
11-25-15 11:35 AM
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Fallout 4 Welcome Home
Game's Ratings
Overall
Graphics
Sound
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11-25-15 11:35 AM
TristanTehGamer1 is Offline
| ID: 1221260 | 1030 Words
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POSTS: 641/890
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Likes: 2 Dislikes: 0
Fallout 4 is a game me and many Fallout fans alike waited so long for, so here i am to bring you my review of this game after the playing non stop
Graphics: Bethesda's games never were graphical showcases they were more about the gameplay and immersion. The game uses an Sound: Music: The ambient soundtrack composed by Inon Zur is fantastic and way better than his previous works for Fallout 3. The ambient soundtrack really feels like he gave it his all to make it sound as phenomenal as it does. The radio soundtrack is alright most of its songs are from Fallout 3 and dont have a lot of new songs and the radio dj is boring and unbearable compared to Three Dog from Fallout 3 and it feels the same five songs are repeated so i probably havent heard the whole soundtrack but i always find myself turning off the radio to listen to the ambient music or using the Spotify app for music. Voices: Unlike Fallout 3 and New Vegas where every NPC sounded the same, in Fallout 4 it feels like each NPC has a voice actor and brings a bit of immersion into the world Environment: each little thing has its own unique sound and the growls of mutated animals and the crack of a hunting rifle sound so good and it makes me feel like im in the wasteland. Addictiveness: the game has plenty to do and a huge wasteland to explore so you will be sucked in Story: this is the weak part of the game, Fallout 3 and Fallout New Vegas had very boring stories and Fallout 4's stoory is boring but not as boring as the others. The game starts on the day before te bombs fell and you are greeted by Vault Tec and told you and your family has reservations to the local Vault. Bombs fall and you and your family gotta run to the vault and your family gets into the vault the second the bomb that devastates Boston hits and you and your family are frozen into cryo Depth: The game improves from the past Fallout games and brings a lot more to the table. Quests: The story sucks but the game has many side quests to do after the main story to keep you busy. Crafting/Cooking: Weapons: the new weapons crafting system allows you to add attachments to your weapons and you change every little thing on your gun and you can rename your gun. You can turn a small hunting rifle into a full-fledged sniper rifle. Armor: Unlike the past Fallout games where you can pick up a full set of armor, in this game armor has individual pieces. Lets say i kill a raider and loot him, if he has armor it may pop up like "Leather Armor Right Leg" then the only piece of armor i have is for one leg. I can go to an armor workbench and upgrade it to make the armor stronger than it is Scavenge Workbench: i havent used this yet but i think it lets you craft ammo and custom weapons (if im wrong please correct me) Cooking: The cooking is similar to Skyrim cooking but i dont think there are not many recipes. Settlements: Settlements is a new feature inspired by the Wasteland Defense mod in New Vegas and another mod that i cant remember, but many areas like raider settlements you can take over and rebuild to your liking and set up a beacon to let others in your settlement but it gets more complex than that. Your settlements need you to have farms, electricity, water and defenses so they are certain thing you need to craft these itens such as: Copper, adhesive, wire, etc. Random junk in the wasteland has all these materials which are also need to craft weapon attachments and armor stuff so it is not like the other fallout games where random junk such as a tin can was useless, everything has a use. Settlements can have problems such as ghouls and raider settlements that you need to get rid of and settlements can get attack randomly. You can also have caravans come to your settlements and you can craft shops. Holotape games:There are holotape games in the wasteland to find but i dont know how many; the holotape games can be loaded in your pip boy or a terminal to play and are parodies of games like missile command and donkey kong. Exporation: The game has many places to go and the wasteland isnt really empty like Fallout 3 and New Vegas Factions: The factions are god awful and not very interesting unlike the factions in New Vegas or Fallout 3 The Minutemen: Similar to the Minutemen from the 1700's if you join them you respond to troubles other settlements have that arent yours Brotherhood of Steel: Boring compared to the Brotherhood in past Fallouts it feels as if they are just around because ts Fallout The Institute: Guys somewhere who make robots that kill people and create scientific advances Difficulty: The games is a bit more of challenge combat wise. Lets say you go up against raiders, they could either have many and can overwhelm you or are too strong to defeat. Other than that the game isnt really hard Overall: This game is fantastic, but it does have bugs but other than that the game isnt that bad and is worth your $60 Graphics: Bethesda's games never were graphical showcases they were more about the gameplay and immersion. The game uses an Sound: Music: The ambient soundtrack composed by Inon Zur is fantastic and way better than his previous works for Fallout 3. The ambient soundtrack really feels like he gave it his all to make it sound as phenomenal as it does. The radio soundtrack is alright most of its songs are from Fallout 3 and dont have a lot of new songs and the radio dj is boring and unbearable compared to Three Dog from Fallout 3 and it feels the same five songs are repeated so i probably havent heard the whole soundtrack but i always find myself turning off the radio to listen to the ambient music or using the Spotify app for music. Voices: Unlike Fallout 3 and New Vegas where every NPC sounded the same, in Fallout 4 it feels like each NPC has a voice actor and brings a bit of immersion into the world Environment: each little thing has its own unique sound and the growls of mutated animals and the crack of a hunting rifle sound so good and it makes me feel like im in the wasteland. Addictiveness: the game has plenty to do and a huge wasteland to explore so you will be sucked in Story: this is the weak part of the game, Fallout 3 and Fallout New Vegas had very boring stories and Fallout 4's stoory is boring but not as boring as the others. The game starts on the day before te bombs fell and you are greeted by Vault Tec and told you and your family has reservations to the local Vault. Bombs fall and you and your family gotta run to the vault and your family gets into the vault the second the bomb that devastates Boston hits and you and your family are frozen into cryo Depth: The game improves from the past Fallout games and brings a lot more to the table. Quests: The story sucks but the game has many side quests to do after the main story to keep you busy. Crafting/Cooking: Weapons: the new weapons crafting system allows you to add attachments to your weapons and you change every little thing on your gun and you can rename your gun. You can turn a small hunting rifle into a full-fledged sniper rifle. Armor: Unlike the past Fallout games where you can pick up a full set of armor, in this game armor has individual pieces. Lets say i kill a raider and loot him, if he has armor it may pop up like "Leather Armor Right Leg" then the only piece of armor i have is for one leg. I can go to an armor workbench and upgrade it to make the armor stronger than it is Scavenge Workbench: i havent used this yet but i think it lets you craft ammo and custom weapons (if im wrong please correct me) Cooking: The cooking is similar to Skyrim cooking but i dont think there are not many recipes. Settlements: Settlements is a new feature inspired by the Wasteland Defense mod in New Vegas and another mod that i cant remember, but many areas like raider settlements you can take over and rebuild to your liking and set up a beacon to let others in your settlement but it gets more complex than that. Your settlements need you to have farms, electricity, water and defenses so they are certain thing you need to craft these itens such as: Copper, adhesive, wire, etc. Random junk in the wasteland has all these materials which are also need to craft weapon attachments and armor stuff so it is not like the other fallout games where random junk such as a tin can was useless, everything has a use. Settlements can have problems such as ghouls and raider settlements that you need to get rid of and settlements can get attack randomly. You can also have caravans come to your settlements and you can craft shops. Holotape games:There are holotape games in the wasteland to find but i dont know how many; the holotape games can be loaded in your pip boy or a terminal to play and are parodies of games like missile command and donkey kong. Exporation: The game has many places to go and the wasteland isnt really empty like Fallout 3 and New Vegas Factions: The factions are god awful and not very interesting unlike the factions in New Vegas or Fallout 3 The Minutemen: Similar to the Minutemen from the 1700's if you join them you respond to troubles other settlements have that arent yours Brotherhood of Steel: Boring compared to the Brotherhood in past Fallouts it feels as if they are just around because ts Fallout The Institute: Guys somewhere who make robots that kill people and create scientific advances Difficulty: The games is a bit more of challenge combat wise. Lets say you go up against raiders, they could either have many and can overwhelm you or are too strong to defeat. Other than that the game isnt really hard Overall: This game is fantastic, but it does have bugs but other than that the game isnt that bad and is worth your $60 |
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(edited by TristanTehGamer1 on 11-25-15 11:46 AM) Post Rating: 2 Liked By: NovemberJoy, sonicthehedgehog57,
12-13-15 03:52 PM
janus is Offline
| ID: 1225783 | 47 Words
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Wow, how far you have come when it comes to reviews! This one goes into much more details and you make ample comparisons with past Fallout games to show what changed. However do be careful with punctuation. "Endless" sentences without periods or commas are hard to read. This one goes into much more details and you make ample comparisons with past Fallout games to show what changed. However do be careful with punctuation. "Endless" sentences without periods or commas are hard to read. |
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