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supernerd117
07-10-15 07:43 PM
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07-15-15 05:42 PM
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Guac is back!

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9
9
9
10
6
8
6
supernerd117's Score
9
9
9
10
6
8
6

07-10-15 07:43 PM
supernerd117 is Offline
| ID: 1184863 | 748 Words

supernerd117
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NOTE: This review is not intended fora general audience.  It is intended for those who have already experienced or know about Guacamelee!.  

It’s official.  Juan Aguacate is actually Bane.

OK not really.

But with this new edition of Guacamelee! comes a new mechanic: Intenso.  This addition is introduced fairly early in the game, and changes the gameplay quite a bit.  The Intenso mechanic works like this: Combo or defeat enemies to fill the “Intenso” meter.  Once filled (at least to a certain point), press down on the trigger to activate it.  Juan (or whatever character you choose to play as) will be powered up for a short period of time.  The Intenso meter will continue to fill as you defeat enemies, even while being depleted gradually.  This gives incentive for you to activate it as swarms of enemies appear.  This is the game’s greatest weakness.  By introducing this new mechanic, it comes to rely on it.  This is not necessarily a bad thing, but fans of Guacamelee! may feel a bit put off.  Others may embrace the new mechanic and challenge.  Thankfully, it is largely put to good use.

There are also a few other significant, yet simple gameplay changes.  For example, you are able to perform the three throw combos immediately after you obtain the mask that returns you from the dead.  You don’t have to pay money to obtain them.  Also, there are more upgrades in the shop, including health and stamina pieces and new powerups.  The most significant changes to the shop are new costumes.  These costumes, as well as the old ones are now purchased with coins you find in specific treasure chests in the game.  They cannot all be obtained in one playthrough.  This gives players incentive to replay on Hard mode in order to obtain the costumes they did not have before.  There are also “Intenso” pieces to be found.  Collecting three upgrades the Intenso meter.

The controls remain fun and simple, but diffcult to master.  Veterans of the original should have no problems picking it up again.  The core gameplay remains the same.

Another significant change are the enemies.  There are a significant number of new enemies in the game.  Many of these are much more powerful than any regular enemies found in the original.  One of these, for example, has four arms, a decently long reach, and can K.O. in just a few hits. You cannot dodge through its attacks like you can with most other enemies’ attacks.  By itself, it’s not much of a challenge, but when other enemies seek your destruction, then it can be quite intimidating and difficult.  Through such enemies, the difficulty is ramped up in certain areas.  But the game doesn’t depend on theses enemies alone.  There are still a good number of traditional enemies from the original to give you a break from the tougher sections.  In fact, they make up the majority of the enemies.

Also, the map is largely unchanged from Guacamelee!.  However, there are a few significant additions.  There is a region where there once was none, a new boss, and an additional map piece to find.  These don’t feel shoehorned in at all.  They feel very much like natural additions, and are a blast to explore, defeat, and collect, respectively.

The music, as well, is largely unchanged.  There are a few additions, but you’ll still hear the familiar tunes from the original when you enter a city or the desert.  The vibrant Mexican-flaired tunes are still just as wonderful to listen to as when the original was released.

The graphics are also still as vibrant as ever.  The graphics didn’t receive an overhaul, but it was hardly necessary.  The game still looks fantastic, and the vibrant backgrounds do well to compliment the music.

Overall, I found every single change welcome.  I view it as a better game than Guacamelee! Gold, however; not one that is necessarily better for everyone.  I don’t hesitate to recommend it to everyone, though.  However, I recommend that you buy Guacamelee! Gold before buying this one.  It will give good experience to those who wish to try both games.  Plus, this one has been in several recent bundles.  If you want Gold, I suggest sharing with someone who has it or buying it yourself.  If you want this game, I recommend waiting for the next time it hits a bundle, despite its wonderfulness.

Presentation: 10/10
Graphics: 9.2/10
Sound: 9.4/10
Gameplay: 10/10
Lasting Appeal: 8.5/10

Overall:  9/10
NOTE: This review is not intended fora general audience.  It is intended for those who have already experienced or know about Guacamelee!.  

It’s official.  Juan Aguacate is actually Bane.

OK not really.

But with this new edition of Guacamelee! comes a new mechanic: Intenso.  This addition is introduced fairly early in the game, and changes the gameplay quite a bit.  The Intenso mechanic works like this: Combo or defeat enemies to fill the “Intenso” meter.  Once filled (at least to a certain point), press down on the trigger to activate it.  Juan (or whatever character you choose to play as) will be powered up for a short period of time.  The Intenso meter will continue to fill as you defeat enemies, even while being depleted gradually.  This gives incentive for you to activate it as swarms of enemies appear.  This is the game’s greatest weakness.  By introducing this new mechanic, it comes to rely on it.  This is not necessarily a bad thing, but fans of Guacamelee! may feel a bit put off.  Others may embrace the new mechanic and challenge.  Thankfully, it is largely put to good use.

There are also a few other significant, yet simple gameplay changes.  For example, you are able to perform the three throw combos immediately after you obtain the mask that returns you from the dead.  You don’t have to pay money to obtain them.  Also, there are more upgrades in the shop, including health and stamina pieces and new powerups.  The most significant changes to the shop are new costumes.  These costumes, as well as the old ones are now purchased with coins you find in specific treasure chests in the game.  They cannot all be obtained in one playthrough.  This gives players incentive to replay on Hard mode in order to obtain the costumes they did not have before.  There are also “Intenso” pieces to be found.  Collecting three upgrades the Intenso meter.

The controls remain fun and simple, but diffcult to master.  Veterans of the original should have no problems picking it up again.  The core gameplay remains the same.

Another significant change are the enemies.  There are a significant number of new enemies in the game.  Many of these are much more powerful than any regular enemies found in the original.  One of these, for example, has four arms, a decently long reach, and can K.O. in just a few hits. You cannot dodge through its attacks like you can with most other enemies’ attacks.  By itself, it’s not much of a challenge, but when other enemies seek your destruction, then it can be quite intimidating and difficult.  Through such enemies, the difficulty is ramped up in certain areas.  But the game doesn’t depend on theses enemies alone.  There are still a good number of traditional enemies from the original to give you a break from the tougher sections.  In fact, they make up the majority of the enemies.

Also, the map is largely unchanged from Guacamelee!.  However, there are a few significant additions.  There is a region where there once was none, a new boss, and an additional map piece to find.  These don’t feel shoehorned in at all.  They feel very much like natural additions, and are a blast to explore, defeat, and collect, respectively.

The music, as well, is largely unchanged.  There are a few additions, but you’ll still hear the familiar tunes from the original when you enter a city or the desert.  The vibrant Mexican-flaired tunes are still just as wonderful to listen to as when the original was released.

The graphics are also still as vibrant as ever.  The graphics didn’t receive an overhaul, but it was hardly necessary.  The game still looks fantastic, and the vibrant backgrounds do well to compliment the music.

Overall, I found every single change welcome.  I view it as a better game than Guacamelee! Gold, however; not one that is necessarily better for everyone.  I don’t hesitate to recommend it to everyone, though.  However, I recommend that you buy Guacamelee! Gold before buying this one.  It will give good experience to those who wish to try both games.  Plus, this one has been in several recent bundles.  If you want Gold, I suggest sharing with someone who has it or buying it yourself.  If you want this game, I recommend waiting for the next time it hits a bundle, despite its wonderfulness.

Presentation: 10/10
Graphics: 9.2/10
Sound: 9.4/10
Gameplay: 10/10
Lasting Appeal: 8.5/10

Overall:  9/10
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07-15-15 05:42 PM
janus is Offline
| ID: 1186859 | 63 Words

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Even though I am not familiar with this game, your review was still pretty clear. You give ample comparisons with the previous game to show what changed, you structure is good and your opinion is clear. However you could have used more details. What makes the graphics so vibrant? Are there tracks that stand out more than others? Are there many of them?
Even though I am not familiar with this game, your review was still pretty clear. You give ample comparisons with the previous game to show what changed, you structure is good and your opinion is clear. However you could have used more details. What makes the graphics so vibrant? Are there tracks that stand out more than others? Are there many of them?
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