Games that involve building monuments, running a city, etc.
Wiki described it more as "SimCity in past civilizations with military and economic micromanagement". Some examples:
Caesar 1-4 (Roman)
Pharaoh (Egypt)
Zeus (Greek)
(and also some game taking place in Empirial China..I'm too lazy to look up the name of it right now so I'll edit it in later)
Some of these are really old classics, and carry out many activities including housing, population, workforce, services, commodities, agriculture, trade and industry, religion, and of course a little military thrown in.
The only real thing that brought this up is the fact that I really like one of the games I already named. Pharaoh is fantastic and for a game made by Sierra back in 1999 it goes very deep. Check it out, one of my personal achievements,
http://i48.tinypic.com/20ftf9f.jpg
(I'll clarify this picture later if need be)
Look there are seven, count them, SEVEN Palatial Estates. I just got this today and I was very elated. And to give you an idea on how hard those are to come by:
http://strategywiki.org/wiki/Pharaoh/Housing
Within ten seconds of taking that screenshot I lost it; my Librarians chose to get lazy. But yeah, never reached it again
. It seems that every different aspect has what looks like a frequency; everything needs to be just right to line up.
Anyway, this thread is here to discuss these types of creations and you can also give your own achievements. I would love to see how many of you play these and how far you've been.
EDIT#1: Wewt for 25 post Kakuna?