This is my first review so just bare with me.
Super Mario World. A game that most of you would have heard of. If not, then play it. I'd recommend it out of any other SNES game available. The game excelled in most areas compared to most games for it's time. What with the Nintendo's SNES rivaling with Sega's Genesis.
Graphics: The graphics were very colourful and made the game seem, magical almost. I know that's a weird way to put it, but that's what I felt when I was a kid. Even in the dark world that Bowser resides in, the game still retains that happy look to it. This game's graphics could be the best graphics on a non-Mode 7 game.
Sound: Back in these days, sounds might have been the most important to make, purely because you'd be hearing them the most. I remember the sounds of the Koopa Troopers popping out of their shells when I jumped on them. That was what made childhood fun.
Addictiveness: 96 exits, hidden power-ups, secret 1-ups and the very well-hidden moons. What more replay value would you want? There's so much content here you'd have hours of content to enjoy.
Story: Of course this is rated low. It's Mario, what were you expecting? Bowser kidnaps Princess Toadstool again. Only difference, Mario gets help from an old friend. Even though, I don't think he remembered what they went through years ago. Hmm, do I smell a sequel?
Depth: Just like in Addictiveness, this game has a lot of content. The world is wide, expansive and well-thought out. There's a big World Map, and little Mini-maps inside the World Map. There are also, 2 secret worlds! And finishing the second secret world will reward you with... Well, you'll find out eventually. There are also various speed-runs, for either finishing the game quickly or finishing the game while getting all the exits. This game is widely known for many things. Mostly good ones. Man, this game is popular!
Difficulty: This game, for most, isn't too hard. Although, I think of myself as a good gamer, I still get stuck at the Donut Bridges. I like how there is some strategy for most of the bosses. You can't just keep jumping on them randomly and winning. Mario games have evolved from that. Even Bowser is easy, to say the least. He has strategy for beating him, so that's cool, I guess.
Overall: This game has inspired so much. In me and many others. To say that this could be one of the best Mario games, is an understatement. This game is legendary. In a gaming magazine I have (possibly Nintendo Power) it labels Super Mario World as the best SNES game ever made. Even Nintendo holds this game in high regards. This game is also one of the most hacked games as well, as far as I can tell. Anyway, that's my review for Super Mario World, done and dusted. Hmm, I wonder what I should review next? Sonic? Zelda? Metroid? I guess I'll find out at some point, but if anyone has any suggestions, that would be wonderful. This is my first review so just bare with me.
Super Mario World. A game that most of you would have heard of. If not, then play it. I'd recommend it out of any other SNES game available. The game excelled in most areas compared to most games for it's time. What with the Nintendo's SNES rivaling with Sega's Genesis.
Graphics: The graphics were very colourful and made the game seem, magical almost. I know that's a weird way to put it, but that's what I felt when I was a kid. Even in the dark world that Bowser resides in, the game still retains that happy look to it. This game's graphics could be the best graphics on a non-Mode 7 game.
Sound: Back in these days, sounds might have been the most important to make, purely because you'd be hearing them the most. I remember the sounds of the Koopa Troopers popping out of their shells when I jumped on them. That was what made childhood fun.
Addictiveness: 96 exits, hidden power-ups, secret 1-ups and the very well-hidden moons. What more replay value would you want? There's so much content here you'd have hours of content to enjoy.
Story: Of course this is rated low. It's Mario, what were you expecting? Bowser kidnaps Princess Toadstool again. Only difference, Mario gets help from an old friend. Even though, I don't think he remembered what they went through years ago. Hmm, do I smell a sequel?
Depth: Just like in Addictiveness, this game has a lot of content. The world is wide, expansive and well-thought out. There's a big World Map, and little Mini-maps inside the World Map. There are also, 2 secret worlds! And finishing the second secret world will reward you with... Well, you'll find out eventually. There are also various speed-runs, for either finishing the game quickly or finishing the game while getting all the exits. This game is widely known for many things. Mostly good ones. Man, this game is popular!
Difficulty: This game, for most, isn't too hard. Although, I think of myself as a good gamer, I still get stuck at the Donut Bridges. I like how there is some strategy for most of the bosses. You can't just keep jumping on them randomly and winning. Mario games have evolved from that. Even Bowser is easy, to say the least. He has strategy for beating him, so that's cool, I guess.
Overall: This game has inspired so much. In me and many others. To say that this could be one of the best Mario games, is an understatement. This game is legendary. In a gaming magazine I have (possibly Nintendo Power) it labels Super Mario World as the best SNES game ever made. Even Nintendo holds this game in high regards. This game is also one of the most hacked games as well, as far as I can tell. Anyway, that's my review for Super Mario World, done and dusted. Hmm, I wonder what I should review next? Sonic? Zelda? Metroid? I guess I'll find out at some point, but if anyone has any suggestions, that would be wonderful. |