Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 1 & 112
Entire Site: 8 & 871
Page Staff: pokemon x, pennylessz, Barathemos, tgags123, alexanyways, supercool22, RavusRat,
03-28-24 10:35 AM

Thread Information

Views
557
Replies
0
Rating
0
Status
OPEN
Thread
Creator
Chindogu
07-29-14 02:37 AM
Last
Post
Chindogu
07-29-14 02:37 AM
System
Rating
9
Additional Thread Details
Views: 284
Today: 0
Users: 0 unique

Thread Actions

Order
 

Borderlands 2, the game that made me not hate all shooters.

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9
8.5
8
9
7.5
9
5.5
Chindogu's Score
7.8
9
7
8
6
8
6

07-29-14 02:37 AM
Chindogu is Offline
| ID: 1059719 | 1111 Words

Chindogu
Level: 68


POSTS: 684/1197
POST EXP: 82905
LVL EXP: 2647771
CP: 3326.1
VIZ: 126892

Likes: 0  Dislikes: 0
Borderlands 2, the game that made me not
hate all shooters. When I bought the original Borderlands it
was because it was a shooter that didn’t dwell on war, had nice graphics, and
was most importantly fifteen bucks. When I got home, installed it, and loaded
it up I expected nothing spectacular or particularly awesome, but I was wrong. I
immediately became a fan of the franchise and bought Borderlands
2
when I had the chance and boy was I not disappointed.


Graphics 9.0
The graphics of Borderlands 2 are
quite unique for a video game in the sense that they feel like the art of a
comic book. The attempt to make the game unrealistically drawn and at the same
time realistic enough to immerse the player succeeded quite well. The player
could find him/herself wandering around an area filled with snowcapped mountain
peaks and suddenly come upon something that almost resembles a shanty town were
bandits live. Of course the bandits are pissed that someone is disturbing their
shady little lives and will attempt to kill the player(s) if that happens. Now
we get to see what these bandits look like. Few of the bandit type enemies are
unrealistic in their models proportioning, except the goliaths for example, but
wear interesting costumes nonetheless. Most just wear a generic red cloth
around their head with a borderlands emblem on it and an inoffensive looking
jacket and pants, but some have truly comic bookish costumes: spiked helmets,
spiked shoulder pads, and of course spiked boots. Not once did I think an areas
or characters graphic looked out of place or poorly done, the art style was
consistent throughout the entire game. I rate the graphics for this game at a
9.0 since I found them thoroughly enjoying.

Sound 7.0

*A screaming Psycho Midget runs towards you as a Nomad bellows
commands and gunshots ring out* Ah the sound of an imminent battle. Feral
screams, deep throated taunts and insults, and even the ever welcome clinking,
banging, and sometimes stuttering gunshot make up that sound. Despite some of
the sounds having to be handmade or heavily edited to sound like what they
were, all of the sounds in the game were well recorded or crafted. Even the
grunting and footfalls you hear all the time without a
choice didn’t become grating at all. Well, maybe the Handsome Jack voice did
get a little annoying at times, but it was supposed to do that so still well
done. I’ll rate the sound at 7.0.
Addictive
8.0
What was the addictiveness of Borderlands 2?
Well, that really depends on if you like the humor provided by the developers. It’s
on the verge of being censored (just look at the name of one of the enemy
classes ‘Midget’) and is filled with cheap, innuendo filled, and downright rude
jokes that most of my generation find funny for some reason. The addictiveness
also depends on if you like shooters, which you must if you bought this game
like I did. Now, since I find both of these things entertaining, I rate this
games addictiveness at 8.0.

Story 8.0
The
story of Borderlands 2 is one of bad business, a powerful
business d*******g, and a handful of renegades who want to stop him and/or get
what he’s after when all is said and done. The games intro shows the four
default characters riding the train into Pandora when suddenly an assassination
attempt occurs. Hyperion robots come out from the other train cars and from
under the seats, the four characters ready their weapons and start fighting.
After all the robots have been destroyed the four make their way into another
of the train cars and discover something rather disturbing: it’s filled
entirely with dynamite and a mannequin of Handsome Jack, the villain. The
mannequin plays a pre-recorded while turning to face the doorway, blows up, and
destroys parts of the train. Now that’s just a taste of the wild, funny, and
sometimes disturbingly twisted story of Borderlands 2. I found the story enjoyable, thus, I rate it
at 8.0.

Depth 6.0
I found myself, at times,
not wanting to leave the world of Pandora and instead continue to kill, loot, and
listen to snarky dialogue. I could sit for hours and play this game and not
become bored, yet I could never lose myself in the game world like I can with
Skyrim. While sure to eat up a good chunk of your time if
you let it, you won’t become utterly lost in Borderlands 2
like some other games. However, since this game is a shooter that actually has
a story that keeps you coming back (unlike most shooters I might add),
characters that actually have a little depth to them, and eye-catching graphics
it is by no means a shallow game. I give depth a 6.0.

Difficulty
6.5
Borderlands 2 unlike most shooters uses a
leveling, skill tree, and a “baddass rank “system to help with balance issues.
When I started playing Borderlands 2 I was relatively new to
shooters having only played maybe three or four others, all of which tried to
capitalize on other aspects of the game such as horror or stealth, and was not
overly familiar with this genres gameplay. However I soon got the hang of it and was
enjoying the sarcastic, outright rude and innuendo filled jokes of
Borderlands 2. The humanoid enemy’s in this game all had a
pretty similar combat style: find, attack, get under cover, and repeat, yet
they all had minor differences that made them unique. Bandits simply did the
above with guns and grenades where Psycho’s did the above with bone saws, yes, Bone
saws
. Yes this is a minor difference, one is primarily mêlée and one is
primarily ranged, but this minor difference helps to add variety to the enemy’s
and helps to make prioritizing which enemy to kill first more important. This
variety in enemy design and AI adds subtle difficulty to the game while also increasing
immersion potential if executed properly. Overall, the game was difficult
enough to provide an enjoyable challenge yet not to hard or too easy to be unenjoyably.
One tip though, if it is possible to play the game online with your internet connection
I strongly suggest you do. Borderlands 2 was designed to be
played with a group of people, and is far more enjoyable when you have someone
to help you during that boss fight you didn’t properly prepare for. I’ll give
the difficulty a 6.5.
And so ends my second review. Tips
for future ones (although likely never to happen again) would be appreciates.
Borderlands 2, the game that made me not
hate all shooters. When I bought the original Borderlands it
was because it was a shooter that didn’t dwell on war, had nice graphics, and
was most importantly fifteen bucks. When I got home, installed it, and loaded
it up I expected nothing spectacular or particularly awesome, but I was wrong. I
immediately became a fan of the franchise and bought Borderlands
2
when I had the chance and boy was I not disappointed.


Graphics 9.0
The graphics of Borderlands 2 are
quite unique for a video game in the sense that they feel like the art of a
comic book. The attempt to make the game unrealistically drawn and at the same
time realistic enough to immerse the player succeeded quite well. The player
could find him/herself wandering around an area filled with snowcapped mountain
peaks and suddenly come upon something that almost resembles a shanty town were
bandits live. Of course the bandits are pissed that someone is disturbing their
shady little lives and will attempt to kill the player(s) if that happens. Now
we get to see what these bandits look like. Few of the bandit type enemies are
unrealistic in their models proportioning, except the goliaths for example, but
wear interesting costumes nonetheless. Most just wear a generic red cloth
around their head with a borderlands emblem on it and an inoffensive looking
jacket and pants, but some have truly comic bookish costumes: spiked helmets,
spiked shoulder pads, and of course spiked boots. Not once did I think an areas
or characters graphic looked out of place or poorly done, the art style was
consistent throughout the entire game. I rate the graphics for this game at a
9.0 since I found them thoroughly enjoying.

Sound 7.0

*A screaming Psycho Midget runs towards you as a Nomad bellows
commands and gunshots ring out* Ah the sound of an imminent battle. Feral
screams, deep throated taunts and insults, and even the ever welcome clinking,
banging, and sometimes stuttering gunshot make up that sound. Despite some of
the sounds having to be handmade or heavily edited to sound like what they
were, all of the sounds in the game were well recorded or crafted. Even the
grunting and footfalls you hear all the time without a
choice didn’t become grating at all. Well, maybe the Handsome Jack voice did
get a little annoying at times, but it was supposed to do that so still well
done. I’ll rate the sound at 7.0.
Addictive
8.0
What was the addictiveness of Borderlands 2?
Well, that really depends on if you like the humor provided by the developers. It’s
on the verge of being censored (just look at the name of one of the enemy
classes ‘Midget’) and is filled with cheap, innuendo filled, and downright rude
jokes that most of my generation find funny for some reason. The addictiveness
also depends on if you like shooters, which you must if you bought this game
like I did. Now, since I find both of these things entertaining, I rate this
games addictiveness at 8.0.

Story 8.0
The
story of Borderlands 2 is one of bad business, a powerful
business d*******g, and a handful of renegades who want to stop him and/or get
what he’s after when all is said and done. The games intro shows the four
default characters riding the train into Pandora when suddenly an assassination
attempt occurs. Hyperion robots come out from the other train cars and from
under the seats, the four characters ready their weapons and start fighting.
After all the robots have been destroyed the four make their way into another
of the train cars and discover something rather disturbing: it’s filled
entirely with dynamite and a mannequin of Handsome Jack, the villain. The
mannequin plays a pre-recorded while turning to face the doorway, blows up, and
destroys parts of the train. Now that’s just a taste of the wild, funny, and
sometimes disturbingly twisted story of Borderlands 2. I found the story enjoyable, thus, I rate it
at 8.0.

Depth 6.0
I found myself, at times,
not wanting to leave the world of Pandora and instead continue to kill, loot, and
listen to snarky dialogue. I could sit for hours and play this game and not
become bored, yet I could never lose myself in the game world like I can with
Skyrim. While sure to eat up a good chunk of your time if
you let it, you won’t become utterly lost in Borderlands 2
like some other games. However, since this game is a shooter that actually has
a story that keeps you coming back (unlike most shooters I might add),
characters that actually have a little depth to them, and eye-catching graphics
it is by no means a shallow game. I give depth a 6.0.

Difficulty
6.5
Borderlands 2 unlike most shooters uses a
leveling, skill tree, and a “baddass rank “system to help with balance issues.
When I started playing Borderlands 2 I was relatively new to
shooters having only played maybe three or four others, all of which tried to
capitalize on other aspects of the game such as horror or stealth, and was not
overly familiar with this genres gameplay. However I soon got the hang of it and was
enjoying the sarcastic, outright rude and innuendo filled jokes of
Borderlands 2. The humanoid enemy’s in this game all had a
pretty similar combat style: find, attack, get under cover, and repeat, yet
they all had minor differences that made them unique. Bandits simply did the
above with guns and grenades where Psycho’s did the above with bone saws, yes, Bone
saws
. Yes this is a minor difference, one is primarily mêlée and one is
primarily ranged, but this minor difference helps to add variety to the enemy’s
and helps to make prioritizing which enemy to kill first more important. This
variety in enemy design and AI adds subtle difficulty to the game while also increasing
immersion potential if executed properly. Overall, the game was difficult
enough to provide an enjoyable challenge yet not to hard or too easy to be unenjoyably.
One tip though, if it is possible to play the game online with your internet connection
I strongly suggest you do. Borderlands 2 was designed to be
played with a group of people, and is far more enjoyable when you have someone
to help you during that boss fight you didn’t properly prepare for. I’ll give
the difficulty a 6.5.
And so ends my second review. Tips
for future ones (although likely never to happen again) would be appreciates.
Trusted Member

Affected by 'Laziness Syndrome'

Registered: 01-17-13
Last Post: 2529 days
Last Active: 1768 days

Links

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×