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TharGamer
06-04-14 02:56 PM
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06-05-14 01:32 AM
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*Amazing Metroid

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.6
9.6
9.6
9.5
9.3
8.4
6.4
TharGamer's Score
9.9
10
10
10
10
10
6

06-04-14 02:56 PM
TharGamer is Offline
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TharGamer
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Do I even need to give this game an introduction? Everyone who has played this game knows how great and classic this near-perfect game is, no question. The Metroid series was already enjoying critical success with the previous games, Metroid and Metroid II:Return of Samus. But I don't think even the most seasoned of Metroid veterans expected the Godly Game we all know today. The game packs in both quality and quantity, a feat which video games struggle to do even today.

What this game did right was just about everything. The very few flaws I can find in this game are either minor annoyances or common crop-ups of the SNES. The game received a huge amount of critical success, and it sold a million copies worldwide.It contains a wide range of items to discover, and moves to pull off. I, TharGamer, shall delve a little deeper into this game, and attempt to find out why this game was so highly acclaimed(if it wasn't obvious enough already).

Part 1:The Graphics.

The graphics in this game, while they may not be the most advanced on the System, are certainly appealing. The movement for Samus and all of the alien creatures is fluid, and the design for all of the creatures on Zebes are greatly detailed. Some even appear quite intimidating, such as the Kihunter. The environments and backgrounds in the game are also detailed extensively, and the whole planet really does feel like...well, a planet, with areas ranging from a bleak surface, to a volcanic cavern, to an underwater labyrinth. Different rays and energy beams are also nice to look at, with the wave beam travelling in a wave formation and the plasma beam travelling like a rod through the air.

However, there are a few areas in which the graphics seemed to be lacking a little. Some areas were a little bland, such as Old Brinstar. I understand that it is meant to replicate the Brinstar from Metroid, but it all seemed a little too bland for me. But this redeems itself in the fact that it sets the atmosphere for what lies ahead-the caverns of Crateria and Brinstar. I am giving the graphics a 10.

Part 2:The Sound.

The sounds in this game are often among the most highly acclaimed aspects among the gaming community-and with good reason. Every part of the soundtrack in this game is considered as a masterpiece by most gamers. The music in this game is far more than bleeps and bloops, it was beautifully orchestrated and perfected over time in order to perfectly match the area in which it was being used-the loneliness of Lower Brinstar, the imminent danger in Ridley's Lair, and the eeriness of sandy Maridia.

The sound effects are all crisp and pleasant to hear, whether you're diving in water or obliterating enemies with the Super Missile. They are all perfect, and the sounds that the various lifeforms of Zebes emit all match perfectly with the aliens. The alarm in Ceres Station and Tourian really does induce panic, making the player feel immersed in the game. I am giving the sounds a 10.

Part 3: The Addictiveness.

Super Metroid is one of those games which keeps on pulling you back into it. You could play through Super Metroid a ton of different ways, such as 100% completion, or speedrunning, or finding all of the secret passages linking areas. Every adventure leads to a different experience, and the game is always a delight to play, right up until the end. The game never really gets old to play. That really is all to say about Addictiveness, though. I give Addictiveness a 10.

Part 4: The Story

The story in this game is quick and yet, engaging. The events in the game proceed the events of Metroid and Metroid II:Return of Samus. In the original Metroid, Samus encountered and defeated the Space Pirates and their leader, Mother Brain, for the first time, in order to prevent them from using the Metroids as weapons. Samus realizes the power that these creatures are capable of, and as a consequence, she is sent to SR388-the home of the Metroid race- in order to destroy them.

Once there, she encounters many of the evolutionary forms of the Metroid Species, as well as their true potential first hand. After fighting through the caverns and exterminating the species, she encounters the Queen of the Metroids, and defeats it. As she is leaving the planet, she runs into the last Metroid-and witnesses its hatching. She decides to take it to Ceres Research Station for the scientists to research.

She soon leaves the station when she receives a distress call from the station. Shortly afterwards, Samus runs into an old enemy again-Ridley, the assumed second-in-command of the Space Pirates. After losing the battle to Ridley, he takes off to nearby planet Zebes-and the game begins.

The story is only given a brief description in the intro of the game, but once you play the first two games, you realize the plot is pretty deep. For this reason, I am giving the story a 10.

Part 5: The Depth.

There is a lot to discover in this game. 14 Energy Tanks, 230 Missiles, 50 Power Bombs, 50 Super Missiles, and 4 Reserve Tanks, most of which are cleverly hidden within the many secret caverns and crevices in the game. The world is so expansive that finding each of these collectibles will be a challenge, and I haven't even got onto the hidden areas within Zebes yet.

There are many hidden passages and rooms with secret entrances, most of which are uncharted on the game map by default. Finding and exploring these areas would be another challenging, yet fun task. For these reasons, I am giving the Depth a 10.

Part 6: The Difficulty.

The game starts out with collecting expansions in plain sight, shooting weak enemies in the caves, and navigating through simple shafts and simple corridors. But by the time you're near the end of the game, you'll be looking for deviously hidden power ups, performing some slick tricks in order to move along the caverns. Sure, there may be some over powered beams such as the Plasma beam, but it is received only after defeating Draygon in Maridia, one of the final areas in the game, so it is pretty well balanced. You really need to learn what tricks to do and where in order to navigate certain areas in the game, and I love this in video games. It puts most of the techniques you have learned to the test, while introducing new moves to preform. 

The enemies are also balanced, if they are early on in the game,they'll be weak, but later on, they'll take more than a simple Missile or two to destroy.All in all, this game isn't really too difficult. It prefers to test your abilities you have learned thus far, rather than smacking you in the face with a brand new unpassable obstacle. But for beginners, it may be a little tough. I'm giving it a 6.

Last Part

Super Metroid always was-and always will be-a great classic for the SNES which will go down in gaming history as one of the best ever made. Everything is perfect, and the game isn't neither Tedious nor too easy. Overall, I'm giving the game a 9.9.

Thank you for reading my first Review!
-Thar Gamer





Do I even need to give this game an introduction? Everyone who has played this game knows how great and classic this near-perfect game is, no question. The Metroid series was already enjoying critical success with the previous games, Metroid and Metroid II:Return of Samus. But I don't think even the most seasoned of Metroid veterans expected the Godly Game we all know today. The game packs in both quality and quantity, a feat which video games struggle to do even today.

What this game did right was just about everything. The very few flaws I can find in this game are either minor annoyances or common crop-ups of the SNES. The game received a huge amount of critical success, and it sold a million copies worldwide.It contains a wide range of items to discover, and moves to pull off. I, TharGamer, shall delve a little deeper into this game, and attempt to find out why this game was so highly acclaimed(if it wasn't obvious enough already).

Part 1:The Graphics.

The graphics in this game, while they may not be the most advanced on the System, are certainly appealing. The movement for Samus and all of the alien creatures is fluid, and the design for all of the creatures on Zebes are greatly detailed. Some even appear quite intimidating, such as the Kihunter. The environments and backgrounds in the game are also detailed extensively, and the whole planet really does feel like...well, a planet, with areas ranging from a bleak surface, to a volcanic cavern, to an underwater labyrinth. Different rays and energy beams are also nice to look at, with the wave beam travelling in a wave formation and the plasma beam travelling like a rod through the air.

However, there are a few areas in which the graphics seemed to be lacking a little. Some areas were a little bland, such as Old Brinstar. I understand that it is meant to replicate the Brinstar from Metroid, but it all seemed a little too bland for me. But this redeems itself in the fact that it sets the atmosphere for what lies ahead-the caverns of Crateria and Brinstar. I am giving the graphics a 10.

Part 2:The Sound.

The sounds in this game are often among the most highly acclaimed aspects among the gaming community-and with good reason. Every part of the soundtrack in this game is considered as a masterpiece by most gamers. The music in this game is far more than bleeps and bloops, it was beautifully orchestrated and perfected over time in order to perfectly match the area in which it was being used-the loneliness of Lower Brinstar, the imminent danger in Ridley's Lair, and the eeriness of sandy Maridia.

The sound effects are all crisp and pleasant to hear, whether you're diving in water or obliterating enemies with the Super Missile. They are all perfect, and the sounds that the various lifeforms of Zebes emit all match perfectly with the aliens. The alarm in Ceres Station and Tourian really does induce panic, making the player feel immersed in the game. I am giving the sounds a 10.

Part 3: The Addictiveness.

Super Metroid is one of those games which keeps on pulling you back into it. You could play through Super Metroid a ton of different ways, such as 100% completion, or speedrunning, or finding all of the secret passages linking areas. Every adventure leads to a different experience, and the game is always a delight to play, right up until the end. The game never really gets old to play. That really is all to say about Addictiveness, though. I give Addictiveness a 10.

Part 4: The Story

The story in this game is quick and yet, engaging. The events in the game proceed the events of Metroid and Metroid II:Return of Samus. In the original Metroid, Samus encountered and defeated the Space Pirates and their leader, Mother Brain, for the first time, in order to prevent them from using the Metroids as weapons. Samus realizes the power that these creatures are capable of, and as a consequence, she is sent to SR388-the home of the Metroid race- in order to destroy them.

Once there, she encounters many of the evolutionary forms of the Metroid Species, as well as their true potential first hand. After fighting through the caverns and exterminating the species, she encounters the Queen of the Metroids, and defeats it. As she is leaving the planet, she runs into the last Metroid-and witnesses its hatching. She decides to take it to Ceres Research Station for the scientists to research.

She soon leaves the station when she receives a distress call from the station. Shortly afterwards, Samus runs into an old enemy again-Ridley, the assumed second-in-command of the Space Pirates. After losing the battle to Ridley, he takes off to nearby planet Zebes-and the game begins.

The story is only given a brief description in the intro of the game, but once you play the first two games, you realize the plot is pretty deep. For this reason, I am giving the story a 10.

Part 5: The Depth.

There is a lot to discover in this game. 14 Energy Tanks, 230 Missiles, 50 Power Bombs, 50 Super Missiles, and 4 Reserve Tanks, most of which are cleverly hidden within the many secret caverns and crevices in the game. The world is so expansive that finding each of these collectibles will be a challenge, and I haven't even got onto the hidden areas within Zebes yet.

There are many hidden passages and rooms with secret entrances, most of which are uncharted on the game map by default. Finding and exploring these areas would be another challenging, yet fun task. For these reasons, I am giving the Depth a 10.

Part 6: The Difficulty.

The game starts out with collecting expansions in plain sight, shooting weak enemies in the caves, and navigating through simple shafts and simple corridors. But by the time you're near the end of the game, you'll be looking for deviously hidden power ups, performing some slick tricks in order to move along the caverns. Sure, there may be some over powered beams such as the Plasma beam, but it is received only after defeating Draygon in Maridia, one of the final areas in the game, so it is pretty well balanced. You really need to learn what tricks to do and where in order to navigate certain areas in the game, and I love this in video games. It puts most of the techniques you have learned to the test, while introducing new moves to preform. 

The enemies are also balanced, if they are early on in the game,they'll be weak, but later on, they'll take more than a simple Missile or two to destroy.All in all, this game isn't really too difficult. It prefers to test your abilities you have learned thus far, rather than smacking you in the face with a brand new unpassable obstacle. But for beginners, it may be a little tough. I'm giving it a 6.

Last Part

Super Metroid always was-and always will be-a great classic for the SNES which will go down in gaming history as one of the best ever made. Everything is perfect, and the game isn't neither Tedious nor too easy. Overall, I'm giving the game a 9.9.

Thank you for reading my first Review!
-Thar Gamer





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Duke Crafton


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06-04-14 04:46 PM
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Great job on this review, you were incredibly detailed throughout each part/category of the review and you were also very descriptive and in depth as well which are all of the key things to a good review. For a first review, this is quite good and I can safely say you have a lot of potential to continue making great reviews in the future. Organization wise, you broke down the review quite nicely and you made each section clear and easy to read which just looks more professional all around. 


Overall, keep up the fantastic work and keep on reviewing, just from looking at this first review, I can only imagine what you will be able to do if you keep doing it! Great work! 
Great job on this review, you were incredibly detailed throughout each part/category of the review and you were also very descriptive and in depth as well which are all of the key things to a good review. For a first review, this is quite good and I can safely say you have a lot of potential to continue making great reviews in the future. Organization wise, you broke down the review quite nicely and you made each section clear and easy to read which just looks more professional all around. 


Overall, keep up the fantastic work and keep on reviewing, just from looking at this first review, I can only imagine what you will be able to do if you keep doing it! Great work! 
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06-05-14 01:19 AM
TharGamer is Offline
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TharGamer
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Razor-987 : Thanks for the positive feedback! I plan to do one review with every 49 posts, so my next review should be the 100th. Thanks again!
Razor-987 : Thanks for the positive feedback! I plan to do one review with every 49 posts, so my next review should be the 100th. Thanks again!
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06-05-14 01:30 AM
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 Great job I really liked reading your review really hope theirs more to come.
 Great job I really liked reading your review really hope theirs more to come.
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Angel Of Death


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(edited by TheReaper7290 on 06-05-14 01:31 AM)    

06-05-14 01:32 AM
TharGamer is Offline
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TheReaper7290 : There certainly will be more, when I get to the right amount of posts. Planning on doing Banjo Kazooie at 100 thanks for the feedback!
TheReaper7290 : There certainly will be more, when I get to the right amount of posts. Planning on doing Banjo Kazooie at 100 thanks for the feedback!
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