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03-28-24 05:48 PM

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Weylin
11-06-13 06:48 AM
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Weylin
11-06-13 06:48 AM
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Commissions (Drawings, Sprites, 3D Models)

 

11-06-13 06:48 AM
Weylin is Offline
| ID: 923705 | 262 Words

Weylin
Level: 13

POSTS: 15/26
POST EXP: 2730
LVL EXP: 8168
CP: 49.2
VIZ: 8305

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I'm going to try doing commissions for Viz.

Unfortunately I do not have many examples of my work to provide, most of it just gets canned, isn't worth showing, or isn't really appropriate for this forum, HOWEVER, if you have a request, please say so, and perhaps we can come to an agreement.

Drawings -
I do mostly digital line-art, and simple cell shading. Most of my drawing is very cartoony and rounded.
Things which surpass my ability would be requests that demand a great deal of complexity, realism and detail.

Sprites -
While I do wish I could do sprites that are as good as the ones in Metal Slug, those take an extreme amount of patience and skill to produce.
I can do simpler sprites, and in a few cases I have made animated isometric vehicles by modeling them in Blender.

3D Models -
Simplistic low-poly vehicles and spacecraft is where I excel here (ie. Models which would be suitable for a N64 game), though I may be able to do characters if there's not too much to them.
If you want the character to be rigged with a decent armature with constraints, that's a lot of additional work.
I do all of my modeling in Blender3D


I don't have any set pricing since the difficulty for things can vary a lot, but if you have something you want done, feel free to ask and I'll let you know if it's something I'm capable of or not. I'm not gonna waste your time If I'm unable to fulfill a request.
I'm going to try doing commissions for Viz.

Unfortunately I do not have many examples of my work to provide, most of it just gets canned, isn't worth showing, or isn't really appropriate for this forum, HOWEVER, if you have a request, please say so, and perhaps we can come to an agreement.

Drawings -
I do mostly digital line-art, and simple cell shading. Most of my drawing is very cartoony and rounded.
Things which surpass my ability would be requests that demand a great deal of complexity, realism and detail.

Sprites -
While I do wish I could do sprites that are as good as the ones in Metal Slug, those take an extreme amount of patience and skill to produce.
I can do simpler sprites, and in a few cases I have made animated isometric vehicles by modeling them in Blender.

3D Models -
Simplistic low-poly vehicles and spacecraft is where I excel here (ie. Models which would be suitable for a N64 game), though I may be able to do characters if there's not too much to them.
If you want the character to be rigged with a decent armature with constraints, that's a lot of additional work.
I do all of my modeling in Blender3D


I don't have any set pricing since the difficulty for things can vary a lot, but if you have something you want done, feel free to ask and I'll let you know if it's something I'm capable of or not. I'm not gonna waste your time If I'm unable to fulfill a request.
Member

Affected by 'Laziness Syndrome'

Registered: 11-05-13
Last Post: 3764 days
Last Active: 3755 days

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