This has to easily be one of the best games I've ever played on the Gameboy Color. In fact, I have no problem saying that this game is the best in the series and will remain so until they make a new Wario Land with the very same format. We got to see what Wario looked like in color for the first time in this game! And as always, they deliver with a humorous story line.
The game starts with Wario flying through the sky in his own sweet Cessna-style red airplane when all of the sudden the plane malfunctions and he plummets down to the forest below. He leaves the wreckage and continues on land when he discovers a cave. He enters the cave and inside he finds an odd musical box. Whether or not it was from greed or curiosity, Wario picks up the box and suddenly is sucked inside! It turns out there is an extensive world inside the box, and he lands in a cavern from within. Upon entering, a strange and distant voice tells Wario that he is stuck in this world but he can free Wario if Wario collects 5 music boxes that are scattered throughout the world. The voice says that he is imprisoned and the music boxes are the key to his freedom. As a bonus, he tells Wario that he can keep any treasure found along the way. Wario agrees and heads out on his bountiful adventure.
As we all know, the traditional Mario game has you moving forward from one world to the next, 1-1 to 1-2 to 1-3 then 2-1, etc. However, in this game each level has four different color keys and four treasure chests; grey, red, green, and blue. Each key goes with the matching color chest and opening a chest completes the level. The chest hold different treasures that open new levels and power-ups that help you progress through the game. But some chests are unreachable until you gain a certain power-up that would allow you to go deeper into the level to reach them. So in one level, you may immediately be able to open the grey and red chests but not the blue or green ones until you've found a chest in a later level that holds the power-up you need to open the previous skipped chests. No matter what though, you can only open one chest at a time, even if you've found two keys. Usually the grey chest is the easiest to open, then the red, then the blue, and last and most difficult is the green.
Another thing that make this game stand out is the day and night system. Some levels are affected by the time of day and will have differences. For example, zombies come out at night in some levels while water may rise in others. If the time of day isn't right in some levels, you won't be able to progress through it. The time of day changes after you beat a level (by means of opening a chest.)
Similar to Wario Land 2, Wario is invincible! But if you think that makes things easier then you're wrong. The levels are hard mainly because of the maze-ish like quality. Also, Wario can change forms like the previous game. If Wario gets squished, he is flat like a pancake and can squirm through tiny spaces. If Wario touches a zombie, he becomes zombie Wario! They all have their own way that will help you get through an area in the level. Each transformation has it's own perks and flaws and can be negated in there own way.
One other thing that is some levels is a mini-game called "Wario Golf". These are pretty fun and once beaten in the level, a blocked path in the level can be accessed, sometimes to a boss. The golf game has obstacles to avoid like sand traps and water hazards and are either a par 3 course, par 4, or par 5 course. The golf game is a nice distraction from the main game and can pull you in to playing it over and over. Plus, every level has eight gold music coins to collect and if you collect every coin in the game, you unlock the hardest set of courses for the golf mini game. But you won't be able to do this until after you have access to go anywhere on any level (which is practically the end of the very game). But, hey, it gives you something to work for!
Now, this game has 25 levels. That means there are 100 chests in the whole world to open. However, after you open the 50th chest, you can fight the final boss and beat the game. So that means you still have half of the chests to open. This gives the game a great replay value. But we're not done there! Once you've opened all 100 chests, you will unlock Time Trial mode. In this mode, you have to collect all the keys in a level and then exit at a former chest spot (it will be a doorway after the chest is opened). It a great addition and adds even more of a challenge. And for bosses, there's 11 including the last boss. Who is the last boss? Maybe you should ask that distant voice...
Overall, this is a great game for anyone and can easily be a favorite. The graphics are amazing and while the music could be a little better, it doesn't take away from anything. All of the extra stuff to do like the golf, collecting the gold music coins, opening the 50 remaining chests plus the Time Trial afterwards gives Wario Land 3 outstanding depth and addictiveness. I can't stop playing a game until it's 100 percent complete and this game makes it fun to do that. The best part about the game is the format and I sure hope that the developers create another future Wario Land installment structured the same. If given the chance, play this game! You won't regret it! |