When you think of Sonic's transition into 3D, you think Sonic Adventure, right? Well,that's just not the case. Sonic's first "3D" game was Sonic 3D Blast for the Genesis. There is a Sega Saturn version, and from what I know it's better. Still not good, but much better. I would review that game, but the Sega Saturn isn't on Vizzed. Hint, hint.
When you start the game, you're greeted with a cutscene that's.........meh. Sure, maybe it was mind-blowing at the time, but this game was released well after Super Mario 64. But, hey, it's the Genesis. I'll give Traveler's Tales some credit.
The story is.......................gooooooooooooooood. So basically, there are these mysterious birds called Flickies and Doctor Robotnik finds them and put them into robots for some reason. I don't know, maybe he just feels like irritating Sonic. So Sonic decides to kill all the robots to free the Flickies. Do robots die? I don't know. The thing that confuses me is that in Japan and Europe it's called Sonic 3D: Flickies' Island. That means that they're on there own island, away from where Sonic lives. So why does he care?
So what you have to do is kil- smash the robots, get the Flickies, put them in the ring, on to the next section of the act, do the same thing, on to the next act, rinse and repeat. Sounds simple, right. WRONG. You see, the game isn't actually 3D. It's in an isometric view. It's basically 2D that gives the illusion of 3D. It's used in other pretty popular games like SimCity 2000 and RollerCoaster Tycoon. But this game is mostly action based. That means it's near IMPOSSIBLE to hit enemies. OK, maybe I'm exaggerating, but still. The isometric view means the camera is so weird. Oh, and the controls suck too. There very slippery, and they use a D-Pad. So if you're gonna play, not that you'd want to, play on the Saturn with an analog stick controller.
The music actually isn't that bad. Heck, the Green Grove music is iconic. I actually have no more to say about it.
So Sonic 3D Blast is not a good game. It suffers from slippery controls, horrible camera, and a stupid story. Sonic 3D Blast gets a 4.7 out of 10. Lesson learned. No action game should have the camera of a game with and isometric view. Except Super Mario 3D World. When you think of Sonic's transition into 3D, you think Sonic Adventure, right? Well,that's just not the case. Sonic's first "3D" game was Sonic 3D Blast for the Genesis. There is a Sega Saturn version, and from what I know it's better. Still not good, but much better. I would review that game, but the Sega Saturn isn't on Vizzed. Hint, hint.
When you start the game, you're greeted with a cutscene that's.........meh. Sure, maybe it was mind-blowing at the time, but this game was released well after Super Mario 64. But, hey, it's the Genesis. I'll give Traveler's Tales some credit.
The story is.......................gooooooooooooooood. So basically, there are these mysterious birds called Flickies and Doctor Robotnik finds them and put them into robots for some reason. I don't know, maybe he just feels like irritating Sonic. So Sonic decides to kill all the robots to free the Flickies. Do robots die? I don't know. The thing that confuses me is that in Japan and Europe it's called Sonic 3D: Flickies' Island. That means that they're on there own island, away from where Sonic lives. So why does he care?
So what you have to do is kil- smash the robots, get the Flickies, put them in the ring, on to the next section of the act, do the same thing, on to the next act, rinse and repeat. Sounds simple, right. WRONG. You see, the game isn't actually 3D. It's in an isometric view. It's basically 2D that gives the illusion of 3D. It's used in other pretty popular games like SimCity 2000 and RollerCoaster Tycoon. But this game is mostly action based. That means it's near IMPOSSIBLE to hit enemies. OK, maybe I'm exaggerating, but still. The isometric view means the camera is so weird. Oh, and the controls suck too. There very slippery, and they use a D-Pad. So if you're gonna play, not that you'd want to, play on the Saturn with an analog stick controller.
The music actually isn't that bad. Heck, the Green Grove music is iconic. I actually have no more to say about it.
So Sonic 3D Blast is not a good game. It suffers from slippery controls, horrible camera, and a stupid story. Sonic 3D Blast gets a 4.7 out of 10. Lesson learned. No action game should have the camera of a game with and isometric view. Except Super Mario 3D World. |