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04-26-24 03:34 PM

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Can you create a new Pokemon attack and its effects ?
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Mr. Zed
07-13-13 03:55 PM
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Batcake
01-17-14 11:58 PM
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07-13-13 03:55 PM
Mr. Zed is Offline
| ID: 844986 | 75 Words

Mr. Zed
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Well I recently thought of one and wondered if anyone else did. Here goes. Name - Afterbomb. Type - Ghost . Done by - User puts his hand inside opponents stomach placing a bomb inside. Bomb is triggered if the opponent ( Pokemon with bomb inside him / her ) uses a dark or ghost type move or if it gets hit by a ghost type move. It will effect anything within ten feet .
Well I recently thought of one and wondered if anyone else did. Here goes. Name - Afterbomb. Type - Ghost . Done by - User puts his hand inside opponents stomach placing a bomb inside. Bomb is triggered if the opponent ( Pokemon with bomb inside him / her ) uses a dark or ghost type move or if it gets hit by a ghost type move. It will effect anything within ten feet .
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07-13-13 04:07 PM
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Well, I have a move that I think is pretty darn good.

Physic Fire- A physic attack that also doubles as a fire attack. Does a damage of 130, may lower the users spe. Def. or spe. Speed.
Well, I have a move that I think is pretty darn good.

Physic Fire- A physic attack that also doubles as a fire attack. Does a damage of 130, may lower the users spe. Def. or spe. Speed.
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09-02-13 10:32 AM
ehuber is Offline
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Scold. The Pokémon yells at the opponent about his failures and lowers it's evasiveness but raises defence.
Scold. The Pokémon yells at the opponent about his failures and lowers it's evasiveness but raises defence.
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09-04-13 02:04 PM
ignavusd is Offline
| ID: 878154 | 208 Words

ignavusd
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Fracture: Fighting Type
Power: 30
Accuracy: 100

This move "fractures" a Pokemon's body part. Causing them to lose HP over time, similar to weather, at a rate of 1/16 their total HP. Fracture also has a 15% chance that when the victim is hit by another Fighting type attack the damage is increase by 1.2x the total damage.

Melt: Water Type
Power: N/A
Accuracy:100

Melt makes the Pokemon completely dissolve into the water/ocean for 2 complete turns. In this time, the pokemon using Melt can no longer do any action, including throwing Poke Balls, using moves or switching out. On the other hand, the enemy Pokemon cannot harm or affect the user in any way. Weather conditions apply normally, so you still will lose HP to Sandstorm and Hail.

This really shines when a Pokemon uses Toxic and you can then guarantee to hide for a bit.

Quick Swap: Normal Type
Power:N/A
Accuracy: N/A

This move can only be learned by very very few Pokemon. When used, you switch out like Baton Pass, but instead of passing along any stat boosts, you lose them all. On the upside, the Pokemon that gets switched in can still attack, without losing a turn and being forced to take a hit.
Fracture: Fighting Type
Power: 30
Accuracy: 100

This move "fractures" a Pokemon's body part. Causing them to lose HP over time, similar to weather, at a rate of 1/16 their total HP. Fracture also has a 15% chance that when the victim is hit by another Fighting type attack the damage is increase by 1.2x the total damage.

Melt: Water Type
Power: N/A
Accuracy:100

Melt makes the Pokemon completely dissolve into the water/ocean for 2 complete turns. In this time, the pokemon using Melt can no longer do any action, including throwing Poke Balls, using moves or switching out. On the other hand, the enemy Pokemon cannot harm or affect the user in any way. Weather conditions apply normally, so you still will lose HP to Sandstorm and Hail.

This really shines when a Pokemon uses Toxic and you can then guarantee to hide for a bit.

Quick Swap: Normal Type
Power:N/A
Accuracy: N/A

This move can only be learned by very very few Pokemon. When used, you switch out like Baton Pass, but instead of passing along any stat boosts, you lose them all. On the upside, the Pokemon that gets switched in can still attack, without losing a turn and being forced to take a hit.
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09-04-13 04:37 PM
goodboy is Offline
| ID: 878302 | 41 Words

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Friction: Ground Type
Power: 150
Accuracy: 60

Friction is basically a move that will make a user charge for one turn, but when it hits, it does great damage, and then leaves the target, or the victim, immobile for two turns.
Friction: Ground Type
Power: 150
Accuracy: 60

Friction is basically a move that will make a user charge for one turn, but when it hits, it does great damage, and then leaves the target, or the victim, immobile for two turns.
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09-04-13 05:02 PM
MechaMento is Offline
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I guess this move is somewhat jokey I can sort of it actual being in a pokemon game or card.


Rage Quit
Type: Normal
Power: 140
Accuracy: 75
Description:
The pokemon gets really annoyed making it rage and leave the fight. The pokemon releases its anger and then forces the user to switch out. The pokemon is not usable unless the opponent switches pokemon, unless they are forced too from a fainted pokemon. The only exception is if it is the only useable pokemon in the party.
I guess this move is somewhat jokey I can sort of it actual being in a pokemon game or card.


Rage Quit
Type: Normal
Power: 140
Accuracy: 75
Description:
The pokemon gets really annoyed making it rage and leave the fight. The pokemon releases its anger and then forces the user to switch out. The pokemon is not usable unless the opponent switches pokemon, unless they are forced too from a fainted pokemon. The only exception is if it is the only useable pokemon in the party.
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10-06-13 04:32 AM
D'Zed is Offline
| ID: 899159 | 95 Words

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Interesting thread!
You guys posted really interesting attacks of your own. Let me see if I can be able to think of one myself. Lets Go!

Knuckle Crack
Type: Normal
Power: N/A
Accuracy: N/A
Effect(s): The pokemon's attack heightens and the foe's speed and evasiveness gets lower.
Description: Only pokemon with fingers can do this. The pokemon cracks its knuckles to show toughness and the foe gets frightened.

Hope you guys love it. If ever I think of another cooler made up pokemon attack of my own, I will upload it at this amazing thread!
Interesting thread!
You guys posted really interesting attacks of your own. Let me see if I can be able to think of one myself. Lets Go!

Knuckle Crack
Type: Normal
Power: N/A
Accuracy: N/A
Effect(s): The pokemon's attack heightens and the foe's speed and evasiveness gets lower.
Description: Only pokemon with fingers can do this. The pokemon cracks its knuckles to show toughness and the foe gets frightened.

Hope you guys love it. If ever I think of another cooler made up pokemon attack of my own, I will upload it at this amazing thread!
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10-06-13 07:51 AM
sedo45 is Offline
| ID: 899253 | 169 Words

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I'll try this:

Rebound
Type: Psychic
Power: N/A
Accuracy: N/A
Status move
Effect: The user creates a magical shield protecting it from special moves and dealing a fraction of what it was supposed to do. It weakens every time it is hit until the 3rd hit where it will go completely. The first time rebounds 1/4 of the damage. (so if an attack was supposed to take off 100 HP then 25 HP will be dealt to the opposing Pokemon) The second time rebounds 1/8 of the damage. The third and last time rebounds 1/16.

Mine Field
Type: Normal
Power: N/A
Accuracy: N/A
Status move
Effect: The user places mines in battle. Any Pokemon that switches into it will have 1/2 of HP cut off. It disappears after that. Pokemon that are Flying type or have the abilities Levitate or Damp are not affected.

Energy Siphon
Type: Ghost
Power: 75
Accuracy: 80
Special move
Effect: The user drains power from the target dealing damage and taking all stat boosts.
I'll try this:

Rebound
Type: Psychic
Power: N/A
Accuracy: N/A
Status move
Effect: The user creates a magical shield protecting it from special moves and dealing a fraction of what it was supposed to do. It weakens every time it is hit until the 3rd hit where it will go completely. The first time rebounds 1/4 of the damage. (so if an attack was supposed to take off 100 HP then 25 HP will be dealt to the opposing Pokemon) The second time rebounds 1/8 of the damage. The third and last time rebounds 1/16.

Mine Field
Type: Normal
Power: N/A
Accuracy: N/A
Status move
Effect: The user places mines in battle. Any Pokemon that switches into it will have 1/2 of HP cut off. It disappears after that. Pokemon that are Flying type or have the abilities Levitate or Damp are not affected.

Energy Siphon
Type: Ghost
Power: 75
Accuracy: 80
Special move
Effect: The user drains power from the target dealing damage and taking all stat boosts.
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10-06-13 11:48 AM
ignavusd is Offline
| ID: 899371 | 136 Words

ignavusd
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Mystery Powder
Type: Grass
Power: N/A
Accuracy: 90
Status: ???
Effect: If it connects the Pokemon is inflicted with any random status condition. This includes Sleep, Poison, Badly Poison, Burn, Paralysis, Frozen, and Confusion.

Gale
Type: Flying
Power: N/A
Accuracy: 100
Status: N/A
Effect: Summons forth a Tornado, turning the weather into "Storm" weather. Storm weather benefits mainly Flying types. In this weather, Rock type Pokemon take 1/16 damage each turn in weather damage. Flying types will gain a +1 Speed stat raise and Rock and Steel types will lose both -1 stage in Speed and Evasion. Water type attacks have decreased power but increased accuracy due to the winds streamlining the attacks and losing strength. Fire type attacks gain both power and accuracy, and any Pokemon with Levitate ability or Flying type has increased evasiveness.

Mystery Powder
Type: Grass
Power: N/A
Accuracy: 90
Status: ???
Effect: If it connects the Pokemon is inflicted with any random status condition. This includes Sleep, Poison, Badly Poison, Burn, Paralysis, Frozen, and Confusion.

Gale
Type: Flying
Power: N/A
Accuracy: 100
Status: N/A
Effect: Summons forth a Tornado, turning the weather into "Storm" weather. Storm weather benefits mainly Flying types. In this weather, Rock type Pokemon take 1/16 damage each turn in weather damage. Flying types will gain a +1 Speed stat raise and Rock and Steel types will lose both -1 stage in Speed and Evasion. Water type attacks have decreased power but increased accuracy due to the winds streamlining the attacks and losing strength. Fire type attacks gain both power and accuracy, and any Pokemon with Levitate ability or Flying type has increased evasiveness.

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10-07-13 08:05 AM
D'Zed is Offline
| ID: 900005 | 269 Words

D'Zed
Level: 35


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Since I promised to post again in this thread when I think of a new one, might as well do it. This had to be done.

Evil Laugh
Power: N/A
Type: Dark
Accuracy: N/A (Always Hits)
(What A Status?)
Description: The user laughs like an evil villain and the pokemon that hears this laugh will have a hearing deficiency.
Effect(s): The foe is freaked out when they hear this laugh. They will suffer a hearing problem that will cause it's evasiveness to decrease. Also, this has a 50% chance to increase the user's attack and special attack. Bwahaha! *cough* *cough*

Space Jump
Type: Normal
Power:110
Accuracy: 80
Description: The user jumps as high as he can until he reaches the sky. The user then goes at lightning speed re-entering the atmosphere and burns slowly and hits the foe with a devastating power. But has a low accuracy and causes recoil damage to user.
Effects: 1/3 of the damage dealt to the foe is reduced on the user's Hp as recoil damage.

Shine Bright
Type: Normal
Power: N/A
Accuracy: N/A (Always Hits)
Description: The user lights it self up and burns the enemy's eyes.
Effect(s): The foe's accuracy reduces.

Kamehame Wave
Type: Normal
Power: 999
Accuracy: 100
Description: Goku appears and uses his special technique to blow the enemy away. Most of the time, the foe doesn't survive.
Effect(s): The Hp of the user is then reduced to 1.

If I ever think of some more. I will upload it again here. Anyways, this thread is allot of fun. *Peace Out*
P.S. Sorry for the God Move I created. *Kamehame!!*
Since I promised to post again in this thread when I think of a new one, might as well do it. This had to be done.

Evil Laugh
Power: N/A
Type: Dark
Accuracy: N/A (Always Hits)
(What A Status?)
Description: The user laughs like an evil villain and the pokemon that hears this laugh will have a hearing deficiency.
Effect(s): The foe is freaked out when they hear this laugh. They will suffer a hearing problem that will cause it's evasiveness to decrease. Also, this has a 50% chance to increase the user's attack and special attack. Bwahaha! *cough* *cough*

Space Jump
Type: Normal
Power:110
Accuracy: 80
Description: The user jumps as high as he can until he reaches the sky. The user then goes at lightning speed re-entering the atmosphere and burns slowly and hits the foe with a devastating power. But has a low accuracy and causes recoil damage to user.
Effects: 1/3 of the damage dealt to the foe is reduced on the user's Hp as recoil damage.

Shine Bright
Type: Normal
Power: N/A
Accuracy: N/A (Always Hits)
Description: The user lights it self up and burns the enemy's eyes.
Effect(s): The foe's accuracy reduces.

Kamehame Wave
Type: Normal
Power: 999
Accuracy: 100
Description: Goku appears and uses his special technique to blow the enemy away. Most of the time, the foe doesn't survive.
Effect(s): The Hp of the user is then reduced to 1.

If I ever think of some more. I will upload it again here. Anyways, this thread is allot of fun. *Peace Out*
P.S. Sorry for the God Move I created. *Kamehame!!*
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01-17-14 04:57 PM
matapult is Offline
| ID: 962395 | 48 Words

matapult
Level: 22

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I have one

Move Name : Bloat

Type: Normal

Accuracy: 95%

Description:?The pokemon using this attack will bloat up and increase in both size and weight

Effects: This move effects any move based on weight such as body slam and leg kick etc making them 300% more powerful


I have one

Move Name : Bloat

Type: Normal

Accuracy: 95%

Description:?The pokemon using this attack will bloat up and increase in both size and weight

Effects: This move effects any move based on weight such as body slam and leg kick etc making them 300% more powerful

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Pokemon Master


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(edited by matapult on 01-17-14 05:00 PM)    

01-17-14 05:36 PM
rustgarde is Offline
| ID: 962427 | 18 Words

rustgarde
Cactuar
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Sign of Death

Type: Dark

Accuracy: 35

Effect: Users/Opponents HP drops to 1 and lowers their accuracy sharply.
Sign of Death

Type: Dark

Accuracy: 35

Effect: Users/Opponents HP drops to 1 and lowers their accuracy sharply.
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(edited by Cactuar on 01-17-14 05:36 PM)    

01-17-14 05:42 PM
Patrick Star is Offline
| ID: 962435 | 19 Words

Patrick Star
awesomeguy279
Level: 82


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Yes I do 
 
 Root bombardment
 
 physical
 
 grass
 
 power  90
 
 accuracy 100
 
 This attack also absorbs health from the opponent.
Yes I do 
 
 Root bombardment
 
 physical
 
 grass
 
 power  90
 
 accuracy 100
 
 This attack also absorbs health from the opponent.
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01-17-14 11:58 PM
Batcake is Offline
| ID: 962756 | 48 Words

Batcake
Black Bot
Level: 105


POSTS: 2653/3246
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I think this is really bad. I'm not one IMF those that has a very active imagination.

Move is called cheeseball
Pokemon grows sharp yellow stuff on its head and forms the ball. The ball with spikes shall be thrown at the opponent.

Damage : 120
Accuracy: 35
I think this is really bad. I'm not one IMF those that has a very active imagination.

Move is called cheeseball
Pokemon grows sharp yellow stuff on its head and forms the ball. The ball with spikes shall be thrown at the opponent.

Damage : 120
Accuracy: 35
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hi


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