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supernerd117
07-05-13 09:40 AM
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pacman1755
07-05-13 05:00 PM
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Game's Ratings
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07-05-13 09:40 AM
supernerd117 is Offline
| ID: 836422 | 572 Words

supernerd117
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Hi this is supernerd117, back with my fourth review, this time of Sonic and the Secret Rings.  Review is below:

Sonic's back, this time to save the world of "Arabian Nights" from a malevolent entity known as the Erazor Djinn, with the help of some familiar faces and a genie named Shahra.  He has to hurry, since his life force is diminishing due to a curse put on him.  Fortunately, that's something he's good at.

Controls:

The developers at Sonic Team thought they'd try something different this time: Instead of Sonic's usual control, he is controlled by moving the wii remote in different directions from a horizontal position.  This can be quite off-putting at first, but will grow on you a bit as you play.  2 is to jump, and 1 is to brake, but other things can be done according to your skills list (more on this later).  

Graphics:

The game and its environment look great, but are not particularly awe-inspiring.  The best fast platformer games, such as Rayman Origins, show off the environment while you are running through it.  This is not one of them.  You will be impressed by a few things, such as the boss battles, but these are few and far in between.

Gameplay:

This will be the most disappointing section for many Sonic fans.  Although Sonic controls well, there are so many stops in the action throughout the game, that it will turn even many of the most die-hard Sonic fans off.  Fortunately, the problems are offset a bit by a list of skills, each with a certain point value.  Sonic gains experience through completing missions/levels well, and when he levels up, he gains skill points.  These can be used to equip certain skills to Sonic that can speed up or improve the gameplay.  Important to the gameplay is the speed-up or slow-down time mechanic, and one that works OK, but is too little capitalized on in the game.  For example, there are levels where you will have to use the slow-down mechanic to bypass obstacles, but rarely, if ever, do you have to use the speed-up power to progress, and its implementation is poor, because there are so many cheap obstacles/deaths, such as spike pits, throughout the game.  

Multiplayer is not very good at all, however.  The collection of 40 or so minigames are poorly implemented and seem like an afterthought to the game.  For example, one game involves playing a violin, moving the wii remote back and forth.  That's it.  Other games also have similar problems.

Sound:

Fortunately, unlike Sonic Adventure 2, the music doesn't get in the way of the action.  Instead, the wonderful rock tunes will propel you forward.  Most tracks are cool and tame, yet exciting nonetheless.

Addictiveness/Depth:

The amount of depth in the game is really something.  There are over 100 things called fire souls to collect in levels that unlock stuff such as artwork or characters in multiplayer.  The quest for these will keep you quite busy, since many fire souls require different skills in a level to unlock.  Also, the quest to get a better time is here to, and will probably keep you coming back for more.

Overall:

Overall this is an OK game.  Even Sonic fans will want to rent this one first, as some won't like it.  It does enough good to make it worth a buy, but make sure you like the game first.
Hi this is supernerd117, back with my fourth review, this time of Sonic and the Secret Rings.  Review is below:

Sonic's back, this time to save the world of "Arabian Nights" from a malevolent entity known as the Erazor Djinn, with the help of some familiar faces and a genie named Shahra.  He has to hurry, since his life force is diminishing due to a curse put on him.  Fortunately, that's something he's good at.

Controls:

The developers at Sonic Team thought they'd try something different this time: Instead of Sonic's usual control, he is controlled by moving the wii remote in different directions from a horizontal position.  This can be quite off-putting at first, but will grow on you a bit as you play.  2 is to jump, and 1 is to brake, but other things can be done according to your skills list (more on this later).  

Graphics:

The game and its environment look great, but are not particularly awe-inspiring.  The best fast platformer games, such as Rayman Origins, show off the environment while you are running through it.  This is not one of them.  You will be impressed by a few things, such as the boss battles, but these are few and far in between.

Gameplay:

This will be the most disappointing section for many Sonic fans.  Although Sonic controls well, there are so many stops in the action throughout the game, that it will turn even many of the most die-hard Sonic fans off.  Fortunately, the problems are offset a bit by a list of skills, each with a certain point value.  Sonic gains experience through completing missions/levels well, and when he levels up, he gains skill points.  These can be used to equip certain skills to Sonic that can speed up or improve the gameplay.  Important to the gameplay is the speed-up or slow-down time mechanic, and one that works OK, but is too little capitalized on in the game.  For example, there are levels where you will have to use the slow-down mechanic to bypass obstacles, but rarely, if ever, do you have to use the speed-up power to progress, and its implementation is poor, because there are so many cheap obstacles/deaths, such as spike pits, throughout the game.  

Multiplayer is not very good at all, however.  The collection of 40 or so minigames are poorly implemented and seem like an afterthought to the game.  For example, one game involves playing a violin, moving the wii remote back and forth.  That's it.  Other games also have similar problems.

Sound:

Fortunately, unlike Sonic Adventure 2, the music doesn't get in the way of the action.  Instead, the wonderful rock tunes will propel you forward.  Most tracks are cool and tame, yet exciting nonetheless.

Addictiveness/Depth:

The amount of depth in the game is really something.  There are over 100 things called fire souls to collect in levels that unlock stuff such as artwork or characters in multiplayer.  The quest for these will keep you quite busy, since many fire souls require different skills in a level to unlock.  Also, the quest to get a better time is here to, and will probably keep you coming back for more.

Overall:

Overall this is an OK game.  Even Sonic fans will want to rent this one first, as some won't like it.  It does enough good to make it worth a buy, but make sure you like the game first.
Vizzed Elite
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07-05-13 05:00 PM
pacman1755 is Offline
| ID: 836922 | 37 Words

pacman1755
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Haha. This game is just terrible. It's another attempt to put Sonic in the new generation of 3D, but still can't quite deliver. Pretty terrible if you ask me. But I'm that guy who prefers side scrollers.
Haha. This game is just terrible. It's another attempt to put Sonic in the new generation of 3D, but still can't quite deliver. Pretty terrible if you ask me. But I'm that guy who prefers side scrollers.
Vizzed Elite
Winner of The August VCS 2011, December VCS 2013, and Summer 2014 TDV


Affected by 'Laziness Syndrome'

Registered: 05-22-11
Location: Wisconsin
Last Post: 1554 days
Last Active: 32 days

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