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04-26-24 01:04 PM

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Thread
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Popful
06-30-13 06:08 PM
Last
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GenesisJunkie
06-30-13 08:08 PM
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Rating
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Shin Megami Tensei, reborn for the Mega CD!

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.8
9
8
8
9
8
6
Popful's Score
9.7
9
8
8
9
8
6

06-30-13 06:08 PM
Popful is Offline
| ID: 829290 | 354 Words

Popful
Level: 18


POSTS: 50/57
POST EXP: 5989
LVL EXP: 27473
CP: 1548.3
VIZ: 24796

Likes: 0  Dislikes: 0
Graphics: Out of all the versions of this game out there, this one has the best graphics, hands down.
The new close-ups for the characters all look great, and beat the pants off their normal character sprites. Another neat thing is that it shows more than one of a specific enemy at a given time, unlike other versions that only show one of each, regardless of how many there actually are.
The 3D textured first-person graphics look great, but please do yourself a huge favor and turn smooth-scrolling OFF, or it'll run at a horribly sluggish pace.

Sound: The new soundtrack is amazing, the tracks are much longer than their original SNES counterparts, and are pleasant to listen to in their own right.
However, there's a major glitch that causes the battle, shop, and any other FM synthesizer-based themes to play at the same time as the current CD track. I've only played it on the emulator here, so it may just be a problem here.
However, said FM themes are much worse than the SNES version counterparts, sounding very tinny in comparison to the heavy metal vibe from the SNES version.

Seriously, the Genesis's synthesizer can totally handle metal, as heard in Crusader of Centy, Phantasy Star IV, and Gunstar Heroes, so there's really no excuse for this.

Addictiveness: It's pretty much the same game as the SNES version, meaning it has everything including the three endings, and the same overall gameplay.

Story: I can't read Japanese, but having played the SNES version in English, I can attest to it having a neat story, full of twists and vivid characterization.

Depth: In addition to aforementioned endings, it also has a complex demon and weapon fusion system, huge dungeons, and multiple branching plot paths depending on your alignment.

Difficulty: I can't help thinking that this may be easier than the SNES version, seeing as I can get through most fights, even bosses, on Auto-battle. The dungeons are pretty complicated, but they're a cakewalk with a walkthrough.


Overall, this is a remake I highly recommend if you've beaten the SNES version, or can read Japanese.
Graphics: Out of all the versions of this game out there, this one has the best graphics, hands down.
The new close-ups for the characters all look great, and beat the pants off their normal character sprites. Another neat thing is that it shows more than one of a specific enemy at a given time, unlike other versions that only show one of each, regardless of how many there actually are.
The 3D textured first-person graphics look great, but please do yourself a huge favor and turn smooth-scrolling OFF, or it'll run at a horribly sluggish pace.

Sound: The new soundtrack is amazing, the tracks are much longer than their original SNES counterparts, and are pleasant to listen to in their own right.
However, there's a major glitch that causes the battle, shop, and any other FM synthesizer-based themes to play at the same time as the current CD track. I've only played it on the emulator here, so it may just be a problem here.
However, said FM themes are much worse than the SNES version counterparts, sounding very tinny in comparison to the heavy metal vibe from the SNES version.

Seriously, the Genesis's synthesizer can totally handle metal, as heard in Crusader of Centy, Phantasy Star IV, and Gunstar Heroes, so there's really no excuse for this.

Addictiveness: It's pretty much the same game as the SNES version, meaning it has everything including the three endings, and the same overall gameplay.

Story: I can't read Japanese, but having played the SNES version in English, I can attest to it having a neat story, full of twists and vivid characterization.

Depth: In addition to aforementioned endings, it also has a complex demon and weapon fusion system, huge dungeons, and multiple branching plot paths depending on your alignment.

Difficulty: I can't help thinking that this may be easier than the SNES version, seeing as I can get through most fights, even bosses, on Auto-battle. The dungeons are pretty complicated, but they're a cakewalk with a walkthrough.


Overall, this is a remake I highly recommend if you've beaten the SNES version, or can read Japanese.
Member

Affected by 'Laziness Syndrome'

Registered: 02-27-13
Last Post: 3257 days
Last Active: 2767 days

06-30-13 08:08 PM
GenesisJunkie is Offline
| ID: 829354 | 21 Words

GenesisJunkie
Level: 84


POSTS: 812/1975
POST EXP: 136547
LVL EXP: 5600600
CP: 11436.7
VIZ: 91175

Likes: 0  Dislikes: 0
Very good review! I love to see Sega CD reviews on here. Never played this game before but it sounds alright.
Very good review! I love to see Sega CD reviews on here. Never played this game before but it sounds alright.
Vizzed Elite
Vizzeds official Sega addict


Affected by 'Laziness Syndrome'

Registered: 03-03-13
Location: U.S.
Last Post: 3145 days
Last Active: 2937 days

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