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04-25-24 12:58 PM

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SQman
06-27-13 07:11 AM
Last
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SQman
06-27-13 07:11 AM
Rating
8.6
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I don't know what I expected

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.6
8
8.2
4.7
5.5
6.2
5.3
SQman's Score
3.8
7
5
3
2
2
4

06-27-13 07:11 AM
SQman is Offline
| ID: 826739 | 473 Words

SQman
Level: 8

POSTS: 1/10
POST EXP: 2816
LVL EXP: 2002
CP: 811.1
VIZ: 17392

Likes: 0  Dislikes: 1
How would I call this hack? Unbalanced, unfinished, unoriginal, un... Ok, let's start this.
First
of all, I don't think it's actually finished. I mean, nothing is
changed but the first two routes and gym leaders. I don't see any note
about this game being a beta version so I assume the hacker just got
lazy and left it like this. Second thing, this game is glitchy as hell!
Wally encountered a ralts but because it's a starter it was overpowered
and knocked zigzagoon out. Wally sent bad egg and things got weird. What
was the author thinking? They knew Wally would be fighting ralts and
they failed to foresee what could happen? What's this thing with
ridiculously powerful starters anyway? [sarcasm] It's not like games are
supposed to be challenging! Oh, wait! It's balanced, because you can't
win your first battle with poochyena if you choose ralts![/sarcasm]. If
they could give ralts sacred fire, then why not pound?
Have I
mentioned that only the first three routes and towns are changed? They
actually look pretty well, but most of the players want to play for
longer than 5 minutes.
Let's go back to balance for a while, ok? What
pokemon do you expect to meet on the first two routes? Rattata? Starly?
Are you insane? Tauros, miltank and kangaskhan are the only reasonable
answers! 'Course you can meet the basic ones, but they aren't any less
common than these mentioned before. Oh, and the Petalburg woods also
have changed pokemon, even though it looks exactly the same as in normal
games, but the route before is completely untouched. Why would
you catch a ziggy or lotad when you can have kangaskhans, politoeds and
scyther already (not to mention that your starter is broken)?
I could as well...

Graphics - 7
I must admit that the new grass looks nice, although I'm sure I've seen it in some well known, much better but still bad hack. I don't think anything else is changed.

Sound - 5
Nothing changed

Addictiveness - 3
Most of us expected something new, not an exact copy of pokemon ruby, but with OP spheal that makes it even easier.

Story - 2
Universal type stuff... I don't like this idea, but what is much worse, there was nothing about it in game. Beating up Team Magma again *sigh*

Depth - 2
I could rate it 8, but I'm not gonna rate Pokemon Ruby. I think I'm more generous than I should for nothing.

Difficulty - 4
Ralts starts with psychic, rock head aron learns volt tackle, middle- to end-game pokemon at the very start. It's only hard if you nuzlocke it blind. If you know about hax leaders, you can plow through the game with your earthquaking aron.

Overall - 3,8
It's not Cheetahmen, but it's not worth playing.
How would I call this hack? Unbalanced, unfinished, unoriginal, un... Ok, let's start this.
First
of all, I don't think it's actually finished. I mean, nothing is
changed but the first two routes and gym leaders. I don't see any note
about this game being a beta version so I assume the hacker just got
lazy and left it like this. Second thing, this game is glitchy as hell!
Wally encountered a ralts but because it's a starter it was overpowered
and knocked zigzagoon out. Wally sent bad egg and things got weird. What
was the author thinking? They knew Wally would be fighting ralts and
they failed to foresee what could happen? What's this thing with
ridiculously powerful starters anyway? [sarcasm] It's not like games are
supposed to be challenging! Oh, wait! It's balanced, because you can't
win your first battle with poochyena if you choose ralts![/sarcasm]. If
they could give ralts sacred fire, then why not pound?
Have I
mentioned that only the first three routes and towns are changed? They
actually look pretty well, but most of the players want to play for
longer than 5 minutes.
Let's go back to balance for a while, ok? What
pokemon do you expect to meet on the first two routes? Rattata? Starly?
Are you insane? Tauros, miltank and kangaskhan are the only reasonable
answers! 'Course you can meet the basic ones, but they aren't any less
common than these mentioned before. Oh, and the Petalburg woods also
have changed pokemon, even though it looks exactly the same as in normal
games, but the route before is completely untouched. Why would
you catch a ziggy or lotad when you can have kangaskhans, politoeds and
scyther already (not to mention that your starter is broken)?
I could as well...

Graphics - 7
I must admit that the new grass looks nice, although I'm sure I've seen it in some well known, much better but still bad hack. I don't think anything else is changed.

Sound - 5
Nothing changed

Addictiveness - 3
Most of us expected something new, not an exact copy of pokemon ruby, but with OP spheal that makes it even easier.

Story - 2
Universal type stuff... I don't like this idea, but what is much worse, there was nothing about it in game. Beating up Team Magma again *sigh*

Depth - 2
I could rate it 8, but I'm not gonna rate Pokemon Ruby. I think I'm more generous than I should for nothing.

Difficulty - 4
Ralts starts with psychic, rock head aron learns volt tackle, middle- to end-game pokemon at the very start. It's only hard if you nuzlocke it blind. If you know about hax leaders, you can plow through the game with your earthquaking aron.

Overall - 3,8
It's not Cheetahmen, but it's not worth playing.
Member

Affected by 'Laziness Syndrome'

Registered: 05-02-13
Last Post: 2568 days
Last Active: 2131 days

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