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Kyle!
03-04-13 04:58 PM
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earthwarrior
03-04-13 09:23 PM
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Jobs + RPG= Final Fantasy V

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.3
8.8
6.7
8.3
8.5
8.2
6.7
Kyle!'s Score
10
10
3
10
10
10
5

03-04-13 04:58 PM
Kyle! is Offline
| ID: 749247 | 1014 Words

Kyle!
BluemageKyle
Level: 81


POSTS: 1079/1775
POST EXP: 83520
LVL EXP: 4973731
CP: 2563.5
VIZ: -131374

Likes: 0  Dislikes: 0
Final Fantasy V was developed by Square, now known as Square Enix, was released 1992 for in Japan for the Nintendo Famicom and was later released for the SNES (Super Nintendo Entertainment System) and GBA (Game Boy Advanced). The game was highly praised for a unique system which allowed the player to spend time not focusing on the storyline and try to find "Jobs." The Job system was unique because you could gain regular EXP to level up your characters' normal stats, and grind/farm (Both RPG terms for fighting enemies to be higher leveled.) points in the certain job/class (A class is a role in mostly RPG's that is usually unique to one character and has their advantages against certain enemies and weaknesses against certain enemies. EXAMPLE: Knight, Mage, Monk, Ninja, Thief.) to earn better moves which you get from winning battles and gaining points (EXAMPLE: "You won! You gained 3 skill points for your job! 5/30 required to level up your skill!").
GRAPHICS: This game's graphics were great on the GBA and SNES! I loved moving on to a new area because I wanted to see what new colorful piece of scenery I'd see next! For a 16-bit game the graphics were over the top! However, sometimes, I felt the graphics were a little too plain, or a little too forced. But I loved it overall, which is why I rated GRAPHICS a 10.
 





SOUND: The music in the game to me just wasn't catchy like it is in many other Final Fantasy's, unfortunetly. There were some catchy songs, but not many. I rated this category a 3 because it just wasn't something I would chose to play if I wanted to play a game with good music.


ADDICTIVENESS: I rated this a 10 because this game had many scenarios where I would spend a large chunk of time grinding so I can take my time fighting many of the exotic-looking bosses and not die, but also because the grinding was fun, and interesting. In games like Dragon Warrior or Final Fantasy Dawn of Souls it would be mashing my "Z" key. I found the story to be interesting, at least to me. And felt it was well done, considering there is a moment I won't spoil, but REALLY caught me off-guard. I recommend people to play this game if they like responsive grinding that is worth it and doesn't result in them being always overpowered. I recommended this to my Uncle who goes crazy over good RPG's and he told me this game does not disappoint when keeping the player glued to their seat and fingers to their keyboard. 


STORY: I loved the story. I never read spoilers about games like these that are on Vizzed because I don't want to spoil a thing for myself. When I play a game to review it I want to make the review on my own will, not force myself to because I spent awhile beating the game and don't want the time  wasted, but because I want to FULLY experience the game and try my best not to lose interest so I don't put any fake emotions and opinions into reviewing the game. And this game's story kept me interested. I felt immersed in the story and liked how the story played out. Now I will be posting the basic story for those without the time to play this amazing game, but for those who want to see this, it will be in spoilers.
SPOILER: So the story starts with Bartz and his Chokobo, and they see a meteorite fall from the sky and go to investigate to find a "damsel in distress" situation and rescue a Princess named Jenna and find a old man named Galuf who at one point discovers he has amnesia after odd flashbacks. Now after they rescue the princess and old man, they find out they are going to the wind temple because they heard there is something bad going on there, so Bartz decides to accompany them on their way and protect them as well. Soon they journey to it and when in a cave which is the base of pirates they meet a pirate captain who lies and says SHE is a HE because SHE felt it'd be awkward to be the only girl-pirate there. Soon you find out she and Jenna are related (They are sisters) and they want to find their father. Back to their journey. So the pirates let them go and the pirate-captain accompanies the group and becomes a party-member. Once they get their way to the top of the wind temple, the crystal-shard destroys and the party receives their starting Jobs/Classes. Then they go to all the other temples. And I will not spoil anything else. You'll have to find out for yourself ^^
SPOILER OVER.

DEPTH: This game has some pretty awesome stuff to do when not doing the storyline. You may get some classes by fighting what I'd call, secret bosses. This keeps people still playing the game and gives them a break from the already lengthy storyline. 

DIFFICULTY: This game was extremely easy for me (Yes, there is a EASY version for the SNES, but I don't like cheating.), and probably is for you if you have played RPG's before. I would recommend this to new RPG'ers, because it teaches them the class differences for most Final Fantasy games and other franchises. This game had some really tough bosses if I may say so myself. Especially those "secret bosses" I was talking about. The rating I gave it for difficulty was 5 because it had some tough parts if you don't grind, but it was usually a piece of cake. This game may be a challenge though, for those new to RPG's. I remember this was my first Final Fantasy and I sucked at first... But it paid off because now I am great at RPG's. As I have said, I recommend this for old-time RPG'ers and those new to the genre.  
~ Won't allow my Russian name

Final Fantasy V was developed by Square, now known as Square Enix, was released 1992 for in Japan for the Nintendo Famicom and was later released for the SNES (Super Nintendo Entertainment System) and GBA (Game Boy Advanced). The game was highly praised for a unique system which allowed the player to spend time not focusing on the storyline and try to find "Jobs." The Job system was unique because you could gain regular EXP to level up your characters' normal stats, and grind/farm (Both RPG terms for fighting enemies to be higher leveled.) points in the certain job/class (A class is a role in mostly RPG's that is usually unique to one character and has their advantages against certain enemies and weaknesses against certain enemies. EXAMPLE: Knight, Mage, Monk, Ninja, Thief.) to earn better moves which you get from winning battles and gaining points (EXAMPLE: "You won! You gained 3 skill points for your job! 5/30 required to level up your skill!").
GRAPHICS: This game's graphics were great on the GBA and SNES! I loved moving on to a new area because I wanted to see what new colorful piece of scenery I'd see next! For a 16-bit game the graphics were over the top! However, sometimes, I felt the graphics were a little too plain, or a little too forced. But I loved it overall, which is why I rated GRAPHICS a 10.
 





SOUND: The music in the game to me just wasn't catchy like it is in many other Final Fantasy's, unfortunetly. There were some catchy songs, but not many. I rated this category a 3 because it just wasn't something I would chose to play if I wanted to play a game with good music.


ADDICTIVENESS: I rated this a 10 because this game had many scenarios where I would spend a large chunk of time grinding so I can take my time fighting many of the exotic-looking bosses and not die, but also because the grinding was fun, and interesting. In games like Dragon Warrior or Final Fantasy Dawn of Souls it would be mashing my "Z" key. I found the story to be interesting, at least to me. And felt it was well done, considering there is a moment I won't spoil, but REALLY caught me off-guard. I recommend people to play this game if they like responsive grinding that is worth it and doesn't result in them being always overpowered. I recommended this to my Uncle who goes crazy over good RPG's and he told me this game does not disappoint when keeping the player glued to their seat and fingers to their keyboard. 


STORY: I loved the story. I never read spoilers about games like these that are on Vizzed because I don't want to spoil a thing for myself. When I play a game to review it I want to make the review on my own will, not force myself to because I spent awhile beating the game and don't want the time  wasted, but because I want to FULLY experience the game and try my best not to lose interest so I don't put any fake emotions and opinions into reviewing the game. And this game's story kept me interested. I felt immersed in the story and liked how the story played out. Now I will be posting the basic story for those without the time to play this amazing game, but for those who want to see this, it will be in spoilers.
SPOILER: So the story starts with Bartz and his Chokobo, and they see a meteorite fall from the sky and go to investigate to find a "damsel in distress" situation and rescue a Princess named Jenna and find a old man named Galuf who at one point discovers he has amnesia after odd flashbacks. Now after they rescue the princess and old man, they find out they are going to the wind temple because they heard there is something bad going on there, so Bartz decides to accompany them on their way and protect them as well. Soon they journey to it and when in a cave which is the base of pirates they meet a pirate captain who lies and says SHE is a HE because SHE felt it'd be awkward to be the only girl-pirate there. Soon you find out she and Jenna are related (They are sisters) and they want to find their father. Back to their journey. So the pirates let them go and the pirate-captain accompanies the group and becomes a party-member. Once they get their way to the top of the wind temple, the crystal-shard destroys and the party receives their starting Jobs/Classes. Then they go to all the other temples. And I will not spoil anything else. You'll have to find out for yourself ^^
SPOILER OVER.

DEPTH: This game has some pretty awesome stuff to do when not doing the storyline. You may get some classes by fighting what I'd call, secret bosses. This keeps people still playing the game and gives them a break from the already lengthy storyline. 

DIFFICULTY: This game was extremely easy for me (Yes, there is a EASY version for the SNES, but I don't like cheating.), and probably is for you if you have played RPG's before. I would recommend this to new RPG'ers, because it teaches them the class differences for most Final Fantasy games and other franchises. This game had some really tough bosses if I may say so myself. Especially those "secret bosses" I was talking about. The rating I gave it for difficulty was 5 because it had some tough parts if you don't grind, but it was usually a piece of cake. This game may be a challenge though, for those new to RPG's. I remember this was my first Final Fantasy and I sucked at first... But it paid off because now I am great at RPG's. As I have said, I recommend this for old-time RPG'ers and those new to the genre.  
~ Won't allow my Russian name

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(edited by BluemageKyle on 03-04-13 04:58 PM)    

03-04-13 09:23 PM
earthwarrior is Offline
| ID: 749431 | 29 Words

earthwarrior
Level: 125


POSTS: 1747/4807
POST EXP: 221310
LVL EXP: 21891354
CP: 21687.4
VIZ: 123815

Likes: 0  Dislikes: 0
Good review bmk! I'm glad you enjoyed the game so much. It got boring after a while for me. But the review looks a little weird with one screenshot.
Good review bmk! I'm glad you enjoyed the game so much. It got boring after a while for me. But the review looks a little weird with one screenshot.
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