Super Mario Advance 3
Yoshi's Island
Yoshis Island is a game that was
heavily based off Yoshi's Story, It consists of the Yoshi's, baby
Mario, and baby Luigi. The idea of the game is for Yoshi to take baby
Mario to Bowsers castle and rescue baby Luigi. The game is very
difficult for a Mario, (or really a Yoshi) game and will take some
serious skill to beat the game, and let alone complete it 100%. On
to the review.
Graphics: 8
The graphics are nice in this
game, they are smooth, (for a game boy advance anyways) and the colors
are bright and clean. All the enemies look clear and the backgrounds
are alright. Except for the fact that they look like they are made
out of cardboard. But that was a choice that Nintendo made and I'm
not going to slam them for that, because it actually looks kind of
nice once you get use to it.
Sound: 6
The sound for this game nice the
tunes are. . .interesting. The only downfall it that there are only 4
tunes, Land, Sky, Cave, and Castle. Not that they are bad, but they
don't really fit in bowsers Koopa Kingdom. But I will give it that
the tunes sound very nice.
Story: 6
The story is nothing spectacular,
it goes like this. A stork is flying over the sea carrying some
precious cargo, two small babies in two separate sacloth pouches. One
named Mario and the other named Luigi, as the stork is flying it get
ambushed by Kami the Magikoopa. She swipes at the stork and yells
"Those babies are mine!" and swiped them from the storks
grasp. Or that's what she planned on doing, but she missed one of the
sacloth bags and one of the baby's started to fall into the sea
below. Meanwhile on Yoshi's island, Yoshi is taking a stroll through
the forest, minding his own business. When all of a sudden a pouch
lands on Yoshi's back! Yoshi turns around and Mario's head pops out of
the bag and Yoshi is now very perplexed. He decides that the best
thing to do is to take the baby back to the Yoshi clan and discuss
what to do with it.
When Kami arrives at bowsers
castle she realised that she has made a fatal mistake, she missed one
of the babies. Se immediately sends out a legion of baddies to go
capture the baby from the Yoshi, and the adventure begins.
Depth: 8
The depth of the game is nice for
a game boy game, with 60 levels, 12 bosses and plenty of secrets this
game it is a very deep game, You get scored on each of the levels
you complete, the Max ammount of points you can get is 100. 30 points
for stars (health points), 50 for flowers ( five in each area), and
20 for red coins (one point apiece) that make a total of 6,000
points! So if you want to complete the game you will have to put at
least 6 hours into it. That
is a lot for a game boy game!
Difficulty
8
The
difficulty if fair on this game, not super hard, especially because I
beat the game with 120 lives and the enemies cannot give you damage.
That cant be recovered in just 5 seconds. So your wondering why I
gave it an 8.
But on the other side, as
mentioned above in depth there are 60 levels. Finding all 100 points
in every level is no cake-walk. Most of the levels are complete-able
without to much trouble, but the thing is getting all the point is
them, it can be almost impossibly difficult at times. It can be so
difficult that you will spent 30 minutes trying to find that last red
coin, or that last flower, or even trying to kill the bosses of the
castles without suffering a scratch! That is why the game get's such
a high rating on this one.
Addictiveness:
7
This
game can be very addictive at times, it like this. Your not really
going to let a Yoshi
game get the better of you, are you? Go find that last red coin!
Overall:
9
The
game was a very pleasant game to play and I just might play through
it again some day, it is definitely a game you will not want to miss
out on and I recommend it very highly!