First things first: This game has consistency like tar. Seriously. The National Dex should've been implemented into the game from the outset to give people more of an advantage. The game itself is just like Leaf Green, with the same decent graphics and the same story, essentially. What is different, though, is the game's design and Pokémon options. Level 100 Legendaries? I didn't find any of those, so whoever is talking about that, play it again. What I did receive, though, are useful Pokémon with immunities to Poison (for...some...reason. I never found myself getting poisoned all that much, but it IS a moot point). Another feature implemented is that 95% of the weather is rain, giving Magikiller some powerful 1 Hit KO moves at terrifying speeds. Water types also get a nice boost, so remember that. The Elite 4 was surprisingly challenging, with some interesting strategies and nice moves. Lance in particular was a b**** to beat. Other than that, the game also has the levels of trainers and even gym leaders be the same as their Leaf Green counterparts, which is a real shame, since there are much more abusable Pokémon to use this time around. Would've loved some variety, but you can't ask for everything. You can find powerful Pokémon in the caves (Rhydon and Machamp easily come to mind), and catching those are highly recommended. In the end, the game is decent, but it still needs work. Play it and decide for yourself!
First things first: This game has consistency like tar. Seriously. The National Dex should've been implemented into the game from the outset to give people more of an advantage. The game itself is just like Leaf Green, with the same decent graphics and the same story, essentially. What is different, though, is the game's design and Pokémon options. Level 100 Legendaries? I didn't find any of those, so whoever is talking about that, play it again. What I did receive, though, are useful Pokémon with immunities to Poison (for...some...reason. I never found myself getting poisoned all that much, but it IS a moot point). Another feature implemented is that 95% of the weather is rain, giving Magikiller some powerful 1 Hit KO moves at terrifying speeds. Water types also get a nice boost, so remember that. The Elite 4 was surprisingly challenging, with some interesting strategies and nice moves. Lance in particular was a b**** to beat. Other than that, the game also has the levels of trainers and even gym leaders be the same as their Leaf Green counterparts, which is a real shame, since there are much more abusable Pokémon to use this time around. Would've loved some variety, but you can't ask for everything. You can find powerful Pokémon in the caves (Rhydon and Machamp easily come to mind), and catching those are highly recommended. In the end, the game is decent, but it still needs work. Play it and decide for yourself!