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04-19-24 09:14 AM

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SNES Toolkit save data?
Why so much harder to find than Playstation/Saturn?
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04-04-12 12:29 PM
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SNES Toolkit save data?

 

04-04-12 12:29 PM
KiddoCabbuses is Offline
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Quoted from a similar post I've made on byuu's forum;

"This is probably highly debatable as to whether it's worthwhile, and I'm not even suggesting to try to recover every single piece or anything like that, but I just thought it might be worth a discussion.
For reference, some of the games I'm referring to (though not necessarily) include:
1) The ASCII Tsukurus - RPG Tsukuru SUPER DANTE, RPG Tsukuru 2, Ongaku Tsukuru Kanaderu, and Sound Novel Tsukuru
2) Dezaemon
3) Maybe Mario Paint? Eh... Not necessarily one to prioritize...
Checking sites like Youtube and NicoNicoDouga, there tend to be a decent amount of folks who actually invested time into making some pretty interesting looking creative works for these, but actually trying to get anyone to share the save data for anyone to enjoy is a whole other manner entirely. It's particularly frustrating how little shared there is, considering when you jump into the 32-bit generation and check out, say, Dezaemon Plus and Dezaemon 2, -their- toolkits have had -hundreds- of projects archived on official bonus discs and whatnot. The Super Famicom side of things?  I can only find this!
Since RPG Tkool 2, Kanaderu and SN Tkool saved data into 8M Packs, and we already got a decent amount of those dumps, it might be a good idea for someone to actually analyze that data (I'd have done it myself if I wasn't already swamped).
LuigiBlood's bsnes fork is currently the only emulator that can actually run these that I know of.
And here's some examples of what you may find.
Some of this stuff might be rather bizarre.
Some of it can be pretty cool, though.
Especially the music. Wowie.
The hard part for this is unfortunately the part I'm interested in - grabbing Dezaemon and SUPER DANTE saves, and saves for the various other toolkits and creativity games. Ideally a pool on par with the amount known to exist for Dezaemon+ and Dezaemon 2 would be nice.
Of course, getting the missing Satellaview/BSX Version Dezaemons and SUPER DANTEs are included in this quest, and I'll kinda consider that my job. "

I figured since this forum actually has a subsection for RPG Maker, then maybe around here, you guys may have something for me to work with on either the RPG Tsukuru SUPER DANTE or RPG Tsukuru 2 side of things.

Any help would be gladly appreciated.
Quoted from a similar post I've made on byuu's forum;

"This is probably highly debatable as to whether it's worthwhile, and I'm not even suggesting to try to recover every single piece or anything like that, but I just thought it might be worth a discussion.
For reference, some of the games I'm referring to (though not necessarily) include:
1) The ASCII Tsukurus - RPG Tsukuru SUPER DANTE, RPG Tsukuru 2, Ongaku Tsukuru Kanaderu, and Sound Novel Tsukuru
2) Dezaemon
3) Maybe Mario Paint? Eh... Not necessarily one to prioritize...
Checking sites like Youtube and NicoNicoDouga, there tend to be a decent amount of folks who actually invested time into making some pretty interesting looking creative works for these, but actually trying to get anyone to share the save data for anyone to enjoy is a whole other manner entirely. It's particularly frustrating how little shared there is, considering when you jump into the 32-bit generation and check out, say, Dezaemon Plus and Dezaemon 2, -their- toolkits have had -hundreds- of projects archived on official bonus discs and whatnot. The Super Famicom side of things?  I can only find this!
Since RPG Tkool 2, Kanaderu and SN Tkool saved data into 8M Packs, and we already got a decent amount of those dumps, it might be a good idea for someone to actually analyze that data (I'd have done it myself if I wasn't already swamped).
LuigiBlood's bsnes fork is currently the only emulator that can actually run these that I know of.
And here's some examples of what you may find.
Some of this stuff might be rather bizarre.
Some of it can be pretty cool, though.
Especially the music. Wowie.
The hard part for this is unfortunately the part I'm interested in - grabbing Dezaemon and SUPER DANTE saves, and saves for the various other toolkits and creativity games. Ideally a pool on par with the amount known to exist for Dezaemon+ and Dezaemon 2 would be nice.
Of course, getting the missing Satellaview/BSX Version Dezaemons and SUPER DANTEs are included in this quest, and I'll kinda consider that my job. "

I figured since this forum actually has a subsection for RPG Maker, then maybe around here, you guys may have something for me to work with on either the RPG Tsukuru SUPER DANTE or RPG Tsukuru 2 side of things.

Any help would be gladly appreciated.
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Satellaview guy. Never mind the Sega Pat avatar.


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