SPOILER ALERT:
IF you want to read what happens in the game, read on. IF you want to see my actual scores, skip to the bottom. Warning you right now
Goldeneye 007. Easily one of the best game on the N64 and one of the best games ever made. To start off, I might as well share everything in the game.
Goldeneye was one of the first games I've ever played, and I can sure thank my brothers for introducing me to it as a kid. I remember starting up the Dam mission, and from the moment the epic switch to FPS after a brief glimpse of the Dam happened, I was hooked instantly. Killing bad guys with the sniper rifle was one of the highlights of the level.
Moving on to the Facility, one of the most well known levels from the game for various reasons, the start from the air conditioning vents and the guard standing up over the toilet. You just got to rescue a certain scientist, blow up some gas tanks, and gtfo. Overall, a great level to play.
After apparently witnessing 006's death at the hands of Ouromov, you escape the gunfire into the Runway, probably the shortest level in the game with a random tank for no reason. It's well known mainly just for the tank, and the crunch sound it makes when you run over a bad guy. Short, simple, and easy to handle this level is.
Surface I is our first snow level in the game with some great music. We’re introduced to the pathetic Klobb (I still use it the most though….) and the Grenade Launcher (damn near pointless to use by the time you get it XD) Overall a great level.
Now we infiltrate the base and end up in the Bunker, with one of the best tracks in the game. It really did creep me out (ya know, till the drum kicked in

). This isn’t a very long level, you can beat it pretty quickly once you know what the heck you’re doing, but this is another great level. Hey, you can also enslave and/or kill Boris in this level, doesn’t that mean anything?
Now we’re randomly end up in the Silo, where your objective is to place bombs in certain places to blow up the place and escape with various data cards. Fun level with really pumped up music, just don’t kill the scientists.
Onwards to Frigate, where Xenia is rumored to be (don’t worry, she’s not there at all

) WE get some new weapons here, such as the Phantom (twin Phantom ftw!). Your objective is to rescue the hostages, plant a tracking bug on the stolen helicopter, and GTFO. This level is probably one of the harder levels, as you might accidentally alarm some guards who will kill hostages. Just be quick and quiet, k?
Up next is….Surface? AGAIN? AND WHY IS THE SKY RED? SCARIEST THING EVER! D:< Anyways, your objective is the same as the first level, but now you have to destroy the satellite instead of shutting it off. You also have to blow up a helicopter and infiltrate the bunker again. Why? I dunno.
AS you try to break into the bunker, you’re captured! You’re so dumb, aren’t you? Here is where we’re introduced to the Throwing Knives that make you feel like an epic ninja whenever you use them

. We are also introduced to Natalya, your cellmate once you start the level. To break out of the cell, you use your epic watch to retrieve a key on the wall and then karate chop the guard to death (retarded guards are retarded). All you gotta do is retrieve some files and your old equipment(if you can) and gtfo. This can be a tough level due to the fricking respawning guards, but you’ll make it out eventually with Natalya.
After that level, we’re thrust into Statue Park, which is level pretty much dedicated to telling us what really happened to 006. IT’s a pretty creepy level with strange music, Meet with Valentin, the fatboi, then make your way to the end of the park where we’ll meet Janus, a bad guy apparently. Turns out 006 IS Janus, and he faked his death under Ouromov, who happens to be a backstabbing douche. It is there where he leaves you to his shotgun wielding henchmen. Get rid of them and take their shotguns, which are really frickin powerful, and make your way to the end of the level, where you find your girlfriends left under a helicopter ready to blow. Rescue her please.

As you’re getting the flight recorder, she is captured, and you’re forced to admit defeat to save her.
Now we’re in the Archives, where we’re being questioned about crap no one cares about. You say that gun on the desk? Pick it up and kill the guys in the room with you (useless guards are once again useless) Get through the Archives and find Natalya, rescue her, and escape the building via window. Simple and mostly easy.
Now we’re in the streets. We’re right outside the Archives, and Natalya was somehow caught in the 5 seconds between levels.

Get on the tank and march your way through the Streets, avoiding civilians and dodging enemy fire. AT the end of the level, you walk away like a badass, and cars behind you randomly explode for no reason! YAY!!!!!!
Anyways, now we’re at the Depot, one of my favorite levels mainly for its music. Here we simply need to locate the train Natalya is on and get on it, but other missions you do on other difficulties include retrieving some data and blowing up some computer stuff. While doing that, you will meet “The Turret.†All I will say is this, “Fear the turret for it mocks you.†Great level, great music, lettuce move on.
And now we’re on the Train, a completely linear level. Most of it isn’t bad, just shooting bad guy after bad guy, until you reach the very last room with Ouromov holding Natalya at gunpoint and Xenia and 006(Alec Trevelyan is his real name

) mocking you. Kill Ouroov, and the other two will escape and set off a timed bomb on the train, which has came to a halt. As Natalya gathers info on Alec’s other secret base, you must use your epic watch to open up a passage and escape before the train explodes. The last part of this mission is a little difficult, but it’s passable.
Afterwards, we find out Alec’s base is in Cuba, and we land in the Jungle, with Natalya at our side actually assisting us with her own gun. This level is pretty linear as well. In the middle of it we face Xenia, equipped with a Grenade Launcher and an RCP-900, a deadly combo. Just keep pumping bullets into her till she dies, then move on. This level can be a challenge mainly because the enemies tend to blend into the background, at least in the first half of the mission. And the final room has a lot of respawning enemies, but make your way to the elevator and you’ll be good.
Onwards to one of the hardest levels in the game, the Control Center. Why? Natalya. Our main mission is to figure out his plan through her hacking skills, and to blow up some more hi-tech stuff.

But we have to protect Natalya as she hacks into the database while guards come down to try to kill her, and on the harder difficulties, this is BRUTAL. The one good part of this level is that we get to hear Boris shot boastful claims of invincibility as he runs and slowly fades away (seriously). Just make sure you’re eyes are wide awake, and head to the elevator once you complete your objectives.
Now we’re in the Caverns, which is a breather level from the Control Center. Just don’t kill any scientists, and be sure to blow up crates to find the RCP-900 so you can breeze straight through this level. Near the end, you’ll find Trevelyan escaping up an elevator. And you must follow him.
Final normal level of the game, the Cradle. Your objective is to shut down the Cradle’s antenna, then go after Trevelyan and kill him. Problem is, this level has TOUGH enemies usually wielding twin uzis. Oh, and they infinitely respawn from like everywhere, so have fun with that. Believe me, this is REALLY frustrating. After shutting down the antenna and chasing Trevelyan around the Cradle for a bit, he runs down to the bottom of the cradle onto a really small platform. AS soon as you land, shoot the hell out of him till you knock him off the platform. Trevelyan falls to his death, and you escape on a helicopter piloted by Natalya (she escaped after the Control Center level).
After that, your treated to the credits as Bond and Natalya make out in the jungle. Hurrah! Now, onto the two bonus levels.
Aztec is a level you get after beating all the other levels on Secret Agent Mode. This is the hardest mission in the game, mainly because of turret placement, enemies that are REALLY powerful, and the sub-boss. Oh, and a lack of body armor. All you need to do is get a key card to get to a room where you get an item needed to initiate the rocket launch. After that, you launch the rocket. But to get that keycard, you have to face Jaws. HE’s really frickin tall, has quite a bit of health, and has dual assault rifles. Try this level for yourself, it’s frustrating as all heck.
Last is the Egyptian Temple, which you get for beating all the other levels on 00 Agent mode. This level is really easy. Shoot down baddies and get to a room with the Golden Gun, but you must walk on the tiles in a certain pattern in order to open the bulletproof glass covering it, or you’ll set off some security, and you basically fail the mission. After that, Baron Samedi, some sorcerer, starts appearing at certain points of the level. Whip out that Golden Gun (1-Shot Kill Gun) and shoot him wherever he appears. AS you exit the temple, you find out that Baron can’t die as he laughs at your failure (which Bond knows nothing about

)
Onto the scores.
THE SCORES
Graphics – 7
Honestly, these graphics don’t look very good, mainly for trying to represent actual humans. But hey, don’t let that ruin the experience.
Sound – 10
The soundtrack is incredible. One of the best soundtracks ever.
Addictiveness – 8
IF Story Mode doesn’t get you addicted, then it’s the multiplayer. One of the best multiplayer experiences ever, if I do say so myself.
Story – 8
It follows the same plot of the movie it’s based on, which is one of the best Bond movies out there, by the way. The movies story is good, therefore, the game's story is good to, although it doesn't explain it as well as the movie.
Depth – 6
You can go out looking for hidden weapons in levels if you want, but there really isn’t much to do outside the main game aside from multiplayer.
Difficulty – 7
This game can be either a breeze or an absolute pain, depending on what difficulty you’re playing on. Control Center, Cradle, and Aztec.
Overall 9.2
One of the best games ever created. I could play this every day and not get bored with it.
Thanks for reading. I really recommend that you try this game, it's well worth your time.