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11-20-25 02:25 AM

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big fat cat
08-25-10 10:00 PM
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09-09-10 04:11 PM
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do you use the touch screen or buttons for your DS?

 

08-25-10 10:00 PM
big fat cat is Offline
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big fat cat
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so do you use your touch screen or buttons on your nintendo DS/DSi system?
i use a mixture of both
what do you do?
so do you use your touch screen or buttons on your nintendo DS/DSi system?
i use a mixture of both
what do you do?
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08-25-10 10:12 PM
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Both I guess. If I need to press a button, I will. If I need to touch the screen, I will. If I don't need to touch the screen, I won't.
Both I guess. If I need to press a button, I will. If I need to touch the screen, I will. If I don't need to touch the screen, I won't.
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08-25-10 11:15 PM
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It depends on the game so both I guess although I prefer the buttons since my hand cramps up if I use the touch screen for too long.... *cough* Phantom Hourglass *cough*
It depends on the game so both I guess although I prefer the buttons since my hand cramps up if I use the touch screen for too long.... *cough* Phantom Hourglass *cough*
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08-25-10 11:20 PM
big fat cat is Offline
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Surgiac : yes i have exactly the same problem.spirit tracks should have been a bit more button orientated yet during early development if there was a sequel on DS many people did complain about the controls but hopefully when th 3DS comes out with the remake of Oot they will make it 50% button and 50%touch gameplay.
Surgiac : yes i have exactly the same problem.spirit tracks should have been a bit more button orientated yet during early development if there was a sequel on DS many people did complain about the controls but hopefully when th 3DS comes out with the remake of Oot they will make it 50% button and 50%touch gameplay.
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08-25-10 11:33 PM
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BUTTONS! Always where possible, buttons.
There are very few games I like that only use the touch screen.
And alot of the time it's BECAUSE they use the touch screen that I dont like them.
Phantom Hourglass, Spirit Tracks, both good games but with touch screen controls they fail.
The exception to the touch screen rule is mystery type games.
Professor Layton is an example of one of the few GOOD touch screen games.
BUTTONS! Always where possible, buttons.
There are very few games I like that only use the touch screen.
And alot of the time it's BECAUSE they use the touch screen that I dont like them.
Phantom Hourglass, Spirit Tracks, both good games but with touch screen controls they fail.
The exception to the touch screen rule is mystery type games.
Professor Layton is an example of one of the few GOOD touch screen games.
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08-25-10 11:41 PM
big fat cat is Offline
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DarkHyren : yes those were games that didn't frustrate me even with the whole touch gameplay.even the puzzles were WAY better with touch.i don't think any puzzles on those games wouldn't be any good at all with buttons implemented.
DarkHyren : yes those were games that didn't frustrate me even with the whole touch gameplay.even the puzzles were WAY better with touch.i don't think any puzzles on those games wouldn't be any good at all with buttons implemented.
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08-26-10 12:38 AM
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I use a mixture of both too! It all depends on the games though
I use a mixture of both too! It all depends on the games though
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08-26-10 05:08 PM
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I usually use the buttons, its quicker for me. and I don't have a stylus with me a lot so i have to use my fingers and i don't feel like doing that.
I usually use the buttons, its quicker for me. and I don't have a stylus with me a lot so i have to use my fingers and i don't feel like doing that.
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08-31-10 03:22 AM
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Whenever possible I use the buttons. For one I don't like the idea of possibly scratching up my screen with the stylus (and i suck at putting screen protectors on). also I just don't see the need for it, sure its nice if done right (like being able to do menu or inventory stuff on it would be useful) but it seems like some games use it just to use it.
Whenever possible I use the buttons. For one I don't like the idea of possibly scratching up my screen with the stylus (and i suck at putting screen protectors on). also I just don't see the need for it, sure its nice if done right (like being able to do menu or inventory stuff on it would be useful) but it seems like some games use it just to use it.
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08-31-10 03:32 AM
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I use both since it makes gameplay more intuitive useing both.
I use both since it makes gameplay more intuitive useing both.
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08-31-10 07:59 AM
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I would rather use the buttons but if i have to i will use the touch screen. (like in loz pahntom hourglass and spirt tracks.)
I would rather use the buttons but if i have to i will use the touch screen. (like in loz pahntom hourglass and spirt tracks.)
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08-31-10 01:26 PM
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phantom hourglass took alot of getting used to. but i like the buttons because then i have both hands on the ds and its easier to hold...thus why pokemon is so awesome
phantom hourglass took alot of getting used to. but i like the buttons because then i have both hands on the ds and its easier to hold...thus why pokemon is so awesome
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I use them both. Depending on the game I am playing. If I am playing something like a Mario game then I will use the buttons but other games I like to use the touch screen.
I use them both. Depending on the game I am playing. If I am playing something like a Mario game then I will use the buttons but other games I like to use the touch screen.
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Both really... Depends on the game, On some you need only the buttons and on others you need both.
Both really... Depends on the game, On some you need only the buttons and on others you need both.
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09-05-10 03:18 PM
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i prefer the butttons but i use the touch screen as well it matters the gamme and the stlye
i prefer the butttons but i use the touch screen as well it matters the gamme and the stlye
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09-09-10 04:11 PM
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I use both. I generally go with the buttons but if I need to use the touch screen, then I use it. Otherwise I use the buttons.
I use both. I generally go with the buttons but if I need to use the touch screen, then I use it. Otherwise I use the buttons.
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