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Video Game Fun Facts

 

12-06-09 03:35 AM
Didowe is Offline
| ID: 125184 | 59 Words

Didowe
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Originally posted by xfighter1138
NAVGTR was hillarious, you douche. He openly mocked the whole FF community. And for my fact, there was supposed to be a Twin Peaks NES game but it got cancelled.


I was saying he sucks in doing real reviews and gives too many spoilers and dont know whats he saying


but in other words FUnny
Originally posted by xfighter1138
NAVGTR was hillarious, you douche. He openly mocked the whole FF community. And for my fact, there was supposed to be a Twin Peaks NES game but it got cancelled.


I was saying he sucks in doing real reviews and gives too many spoilers and dont know whats he saying


but in other words FUnny
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12-09-09 08:12 AM
xfighter1138 is Offline
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Active Enterprises, creators of Action 52 were going to make a console called The Action Gamemaster which was a handheld console which could play nes and SNES games. Active Enterprises got bankrupt and the project got cancelled.
Active Enterprises, creators of Action 52 were going to make a console called The Action Gamemaster which was a handheld console which could play nes and SNES games. Active Enterprises got bankrupt and the project got cancelled.
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12-10-09 04:30 AM
Surgiac is Offline
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This one is probably already known, but it is impossible to get every figurine for the Nintendo Gallery in the Wind Waker Zelda game. You can either choose between Knuckle or Link & his boat.


Completists everywhere must have had a cow. I know I did. :p
This one is probably already known, but it is impossible to get every figurine for the Nintendo Gallery in the Wind Waker Zelda game. You can either choose between Knuckle or Link & his boat.


Completists everywhere must have had a cow. I know I did. :p
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(edited by Surgiac on 12-10-09 04:30 AM)    

12-11-09 09:27 PM
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Snake Plissken from the Metal Gear series was based off the main character in the movies Escape From NY and Escape from LA.
The main character's name is also Snake Plissken.
Snake Plissken from the Metal Gear series was based off the main character in the movies Escape From NY and Escape from LA.
The main character's name is also Snake Plissken.
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(edited by Solehite on 12-11-09 09:27 PM)    

12-21-09 10:42 PM
xfighter1138 is Offline
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An old ZX Spectrum game combined the worst games the publisher made and made a compliation if it. The title was called Dont Buy This.
An old ZX Spectrum game combined the worst games the publisher made and made a compliation if it. The title was called Dont Buy This.
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12-22-09 12:08 AM
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The top two Game series in the world are 1.Mario 2.Pokemon
(Not that it matters any ways...)
The top two Game series in the world are 1.Mario 2.Pokemon
(Not that it matters any ways...)
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12-22-09 12:40 AM
Didowe is Offline
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Originally posted by zant1313
The top two Game series in the world are 1.Mario 2.Pokemon
(Not that it matters any ways...)


Is that a fact?

Facts are things that are ture NOT options

No back to the fun fact : Sonic's 2ed and 3rd name is Maurice Hedgehog
Originally posted by zant1313
The top two Game series in the world are 1.Mario 2.Pokemon
(Not that it matters any ways...)


Is that a fact?

Facts are things that are ture NOT options

No back to the fun fact : Sonic's 2ed and 3rd name is Maurice Hedgehog
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12-27-09 03:18 AM
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I've seen a couple posts that are misinformed about Earthbound. The series began as Mother in Japan, that game was never released to the U.S. ever. Mother II: Gyiyg Strikes Back! was released in the U.S. as Earthbound. Then Mother III was created in Japan and was going to be released in the U.S. as Earthbound 64, but didn't. Earthbound Zero was a unlicensed release of the original Mother and also, Mother I and II were released for the DS. Hope that clears up your fun facts about this game.
I've seen a couple posts that are misinformed about Earthbound. The series began as Mother in Japan, that game was never released to the U.S. ever. Mother II: Gyiyg Strikes Back! was released in the U.S. as Earthbound. Then Mother III was created in Japan and was going to be released in the U.S. as Earthbound 64, but didn't. Earthbound Zero was a unlicensed release of the original Mother and also, Mother I and II were released for the DS. Hope that clears up your fun facts about this game.
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01-02-10 12:01 PM
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The hand on the cover of Left4Dead is a zombie's left hand with only 4 fingers, it was originally a picture of the four survivors until they turned it into a hand, only at first it was a RIGHT hand, then a fan had made a note that in order to complete the message, it should be reversed to be a left hand. So that's how it is now.
The hand on the cover of Left4Dead is a zombie's left hand with only 4 fingers, it was originally a picture of the four survivors until they turned it into a hand, only at first it was a RIGHT hand, then a fan had made a note that in order to complete the message, it should be reversed to be a left hand. So that's how it is now.
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01-04-10 08:27 PM
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Banjo-Kazooie was origionally called Project Dream, and you were blackbeard the pirate. it went through many changes, changed the main character into a rabbit, then the bear we all know as banjo. they then added a backpack where he kept all his stuff, then they changed it into a backpack where Kazooie was. Look it up for more, 'cuz there are a LOT of facts like this for Banjo-Kazooie. LONG LIVE BANJO-KAZOOIE!






Image upload: 237x250 totaling 46 KB's.
Banjo-Kazooie was origionally called Project Dream, and you were blackbeard the pirate. it went through many changes, changed the main character into a rabbit, then the bear we all know as banjo. they then added a backpack where he kept all his stuff, then they changed it into a backpack where Kazooie was. Look it up for more, 'cuz there are a LOT of facts like this for Banjo-Kazooie. LONG LIVE BANJO-KAZOOIE!






Image upload: 237x250 totaling 46 KB's.
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01-19-10 09:38 PM
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Video Games actually started in the 1950's and the first game was Tic-Tac Toe.
Video Games actually started in the 1950's and the first game was Tic-Tac Toe.
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01-20-10 08:25 AM
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The Sony PlayStation began as the SNES PlayStation, an add-on peripheral for the Nintendo SNES, but after a dispute between Sony and Nintendo over control of licences, Sony was dropped from the project. Ken Kutaragi, the Sony researcher who had worked on the SNES PlayStation (and the sound chip for the SNES) did not want to give up. He wanted to continue working on this project and so, after some debate, Sony President Norio Ogha approved the start of the Sony Computer Entertainment Division, which would one day account for around half of Sony's revenues. This was Sony's entry into the world of video game consoles and would also mean competition for Nintendo.

Kutaragi worked on this secret project to create a new 32-bit console that was simple yet powerful, easy to program for and cheap. His original concept was first shown at the Tokyo International Electronics Show in October 1991 and due for release in January 1993 for a price of US$200. The system was still going to allow the play of SNES games (just like the SNES CD-ROM that Nintendo and Philips were currently working on) and it was scheduled for release 6 months before the SNES CD-ROM. Sony's PlayStation was presented as a console for both games and educational software, with titles such as: Compton's Enemy Encyclopaedia, Software Toolworks World Atlas, Microsoft BookShelf 1991, Languages of the World, National Geographic Mammals of the World and Mixed up Mother Goose. There were no games announced yet, but with Sony's money and connections within the video game industry, they were able to get third party support a little later down the track. Namco was one of the earliest third party companies to join. They too wanted to get back at Nintendo for their dispute in 1990. Other third party companies soon joined as well.

The PlayStation (a.k.a. PSX) as we know it today is much different. A lot of development was undertaken between 1991 and it's release date of December 2nd 1994 (for ¥39 800) in Japan. It was then released in North America on September 9th 1995 (for US$299), selling over 100 000 units in the first weekend of sale, followed by Germany (21st September 1995), the rest of Europe (September 29th 1995) and then Australia (October 13th 1995). Its release was not good news for Sega, whose Saturn console had only just been released. The PlayStation is better than the Saturn in some ways, but the Saturn still has some technical advantages over the PlayStation such as the capability to handle more polygons and better sprite handling in 2D games. But the PlayStation's main edge over the Saturn was that it was much easier to program for, thus developers could make great games very easily for the system and therefore more sales would be made. Unlike the Saturn, the PlayStation has no built-in memory for saving games. Instead, it relies on Memory Cards (sold separately, thus making even more money).

The PlayStation was hugely popular due to its huge library of games (almost 1000) and its cheap price. Just before Sony released the PlayStation 2, they also re-released a newer version of the PlayStation called the PSone. The PSone (released 1999) was a smaller, cheaper version of the system (both cheaper to buy and cheaper to produce - the system has no parallel or serial ports), which allowed people who could not afford the more expensive PlayStation 2 to still get a piece of the PlayStation action (much like what Nintendo did with the NES in 1994 and what Majesco did with Sega's Genesis in 1997). Games for the PlayStation were still continuing to be produced even after 8 years since the release of the original PlayStation.


I stole that from the GYR site
The Sony PlayStation began as the SNES PlayStation, an add-on peripheral for the Nintendo SNES, but after a dispute between Sony and Nintendo over control of licences, Sony was dropped from the project. Ken Kutaragi, the Sony researcher who had worked on the SNES PlayStation (and the sound chip for the SNES) did not want to give up. He wanted to continue working on this project and so, after some debate, Sony President Norio Ogha approved the start of the Sony Computer Entertainment Division, which would one day account for around half of Sony's revenues. This was Sony's entry into the world of video game consoles and would also mean competition for Nintendo.

Kutaragi worked on this secret project to create a new 32-bit console that was simple yet powerful, easy to program for and cheap. His original concept was first shown at the Tokyo International Electronics Show in October 1991 and due for release in January 1993 for a price of US$200. The system was still going to allow the play of SNES games (just like the SNES CD-ROM that Nintendo and Philips were currently working on) and it was scheduled for release 6 months before the SNES CD-ROM. Sony's PlayStation was presented as a console for both games and educational software, with titles such as: Compton's Enemy Encyclopaedia, Software Toolworks World Atlas, Microsoft BookShelf 1991, Languages of the World, National Geographic Mammals of the World and Mixed up Mother Goose. There were no games announced yet, but with Sony's money and connections within the video game industry, they were able to get third party support a little later down the track. Namco was one of the earliest third party companies to join. They too wanted to get back at Nintendo for their dispute in 1990. Other third party companies soon joined as well.

The PlayStation (a.k.a. PSX) as we know it today is much different. A lot of development was undertaken between 1991 and it's release date of December 2nd 1994 (for ¥39 800) in Japan. It was then released in North America on September 9th 1995 (for US$299), selling over 100 000 units in the first weekend of sale, followed by Germany (21st September 1995), the rest of Europe (September 29th 1995) and then Australia (October 13th 1995). Its release was not good news for Sega, whose Saturn console had only just been released. The PlayStation is better than the Saturn in some ways, but the Saturn still has some technical advantages over the PlayStation such as the capability to handle more polygons and better sprite handling in 2D games. But the PlayStation's main edge over the Saturn was that it was much easier to program for, thus developers could make great games very easily for the system and therefore more sales would be made. Unlike the Saturn, the PlayStation has no built-in memory for saving games. Instead, it relies on Memory Cards (sold separately, thus making even more money).

The PlayStation was hugely popular due to its huge library of games (almost 1000) and its cheap price. Just before Sony released the PlayStation 2, they also re-released a newer version of the PlayStation called the PSone. The PSone (released 1999) was a smaller, cheaper version of the system (both cheaper to buy and cheaper to produce - the system has no parallel or serial ports), which allowed people who could not afford the more expensive PlayStation 2 to still get a piece of the PlayStation action (much like what Nintendo did with the NES in 1994 and what Majesco did with Sega's Genesis in 1997). Games for the PlayStation were still continuing to be produced even after 8 years since the release of the original PlayStation.


I stole that from the GYR site
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01-20-10 07:34 PM
Geldra is Offline
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Did you know that you can complete the Atari 2600 Superman game in less than 1 second! All you have to do is pause tha game as it starts, wait for the daily planet building to come up, and then unpause. Then, as soon as Clark Kent touches the daily planet building, you win the game! (It's true, the glitch was tested by the producers of the game, and they said that the glitch was real)



Did you know that you can complete the Atari 2600 Superman game in less than 1 second! All you have to do is pause tha game as it starts, wait for the daily planet building to come up, and then unpause. Then, as soon as Clark Kent touches the daily planet building, you win the game! (It's true, the glitch was tested by the producers of the game, and they said that the glitch was real)



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'Tis the presence of the mighty Geldra.
I'll shoot you:
i̿' ̿'̵͇̿̿з=(�̪●


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01-21-10 03:03 PM
VizzedUser123456 is Offline
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Did you know there was a guy named A. Shepard in F.E.A.R, possibly a refrence to the guy you are playing as in Half-Life: Opposing Force?



Oh, and the reason this wasn't on (as far as I saw) is because IT'S NOT AN ANIME BASED GAME.
Did you know there was a guy named A. Shepard in F.E.A.R, possibly a refrence to the guy you are playing as in Half-Life: Opposing Force?



Oh, and the reason this wasn't on (as far as I saw) is because IT'S NOT AN ANIME BASED GAME.
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(edited by uzay2000 on 01-21-10 03:06 PM)    

01-26-10 12:03 AM
Chronabis is Offline
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anime blows
and video games based on them blow harder
this fun fact was brought to you by Chronabis! cynicism for the win!
anime blows
and video games based on them blow harder
this fun fact was brought to you by Chronabis! cynicism for the win!
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01-26-10 02:47 PM
TheOneSam is Offline
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1sam234
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Heiyo Miyamoto (sorry if this is misspelled), creator of the original NES Mario games, got the famous plumber's name from his landlord who was also named Mario.
Heiyo Miyamoto (sorry if this is misspelled), creator of the original NES Mario games, got the famous plumber's name from his landlord who was also named Mario.
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(edited by 1sam234 on 01-26-10 02:50 PM)    

01-29-10 08:57 AM
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There is a game where Mario and Sonic are in the same game called Mario and Sonic at the Winter Games and Mario and Sonic at the Summer Games.
There is a game where Mario and Sonic are in the same game called Mario and Sonic at the Winter Games and Mario and Sonic at the Summer Games.
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01-29-10 07:26 PM
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They originally intended the first Zelda game to change the location of all the dungeons/shops/etc every time you start a new game, but it proved to be more than the NES cartridge could handle. In they end, they just gave it 2 static quests.

Final Fantasy 7 was originally intended to be for the SNES, but because they went way overboard with it, the SNES cartridge couldn't hold all the data. The end result was making it into a Playstation game that spanned 3 discs, and a year later was also ported to the PC.

The game "Battletoads and Double Dragon" is widely considered to be the hardest video game ever made. It was first released in 1993, but noone was recorded to have beaten it without cheating until the summer of 2009. The two people who beat it, named Brooks Stratman and Austin Walker, when asked by a local reporter about how they felt, they replied "I feel as though my life is complete." and "We have done the unthinkable." respectively.

If you collected all the Jiggies and music notes in Banjo Kazooie, the ending movie had an extra sequence which mentions the "stop 'n' swap items (6 colored eggs and an ice key). They were obtainable by entering codes in the sandcastle room, which opened the area where they were. They were supposed to be used in conjunction with the upcoming sequel Banjo-Tooie. The N64 consoles at the time held some data after the game was turned off for about 10 seconds, where you were supposed to take it out and put the other in to access the feature. However, in 1999, the new N64s they were making only had a 1 second window so the feature was dropped. Many rumors and jokes circulated about how they could be used, but none of which were true. The Xbox has achievements for geting the stop'n'swap items.

Banjo-Tooie had a beta mode called "bottle's revenge" where someone could control devil bottles and control enemies to attack banjo in adventure mode. It was made unaccessable because they didn't have time to fully debug it. Through cheating devices, you can access it, and most of it works.
They originally intended the first Zelda game to change the location of all the dungeons/shops/etc every time you start a new game, but it proved to be more than the NES cartridge could handle. In they end, they just gave it 2 static quests.

Final Fantasy 7 was originally intended to be for the SNES, but because they went way overboard with it, the SNES cartridge couldn't hold all the data. The end result was making it into a Playstation game that spanned 3 discs, and a year later was also ported to the PC.

The game "Battletoads and Double Dragon" is widely considered to be the hardest video game ever made. It was first released in 1993, but noone was recorded to have beaten it without cheating until the summer of 2009. The two people who beat it, named Brooks Stratman and Austin Walker, when asked by a local reporter about how they felt, they replied "I feel as though my life is complete." and "We have done the unthinkable." respectively.

If you collected all the Jiggies and music notes in Banjo Kazooie, the ending movie had an extra sequence which mentions the "stop 'n' swap items (6 colored eggs and an ice key). They were obtainable by entering codes in the sandcastle room, which opened the area where they were. They were supposed to be used in conjunction with the upcoming sequel Banjo-Tooie. The N64 consoles at the time held some data after the game was turned off for about 10 seconds, where you were supposed to take it out and put the other in to access the feature. However, in 1999, the new N64s they were making only had a 1 second window so the feature was dropped. Many rumors and jokes circulated about how they could be used, but none of which were true. The Xbox has achievements for geting the stop'n'swap items.

Banjo-Tooie had a beta mode called "bottle's revenge" where someone could control devil bottles and control enemies to attack banjo in adventure mode. It was made unaccessable because they didn't have time to fully debug it. Through cheating devices, you can access it, and most of it works.
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(edited by Lagslayer on 01-29-10 08:28 PM)    

01-31-10 03:42 PM
davidmull12 is Offline
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Shigeru Mayimoto, or at least that's his name, had thought of LOZ back in his childhood, when he was exploring forests, caves, and finding nearby villages, while finding stuff to help adventure.
Shigeru Mayimoto, or at least that's his name, had thought of LOZ back in his childhood, when he was exploring forests, caves, and finding nearby villages, while finding stuff to help adventure.
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02-02-10 02:47 PM
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Originally posted by iop50
There is a game where Mario and Sonic are in the same game called Mario and Sonic at the Winter Games and Mario and Sonic at the Summer Games.
Originally posted by iop50
There is a game where Mario and Sonic are in the same game called Mario and Sonic at the Winter Games and Mario and Sonic at the Summer Games.
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Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

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