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01-14-18 02:26 PM
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01-14-18 02:26 PM
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Rhythm Thief and the Emperor's Treasure Review

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.5
10
10
9.5
8.5
9
8
supernerd117's Score
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10
10
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8
9
6

01-14-18 02:26 PM
supernerd117 is Offline
| ID: 1351403 | 629 Words

supernerd117
Level: 142


POSTS: 5922/6187
POST EXP: 404633
LVL EXP: 34826679
CP: 17926.3
VIZ: 12818

Likes: 0  Dislikes: 0
Disclaimer: Taken from my NintendoRadar account.

Ba da da da da daaaaaaaaa daaaaaaaaaaaaa!!!! DOO, DOO DOO DEE DOO, DOO DOO DEE DOO, DOO DOOOOOO DOOOOOO…

“My name is Raphael. I have a secret. Phantom R...he’s me. Time to get to work, Fondue!”
Rhythm Thief is a breath of fresh air in the Rhythm game genre. It takes a familiar story, adds twists, turns, and lovable characters, and pulls out all the stops.

The title evokes Professor Layton in many ways, from the menus to the characters, and especially through the world map and sidequests. There are musical puzzles from time to time, but these aren’t nearly as challenging as some of the brain busters in the Professor Layton franchise. They serve to pad the adventure with interactive fun, and perhaps bring down the story a bit.

However, the story is quite good, aided by quirkiness but not quirky in and of itself. Napoleon has returned from the dead...or has he? It seems he seeks a treasure that will give him power to control the world. But what sort of thing is it?

Aiding the story is an incredible soundtrack. The music had me hooked from the beginning until I had completed the game. The French-inspired tones, classical music, and pumping beats combined in ways that really caused the game to “pop”, or to really sell itself.

The rhythm games feature a variety of challenges, from familiar button presses to swipes and taps on the touch screen to gyroscope challenges. The last of these tend to be among the most challenging, largely because it is so difficult to get used to. I spent several hours trying to get an “A” score in one challenge, whereas I only had to try any other a few times in comparison, with the exception of one (also a gyroscope challenge). Thankfully, it was an optional challenge. And in addition, merely passing each rhythm game is enough to advance the plot. But to unlock a final challenge, you have to beat every rhythm game (including all optional games) with an “A” ranking. This can be downright tough, even with the boosters that you can buy with coins earned from completing games. However, the games do have excellent variety and class.

As for said coins, these coins can also be found throughout Paris, scattered like hint coins a la Layton. Other optional things to be found are CDs (bearing music tracks) and “Phantom notes”. The latter unlock a challenge if you collect them all.

One other optional challenge unlocks if you collect certain music recordings and play them to a certain man. These can be found by touching the necessary object that produces each sound. There are 60 in all, not all are required to pass. But it is advised that you collect as many as you can while you traverse the game, especially since some are necessary to advance the plot. These can simply be found by following the map, but you may find them in advance.

The game took me about 10 hours to complete during my first run through, however, I spent a lot of time gathering collectibles, talking with NPCs, and enjoying the views. I did not 100% the game, but did complete every rhythm game and unlock every bonus challenge. This took additional time.

Finally, don’t be lost by the title. While the main character is, by his profession, a thief, the game has more heart, spunk, and inspiration than most games out there, period. The plot doesn’t break much new ground, but it doesn’t have to. It makes something new and fresh out of old bits. I highly recommend this title to those who want to see the good in people, and who love fresh and engaging gameplay.

Rating: 9.4/10
Disclaimer: Taken from my NintendoRadar account.

Ba da da da da daaaaaaaaa daaaaaaaaaaaaa!!!! DOO, DOO DOO DEE DOO, DOO DOO DEE DOO, DOO DOOOOOO DOOOOOO…

“My name is Raphael. I have a secret. Phantom R...he’s me. Time to get to work, Fondue!”
Rhythm Thief is a breath of fresh air in the Rhythm game genre. It takes a familiar story, adds twists, turns, and lovable characters, and pulls out all the stops.

The title evokes Professor Layton in many ways, from the menus to the characters, and especially through the world map and sidequests. There are musical puzzles from time to time, but these aren’t nearly as challenging as some of the brain busters in the Professor Layton franchise. They serve to pad the adventure with interactive fun, and perhaps bring down the story a bit.

However, the story is quite good, aided by quirkiness but not quirky in and of itself. Napoleon has returned from the dead...or has he? It seems he seeks a treasure that will give him power to control the world. But what sort of thing is it?

Aiding the story is an incredible soundtrack. The music had me hooked from the beginning until I had completed the game. The French-inspired tones, classical music, and pumping beats combined in ways that really caused the game to “pop”, or to really sell itself.

The rhythm games feature a variety of challenges, from familiar button presses to swipes and taps on the touch screen to gyroscope challenges. The last of these tend to be among the most challenging, largely because it is so difficult to get used to. I spent several hours trying to get an “A” score in one challenge, whereas I only had to try any other a few times in comparison, with the exception of one (also a gyroscope challenge). Thankfully, it was an optional challenge. And in addition, merely passing each rhythm game is enough to advance the plot. But to unlock a final challenge, you have to beat every rhythm game (including all optional games) with an “A” ranking. This can be downright tough, even with the boosters that you can buy with coins earned from completing games. However, the games do have excellent variety and class.

As for said coins, these coins can also be found throughout Paris, scattered like hint coins a la Layton. Other optional things to be found are CDs (bearing music tracks) and “Phantom notes”. The latter unlock a challenge if you collect them all.

One other optional challenge unlocks if you collect certain music recordings and play them to a certain man. These can be found by touching the necessary object that produces each sound. There are 60 in all, not all are required to pass. But it is advised that you collect as many as you can while you traverse the game, especially since some are necessary to advance the plot. These can simply be found by following the map, but you may find them in advance.

The game took me about 10 hours to complete during my first run through, however, I spent a lot of time gathering collectibles, talking with NPCs, and enjoying the views. I did not 100% the game, but did complete every rhythm game and unlock every bonus challenge. This took additional time.

Finally, don’t be lost by the title. While the main character is, by his profession, a thief, the game has more heart, spunk, and inspiration than most games out there, period. The plot doesn’t break much new ground, but it doesn’t have to. It makes something new and fresh out of old bits. I highly recommend this title to those who want to see the good in people, and who love fresh and engaging gameplay.

Rating: 9.4/10
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