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Main Profile huntra1291's Profile Game Profile : Wishlist : Collection

Real Name:
    matt
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    39 / 03-01-85

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Registration: 08-29-15 04:31 PM (3166 days ago)
Last Activity: 12-29-15 09:34 AM

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Retro Game Room Scores
Teenage Mutant Ninja Turtles (World 4 Players)   Rank 2/2 : 333
King of Dragons, The   Rank 4/4 : 564,200
 
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huntra1291's Last 10 Game Comments (view last 100)
Sonic 2 XL i am over weight and this actually wants me to eat more. IDGAF about loosing wieight or being healthy.
Pokemon Crystal quite possibly the best of the 2nd gen pokemon games
Charlie and the Chocolate Factory I JUST ROBBED A BANK WITH MY 9 MILLI
Pokemon Crystal Shards (English beta 1) game has no sound
Pokemon Black - Special Palace Edition why does it look like someone peed on game?
Pokemon Flora Flame my pokemon wont evolve
Pokemon Waterfall there is no over world music
Harvest Moon - More Friends of Mineral Town this is Farmville before Farmville was a thing
Altered Beast (set 8, 8751 317-0078) man i LOVE this game.
Classic NES Series - Super Mario Bros. the game flickers for me

huntra1291's Last 25 Game Reviews
Pokemon Green - English
11-23-15 02:35 AM
Going Green
   I'm Going to be real honest here and say that I don't review hacks or home brews. Why? Cause I feel like at lot of them fall way short of the originals they are trying to imitate. Whether its from bad level designs or poor controls they always seem to fall short. Of their goals. Pokémon Green-English is different. How different? Well I'll get to that in due time. First a little back history as to what happened to Green and why we got Blue instead.

    Released only in Japan under the name Pocket Monsters: Green back on February 27, 1996 on the original Game Boy along with Pokémon Red was developed by Game Freak and released by Nintendo. For those of you that don't know Pokémon is a top-down 2D RPG game that has you going all over the Kanto region battling trainers, collecting 8 gym badges, and evolving Pokémon you collect and trade.

   Growing up I had always played Red, Blue, and Yellow. It wasn't until a few years ago that I had heard of this Pokémon Green and wondered what it was. Was it some new Pokémon game that had just come out? Was it some fan made home brew? Maybe it could have been some sort of joke game. It wasn't until I had done some reading I found out that it was a version never released outside of Japan. Instead what we got is Pokémon Blue in place of Green. So how does green hold up against Red and Blue? Is this hack worth playing? My initial answer is yes. But lets see why I initially said yes as I take a look and review Pokémon Green-English.

   Difficulty 6: I put the difficulty in the middle cause really its no harder or easier the Red and Blue. Also comes down to what team of Pokémon you are using as well.

   Depth 8: More or less Pokémon Green's depth is exactly like Red and Blue's. Basically the only thing changed on this hack the memory used in Red and Blue to add full English text instead what other... Read the rest of this Review
Dragon Ball GT - Transformation
11-06-15 05:37 AM
Grand Tour
   Growing up I was never into the whole Dragon ball franchise. It was a franchise that never appealed to me till I was in high school. About that time is when Dragon ball GT (Grand Tour) had come out had it really caught my eye. In fact Dragon ball GT was the first series in the franchise I ever watched. In fact even now as an adult I'll still watch it from start to finish. But I'm here to talk about the one and only game released here in the States based on the series Dragon ball GT: Transmission. So does it compare to the love I have for the series? Well let us take a look in my review of Dragon ball GT: Transmission.

   Dragon ball GT: Transmission is a side scrolling 2D style beat 'em up that was published by Atari and developed by Webfoot Technologies and released for the Game Boy Advance back 2005.

   True the game is an action beat 'em up but there is also a hint of RPG elements and has a character swap system implemented in the very first TMNT games for the NES. So how does the RPG factor fit in? Going through the game when you kill enemies you will grab 3 colored orbs. Red is for health, green is for energy, and yellow is for strength. Takes about 10 of those orbs to increase a stat. Now every once in awhile you will find a giant orb of one of the 3 colors I mentioned. When you grab the giant stat orbs its equal to 10 of the smaller ones. Therefore your stats increase by 1 with just one of those big orbs. So now that I"ve given you a look at what type of game it is on to the review itself.

   Difficulty 3: The game is pretty easy to go through. There is no real challenge. The buttons are real responsive. The L button recharges your energy the R button fires off energy blasts A is jump and B is attack. The only downside to the controls is when ever you want to use an energy blast you have to stop moving. It leaves you open to enemies attacking you. My advice is to just use short energy blas... Read the rest of this Review
GoldenEye 007
11-05-15 07:54 PM
A license to Kill
   So like a lot of people I grew up on the Bond films. Probably one of my favorite ones is Golden Eye. To me Pierce Bronson as one of the best Bonds out there (next to Daniel Craig). Anyway I am here to talk about the Golden Eye game and not the movie that its tied to. Now prior to me writing this review I did not play the version on here. In fact I actually pulled out and play the copy I had for over 10 years. So how well does the game hold up after more then 10 years? Does it still hold its fun factor? Is it still worth your time to play? Well I will answer those questions and more in my review.

   So published and developed in 1997 by Rare is Golden Eye. The game based on the movie of the same name that was released to world wide critical acclaim back in 1995. The game was released exclusively for Nintendo's newest console the N64. Back when I first got my copy I was blown away at how well a game based on a movie at that time was 2 years old had the feel of its source material. So doe it still hold up today? Well lets find out in my review for Golden Eye: 007.

   Difficulty 5: The difficulty and be either as hard or easy as you make it. The controls are very tight and responsive. They aren't that hard to learn.

   Depth 5: The game doesn't really have a lot of depth to it. The stages are just major areas taken from the movie. Really that's it. Just scenes taken from the movie and made in to playable stages.

Story 3: To sum up the story all it is, is just like with every Bond film including Golden Eye. Is Bond goes on a mission to save the world from being taken over by some evil villain. That's all there is to it.

   Addictiveness  3: Now a days the game is not all that addicting. What was addicting back in 1997 including its 4 player local co op sadly does not hold on today. While at certain points the game can be fun, its fun to be had in short bursts.

Read the rest of this Review
Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)
11-03-15 02:10 PM
LET'S KICK SHELL!!
   First off I want to start off by saying as a kid I was a huge Teenage Mutant Ninja Turtles fan. I had it all. The toys, the VHS tapes everything. To me it was the best franchise for a kid growing up in the 90's to be a fan of. Now as an adult I'm still a fan but not as much. So I was very delighted to find out that this site has the arcade version of a video game I grew up playing as a kid. But I'm not writing my review based on the MAME version of the game. No, my review is coming off the fact that I myself own an actual working arcade cabinet of the game. Don't get me wrong I love the MAME version but its not the version I played prior to my review. Mainly because I owned the arcade cabinet long before I knew about this site.

   Teenage Mutant Ninja Turtles: Turtles in Time was developed, published and released by Konami back in 1990 is a 4 player style beat 'em up where the player can select from 1 of 4 turtles. Leonardo, Donatello, Michelangelo and Raphael. Like the first game for the arcades this one also a 2D side scrolling beat 'em up. So is it better or worse then the first one? Does it hold up just as good if not better then the first? Lets answer those questions and more in my review of Teenage Mutant Ninja Turtles: Turtles in Time.

   Difficulty 2. With this being the MAME version of the game its not very hard at all considering you can add as many credits as you want. Also the controls are very tight and responsive. Of course I'm speaking as a person that's using a Xbox 360 controller.

   Depth 4: There isn't a lot of depth to the game. All you do is go right and beat up the various bad guys as you go. That's all there is to it. The game itself doesn't take that long to beat. I've gone through the entire game start to finish in about an hour. An hour and a half at the most. Its a short game but a fun game.

   Story 5: The story is kind of mediocre. The story involves... Read the rest of this Review
Bugs Bunny Birthday Blowout
11-03-15 09:10 AM
Ain't I a Stinker?
   I want to start off by saying of all the Looney Tunes characters out there Bugs Bunny is my all time favorite. In fact I love him so much that I actually have a drawing of him signed by Chuck Jones himself framed and hanging up on my wall with a signed photo of him hanging up nest to it. So because of that it was very hard for me to decide what Bugs Bunny game I wanted to play and review for my month long series of where I play video games based on the world of entertainment. Meaning I play and review games based on movies T.V. Or comics. Or even just characters based on that type of media. Anyway I decided to review Bugs Bunny Birthday Blow out seeing as I have never played it till now. So what did I think of the game? Well lets take a look at the review then shall we?

   So released for the Nintendo Entertainment System on September 1990 is Bugs Bunny Birthday Blow out. The game was published and developed by Kemco studio. The game itself fall under the Crazy Castle series of Bugs Bunny games. On a side note The Crazy Castle games themselves are worth playing in my opinion. But we are here to talk about Bugs Bunny Birthday Blow out. So with that said on with the review.

   Difficulty 1: I am not kidding when I say the game is super easy to learn to play. Not only that but its even easier to go through. I died only once my entire time that I played the game. Bugs Bunny's abilities include: jumping, diving into holes, and using
his mallet as a form of attack. He can also land on top of enemies
without getting damaged.

   Depth 3: The depth is kind of lacking. The game has 6 levels made up of 5 rounds each with a boss fight at the of each round. The bosses are various Looney Tunes characters such as Tweety Daffy Duck, Foghorn Leghorn among others. On a side note the common boss in the game is going to be Daffy Duck. He shows up on every stage.

   Story  4: The s... Read the rest of this Review
Daffy Duck - Fowl Play
11-02-15 02:59 PM
That's All Folks!
   I want to first start by saying that I am a big fan on the Looney Tunes. Who isn't? Bugs, Daffy and Porky Pi. Their all my favorites that as a child I would watch them all the time.Even now as an adult I still find myself watching them, though not as much. Even today my own kids are watching them. But I'm here to talk about my opinions on Daffy Duck-Fowl Play and if I think its a good game or not.

   So what we have here is Daffy Duck-Fowl Play.  Released by Sunsoft and licensed by Nintendo it was released for the Game Boy Color on 1993. Firstly before I start my actual review I want to say that I had a tough time finding anything on this game at all. See normally when I get ready to write a review on a certain game I usually look to see if it has a Wiki page that my help me get ideas for my review. Well on this game I couldn't find any background info on it at all. None. So basically what that means is I'm totally going into this review more or less site unseen.

   So what do I think of the game? Is it one worth your time or one you should pass up on? Well lets take a look as we dive head first into Daffy Duck-Fowl Play.

   Difficulty 3: I scored the difficulty pretty low.  Its not due to bad controls. It has to do with the fact that the game is pretty easy to get through. Once I sat down to play it I got through the entire game in about 90 minutes.  The game only has 7 levels with a boss at the end of each that are various Looney Tunes characters. The boos fights themselves aren't really that hard. All you do is run from one  side of the screen to the next and grab the big chest.

   Depth 5: As I mentioned earlier the game is made up of 7 levels that all be beaten in a little over an hour. The game is not that long. Its an okay game that's worth playing if u have about an hour to kill.

   Story 2: There really isn't much of a story. The ... Read the rest of this Review
Aladdin
11-02-15 04:18 AM
A Magic Carpet Ride
   First off I want to say that as a kid I have never seen Aladdin. I'm serious. I never saw the movie as a kid. The first time I actually saw the movie was after the Passing of Robin Williams (Genie). Boy I had no idea what I was missing out on. The first time I saw the film last year I was hooked from start to finish. But I am not her here to talk about the film (though I know full well that I could). I am here instead to give my thoughts and opinions on the Sega Genesis version of the game.

   So what we have here is Aladdin the video game, which is based of the movie of the same name. Developed by Virgin Games and Disney Software and published by Sega was released on November 11, 1993 for the Sega Genesis.I for one absolutely loved playing through the game. But does that mean its for everyone? Well lets find out in my review of Aladdin.

  Difficulty 6: The difficulty is what I have come to expect from a lot of Disney games. Some levels are easy to go through while other levels prove to have a little challenge to them. The game isn't hard but its not easy either. Its great fun to say the least.

   Depth 7: The games Depth is amazing. All the major film locations are there from The Cave of Wonders to the Sultan's Palace all are faithfully translated over from the movie.

   Story. 10: The games story follows that of the movie. To paraphrase the story it involves a street wise kid named Aladdin who goes on a fantasy adventure with his best fried a monkey named Abu (whom I fell in Love with right away) to stop the Sultan's evil adviser Jafar from taking over Agrabah.

   Addictiveness 7: I put the addicting factor somewhat in the middle. I felt that its not to addicting to play through multiple times but still addicting to pull off the shelf and play again from time to time.

   Sound 10; The sound is amazing. The music is pulled right from the movie. ... Read the rest of this Review
Lion King, The
11-01-15 04:50 AM
The Circle of Life
   Growing up I was a huge fan of The Lion King. I saw it in theaters many time a kid. And I saw it on VHS (Remember those?) so much more that I literally broke the tape, Seriously I did. It got to the point where the tape would not play anymore. So imagine how happy I was when I saw the game for the movie. In fact its the copy I still own and played for this review today. So does the game still hold up today? Yes it most certainly does. But lets take a look as to why it does.

   Released on December 8, 1994 to coincide with the Disney movie of the same come The Lion King for the Sega Genesis. The game was also released for various other systems at the time but I have chosen to focus on the Sega version cause that is the only version of the game I own. Also in my opinion the Sega version is the best version out there. The game was Published and developed by Virgin Interactive. Distribution rights were handled by Disney Computer Software.

   So lets take a look and see what my thoughts are on a game that is more then 20 years old shall we? We shall.

   Difficulty  6: The difficulty is medium at best. As a kid I remember having difficulty on certain levels and an easier time on others. As an adult playing it again over 20 years later and I came to see that the difficulty is the same. I still found certain levels hard or easy just like I did as a kid. To me I'm glad the game isn't easier as an adult. If it was I don't think I'd have enjoyed playing it as much. The controls are tight and very responsive. Each button does what its supposed to do. Controlling Simba just feels fun and natural.

   Depth 6: Depth is kind of mediocre at best. The level types you go through as kid Simba are no different then when he's an adult.  The game itself isn't that big either. It only lasts 8 levels. Four as a kid and 4 as an adult.

   Story 7: The story of the game follow... Read the rest of this Review
Snoopy and the Red Baron
11-01-15 01:44 AM
He's your dog Charlie Brown.
   Okay as I said back on my post on October 16 that all through the month of November that I will be starting a series of reviews based on entertainment properties. What do I mean by entertainment properties? I mean games based on television, movies, and to some extent comics.

   Okay so my first game to kick off my new series is Snoopy and the Red Baron released on the Atari 2600 back in 1983. Published and developed by Atari sees Snoopy in his most classic role as a World War 1 fighting ace taking on his nemesis The Red Baron. Now before I go into the review let me start off by saying I love Snoopy and the whole Peanut Gang. So for me playing this game was kind of like reliving my childhood despite the fact I had never owned an Atari system. So what are my thoughts on if you should play this game or not? Well lets not waste anymore time and get on with the review.

   Difficulty 2: The game itself is not all that hard. Okay that's a little biased seeing that is was released on the 2600 which didn't have the hardware that later systems would have. But it really isn't. All you is fly either to left or the right and shoot down planes. So then how do you score points? You score points by grabbing root beer, hot dogs, and dog bones that drop at various times during the game.

   Depth 2: The game is not really that in depth. Okay granted its for the Atari 2600 and games on that console weren't really known to be in depth. The game, as far as I could tell really doesn't ever end. It just seems to continue for what seemed like forever.

   Story 1: The story is nothing new to fan of The Peanuts. To paraphrase it involves Snoopy sleeping on top of his dog house and dreaming that he is in World War 1 using his dog house as a plane trying to shoot down his long time nemesis The Red Baron.

   Addictiveness 2: How likely am I to go back and play this game again? Not likely a... Read the rest of this Review
Pokemon Yellow
10-25-15 09:29 AM
Pikachu approved
                                                                                                                     REVIEW

   What we have here is part 3 of the first generation Pokémon games called Pokémon Yellow:Special Pikachu Edition. It was released back on October 18, 1999. In Japan this game is simply known as Pokémon Yellow.releeased there September 12, 1998. Compared to Red and Blue Yellow plays more close to the first Pokémon anime series. What does that mean? It means that instead on choosing between Squirtle, Charmander, and Bulbasaur you instead start out with Pikachu. But don't worry if your a fan of those 3, you can get them later on in the game. Also means that the location of certain Pokémon have been switched around and certain Pokémon learn certain moves earlier. Also means the key Team Rocket members Jesse and James ( yeah its a reference to Old West outlaw Jesse James) will show up at certain points in the game and challenge you to battle. Normally its when you've basically gone through a cave like say Rock Tunnel or after you gone through the Team Rocket hide out and all or close to all your Pokémon are exhausted.

   Growing up this is the first Game boy game I ever owned. In fact I still have that same copy today and its what I used to help me write out this review. Playing through the game again I was filled with fond memories of reliving my childhood. I will say that this version is a little more harder then the first 2 versions, but more on that in a moment when I get to the actual rev... Read the rest of this Review
Sonic The Hedgehog 2 (Mega Play)
09-28-15 05:08 PM
Sonic 2 Arcade
   While doing research for the arcade version of Sonic the Hedgehog 2 I couldn't find a whole lot on it that might help me in writing this review. What I could find on it was that is was basically a prototype of Sonic 2 that came out for the Genesis that was featured on the short lived Nick show called Nick Arcade. It was featured in 2 different episodes that had aired. All I know is after playing the Arcade version I can say that it is more or less the same version we got on the Genesis. There's not really any differences I could see at all. Except for the fact the Arcade version obviously took quarters. Other then that it's the same game. So on to the real reason I'm writing this review. And see if it is worth your time or if you should play the console version instead of the arcade one.

   Difficulty 9: With it being a direct port of the Genesis it shares the exact same difficulty. Nothing has changed there at all. The game is just as hard or easy just like the console version.

   Depth 9: The depth of the game is the act same. Same number of levels and bad guys. Same amount of time it takes to get through the game. Nothing as changed there from the console version at all.

   Story 4: The story is the same as in all Sonic games. Robotnik (Eggman) cause trouble and captures the games forest animals and its up to Sonic to stop his evil plans and save the animals. Nothing new or different so a 4 it is.

   Addictiveness 10: Like with all other Sonic games it is very hard to put this one down and stop playing. Whenever I had died it just made me want to try harder to get past that point from which I died at.

   Sound 10: Sound is just as good as it is from any console Sonic game released at the time. The music is very memorable and I found myself humming the tunes long after I got done playing it.

   Graphics 10: Just like the console version t... Read the rest of this Review
John Romero\'s Daikatana
09-24-15 11:24 AM
It had such promise
    If you want to make a really bad game look no father then Daikitana.

Hard to believe the same guy that made Doom made this horrible piece of

crap.Back when this game was first announced I got really excited about it cause it was made by John Romero, the guy who made the super popular Doom franchise. I first played this game back when it first came out on PC. Boy that was a mistake. It ran on an outdated gaming engine, had bad looking graphics little to no sound and bad controls. But I'm not here to review the PC version. No, I'm here to review the much worse N64 version. So with that said let us commence with the review. I can tell you right now this game is really bad to play through.

   Difficulty 1: I wish I could give a 0. I really do. Why? Well the A.I. In the game literally just stands there and does nothing. The player controls are some of the worse I have ever seen. The game itself is easy to go through even on the hardest setting.

   Depth 1: What depth? No, seriously what depth? There is no depth to it. The game is so easy to get through that it is actually really funny. Wish I could rate it lower but I cant.

   Story 1: there is a story about time traveling I guess. But it was so hard to keep straight that I lost interest in it real fast. Kind wish I could rate it lower but sadly I cannot.

   Addictiveness 1: I will never play this piece of garbage ever again. I didn't wan play it prior to my review. But I had to in order to give an accurate review. What I'm trying to say is stay far away from it.
  
   Sound 1: What sound? No really what sound? I had my speakers on the whole time I played and I thought that my sound card was going bad cause the games sound kept going in and out. Half the time a stage would have sound and the other half would be nothing. That goes double for the sound effects as well.

&... Read the rest of this Review
Vs. Duck Hunt (set DH3 E)
09-18-15 07:54 AM
Damn Dog
   Okay what we have here is Vs. Duck Hunt. Yes you did read that right. It is more or less the arcade version of the Nintendo's Duck Hunt. But just like what Vs. Super Mario Brothers was to the Nes version this version is more or less the same but with increased difficulty. How much harder is this version compared to the Nintendo version? A lot. On the NES version I can get through at least half the game in one play through. This version will test your limits in a matter of one or two playthroughs. Now unlike Vs. Super Mario I could find little to no information online as to the release of V.s Duck Hunt at all. So I'm going to guess that it came to arcades the same time as Vs. Super Mario did. Which does make sense seeing as it was a second game added to most console versions of Super Mario So now on to the review and my thoughts of the game. Also in my review I will be doing a lot of comparisons of the 2 games. Much like I did for my review of Vs. Super Mario Brothers.

   Difficulty 10: The difficulty for the game is at a 10. I have rated it that high cause to me it is a much harder version of its NES counterpart. How so? Well for one the ducks come flying at you at a much faster rate making you have to react a bit faster.  Whereas in the NES version the ducks came at a bit of a slower rate giving you some time to react before that damn dog popped up and laughed at you. I am so glad now that in the new Smash Brothers game we finally can beat the crap out of the dog (so satisfying).

   Depth 3: I felt that 3 is a good number for the games depth. Just like with the NES version all you are doing there, like with the arcade version, is just shooting ducks and having a dog laugh at you if you miss any of them.

   Story 1: Story is a well deserved 1. There is no story at all. All you are doing is shooting ducks. If the game has a story at all I was not able to tell what it is or was about. Again gam... Read the rest of this Review
Sonic the Hedgehog
09-18-15 06:48 AM
Gotta go fast
   What we have here is Japans version of Sonic the Hedgehog. It is I believe to be the best version of the game. Why you may ask? Well for various reasons I will get to in a bit on this very review. First off I played Sonic the Hedgehog when I got my Sega Genesis back when the game first came out back in June of 1991. I fell in love with not only Sonic and the game but with the console and Sega as a whole. Now on to why I like Japans version over America's. I wont go into much detail in the intro but I will say it mostly comes down to tighter controls that make for better game play. Well lets get to the actual review.

   Difficulty 10: Cause of the tighter controls then the U.S version the Japanese version is a littler more difficult. And for me I prefer a harder Sonic games as it keeps wanting to play it over and over multiple times through. As I said the controls are tighter and a lot more responsive then any other version of the game I have ever played.  

   Depth 10: The game is pretty in depth. Going through all the stages and bonus stages will keep you busy for the next four to five hours. Granted it took me shorter then that to fully beat it. But then again I have played the U.S. Version which is more or less the same game.

   Story 6: Not much of a story in the game. All you really do is rescue woodland animals and Stop Dr. Eggman (Robotnik) at the end of every second level. Was, rinse and repeat till you finish the game.   

   Addictiveness 10; Oh boy is this game ever fun and addictive to play. No matter what version you are playing. I find my self playing the U.S. Version on my Genesis from time to time a few times a year. Great fun and very well worth a few play troughs.

   Sound 10: The sound is just outstanding and a total enjoyment to listen to. Sometimes I wish I had the full soundtrack so that I could listen to it all the ... Read the rest of this Review
Street Fighter: The Movie
09-13-15 07:10 AM
The game that shouldn't have been
   What we have here is a game based on a movie that is in turn based on a game. Yeah I don't get how that works either. But for some reason Capcom found a way. And for me at least they found a way to get me turned off till the release of Street fighter 4. So what's right with this game? In a single word nothing. But I am here to right a review on how bad the game based on a movie that is based on a fighting series that is one of my favorites still to this day is. First before I get to the review part let me say I am a huge fan of the Street Fighter games. From the crossovers they did with SNK twice to X-men Marvel, and to a weird extent Tekken I have played and/or owned them all. But Street Fighter: The Movie: The Game is one I never owned. Why? Mainly has to do with how bad the movie is. All I will say is do not watch the movie. But this is a game review not a movie review. So on with the actual review part of it.

   Difficulty 1: The game is not hard at all. Seriously it isn't. Even on the highest game difficulty setting I easily managed to beat the game in about 45 minutes. The controls on the other hand were tight and responsive. I will give credit on the game for that.
  
   Depth 1: What depth? It has as much depth as the movie its based on. The games that the movie is based on had way more depth then that and the were animated 2 dimensional fighters.

Addictiveness 1: The game is not addicting at all. Unlike most Street Fighter games I find myself  going through them a couple of times with different characters. On Street Fighter" The Movie: The Game has no addicting qualities at all whatsoever. Avoid it at all costs.

   Sound 1: The sounds of the game are really degrading to listen to. It got so bad that I had to turn off my speakers just to play the game. The sounds were that bad.

   Graphics 1: The digitized characters fighting on digitized backgrou... Read the rest of this Review
Cowboy Bebop
09-12-15 11:35 AM
See You, Space Cowboy
   First off I want start by saying Cowboy Bebop is one of my favorite anime series of all time. To me it is the perfect blend  of action, humor, drama, and sci-fi. So when I saw that there was a PlayStation 1 game based on the show I had to play it even though the game was in Japanese. Boy was that a mistake, A BIG mistake. It being in Japanese wasn't the part that bothered me seeing as the game was only released in Japan. No, the part that bothered me was the game itself. The game really isn't based on the show at all except in the title and character names. I was expecting to play the game just like I remember the show being like. And the show had the main characters taking on bounty hunting jobs and try to catch various bounties. Well in the game you get that but in the form of an on-rail space shooter a la Star Fox. That wouldn't have been so bad if they mixed it up with beat 'em up like stages as well. Well enough with the intro on to the scores and see why I cannot recommend this game no matter how big of a Cowboy Bebop fan you are.

   Difficulty 1: Yeah its a 1. The game is to easy to play through. The controls are very tight and responsive but its marred down by it not being challenging enough. Wish it was harder bet it is not.

   Depth 2: Game is not really that long. I ran through it in like 4 hours. I wish I could have said it was a very deep and rewarding experience I cannot.

   Story 3: As I mentioned before if there is a story different from the show I do not know what it is because I do not speak Japanese. Also it was never released outside of Japan so there is no translation anywhere that I could find on line that might have helped me through.

   Addictiveness 2: I rate it as a 2 for how addicting it is. Once I beat the game I have no desire to ever go back and play through it again ever.

   Sound 10: Sound is perfect. The sound for the game... Read the rest of this Review
Superman
09-09-15 02:55 AM
Superman? More like Stupidman
   So we all know how bad this game is, Heck even I know how bad Superman 64 is and yet I'm still giving my 2 cents worth of thought on it. And believe me this wont be as easy as I had originally thought. I guess the best place is to start off with the controls. What controls? This game is the hardest game I have ever tried to control.  The physics are just atrocious. The gaming mechanics are just no existent. There is no story, depth, sound, or any redeeming qualities at all. But more on those in a little bit. I guess if there was at least one redeeming positive quality about this game is that the box art at least looks like Superman. To bad the in-game version of him does not. Well now its on to why I rated the game with the ratings I gave it.

   Difficulty 10: Normally when I rate a game with a difficulty of 10 it's usually because I love how much of a challenge the game has. Superman 64 has a difficult rating of 10 not because of how challenging the game is but by how hard it is to control the character. I've played some games in my life where the characters were a little hard to control. But nothing like this. The controls almost break the game in my opinion.

   Depth 1: As I said in my introduction to the review this game has no depth. Non whatsoever. Super Mario 64, which was a launch title for the console looks FAR better then this abomination.  Heck even games for the 64 that came out in the same year look FAR better then this. If ever there was a game that made you want to take a red-hot poker to your eyes then this is the game that will do that for you.

   Story 1: What story? Seriously there is no story at all. All you do is fly through rings the whole time you play. They should have titled the game Superman 64: Flight Ring Simulator '99. At least then it MIGHT have somewhat of a story.

   Addictiveness 1: Addicting? Heck no its not. I never wanted to stop pla... Read the rest of this Review
Super Mario Bros 3
09-06-15 01:18 AM
Sorry, Mario but the Princess is across 8 different worlds
   To me this is the best of the 8 bit Mario games. It features 8 different worlds to go through (a feature that would roll over to Super Mario World). This time however Mario has different outfits to wear (another feature that would also rollover to the more recent Mario Games). Outfits include a leaf  that lets Mario sprout a tail and ears and lets him fly. A P-wing that works like the leaf but lets him fly indefinitely. The frog suit that lets Mario swim faster, A hammer suit that gives him the same powers of the Hammer Brothers. And my personnel favorite the Tanooki Suit which lets Mario fly as if he is a raccoon but also lets him turn into a statue for a brief period. Well now on to the scoring part of the review.

   Difficulty 9: I put it at a 9 mainly cause during the higher worlds and stages it does get pretty challenging. Especially during the first half of the final world.

   Depth 10; I put it as a 10 cause I fell that with the stage layouts and the numerous power ups to the artwork it is pretty in depth. With each world having its own theme as well.

   Story 7: I wish I could give the story higher then a 7. I really do. But I cannot because its the same story. Peach gets kidnapped by Bowser and Mario runs off like the hero he is.

   Addictiveness 10: I put it as a 10 cause the game is addicting to play through. Really it is. When I had the games on my Nintendo system it was one that I always played more then anything else.

   Sound 10: The sound in the game is perfect. Each world has its own sound and each of the different stage type have their own sound. To me it is a very pleasing game to listen to.

   Graphics 10: To me this game looks like it would have been right at home on the Super Nintendo, But its not its on the Nintendo. And to me it pushes the limits of the NES. Not only that the game is just great to look at.
Read the rest of this Review
Super Mario World
09-05-15 04:22 PM
Super Mario World
   Super Mario World (Super Mario 4 in Japan) is the game that first came bundled with the Super Nintendo and later on version 2 of Super Mario All Stars is one of the most beloved SNES games of all time. The game features a HUGE world to explore plus over 90 levels to go through with many have alternate exits and paths. The game features familiar Mario enemies such as goombas and koopas. The game features new enemies as well as giant Bullet Bill's and Chargin Chucks. This game is the first to introduce us to the much beloved family of Yoshi. Before I forget Familiar sub bosses make a return for Super Mario Brothers 3 in the return of the Koopa Kids. Each one serves as the boss at the end of each of the 6 different zones. End of the intro now on to the actual review and scoring.

   Difficulty 7: I rated the game as a 7 cause I felt that while it starts out easy I did find it a little difficult in the later stages of the game, seeing as I have not played in years. Others of you may find it easier or harder and that's okay. But for me it is a 7 based on the fact I am a little rusty with it.

   Depth 10: Depth I gave a 10 cause of the fact that the game offers you over 90 levels to go through many with alternate routes.  As I said the game offer up quite a lot.

   Story 9: I gave the Story 9 because it is the same Mario story. Bowser kidnaps Peach and he runs off to save her. It is a story but it is not much of one.

   Addictiveness 10: I believe the game to be extremely addictive. When I first had the game I could not stop playing it at all. And on this site seeing it here again makes me want to play it all the time. That is why I rated it a solid 10.

   Sound 10; Sound I rated a 10 as well cause I believe it to be the best I've heard in a Mario game for quite some time. The tunes are really memorable and are ones you wont be forgetting anytime soon.

... Read the rest of this Review
Teenage Mutant Ninja Turtles (World 4 Players)
09-05-15 10:52 AM
Now you're playing with power, TURTLE POWER!!
   To me this game is a classic beat em up done right. The controls are tight and very responsive. The game play is a lot of fun and is just a blast to sit and play through. To me I cannot recommend this game enough. But more on that in a little later on. Right now let's get to the real reason these reviews are being read. And that's the scoring system, and why reviewers gave games the scores they did and felt they deserved.

   Difficulty 3: I scored the difficulty of the game a 3 because of it being the arcade version you can add as many credits as you want. Because of that the game never felt to hard to play through.

   Depth 10: I rated the depth of the game a 10 cause given the hardware its running on the characters are very detailed. The backgrounds and foregrounds are very detailed. The levels are very detailed. Bosses are detailed in fact the game as a whole is very detailed.

   Story 7: I gave the story a 7 cause everyone knows it by now. But if you don't here is a cliff notes version of it. Four turtles go through out the city of New York to fight Foot Soldiers Fight bosses like Bee Bop and Rocksteady and to stop the evil plans of their nemesis The Shredder

   Addictiveness 10: As I said at the start of my review the game is a blast to play through and really addicting. Every time I play it I end up playing through it 3 to 4 times. Its that fun. I cannot recommend it enough. The game never gets boring to me at all.

   Graphics 10: The Graphics I rated a solid 10 cause give the hardware it was on at the time I felt it pushed it to the limits. Its a lot of fun to look at  I never get tired looking at the game when ever I sit and play through it.

   Overall 10: Overall I rated the game a solid 10 out of a 10. My reason for that goes back to what I have been saying through out this entire review. An that is the game is fun. No matter ... Read the rest of this Review
Vs. Super Mario Bros. (set SM4-4 E)
09-05-15 02:45 AM
Sorry Mario, but the Princess is in another castle
So yeah Super Mario for the arcades. Yep you read that right. Released back in 1986, a year after the original but before for the sequel comes Vs. Super Mario Brothers. A hard more difficult version of the original mixes levels of the first with what would become levels of Japan's version of Super Mario 2. The over all story is the same which is why I gave it a 7. Graphics are a 10 cause their based of the Nintendo console version. Sound is also a 10 cause its taken right for the console version as well. Addictiveness is a solid 8 just like the original. Depth is a 6 cause I felt it could have been a little better. Difficulty is a good solid strong 10 mainly cause it is hard. I fully recommend giving it a try if you love the original or if you have never played it before. That's why my over all rating for Vs. Super Mario Brothers is a solid 10/10.

huntra1291's Last Game screenshots (3 total)

huntra1291's Game History
Kirby's Adventure (nes),   Kirby's Adventure (nes),   Kirby's Adventure (nes),   Pokemon Crystal (gbc),   Pokemon Crystal (gbc),   Pokemon Crystal (gbc),   Jet Force Gemini (n64),   Fire Emblem - The Sacred Stones (gba),   Undercover Cops (World) (mame),   Shadow Force (US Version 2) (mame),   Kong - King of Atlantis (gba),   Card e-Reader (gba),   Super Mario All-Stars NES (nes),   Pokemon Fiery Challenge Beta 1.0 (gba),   Pokemon Fire Red Omega (gba),   Pokemon Fire Red Omega (gba),   Pokemon Cursed Version (gba),   Pokemon Crystal Shards (English beta 1) (gba),   Pokemon Weirdness (gba),   Pokemon Weirdness (gba),   Pokemon Vaporeon Blue (gba),   Pokemon Pink Version (beta 1.1) (gba),   Pokemon SkyLine (beta 2) (gba),   Demon Front (ver. 105) (mame),   Pokemon Liquid Crystal (beta 3.2) (gba),   Advance Wars (gba),   Contra Advance - The Alien Wars EX (gba),   Pokemon Distorted Realms (gba),   Pokemon Flora Flame (gba),   Pokemon Rijon Adventures (gba),   Sonic Epoch (gba),   Pokemon Waterfall (gba),   Guilty Gear X - Advance Edition (gba),   Classic NES Series - The Legend of Zelda (gba),   Classic NES Series - The Legend of Zelda (gba),   Classic NES Series - The Legend of Zelda (gba),   Mario\'s Christmas Quest (snes),   Super Mario Xmas - Re-Kringled (nes),   Naruto - Ninja Council 2 (gba),   Naruto - Ninja Council 2 (gba),   Harvest Moon - Friends of Mineral Town (gba),   Harvest Moon - More Friends of Mineral Town (gba),   Time Cop [Beta] (scd),   Cyborg 009 (scd),   WWF - Rage in the Cage (scd),   Phantasy Star Online (dc),   Phantasy Star IV EasyType (gen),   SplatterHouse (World new version) (mame),   Sonic - Sonic Jam\'s Easy Mode (gen),   The Last Blade + Bakumatsu Roman - Gekka no Kenshi (set 1) (mame),  
 
Game Boy Advance Games huntra1291 owns (5)

Super Nintendo Games huntra1291 owns (9)

Nintendo 64 Games huntra1291 owns (5)

Nintendo NES Games huntra1291 owns (3)

Game Boy Color Games huntra1291 owns (2)

Arcade Games huntra1291 owns (16)

Sega Genesis Games huntra1291 owns (2)

Turbo Grafx Games huntra1291 owns (1)

Sega 32X Games huntra1291 owns (2)

Sega Saturn Games huntra1291 owns (1)

Atari Jaguar Games huntra1291 owns (1)


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