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04-16-24 07:01 AM
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Game Details
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Last Updated
07:01 AM
Staff
System:
Nintendo NES
Publisher:
Jaleco
UPC: 32264900192

Released: 3-01-91
Players: 1

Game Genre:
Action
Game Perspective:
Platform, Side-Scrolling

Price Guide (USD):
Loose:  $35.95
Complete:  $61.00
New:  $86.44
Rarity:  5/10

External Websites:
Play.Rom.Online
Ebay Listings
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PriceCharting Info

Whomp 'Em (NES) - Nintendo NES

Whomp 'Em is an Action game published by Jaleco in 1991 for the Nintendo NES.

Whomp 'Em

Whomp Whomp
Whomp 'Em Box Art FrontWhomp 'Em Box Art BackWhomp
Rating: 8.5 (21 votes)

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Whomp 'Em (Nintendo NES) Screenshots

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Whomp 'Em
by THE J (3.5/5)
sucks
Whomp 'Em
by no 8120 (3/5)
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Whomp 'Em
by no 8120 (3/5)
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Whomp 'Em
by no 8120 (3/5)
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Whomp 'Em
by no 8120 (3/5)
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Whomp 'Em
by no 8120 (3/5)
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Whomp 'Em
by no 8120 (3/5)
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Whomp 'Em
by endings (3/5)
Level : flame spurt power from Fire Test. Kinda sucks
Whomp 'Em
by endings (3/5)
Level : The beginning of the Final Test!
Whomp 'Em
by endings (3/5)
Level : Web power from Magic Forest. Its OK.
Whomp 'Em
by endings (3/5)
Level : The whimsical Cloud power from ICE RITUAL
Whomp 'Em
by endings (3/5)
Level : A spear was thrown into rock to make a step
Whomp 'Em
by endings (3/5)
Level : one of the better backgrounds
Whomp 'Em
by endings (3/5)
Level Select : As you complete stages they grey out
Whomp 'Em
by vizwiz123 (3/5)
DIE GRIZZLY BEAR!
Whomp 'Em
by vizwiz123 (3/5)
Fire Test level. Very HOT
Whomp 'Em
by no 8120 (3/5)
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Videos of Whomp 'Em Gameplay

Whomp 'Em Featured Review

Whomp 'Em Review by: endings - 5.9/10

Weak-sauce Mega Man wannabe
Whomp 'Em is a fairly mediocre game that take a page from Capcom's Mega Man series - in that you choose stages and fight bosses that give you techniques to use in later stages.  With the popularity of the blue bomber's games, I'll make a few comparisons here of Mega Man since Whomp 'Em is emulating some its style. There's a reason this game faded in obscurity, and its not just because its a port of a different game with some creative graphic touches added.  

Its a platformer, with a fair mix of vertical platforming thrown in. Your main weapon is a spear, and it can be (sometimes) upgraded to make it strike further, you get no ranged weapon for this game. Its a sad fact, and one you have to live with.  Enemies you kill drop small power-ups that can last the whole stage or for a limited time (a helmet to reduce damage, for instance). There are also small gourds to collect, that once you reach a certain number, your life bar is increased. These can be collected the entire game, and pausing it (by pushing select - not start) shows you how many more you have to get to raise the life count.  In practice not a bad idea, but its annoying how many you need to max it out.  It wouldn't be so bad if the stages were not so short, and starts to add in tedious grinding.  

Whomp 'Em strengths;  it controls well, the graphics are clean and bright, and some stages look quite nice. The hero is also an unusual and creative choice.  However, the game has a number of flaws; it suffers from some really lame music, weak story, some fairly tepid level design and overall lackluster special abilities.


Graphics: 8 
This game was released later in the NES life, so the pixels are clean and objects are well defined. Some stages have memorable backgrounds, which range from on theme for the stage to downright  weird (an ice stage with.. giant eyeballs?). The enemy pixels are also clean and easy to spot, although with this game being retouched - its hard to figure out why some things like pink flying elephants are in a game about the American west. I wish they had changed more of the enemies to not feel so random, but good job overall here!


Sound: 3
Ohh man. I'm assuming the sound was also retouched for this game, and it feels half-done. A forest stage has a crude, 4-second loop for its stage music, and I couldn't go 3 minutes with that.  The sound effects are not so hot either. Considering its trying to resemble the blue bomber's games, it has nothing on Capcom's music team. This music sucks.


Addictiveness: 5
Its not bad. The option of letting you pick your stage adds replay value, as does seeing the bosses and beating them. I found the last stage to be a long chore, which is quite out of place considering the other stages before it had managed their time and stage themes well. The biggest issue I see to this is, you don't want to die. This is not a game with extra lives. If you die, you can restart the stage from the beginning - even if you made it to the boss. Its pretty harsh, but fortunately, most bosses and stages aren't too bad.


Story: 4
So your hero's name is Soaring Eagle, and apparently he wants to prove himself a might warrior and something to do with totems. The story isn't well thought out, you have no idea who the last boss is, and you don't see any natives or cowboys or anything else relevant to the shaky plot structure cobbled together. Its not horrible, but it definitely feels rushed.


Depth: 3
Ah, it has the appearance of some depth, but really there's not much here. For starters, you can use the special powers as much as you want! No limit! This might sound cool, but if you're thinking of a game where each boss is weak to another special attack, think again.

The most disappointing for me, is the powers you can from the enemy bosses. They are often not so literal, so a strange dragon boss can give you a floating cloud to ride temporarily. In all you get a grand total of two offensive-based moves, and the rest are seldom-used secondary powers that can add to the platforming. A skill to break blocks for optional paths/power-ups (not used too often, but hey), throwing a spear into a wall to jump off it. Riding a cloud.. which pretty much is a better form of the spear.. etc.  Its like playing Mega Man 2, and instead of getting Quick Boomerang or Metal Blade - all you can get are the wall-crawling Item 3 and the Rush-coil jump. It doesn't do much to inspire or make you feel Soaring Eagle is becoming a better warrior.  You do finally get  fierce ranged attack right before embarking on the last quest, but to use it costs one of your life hearts, so its a sparingly used weapon at best.

The gourd collecting is one feature that seems to grow with you (the more you play, the longer your life will grow), but it just comes across as tedious as you can play the whole game normally and maybe get about halfway full on hearts. This wouldn't be so bad but the last stage is a beast, and the difficulty ramps up so you'll want those hearts.

The platforming part themselves, are pretty shallow. There are often no interesting things in the environment that add any freshness to the stages, other than a background change and the enemies, it all feels like the same thing. Some painful storm clouds/lava and running water over ice are the only times I remember a stage feeling different than the others.


Difficulty: 6
This game is pretty pedestrian, and isn't too tough, once you get into the mindset you can't make many mistakes or you'll repeat the whole stage over. The bosses sometimes match their assigned area, but all have simple patterns making them fairly easy to beat. The last stage however, is super long and makes the most of you using your skills acquired through the game. You had better hope you have a magic potion that restores your life, because its way tougher than the rest of the game. 

Whomp 'Em is not a bad game, but I can't see this as anything to fondly remember. Mega Man was here first, and he did it better. Moving on.
  Graphics 8   Sound 3   Addictive 5   Depth 3   Story 4   Difficulty 6

Whomp 'Em Game Description

Whomp 'Em tells the tale of a little Native American Indian named Soaring Eagle who is on a quest to fill his magic pouch with totems. These totems are guarded by fearsome bosses at the end of different environments spread throughout the land. Each totem gives Soaring Eagle a new power to help him complete his journey.Whomp 'Em is a side scrolling action platformer. The hero can run, jump, and attack with his spear. Not only can he jab forward with his spear, Soaring Eagle can also stab upwards or downwards while jumping. Further, he can use his spear to defend from attacks coming from above.Soaring Eagle must first conquer a bossless, introductory level. From there, he is free to choose from among 6 different lands to explore: Fire test, ice ritual, secret cliff, water test, magic forest, and sacred woods. Each level is highly unique with its own dangerous enemies and lethal boss. After completing these 6 areas and collecting the associated totems, Soaring Eagle is whisked off to a cloud realm where he must use all of his accumulated power to defeat a much larger enemy.

Whomp 'Em Reviews

Overall 8.5    Graphics 8    Sound 3    Addictive 5    Story 4    Depth 3    Difficulty 6


5.9
Weak-sauce Mega Man wannabe   endings
Whomp 'Em is a fairly mediocre game that take a page from Capcom's Mega Man series - in that you cho...
  Graphics 8   Sound 3   Addictive 5   Story 4   Depth 3   Difficulty 6

      Review Rating: 5/5     Submitted: 01-02-15     Review Replies: 1

Whomp 'Em Highscores

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Whomp 'Em Threads

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Whomp 'Em Guides and Walkthroughs

There are no submitted Guides for this Game

Users who own Whomp 'Em

Game Owner Name
Completeness
Condition
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Play Online
Complete
Very Good
Loose

Comments for Whomp 'Em

JahEmperah 05-19-17 - 09:03 AM
 Saiyuki World 2 is the same Game.
ThatIzzyKid 03-08-11 - 04:25 AM
 Stop spamming. :)
SystemOfLies 03-08-11 - 04:20 AM
 Nope ... Nooo idea lol
ThatIzzyKid 03-08-11 - 04:18 AM
 You have NO IDEA what I'm talking about??
SystemOfLies 03-08-11 - 04:17 AM
 Are'tard i so less than three you
ThatIzzyKid 03-08-11 - 04:16 AM
 Shush now you I'm trying to play.
SystemOfLies 03-08-11 - 04:15 AM
 By the way if you are having trouble, try getting to the forest lvl right away then walking back and forth killing the snakes till everything is maxed out :)
SystemOfLies 03-08-11 - 04:13 AM
 But yeh great game I've always loved this even though they just made it into a Native American it is still an awesome game, and they did a good job other than the end boss being a samurai
SystemOfLies 03-08-11 - 04:12 AM
 This game is actually Japanese so you can't really call it racist, and the end boss is a samurai :) ... odd huh .. cause .. native american arch enemies was the samurai not the cowboys >.>
violenceXjunkie 01-07-11 - 08:11 PM
 this game is racist
Poops*** 12-20-10 - 12:24 PM
 Last boss is easy with death branch attack.
Poops*** 12-18-10 - 02:20 PM
 This is hard but very cool
tauland 06-20-10 - 10:02 AM
 SUCK
hamm108 01-24-10 - 04:10 PM
 Love this... and whats even better is there is no lag ever!

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