The TMNT battle it out with the usual
villains again for this game, with Foot
and Rock Soldiers
rounding out the regular enemies in each level. Bosses included fan favorites
like Leatherhead, Baxter Stockman, Metalhead, Cement Man, Tokka and Rahzar,
Krang, and Shredder. Each appeared at the end of a level, and multiple
hits could charge a power attack that would unleash extra power to bring them
down and move through the game. Noticeably absent were Bebop and
Rocksteady, Two TMNT villians that I was greatly fond of growing up watching on
the T.V. screen as a child. So, I was
upset about that. The game is really
straight forward and easy to play. If
you like TMNT as a whole then you would love this game and want to play it even
though it’s really not a challenging type of game like the NES version ( my
favorite version). The nes version
allowed the player to switch between characters and interact with a map. The arcade version is more straight forward and
you basically pick one turtle for the entire game.
Like its predecessor, Turtles in Time found
its way to SNES, which in my opinion is better because of the super
moves even though it takes away the turtles life each time it is used.
Now on the Super Nintendo Entertainment System for two players, Teenage Mutant Ninja
Turtles IV: Turtles in Time featured extended game play and new
modes. Two levels (“Sewer Surfin’” and “Neon Night Riders”) were changed
to bonus levels only; new bosses like Rat King, Slash, Bebop and Rocksteady,
and Super Shredder were added for a more in-depth experience; and more regular
enemies were added, including mousers and boxing robots called Road-Kill
Rodneys. The SNES version is better in gameplay but the Arcade version has
better graphics. Turtles in Time is
a classic beat them up type game that still holds great value despite the
limitations. Whether that’s true or not, it was easily one of the
best. It took a familiar franchise and added a new gimmick to continue
its popularity. While the “time travel” part was rather short, and didn’t
cover too many time periods (with about half the game spent in present day NYC
anyway), it was still incredible fun, and fans can only hope that this game
finds its way back to consoles someday soon.
The TMNT battle it out with the usual
villains again for this game, with Foot
and Rock Soldiers
rounding out the regular enemies in each level. Bosses included fan favorites
like Leatherhead, Baxter Stockman, Metalhead, Cement Man, Tokka and Rahzar,
Krang, and Shredder. Each appeared at the end of a level, and multiple
hits could charge a power attack that would unleash extra power to bring them
down and move through the game. Noticeably absent were Bebop and
Rocksteady, Two TMNT villians that I was greatly fond of growing up watching on
the T.V. screen as a child. So, I was
upset about that. The game is really
straight forward and easy to play. If
you like TMNT as a whole then you would love this game and want to play it even
though it’s really not a challenging type of game like the NES version ( my
favorite version). The nes version
allowed the player to switch between characters and interact with a map. The arcade version is more straight forward and
you basically pick one turtle for the entire game.
Like its predecessor, Turtles in Time found
its way to SNES, which in my opinion is better because of the super
moves even though it takes away the turtles life each time it is used.
Now on the Super Nintendo Entertainment System for two players, Teenage Mutant Ninja
Turtles IV: Turtles in Time featured extended game play and new
modes. Two levels (“Sewer Surfin’” and “Neon Night Riders”) were changed
to bonus levels only; new bosses like Rat King, Slash, Bebop and Rocksteady,
and Super Shredder were added for a more in-depth experience; and more regular
enemies were added, including mousers and boxing robots called Road-Kill
Rodneys. The SNES version is better in gameplay but the Arcade version has
better graphics. Turtles in Time is
a classic beat them up type game that still holds great value despite the
limitations. Whether that’s true or not, it was easily one of the
best. It took a familiar franchise and added a new gimmick to continue
its popularity. While the “time travel” part was rather short, and didn’t
cover too many time periods (with about half the game spent in present day NYC
anyway), it was still incredible fun, and fans can only hope that this game
finds its way back to consoles someday soon.