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legacyme3
11-18-14 11:22 AM
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Not Dungeons. Not Dragons. Not Number Three
12-18-14 09:12 PM
supernerd117 is Offline
| ID: 1114846 | 46 Words
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I choose option #2.
"So...door. Um...what kinda things made you feel like falling apart? You know, like those things that really unhinge you. Don't worry, I'll listen, no holds barred. I'm a good listener. Bananas always are, even if you slip up and say something wrong." "So...door. Um...what kinda things made you feel like falling apart? You know, like those things that really unhinge you. Don't worry, I'll listen, no holds barred. I'm a good listener. Bananas always are, even if you slip up and say something wrong." |
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WOOOOOOOO |
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12-19-14 09:53 AM
RavusRat is Offline
| ID: 1114947 | 43 Words

| ID: 1114947 | 43 Words
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sonicmcmuffin
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4) Walk out of my Cell and taunt supernerd117 for being a stupid moron... If that's not possible due to the fact that it wasn't really specified well.... I'll just shout at the weird people to hurry up and save my beautiful ass If that's not possible due to the fact that it wasn't really specified well.... I'll just shout at the weird people to hurry up and save my beautiful ass |
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#1 Pointless title on Vizzed |
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12-19-14 11:38 AM
pacman1755 is Offline
| ID: 1114960 | 21 Words

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Daisuke! Oh thank god I found a familiar face. Oh, and Seishiro is here too. Cool.
Let's go through the door. Let's go through the door. |
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Winner of The August VCS 2011, December VCS 2013, and Summer 2014 TDV |
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12-22-14 08:05 PM
mlb789 is Offline
| ID: 1115745 | 13 Words

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5) Sneak out of the cell. Let's carpe diem this and start escaping. |
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12-28-14 01:47 PM
Seishiro Leonhart is Offline
| ID: 1117119 | 16 Words

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Glad I could make it here in time XD Let's go through the door I guess. Let's go through the door I guess. |
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12-29-14 09:05 PM
legacyme3 is Offline
| ID: 1117389 | 799 Words

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legacyme3
Lord Leggy - King of IT
Lord Leggy - King of IT
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OK, now that Leonhart has posted, I can Time to ----- pacman1755 : 1. Open the door. Seishiro Leonhart : 1. Open the door. ----- megamanmaniac : 5. SPECIFY ACTION - ESCAPE mlb789 : 5. SPECIFY ACTION - SNEAK OUT ----- supernerd117 : 2. "So...door. Um...what kinda things made you feel like falling apart? You know, like those things that really unhinge you. Don't worry, I'll listen, no holds barred. I'm a good listener. Bananas always are, even if you slip up and say something wrong." ----- sonicmcmuffin : 4. SPECIFY ACTION - WALK OUT OF CELL AND CALL SUPERNERD117 A STUPID MORON ----- pacman1755 - story Seishiro Leonhart - story ![]() ![]() ![]() PACMAN1755 ROLLS 1d20. PACMAN1755 ROLLS 17. SUCCESS. SEISHIRO LEONHART ROLLS 1d20. SEISHIRO LEONHART ROLLS 10. SUCCESS. You both step forward and put your hands on the door, but rather than it opening, you find yourself given a golden glow. You don't question this odd circumstance, wanting to get out of this prison, and before you know it, you vanish... Moments later, you regain consciousness on what you can only assume is the other side of the door... wait a minute, where did the door go? No matter, you see something crying in the middle of the floor... You also see the exit ahead. Or what you presume is the exit. You have a few choices here. PACMAN1755, SEISHIRO LEONHART CHOICES 1. Go up to the crying thing. 2. Go to the exit, tip toeing past the crying thing. 3. Go to the exit, boasting of your accomplishments. 4. Try to find the door, you want to go back to the other room. ----- mlb789 - story megamanmaniac - story ![]() ![]() MEGAMANMANIAC ROLLS 1d20. MEGAMANMANIAC ROLLS 8. SUCCESS. MLB789 ROLLS 1d20. MLB789 ROLLS 3. FAILURE. While megamanmaniac walks out of the jail cell, not particularly caring what happens next, his partner, mlb789 tried to be stealthy, thinking that the guard would return. Unfortunately for mlb789, he tripped over one of his feet, banged his head against the jail cell wall, and fell on a pile of bells connected to windchimes. He couldn't have been more noisy if he tried. Fortunately for both of them, the guard was nowhere to be seen, and it appears they could truly just walk out. Huh. ![]() ![]() MEGAMANMANIAC, MLB789 CHOICES 1. Go to the control room 2. Go back to jail cell 3. Go to the stairs at the end of the hall. 4. SPECIFY ACTION ----- supernerd117 - story ![]() SUPERNERD117 ROLLS 1d20. SUPERNERD117 ROLLS 5. SUCCESS. Unfortunately, even though the words came out as intended, the door didn't answer. Apparently whatever made it open also made it go into forced hibernation. You will be getting no words from this cell. Meanwhile, sonicmcmuffin walks by your cell. ![]() Well that wasn't very nice. SUPERNERD117 CHOICES 1. Go up to sonicmcmuffin and attack him. 2. Go up to sonicmcmuffin and give him a stern talking to. 3. Go to sonicmcmuffin's jail cell and go down the stairs. 4. Go to the stairs at the end of the hall. 5. SPECIFY ACTION. ----- sonicmcmuffin - story ![]() You walk out of your cell, and see supernerd117 trying to talk to a door. ![]() SONICMCMUFFIN ROLLS 1d20. SONICMCMUFFIN ROLLS 14. SUCCESS. You clear your throat, and try to act casual, you walk by his cell without sparing him a glance, acting all cool like. Then, under your breath, but just loud enough for him to hear, you mutter... ![]() Then you smirk. Did that make you feel better? SONICMCMUFFIN CHOICES 1. Go to the control room. 2. Go to the stairs at the end of the hall. 3. About face and go back to your cell, and down the stairs. 4. About face and insult supernerd117 again 5. SPECIFY ACTION ----- ![]() MLB789, MEGAMANMANIAC, STYROFOAMBOOTS, SUPERNERD117, SONICMCMUFFIN ![]() PACMAN1755, SEISHIRO LEONHART Time to ----- pacman1755 : 1. Open the door. Seishiro Leonhart : 1. Open the door. ----- megamanmaniac : 5. SPECIFY ACTION - ESCAPE mlb789 : 5. SPECIFY ACTION - SNEAK OUT ----- supernerd117 : 2. "So...door. Um...what kinda things made you feel like falling apart? You know, like those things that really unhinge you. Don't worry, I'll listen, no holds barred. I'm a good listener. Bananas always are, even if you slip up and say something wrong." ----- sonicmcmuffin : 4. SPECIFY ACTION - WALK OUT OF CELL AND CALL SUPERNERD117 A STUPID MORON ----- pacman1755 - story Seishiro Leonhart - story ![]() ![]() ![]() PACMAN1755 ROLLS 1d20. PACMAN1755 ROLLS 17. SUCCESS. SEISHIRO LEONHART ROLLS 1d20. SEISHIRO LEONHART ROLLS 10. SUCCESS. You both step forward and put your hands on the door, but rather than it opening, you find yourself given a golden glow. You don't question this odd circumstance, wanting to get out of this prison, and before you know it, you vanish... Moments later, you regain consciousness on what you can only assume is the other side of the door... wait a minute, where did the door go? No matter, you see something crying in the middle of the floor... You also see the exit ahead. Or what you presume is the exit. You have a few choices here. PACMAN1755, SEISHIRO LEONHART CHOICES 1. Go up to the crying thing. 2. Go to the exit, tip toeing past the crying thing. 3. Go to the exit, boasting of your accomplishments. 4. Try to find the door, you want to go back to the other room. ----- mlb789 - story megamanmaniac - story ![]() ![]() MEGAMANMANIAC ROLLS 1d20. MEGAMANMANIAC ROLLS 8. SUCCESS. MLB789 ROLLS 1d20. MLB789 ROLLS 3. FAILURE. While megamanmaniac walks out of the jail cell, not particularly caring what happens next, his partner, mlb789 tried to be stealthy, thinking that the guard would return. Unfortunately for mlb789, he tripped over one of his feet, banged his head against the jail cell wall, and fell on a pile of bells connected to windchimes. He couldn't have been more noisy if he tried. Fortunately for both of them, the guard was nowhere to be seen, and it appears they could truly just walk out. Huh. ![]() ![]() MEGAMANMANIAC, MLB789 CHOICES 1. Go to the control room 2. Go back to jail cell 3. Go to the stairs at the end of the hall. 4. SPECIFY ACTION ----- supernerd117 - story ![]() SUPERNERD117 ROLLS 1d20. SUPERNERD117 ROLLS 5. SUCCESS. Unfortunately, even though the words came out as intended, the door didn't answer. Apparently whatever made it open also made it go into forced hibernation. You will be getting no words from this cell. Meanwhile, sonicmcmuffin walks by your cell. ![]() Well that wasn't very nice. SUPERNERD117 CHOICES 1. Go up to sonicmcmuffin and attack him. 2. Go up to sonicmcmuffin and give him a stern talking to. 3. Go to sonicmcmuffin's jail cell and go down the stairs. 4. Go to the stairs at the end of the hall. 5. SPECIFY ACTION. ----- sonicmcmuffin - story ![]() You walk out of your cell, and see supernerd117 trying to talk to a door. ![]() SONICMCMUFFIN ROLLS 1d20. SONICMCMUFFIN ROLLS 14. SUCCESS. You clear your throat, and try to act casual, you walk by his cell without sparing him a glance, acting all cool like. Then, under your breath, but just loud enough for him to hear, you mutter... ![]() Then you smirk. Did that make you feel better? SONICMCMUFFIN CHOICES 1. Go to the control room. 2. Go to the stairs at the end of the hall. 3. About face and go back to your cell, and down the stairs. 4. About face and insult supernerd117 again 5. SPECIFY ACTION ----- ![]() MLB789, MEGAMANMANIAC, STYROFOAMBOOTS, SUPERNERD117, SONICMCMUFFIN ![]() PACMAN1755, SEISHIRO LEONHART |
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One Leggy. One Love. One Dream. |
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12-30-14 03:43 AM
supernerd117 is Offline
| ID: 1117447 | 32 Words
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supernerd117
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I choose to attack Sonic. BRING IT PON-E BOI! I won't let you insult me to my face...if I even have what can be considered one.
AND...*cough Pinkie Pie best pony cough* AND...*cough Pinkie Pie best pony cough* |
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WOOOOOOOO |
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12-30-14 04:24 AM
RavusRat is Offline
| ID: 1117449 | 50 Words

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sonicmcmuffin
sonicmcmuffin
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5.) is it possible for me to join pacmans party if so I shall do that, as this "mage" will only harm us with stupidity especially as they are trying to attack me from inside their cell, Also the names Tyrian Delirium but you can call me Tyributt the terrific |
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#1 Pointless title on Vizzed |
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12-31-14 01:29 PM
pacman1755 is Offline
| ID: 1117795 | 17 Words

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pacman1755
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Eh, let's tip toe past the crying guy and to the exit. No need to bother him. |
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Winner of The August VCS 2011, December VCS 2013, and Summer 2014 TDV |
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01-05-15 09:17 AM
Seishiro Leonhart is Offline
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| ID: 1120892 | 19 Words
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DON'T. GET. THE. CRYING. FIGURE. HIS. ATTENTION! IT'S A TRAP! Tip toe past the crying figure to the exit. IT'S A TRAP! Tip toe past the crying figure to the exit. |
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01-05-15 05:26 PM
mlb789 is Offline
| ID: 1121105 | 5 Words

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mlb789
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1) Control room. Why not? |
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01-05-15 05:33 PM
megamanmaniac is Offline
| ID: 1121107 | 46 Words

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megamanmaniac
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I didn't realize I didn't post. I could've sworn I did. I thought I said that I would go to the stairs at the cell...but mlb is going to the control room for whatever reason...I'll see what's going on at the end of the stairs anyway. |
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Triple M |
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01-10-15 03:55 AM
legacyme3 is Offline
| ID: 1123728 | 977 Words

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legacyme3
Lord Leggy - King of IT
Lord Leggy - King of IT
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Sorry everyone for the late Yeah, I'll be gone a week or so. Sorry. Time to ----- pacman1755 : 2. Go to the exit, tip toeing past the crying thing. Seishiro Leonhart : 2. Go to the exit, tip toeing past the crying thing. ----- megamanmaniac : 3. Go to the stairs at the end of the hall. mlb789 : 1. Go to the control room ----- supernerd117 : 1. Go up to sonicmcmuffin and attack him. ----- sonicmcmuffin : 5. Try to join pacman1755's group (and thus, ignore supernerd117) ----- pacman1755 - story Seishiro Leonhart - story pacman1755 turns to Seishiro Leonhart, and puts his index finger to his lips. ![]() Seishiro Leonhart just nods, and watches as pacman1755 tries to sneak past the crying figure. PACMAN1755 ROLLS 1d20. PACMAN1755 ROLLS 13. SUCCESS. He breathes a sigh of relief. He made it past. Now he motions to Seishiro Leonhart, again, putting his finger to his lips. ![]() Seishiro Leonhart takes a deep breath, and starts his perilous tiptoeing past this mysterious crying figure. SEISHIRO LEONHART ROLLS 1d20. SEISHIRO LEONHART ROLLS 18. SUCCESS. You both made it past the mysterious crying figure. In front of you is a golden staircase, to what you presume is "anywhere but here". PACMAN1755, SEISHIRO LEONHART CHOICES 1. Go up the stairs. 2. Go back to the crying figure, and kick it, laughing maniacally 3. Sit back and catch your breath some more, as if having a bad feeling about either option. ----- megamanmaniac - story mlb789 - story ![]() ![]() ![]() MEGAMANMANIAC AND MLB789 STORY SPLIT. MEGAMANMANIAC STORY CONTINUES NOW, MLB789 BELOW. MEGAMANMANIAC ROLLS 1d20. MEGAMANMANIAC ROLLS 10. SUCCESS. As megamanmaniac walks down the hall, he realizes this poorly lit dungeon is rather perilous. He has no idea how styrofoamboots managed to find her way to the control room... nonetheless, he walks by the entrance of the control room, bidding mlb789 farewell for now, and finds the stairs... They are so close, but so far away. He also expects to see sunlight, or moonlight, but no, he realizes that this isn't the floor level of the dungeon. He looks to his right and learns that this is floor level B1. He doesn't know what lies ahead, or if he can even tackle it alone. MEGAMANMANIAC CHOICES 1. Go up the stairs, if only for a peek. 2. Wait by the stairs for someone to join you. 3. Go check out one of the other notable features on this floor (specify) ----- mlb789 - story continuation MLB789 ROLLS 1d20. MLB789 ROLLS 7. SUCCESS. As you agree to go your separate ways, you both walk down the hallway, in complete silence. You find the entrance you are looking for, the one that styrofoamboots found earlier. You bid your companion farewell, and head into the control room, expecting to find styrofoamboots, the person who freed you. But alas, she is nowhere to be seen. It is as if she just vanished into thin air. Shedding a single manly tear, you look at all the objects in front of you. Hm, so many buttons, so little time. MLB789 CHOICES 1. PUSH ALL THE BUTTONS 2. Push some of the buttons 3. Push none of the buttons and search for styrofoamboots 4. Leave the control room, and SPECIFY destination ----- supernerd117 - story ![]() You choose to initiate combat with sonicmcmuffin. SUPERNERD117 ROLLS 1d20. SUPERNERD117 ROLLS 15. SUCCESS. You attack sonicmcmuffin (continued below) ----- supernerd117 - continuation sonicmcmuffin - story As sonicmcmuffin walks down the hall, content on just getting away from supernerd117, he hears yelling from behind him. He is under attack! SAVING THROW. (used to get away from situations you yourself didn't choose) SONICMCMUFFIN ROLLS 1d20. SONICMCMUFFIN ROLLS 9. FAILURE TO SAVE. Against his will, sonicmcmuffin finds himself in a fight to the death with supernerd117. Well, here goes nothing... ![]() ![]() COMBAT START. INITIATIVE TO SUPERNERD117 (same speeds, but supernerd gets attacker's bonus.) ![]() ![]() supernerd117 Strength (STR) - 5 Speed (SPD) - 5 Magic (MGC) - 4 Charisma (CHR) - 3 Dexterity (DEX) - 3 Luck (LCK) - 6 LVL - 1 HP - 30/30 MP - 20/20 sonicmcmuffin Strength (STR) - 5 Speed (SPD) - 5 Magic (MGC) - 7 Charisma (CHR) - 7 Dexterity (DEX) - 3 Luck (LCK) - 1 LVL - 1 HP - 30/30 MP - 20/20 FIGHT SUPERNERD117, SONICMCMUFFIN CHOICES 1. Attack 2. Magic (Specify - You must have the spell in question listed on your character sheet) 3. Try to talk this out 4. Run! 5. Defend (seriously, who would choose this?) ----- So there you have it. An action packed So, get those posts in, if you want to be squeezed in before my last Yeah, I'll be gone a week or so. Sorry. Time to ----- pacman1755 : 2. Go to the exit, tip toeing past the crying thing. Seishiro Leonhart : 2. Go to the exit, tip toeing past the crying thing. ----- megamanmaniac : 3. Go to the stairs at the end of the hall. mlb789 : 1. Go to the control room ----- supernerd117 : 1. Go up to sonicmcmuffin and attack him. ----- sonicmcmuffin : 5. Try to join pacman1755's group (and thus, ignore supernerd117) ----- pacman1755 - story Seishiro Leonhart - story pacman1755 turns to Seishiro Leonhart, and puts his index finger to his lips. ![]() Seishiro Leonhart just nods, and watches as pacman1755 tries to sneak past the crying figure. PACMAN1755 ROLLS 1d20. PACMAN1755 ROLLS 13. SUCCESS. He breathes a sigh of relief. He made it past. Now he motions to Seishiro Leonhart, again, putting his finger to his lips. ![]() Seishiro Leonhart takes a deep breath, and starts his perilous tiptoeing past this mysterious crying figure. SEISHIRO LEONHART ROLLS 1d20. SEISHIRO LEONHART ROLLS 18. SUCCESS. You both made it past the mysterious crying figure. In front of you is a golden staircase, to what you presume is "anywhere but here". PACMAN1755, SEISHIRO LEONHART CHOICES 1. Go up the stairs. 2. Go back to the crying figure, and kick it, laughing maniacally 3. Sit back and catch your breath some more, as if having a bad feeling about either option. ----- megamanmaniac - story mlb789 - story ![]() ![]() ![]() MEGAMANMANIAC AND MLB789 STORY SPLIT. MEGAMANMANIAC STORY CONTINUES NOW, MLB789 BELOW. MEGAMANMANIAC ROLLS 1d20. MEGAMANMANIAC ROLLS 10. SUCCESS. As megamanmaniac walks down the hall, he realizes this poorly lit dungeon is rather perilous. He has no idea how styrofoamboots managed to find her way to the control room... nonetheless, he walks by the entrance of the control room, bidding mlb789 farewell for now, and finds the stairs... They are so close, but so far away. He also expects to see sunlight, or moonlight, but no, he realizes that this isn't the floor level of the dungeon. He looks to his right and learns that this is floor level B1. He doesn't know what lies ahead, or if he can even tackle it alone. MEGAMANMANIAC CHOICES 1. Go up the stairs, if only for a peek. 2. Wait by the stairs for someone to join you. 3. Go check out one of the other notable features on this floor (specify) ----- mlb789 - story continuation MLB789 ROLLS 1d20. MLB789 ROLLS 7. SUCCESS. As you agree to go your separate ways, you both walk down the hallway, in complete silence. You find the entrance you are looking for, the one that styrofoamboots found earlier. You bid your companion farewell, and head into the control room, expecting to find styrofoamboots, the person who freed you. But alas, she is nowhere to be seen. It is as if she just vanished into thin air. Shedding a single manly tear, you look at all the objects in front of you. Hm, so many buttons, so little time. MLB789 CHOICES 1. PUSH ALL THE BUTTONS 2. Push some of the buttons 3. Push none of the buttons and search for styrofoamboots 4. Leave the control room, and SPECIFY destination ----- supernerd117 - story ![]() You choose to initiate combat with sonicmcmuffin. SUPERNERD117 ROLLS 1d20. SUPERNERD117 ROLLS 15. SUCCESS. You attack sonicmcmuffin (continued below) ----- supernerd117 - continuation sonicmcmuffin - story As sonicmcmuffin walks down the hall, content on just getting away from supernerd117, he hears yelling from behind him. He is under attack! SAVING THROW. (used to get away from situations you yourself didn't choose) SONICMCMUFFIN ROLLS 1d20. SONICMCMUFFIN ROLLS 9. FAILURE TO SAVE. Against his will, sonicmcmuffin finds himself in a fight to the death with supernerd117. Well, here goes nothing... ![]() ![]() COMBAT START. INITIATIVE TO SUPERNERD117 (same speeds, but supernerd gets attacker's bonus.) ![]() ![]() supernerd117 Strength (STR) - 5 Speed (SPD) - 5 Magic (MGC) - 4 Charisma (CHR) - 3 Dexterity (DEX) - 3 Luck (LCK) - 6 LVL - 1 HP - 30/30 MP - 20/20 sonicmcmuffin Strength (STR) - 5 Speed (SPD) - 5 Magic (MGC) - 7 Charisma (CHR) - 7 Dexterity (DEX) - 3 Luck (LCK) - 1 LVL - 1 HP - 30/30 MP - 20/20 FIGHT SUPERNERD117, SONICMCMUFFIN CHOICES 1. Attack 2. Magic (Specify - You must have the spell in question listed on your character sheet) 3. Try to talk this out 4. Run! 5. Defend (seriously, who would choose this?) ----- So there you have it. An action packed So, get those posts in, if you want to be squeezed in before my last |
Vizzed Elite
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One Leggy. One Love. One Dream. |
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01-10-15 11:29 AM
supernerd117 is Offline
| ID: 1123790 | 13 Words
| ID: 1123790 | 13 Words
supernerd117
Level: 144





POSTS: 4054/6187
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I attack WITH ALL OF MY BANANA MIGHT! It's PEANUT BUTTER JELLY TIME! |
Vizzed Elite
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Registered: 03-21-10
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WOOOOOOOO |
Affected by 'Laziness Syndrome'
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01-10-15 03:06 PM
legacyme3 is Offline
| ID: 1123873 | 25 Words

| ID: 1123873 | 25 Words
legacyme3
Lord Leggy - King of IT
Lord Leggy - King of IT
Level: 272





POSTS: 23678/27250
POST EXP: 2003421
LVL EXP: 333137748
CP: 42597.1
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supernerd117 :
I honestly have no idea if you are using 1. attack or 2. Banana Spell. Please specify or I'll have to RNG your answer. I honestly have no idea if you are using 1. attack or 2. Banana Spell. Please specify or I'll have to RNG your answer. |
Vizzed Elite
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6-Time VCS Winner
One Leggy. One Love. One Dream. |
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01-11-15 09:52 AM
supernerd117 is Offline
| ID: 1124181 | 9 Words
| ID: 1124181 | 9 Words
supernerd117
Level: 144





POSTS: 4055/6187
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VIZ: 16076





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Vizzed Elite
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WOOOOOOOO |
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01-11-15 05:18 PM
RavusRat is Offline
| ID: 1124305 | 29 Words

| ID: 1124305 | 29 Words
RavusRat
sonicmcmuffin
sonicmcmuffin
Level: 141





POSTS: 4088/5829
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LVL EXP: 33553907
CP: 20748.1
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I attack as I have no spells. This moron shall die.. He will only burden the team in the future... Plus I need the potassium in my diet ![]() ![]() |
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#1 Pointless title on Vizzed |
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01-14-15 12:37 AM
megamanmaniac is Offline
| ID: 1125171 | 31 Words

| ID: 1125171 | 31 Words
megamanmaniac
Level: 129





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CP: 17259.0
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While it probably is a good idea to go up the stairs, I do see a movable tile at the bottom. Might as well lift it to see what's down there. |
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Triple M |
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01-14-15 01:59 AM
pacman1755 is Offline
| ID: 1125183 | 12 Words

| ID: 1125183 | 12 Words
pacman1755
Level: 198





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Well, onto progress of the other floor, up the stairs I go. |
Vizzed Elite
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Winner of The August VCS 2011, December VCS 2013, and Summer 2014 TDV |
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01-14-15 02:16 PM
mlb789 is Offline
| ID: 1125284 | 13 Words

| ID: 1125284 | 13 Words
mlb789
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Go back to MMM and the stairs. Nothing interesting up here I guess. |
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Winner of the 2011-2012 and 2013-2014 Vizzed Fantasy Football League! Member of the Fighting Mongooses, the 2012 Vizzed Camp Champions. |
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