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05-15-24 08:13 PM

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Davideo7
08-25-14 09:38 AM
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EideticMemory
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Vizzed Pokemon Minecraft = NPCs

 

12-05-14 11:14 PM
EideticMemory is Offline
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EideticMemory
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I ended up finding out that the problem occurs when two NPCs are too close together.

They cancel each other out for some reason. But if they're farther apart (or one's removed), then it works.

I changed the names just to be safe, but this was the true issue I think.
I ended up finding out that the problem occurs when two NPCs are too close together.

They cancel each other out for some reason. But if they're farther apart (or one's removed), then it works.

I changed the names just to be safe, but this was the true issue I think.
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12-05-14 11:36 PM
Davideo7 is Online
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Davideo7
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EideticMemory : That's too bad. What do you suggest we do about that then? It would suck to have to leave out NPCs because of this limitation. How far apart do they have to be exactly? I wonder if the developers know about this bug and plan to fix it or if there is a way to work around it.
EideticMemory : That's too bad. What do you suggest we do about that then? It would suck to have to leave out NPCs because of this limitation. How far apart do they have to be exactly? I wonder if the developers know about this bug and plan to fix it or if there is a way to work around it.
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12-05-14 11:45 PM
EideticMemory is Offline
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Davideo7 :

I ended up moving one NPC 1 block to the right and it started working.

So it's not too much trouble to fix, but it will make the positions slightly inaccurate.

In other words, there needs to be at least 1 block of empty space in between NPCs.
Davideo7 :

I ended up moving one NPC 1 block to the right and it started working.

So it's not too much trouble to fix, but it will make the positions slightly inaccurate.

In other words, there needs to be at least 1 block of empty space in between NPCs.
Vizzed Elite

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12-05-14 11:59 PM
Davideo7 is Online
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EideticMemory : Ohh ok so that doesn't sound so bad. Thanks for putting the time into figuring that out.
EideticMemory : Ohh ok so that doesn't sound so bad. Thanks for putting the time into figuring that out.
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02-23-15 04:15 AM
EideticMemory is Offline
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Unfortunately it seems as though the current versions of Citizens is buggy on Spigot. :/

It does seem like it "works", which might be better than no NPCs. I dunno.

http://www.spigotmc.org/threads/citizens-for-1-8.29445/ - Discussion of it.

http://ci.citizensnpcs.co/job/Citizens2/1168/ - Citizens for 1.8 with Spigot.
Unfortunately it seems as though the current versions of Citizens is buggy on Spigot. :/

It does seem like it "works", which might be better than no NPCs. I dunno.

http://www.spigotmc.org/threads/citizens-for-1-8.29445/ - Discussion of it.

http://ci.citizensnpcs.co/job/Citizens2/1168/ - Citizens for 1.8 with Spigot.
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(edited by EideticMemory on 02-23-15 04:16 AM)    

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