Watched all five of 'em. First off... this is how I'd order the presentations in order from best to worst: Ubisoft > Sony > Nintendo > Electronic Arts > Microsoft. With that out of the way? Seriously, this year was soooo much better than the 2013 E3. So many nice things - and good quality stuff, too.
Microsoft Conference:
I think this conference was an utter disaster. They had a couple good games, yes, but they had absolutely no gameplay available whatsoever - the entire viewing was basically somebody droning on stage and then shows of CGI trailers. No hype, nothing really interesting to cause hype or hook anybody in.
Electronic Arts:
Certainly did a landslide better than Microsoft, that's for certain. Then again, with Microsoft having done so awful, I think my baby brother could make a better presentation about worms. Or anything. EA had quite a number of selections that were interesting in and of themselves, with selective gameplay viewing shown. However, we (once again) had droning artists on the stage who showed very little interest in the entire presentation themselves, which was quite a buzzkill.
UbiSoft:
Hit the ground running with an absolutely wonderful opening using Far Cry 4 to hook viewers in. Never mind the fact that so many people were already hyped for Far Cry 4 - they did an amazing job getting interest using the opening trailer (the "hook" of the story). The speakers (Tyler included) made quite the show with some good jokes (and bad ones) and an interactive presentation.
The claim of "starting big and getting bigger" seemed a bit dubious to me, especially considering that they immediately followed that with Just Dance Now, which doesn't seem to be that big of a deal. However, something that grabbed my attention about JDN was not the fact that it was a dance game - but rather, the use of the smartphones as controllers and the fact that so many people could join in (and did). That is a groundbreaking use of technology and I'm glad to see that UbiSoft made the step in that direction. I think it will be amazing to see what they come up with next.
From there, although they didn't necessarily get "bigger," they certainly did captivate and attract attention, with an amazingly organized, well thought out, and well planned presentation. Way to go, UbiSoft.
Sony:
I went into this one slightly biased on two terms, something that I squashed rather quickly: one, I'm an XBL fan, not Playstation; two, I was still stuck on UbiSoft's presentation.
While I still walked away after this thinking that UbiSoft still sat on top, I'd say that Sony definitely kept the ball rolling with an astonishing amount of content and games shown (and not all bad either). The move of re-mastering Fandango was a great one and I'm glad to see that they listened to their customers and used those letters in their presentation.
And although Sony showed quite a large amount of gameplay and varied content, I still say that their presentation was too long and at the same time, too hurried; they didn't spend enough time showing gameplay and mainly flashed titles. Too many titles. I would have been fine seeing an even longer presentation if they simply showed more gameplay with the titles they announced.
All-in-all, Sony did a fantastic job, even if not quite enough to be UbiSoft's presentation this year (which placed them second in my book).
Nintendo:
Came in with quite an interesting pre-show and the digitally done presentation. While I'm not a fan of that, as it seemed too disconnected, I can understand the necessity; after all, the floor opened today. Nintendo showed off quite a few promising titles (and some not-so-entertaining ones) and they had a nice quantity of gameplay and trailers to accompany their titles.
My main argument against Nintendo's this year? Treehouse was an absolute Trainwreck. I have not seen a worse post-show... ever. They may have topped Sony, if not for that.
Either way, some great content and... interesting presentations over the past two days. I look forward to seeing more footage from the E3 Floor. Watched all five of 'em. First off... this is how I'd order the presentations in order from best to worst: Ubisoft > Sony > Nintendo > Electronic Arts > Microsoft. With that out of the way? Seriously, this year was soooo much better than the 2013 E3. So many nice things - and good quality stuff, too.
Microsoft Conference:
I think this conference was an utter disaster. They had a couple good games, yes, but they had absolutely no gameplay available whatsoever - the entire viewing was basically somebody droning on stage and then shows of CGI trailers. No hype, nothing really interesting to cause hype or hook anybody in.
Electronic Arts:
Certainly did a landslide better than Microsoft, that's for certain. Then again, with Microsoft having done so awful, I think my baby brother could make a better presentation about worms. Or anything. EA had quite a number of selections that were interesting in and of themselves, with selective gameplay viewing shown. However, we (once again) had droning artists on the stage who showed very little interest in the entire presentation themselves, which was quite a buzzkill.
UbiSoft:
Hit the ground running with an absolutely wonderful opening using Far Cry 4 to hook viewers in. Never mind the fact that so many people were already hyped for Far Cry 4 - they did an amazing job getting interest using the opening trailer (the "hook" of the story). The speakers (Tyler included) made quite the show with some good jokes (and bad ones) and an interactive presentation.
The claim of "starting big and getting bigger" seemed a bit dubious to me, especially considering that they immediately followed that with Just Dance Now, which doesn't seem to be that big of a deal. However, something that grabbed my attention about JDN was not the fact that it was a dance game - but rather, the use of the smartphones as controllers and the fact that so many people could join in (and did). That is a groundbreaking use of technology and I'm glad to see that UbiSoft made the step in that direction. I think it will be amazing to see what they come up with next.
From there, although they didn't necessarily get "bigger," they certainly did captivate and attract attention, with an amazingly organized, well thought out, and well planned presentation. Way to go, UbiSoft.
Sony:
I went into this one slightly biased on two terms, something that I squashed rather quickly: one, I'm an XBL fan, not Playstation; two, I was still stuck on UbiSoft's presentation.
While I still walked away after this thinking that UbiSoft still sat on top, I'd say that Sony definitely kept the ball rolling with an astonishing amount of content and games shown (and not all bad either). The move of re-mastering Fandango was a great one and I'm glad to see that they listened to their customers and used those letters in their presentation.
And although Sony showed quite a large amount of gameplay and varied content, I still say that their presentation was too long and at the same time, too hurried; they didn't spend enough time showing gameplay and mainly flashed titles. Too many titles. I would have been fine seeing an even longer presentation if they simply showed more gameplay with the titles they announced.
All-in-all, Sony did a fantastic job, even if not quite enough to be UbiSoft's presentation this year (which placed them second in my book).
Nintendo:
Came in with quite an interesting pre-show and the digitally done presentation. While I'm not a fan of that, as it seemed too disconnected, I can understand the necessity; after all, the floor opened today. Nintendo showed off quite a few promising titles (and some not-so-entertaining ones) and they had a nice quantity of gameplay and trailers to accompany their titles.
My main argument against Nintendo's this year? Treehouse was an absolute Trainwreck. I have not seen a worse post-show... ever. They may have topped Sony, if not for that.
Either way, some great content and... interesting presentations over the past two days. I look forward to seeing more footage from the E3 Floor. |