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Rasenganfan2
03-16-09 12:13 AM
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09-19-10 09:46 AM
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Dragon Ball Legend

 

05-07-09 03:19 PM
wiredwabbits is Offline
| ID: 88944 | 7 Words

wiredwabbits
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Whoa, where did you find that out?
Whoa, where did you find that out?
Vizzed Elite
I don't believe in Fairies! Poof!


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05-07-09 06:02 PM
Rasenganfan2 is Offline
| ID: 88978 | 9 Words

Rasenganfan2
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Dang. Looks like somebody's learned how to hack
Dang. Looks like somebody's learned how to hack
Vizzed Elite
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05-08-09 09:33 AM
wiredwabbits is Offline
| ID: 89083 | 17 Words

wiredwabbits
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Yeah, and it wasn't me so I'm amazed, jk. Hopefully this project can speed up a bit.
Yeah, and it wasn't me so I'm amazed, jk. Hopefully this project can speed up a bit.
Vizzed Elite
I don't believe in Fairies! Poof!


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05-13-09 11:23 AM
alleyghost is Offline
| ID: 89889 | 196 Words

alleyghost
Level: 12

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Well, even with the hex editor, which is new for me -btw- I can't access some of the files (called something vague like xx01, xx02 and so forth). They are just identified by my system as "files" and I can't open them anyhow. Only managed to access the Sega screen so far, the french title and some in-game stuff I think (which doesn't need translation).

I think this has to do with the way the game has been packed but I'm not sure as I'm still quite a newbie in this domain.

The good thing: the little trick I have given you can work miracles on games you thought you could not run. I personally use SSF and I can run almost ANY game from Saturn from any download, even without bios for most of them. So check the trick. It's a real cool one. You'll need an audio converter (try something like free mp3 wma converter) and Sega CueMaker, which are readily available on the net.

I may check for other downloads of Idainaru DBZ Densetsu to see if they are packed the same way. Any technical help would be gladly appreciated at this point...


Well, even with the hex editor, which is new for me -btw- I can't access some of the files (called something vague like xx01, xx02 and so forth). They are just identified by my system as "files" and I can't open them anyhow. Only managed to access the Sega screen so far, the french title and some in-game stuff I think (which doesn't need translation).

I think this has to do with the way the game has been packed but I'm not sure as I'm still quite a newbie in this domain.

The good thing: the little trick I have given you can work miracles on games you thought you could not run. I personally use SSF and I can run almost ANY game from Saturn from any download, even without bios for most of them. So check the trick. It's a real cool one. You'll need an audio converter (try something like free mp3 wma converter) and Sega CueMaker, which are readily available on the net.

I may check for other downloads of Idainaru DBZ Densetsu to see if they are packed the same way. Any technical help would be gladly appreciated at this point...

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05-13-09 08:55 PM
Rasenganfan2 is Offline
| ID: 89945 | 34 Words

Rasenganfan2
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I've been trying to get Alf516 to help. He's pretty much acting like this project doesn't exist. He's a hacker, so he should be able to help. Still, am trying to get his help.
I've been trying to get Alf516 to help. He's pretty much acting like this project doesn't exist. He's a hacker, so he should be able to help. Still, am trying to get his help.
Vizzed Elite
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05-14-09 04:34 PM
wiredwabbits is Offline
| ID: 90039 | 13 Words

wiredwabbits
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If it doesn't exist then why is it here? He must help, lol!
If it doesn't exist then why is it here? He must help, lol!
Vizzed Elite
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05-15-09 12:09 PM
alleyghost is Offline
| ID: 90152 | 88 Words

alleyghost
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Well, we can hope, but I won't be waiting...

I think I found out what kind of extensions those files are.

They seem to be of the X01 to X15 format. I am not sure but they could be what is called 'Paradox Secondary Index' kind of files.

I am telling ya: you can't stop this machine now

Your "friend" could at least point out a few useful tips, not having to do the whole project.

In the meantime, I just need to figure some stuff out...
Well, we can hope, but I won't be waiting...

I think I found out what kind of extensions those files are.

They seem to be of the X01 to X15 format. I am not sure but they could be what is called 'Paradox Secondary Index' kind of files.

I am telling ya: you can't stop this machine now

Your "friend" could at least point out a few useful tips, not having to do the whole project.

In the meantime, I just need to figure some stuff out...
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05-15-09 06:35 PM
Rasenganfan2 is Offline
| ID: 90178 | 14 Words

Rasenganfan2
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Until this point, I didn't realize just how unprepared I was for this project...
Until this point, I didn't realize just how unprepared I was for this project...
Vizzed Elite
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05-17-09 09:26 PM
wiredwabbits is Offline
| ID: 90717 | 4 Words

wiredwabbits
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Lol, yeah very unprepared!
Lol, yeah very unprepared!
Vizzed Elite
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05-30-09 04:35 PM
Rasenganfan2 is Offline
| ID: 92892 | 24 Words

Rasenganfan2
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This project is pretty much dead. AlleyGhost hasn't updated us in a while. I think that it's time to put this idea to rest.
This project is pretty much dead. AlleyGhost hasn't updated us in a while. I think that it's time to put this idea to rest.
Vizzed Elite
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06-03-09 12:07 AM
DarkHyren is Offline
| ID: 93479 | 33 Words

DarkHyren
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Have you considered maybe doing a translation thats a bit easier?
I'm pretty sure I could find a good Japanese SNES game that hasnt been translated and you could work up from that?
Have you considered maybe doing a translation thats a bit easier?
I'm pretty sure I could find a good Japanese SNES game that hasnt been translated and you could work up from that?
Vizzed Elite
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2nd Place in the December 2009 VCS!


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06-03-09 12:18 AM
Rasenganfan2 is Offline
| ID: 93480 | 16 Words

Rasenganfan2
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DBZ L has minimal text. Not much translation. Or do you mean making the coding easier?
DBZ L has minimal text. Not much translation. Or do you mean making the coding easier?
Vizzed Elite
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06-03-09 11:53 PM
DarkHyren is Offline
| ID: 93763 | 21 Words

DarkHyren
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A SNES game would be easier to edit the text and code and graphics.
So yeah, making the coding easier
A SNES game would be easier to edit the text and code and graphics.
So yeah, making the coding easier
Vizzed Elite
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2nd Place in the June 2009 VCS!
2nd Place in the December 2009 VCS!


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09-19-10 09:46 AM
alleyghost is Offline
| ID: 243090 | 100 Words

alleyghost
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I never found the way to hack into the text files.
So unless someone can crack it open, I can't do nada from now...so yeah let's say it's on the rocks...

Like I said I am still willing to translate it, but I could spend an eternity trying to open the text files. I don't even remember if I could properly localize them in the game...

Furthermore it seems a translation would not be so critical to playing this game, would it? (maybe I missed something?)
Sorry I made you wait and all!...(didn't realize how some were eager for this)
I never found the way to hack into the text files.
So unless someone can crack it open, I can't do nada from now...so yeah let's say it's on the rocks...

Like I said I am still willing to translate it, but I could spend an eternity trying to open the text files. I don't even remember if I could properly localize them in the game...

Furthermore it seems a translation would not be so critical to playing this game, would it? (maybe I missed something?)
Sorry I made you wait and all!...(didn't realize how some were eager for this)
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