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NDS - Pong
My first NDS game attempt.
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BigBob85
06-07-08 12:48 AM
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iBOCK
08-24-08 06:50 PM

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NDS - Pong

 

06-07-08 12:48 AM
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Im going to use this thread (mainly this post) to keep people update with my game im working on. PongDS.

The basic concept of it is you hold a DS sideways. A user will use the D-Pad to control there paddle, and another user will use the *other* pad.


Any comments/suggestions will be accepted with open arms.

Also, I am going to need some testers to either test this on a real DS or via emulator (No$GBA would be probly the best for this job).


Update 4: After some hassles with David's server, and it hiding .nds files, I figured I'd just zip both files .

You can find the latest release below. The zip contains both PongDS.nds and PongDS.ds.gba. Use whatever your emulator/ds wants (most likly the .nds one).

Release 0.3: 12th June 2008 (1:11am Release)
- Added sound to the game.
- Added single player mode. You can control your paddle with the Left/Right on the d-pad or the A/Y buttons.
- AI has 1 difficulty... I call it "rediculus". It can be beaten though.. its just pretty hard.

Release 0.2: 11th June 2008
Added a main menu. Only the shared ds play works at the moment.
- Using different method for drawing sprites, now middle gap (where mic is) is counted for.
- Numerous speed improvements.
- Fixed bug: Ball speeds going faster/slower depending what way ball is heading.
- Ball bouncing off bat improved.
- Possible bug: Ball hugging the wall after you hit it. (Please tell me if this happens).


Release 0.1: 10th June 2008
- No AI.
- No pause.
- No standby.

To use this, you turn your DS sideways, and you (player one) will use the Left/Right d-pad buttons to move your paddle (on your left), and someone else (player two) will use A/Y to control their paddle (on their left).

Please post comments and bugs .


Latest Release : PongDS_0.3.rar


Emulators:
iDeaS + DeSmuME Windows Linux
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(edited by BigBob85 on 06-11-08 10:13 AM)    

06-07-08 02:12 PM
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I'll try testing it. I'll probably have to use the emulator though.
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06-07-08 08:43 PM
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Thats ok, ill set you up with a link when need be.
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06-09-08 12:51 AM
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I also only have an emulator, but I'd like to see this. =D
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06-09-08 05:39 AM
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Hopefully I'll get some sort of a demo out within the next 24 hours. Just having problems with the ball acting all crazy.
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06-09-08 08:54 AM
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I'll test it out when you get it finalized, will probably test it out with my GF.

Do you plan to include WiFi capabilities in the future?
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06-09-08 08:56 AM
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Definatly in the future
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06-09-08 10:55 PM
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Released 0.1
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06-09-08 11:04 PM
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Quite buggy, but great start. Keep at it.
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06-09-08 11:08 PM
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I only just found about dual sprites.. like... just now.. Thanks BassAceGold .
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06-12-08 01:09 AM
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I need testers to test this please
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It's beyond me why this thread has so many views

Anyway, how is the progress going?
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08-19-08 12:53 PM
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I'd LOVE to see more updates about this game. It'd be fun to see more progress from you,
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08-22-08 01:08 AM
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Because this is awesome .

This was the official thread I think, so all reviews I got, linked to this aswell.

Theres been talk on the palib forums about features to ad. Things like taito paddle, for classic pong like play.. ect ect.

Working on an Assignment, which will hopefully be on DS to. Then AsteroiDS, then this again.
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08-23-08 06:04 AM
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Geez, you've really been programming your brains out! :o
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I think I might try this on a Flash Cart.
Have you tried that yet (Or do you not have a cart?)
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08-24-08 06:17 AM
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Me? Ofcourse I've tried it..

My DS assignement is going to have full 3d graphics.
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Originally posted by BigBob85
My DS assignement is going to have full 3d graphics.



o.o
Good luck with that.
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Originally posted by BennyMD4123
Originally posted by BigBob85
My DS assignement is going to have full 3d graphics.



o.o
Good luck with that.
XD Dude, it's Bob, he can do anything if he puts his mind to it. *coughs* lock down everyone's threads calling them spam */cough*
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