Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 2 & 49
Entire Site: 6 & 872
04-16-24 04:27 PM

Forum Links

Related Threads
Coming Soon

Thread Information

Views
36,039
Replies
1
Rating
0
Status
CLOSED
Thread
Creator
Davideo7
02-04-08 07:15 PM
Last
Post
Davideo7
02-20-08 11:01 AM
Additional Thread Details
Views: 2,328
Today: 0
Users: 0 unique

Thread Actions

Thread Closed
Order
 

Sprite Sheets

 

02-04-08 07:15 PM
Davideo7 is Online
| ID: 60299 | 278 Words

Davideo7
Level: 351


POSTS: 5663/45318
POST EXP: 3473724
LVL EXP: 811221392
CP: 191212.0
VIZ: 121495565

Likes: 0  Dislikes: 0
We've got 6 characters for the game to begin with, which means each character will have a level for 6 levels. 2 sets of 2 characters are part of the same game so therefore we need graphics for 4 games based on these characters.

The point of this thread is to post any links anyone has which contain graphics for the specified games that I could use for Vizzed Flash Bash. All graphics will be ripped from 16 bit games.


Mega Man
graphics will be ripped from Mega Man 7 for SNES
http://www.sprites-inc.co.uk/files/Classic/Megaman/MM16/ - Mega Man Sprites
http://www.sprites-inc.co.uk/files/Classic/MM7/Enemy/ - Enemies
http://www.sprites-inc.co.uk/files/Classic/MM7/Wep/ - Attacking
http://vgmaps.com/Atlas/SuperNES/index.htm#MegaManVII - Map graphics
(need object graphics)
(need background graphics)

Wolverine
graphics will be ripped from X-Men Mutant Apocalypse for the SNES
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=8&ga=365 - Wolverine Sprites
http://www.panelmonkey.org/sprite.php?id=326&theme=3 - Wolverine Sprites again
http://vgmaps.com/Atlas/SuperNES/index.htm#XMenMutantApocalypse - Some map graphics
http://www.mobygames.com/game/snes/x-men-mutant-apocalypse/screenshots/gameShotId,58502/ - Level
http://tsgk.captainn.net/index.php?p=sheetinfo&t=2102 - Sentinel

Sonic and Tails
graphics will be ripped from Sonic 2
http://www.sonicworld.net/site/media/sprites/tails/sheets/sonic2tails.png - Tails Sprites
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=7&ga=241 - Tails sprites
http://www.panelmonkey.org/sprite.php?id=816&theme=3 - Tails sprites
http://www.sonicworld.net/site/media/sprites/sonic/sonic2beta.gif - Sonic Sprites
http://vgmaps.com/Atlas/Genesis/index.htm#SonicTheHedgehog2 - Map Graphics
http://sdb.drshnaps.com/SpritesGenesis.htm - Objects
http://www.themysticalforestzone.com/Kajin/sprites/Sonic%20Sprites/unfolderd/Sonic5.htm - Awsome sprites, objects, bg's, etc


Mario and Luigi
graphics will be ripped from super mario world for snes (except the breakable brick block will be ripped from super mario bros on super mario all stars for the snes)
http://wilhelmsen.co.uk/files/marioworld.png - Objects
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=8&ga=346 - Mario and Luigi
http://ian-albert.com/misc/supermarioworldmaps.php - TONS of maps, objects and backgrounds
http://vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld - more level graphics

NOTE TO SELF - All Super Mario World Graphics need to be enlarged at 150 %



NOTE TO SELF - Average graphic within a frame is 1.5 kb; so therefore, a walking animation would be 7.5 KB on average.
We've got 6 characters for the game to begin with, which means each character will have a level for 6 levels. 2 sets of 2 characters are part of the same game so therefore we need graphics for 4 games based on these characters.

The point of this thread is to post any links anyone has which contain graphics for the specified games that I could use for Vizzed Flash Bash. All graphics will be ripped from 16 bit games.


Mega Man
graphics will be ripped from Mega Man 7 for SNES
http://www.sprites-inc.co.uk/files/Classic/Megaman/MM16/ - Mega Man Sprites
http://www.sprites-inc.co.uk/files/Classic/MM7/Enemy/ - Enemies
http://www.sprites-inc.co.uk/files/Classic/MM7/Wep/ - Attacking
http://vgmaps.com/Atlas/SuperNES/index.htm#MegaManVII - Map graphics
(need object graphics)
(need background graphics)

Wolverine
graphics will be ripped from X-Men Mutant Apocalypse for the SNES
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=8&ga=365 - Wolverine Sprites
http://www.panelmonkey.org/sprite.php?id=326&theme=3 - Wolverine Sprites again
http://vgmaps.com/Atlas/SuperNES/index.htm#XMenMutantApocalypse - Some map graphics
http://www.mobygames.com/game/snes/x-men-mutant-apocalypse/screenshots/gameShotId,58502/ - Level
http://tsgk.captainn.net/index.php?p=sheetinfo&t=2102 - Sentinel

Sonic and Tails
graphics will be ripped from Sonic 2
http://www.sonicworld.net/site/media/sprites/tails/sheets/sonic2tails.png - Tails Sprites
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=7&ga=241 - Tails sprites
http://www.panelmonkey.org/sprite.php?id=816&theme=3 - Tails sprites
http://www.sonicworld.net/site/media/sprites/sonic/sonic2beta.gif - Sonic Sprites
http://vgmaps.com/Atlas/Genesis/index.htm#SonicTheHedgehog2 - Map Graphics
http://sdb.drshnaps.com/SpritesGenesis.htm - Objects
http://www.themysticalforestzone.com/Kajin/sprites/Sonic%20Sprites/unfolderd/Sonic5.htm - Awsome sprites, objects, bg's, etc


Mario and Luigi
graphics will be ripped from super mario world for snes (except the breakable brick block will be ripped from super mario bros on super mario all stars for the snes)
http://wilhelmsen.co.uk/files/marioworld.png - Objects
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=8&ga=346 - Mario and Luigi
http://ian-albert.com/misc/supermarioworldmaps.php - TONS of maps, objects and backgrounds
http://vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld - more level graphics

NOTE TO SELF - All Super Mario World Graphics need to be enlarged at 150 %



NOTE TO SELF - Average graphic within a frame is 1.5 kb; so therefore, a walking animation would be 7.5 KB on average.
The Owner
Owner, Developer, Advertiser, etc
Founder, Mod, Investor


Affected by 'Laziness Syndrome'

Registered: 12-06-04
Location: Wisconsin
Last Post: 9 days
Last Active: 3 min.

(edited by Ryo Hazuki on 05-29-08 05:15 PM)    

02-20-08 11:01 AM
Davideo7 is Online
| ID: 60666 | 22 Words

Davideo7
Level: 351


POSTS: 5727/45318
POST EXP: 3473724
LVL EXP: 811221392
CP: 191212.0
VIZ: 121495565

Likes: 0  Dislikes: 0
User 'filip.stamate' will most likely be the freelancer which we'll pay to create sprites that don't already exist. His email is stamatefilip@gmail.com
User 'filip.stamate' will most likely be the freelancer which we'll pay to create sprites that don't already exist. His email is stamatefilip@gmail.com
The Owner
Owner, Developer, Advertiser, etc
Founder, Mod, Investor


Affected by 'Laziness Syndrome'

Registered: 12-06-04
Location: Wisconsin
Last Post: 9 days
Last Active: 3 min.

Links

Page Comments


This page has no comments

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×