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Palen's Gaming Blog
Because my New Year Resolution is to keep track of my progress xD
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Palen's Gaming Blog

 

01-02-23 06:07 PM
EX Palen is Offline
| ID: 1398989 | 607 Words

EX Palen
Spanish Davideo7
Level: 137


POSTS: 5834/6174
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CP: 187900.3
VIZ: 10657380

Likes: 1  Dislikes: 0
I guess it was about time I used a single place to keep track of all my progress regarding videogames with an official timestamp, the edits on Word documents weren't too trustful regarding exact dates.

My main progress right now lies in Asphalt 9: Legends for the Switch. I love how the game is self-sustainable in obtaining any of its currencies and also in unlocking new cars, and also the fact that new events appear very often to add even more quirks to gameplay. Right I'm on a quest to reach garage level 16, though I'm barely past the first 1/5 of the path, with 61 cars unlocked. I plan on maxing two more cars in the short term, unlock two more in the mid-long term and keep raising the level of as many cars as I can to finally reach the new level.

I'm also making progress in Yu-Gi-Oh! Master Duel for the PS4. I picked it up out of boredom not long ago, and I've been clearing most of Solo Mode since then. I've discovered a few interesting archetypes and builds, and I wonder what else lies ahead. Only two more portals to clear, which apparently don't seem to be focused on a specific archetype but are rather a compilation of battles, we'll see if I clear all of this before new portals come out (no announcement of new portals as of yet, but new content is coming often and one day additions to Solo Mode may come).

My only other progress would be Assetto Corsa for Steam. I eventually gave in and downloaded Content Manager and CSP, so I could get almost any mod to work. Improvement is massive, and thanks to that I have more cars and tracks at my disposal. I'm currently checking the two cars I'll use for a future guide on all the mods I have, and their performance is simply astonishing. I'm on the lookout on a couple sites for new mods coming out regularly, even though very few make the cut of what I'm searching for you never know what interesting things can appear unexpectedly on the net.

Speaking of guides, I could use this blog as a way to keep track on what I'm working on as well. Right now I work from time to time in my DBZ: Budokai Tenkaichi 3 guide, which will not be published here because of its immense length, but I plan on working on other projects once life allows me to.

On my waiting list, for when I have more time or I complete my current playthrough, I have KOF XV for PS4 which has barely been touched, I also have New Pokemon Snap and CTR Nitro-Fueled for the Switch with some progress made. I use to play any of these last two when I exceed my daily limit of playing Asphalt, on the days I do exceed said limit, so we'll see how I progress in those as well.

I will leave mobile games out of this for now, never truly been a fan of them. I do have two to kill time, a Parcheesi-themed game (mixing rules of several regional iterations of the same game) and the everlasting Among Us with its new game mode that isn't really a great addition, at least to me.

This ended up being far longer than expected, no wonder why I needed a place to keep track of all of this. I won't post everytime I make progress in one game, at most I'll keep updates on a weekly basis if enough progress is made (and if I remember I created this xD)
I guess it was about time I used a single place to keep track of all my progress regarding videogames with an official timestamp, the edits on Word documents weren't too trustful regarding exact dates.

My main progress right now lies in Asphalt 9: Legends for the Switch. I love how the game is self-sustainable in obtaining any of its currencies and also in unlocking new cars, and also the fact that new events appear very often to add even more quirks to gameplay. Right I'm on a quest to reach garage level 16, though I'm barely past the first 1/5 of the path, with 61 cars unlocked. I plan on maxing two more cars in the short term, unlock two more in the mid-long term and keep raising the level of as many cars as I can to finally reach the new level.

I'm also making progress in Yu-Gi-Oh! Master Duel for the PS4. I picked it up out of boredom not long ago, and I've been clearing most of Solo Mode since then. I've discovered a few interesting archetypes and builds, and I wonder what else lies ahead. Only two more portals to clear, which apparently don't seem to be focused on a specific archetype but are rather a compilation of battles, we'll see if I clear all of this before new portals come out (no announcement of new portals as of yet, but new content is coming often and one day additions to Solo Mode may come).

My only other progress would be Assetto Corsa for Steam. I eventually gave in and downloaded Content Manager and CSP, so I could get almost any mod to work. Improvement is massive, and thanks to that I have more cars and tracks at my disposal. I'm currently checking the two cars I'll use for a future guide on all the mods I have, and their performance is simply astonishing. I'm on the lookout on a couple sites for new mods coming out regularly, even though very few make the cut of what I'm searching for you never know what interesting things can appear unexpectedly on the net.

Speaking of guides, I could use this blog as a way to keep track on what I'm working on as well. Right now I work from time to time in my DBZ: Budokai Tenkaichi 3 guide, which will not be published here because of its immense length, but I plan on working on other projects once life allows me to.

On my waiting list, for when I have more time or I complete my current playthrough, I have KOF XV for PS4 which has barely been touched, I also have New Pokemon Snap and CTR Nitro-Fueled for the Switch with some progress made. I use to play any of these last two when I exceed my daily limit of playing Asphalt, on the days I do exceed said limit, so we'll see how I progress in those as well.

I will leave mobile games out of this for now, never truly been a fan of them. I do have two to kill time, a Parcheesi-themed game (mixing rules of several regional iterations of the same game) and the everlasting Among Us with its new game mode that isn't really a great addition, at least to me.

This ended up being far longer than expected, no wonder why I needed a place to keep track of all of this. I won't post everytime I make progress in one game, at most I'll keep updates on a weekly basis if enough progress is made (and if I remember I created this xD)
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01-09-23 12:52 PM
EX Palen is Offline
| ID: 1399352 | 300 Words

EX Palen
Spanish Davideo7
Level: 137


POSTS: 5857/6174
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I've been making more progress than expected in Asphalt 9. The cars I wanted to max were done quite quickly, now I've creeped closer to unlock my 62nd car and maxing out another two. I'm also close to rising the level of my competitive A-class car, so with all of this, I might get past the 40% progression into garage level 16 soon enough. Still a long way to go, but there's still a lot to do in the game.

As for Yu-Gi-Oh! Master Duel, I've started the second-to-last portal and so far it's being an interesting ride. It focuses on decks of the early eras but modernized with the latest cards and strategies, which give them a much higher degree of competitiveness. Some are even troublesome to deal with, but I've been able to clear most of the portal and will probably complete it during this week, depending on how much time I invest into it.

I've gotten my hands in a couple new Assetto Corsa mods, but outside of that I haven't dedicated a lot of time to it. Now that I'm free of homework I might get back to it, though I'm still depending on the updates my sources get and as such my progress here is kind of limited.

Now that the holidays are over, events in Asphalt 9 have gone back to normal. This means I could probably dedicate some time to my other Switch games in my waiting list, maybe to CTR Nitro-Fueled as I have it as that list's priority. I also want to use my newly found free time to do a complete update of Retroarch and see if I regain access to some lost systems or games, or maybe even reach out to newer systems depending on what has been updated/released.
I've been making more progress than expected in Asphalt 9. The cars I wanted to max were done quite quickly, now I've creeped closer to unlock my 62nd car and maxing out another two. I'm also close to rising the level of my competitive A-class car, so with all of this, I might get past the 40% progression into garage level 16 soon enough. Still a long way to go, but there's still a lot to do in the game.

As for Yu-Gi-Oh! Master Duel, I've started the second-to-last portal and so far it's being an interesting ride. It focuses on decks of the early eras but modernized with the latest cards and strategies, which give them a much higher degree of competitiveness. Some are even troublesome to deal with, but I've been able to clear most of the portal and will probably complete it during this week, depending on how much time I invest into it.

I've gotten my hands in a couple new Assetto Corsa mods, but outside of that I haven't dedicated a lot of time to it. Now that I'm free of homework I might get back to it, though I'm still depending on the updates my sources get and as such my progress here is kind of limited.

Now that the holidays are over, events in Asphalt 9 have gone back to normal. This means I could probably dedicate some time to my other Switch games in my waiting list, maybe to CTR Nitro-Fueled as I have it as that list's priority. I also want to use my newly found free time to do a complete update of Retroarch and see if I regain access to some lost systems or games, or maybe even reach out to newer systems depending on what has been updated/released.
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01-16-23 12:24 PM
EX Palen is Offline
| ID: 1400167 | 318 Words

EX Palen
Spanish Davideo7
Level: 137


POSTS: 5888/6174
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CP: 187900.3
VIZ: 10657380

Likes: 0  Dislikes: 0
Succulent news regarding Yu-Gi-Oh! Master Duel, as a new portal was added recently. It focuses on an archetype I hadn't heard of before, so we'll see what do I find out in this new adventure. I'm nearly close to beating the other portal, focused on the first anime, just the last duel between a supposed Atem as the CPU and an amateur Yugi as the player.

In Asphalt 9, I only have one other car to max out of the ones that appear in the booster packs. Good news in part, because copies of sheets of maxed cars are traded for a special currency that can be used to buy other cars' sheets, thus not slowing down progress at all. I managed to raise my competitive A-class to level 2 out of the 4 I want it to have, so halfway done. We'll see if I manage any worthy progress by next week, I'm not really close to anything.

As for Assetto Corsa, I keep searching for mods and finding some decent surprises. I might reconsider yet again which car I'll use as the powerful one, all the ones I've tested that have high top speeds have downfalls in handling. And with the news of a possible sequel coming next year I should start to get everything ready for the guide, who knows what could this sequel mean for the mod creators.

In other news, I've retaken CTR Nitro-Fueled on an occasional basis, just gathering coins around whenever I can to keep unlocking new characters. Adventure mode is still untouched and will probably stay like this for a while, given how it offers very few things to unlock and the time I want to dedicate to this game right now.

I don't expect many things to happen this week due to real life, so maybe the next update won't be in a week's time as these last two.
Succulent news regarding Yu-Gi-Oh! Master Duel, as a new portal was added recently. It focuses on an archetype I hadn't heard of before, so we'll see what do I find out in this new adventure. I'm nearly close to beating the other portal, focused on the first anime, just the last duel between a supposed Atem as the CPU and an amateur Yugi as the player.

In Asphalt 9, I only have one other car to max out of the ones that appear in the booster packs. Good news in part, because copies of sheets of maxed cars are traded for a special currency that can be used to buy other cars' sheets, thus not slowing down progress at all. I managed to raise my competitive A-class to level 2 out of the 4 I want it to have, so halfway done. We'll see if I manage any worthy progress by next week, I'm not really close to anything.

As for Assetto Corsa, I keep searching for mods and finding some decent surprises. I might reconsider yet again which car I'll use as the powerful one, all the ones I've tested that have high top speeds have downfalls in handling. And with the news of a possible sequel coming next year I should start to get everything ready for the guide, who knows what could this sequel mean for the mod creators.

In other news, I've retaken CTR Nitro-Fueled on an occasional basis, just gathering coins around whenever I can to keep unlocking new characters. Adventure mode is still untouched and will probably stay like this for a while, given how it offers very few things to unlock and the time I want to dedicate to this game right now.

I don't expect many things to happen this week due to real life, so maybe the next update won't be in a week's time as these last two.
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01-23-23 10:07 AM
EX Palen is Offline
| ID: 1400859 | 287 Words

EX Palen
Spanish Davideo7
Level: 137


POSTS: 5910/6174
POST EXP: 1093324
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VIZ: 10657380

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It's been a lucky week for me in Asphalt 9. Due to having accumulated high resources, I was able to take the chance and buy several sheets for my competitive C-class car and max it up. I also got lucky with a gift from the developers due to recent downtime, I got sheets for what I wanted to be my 62nd car and so I managed to unlock it sooner than expected. All of this has allowed me to go beyond 40% progression into garage level 16, which is very welcome to start the year.

In Master Duel I tried out the new portal, regarding that archetype I was unfamiliar with. Kind of an interesting playstyle, though I don't think I'll stick with it. We'll see which combinations have they thought about for the last two duels of the portal, maybe there lies its potential.

I also progressed a bit in CTR Nitro-fueled, taking advantage of the double coins earned on weekends to gather more resources to unlock new characters. Looks like not long from now I'll have to start unlocking the guest characters from other series, and I'm seriously considering skipping that for now and focus my resources on character skins to stay loyal to the franchise xD

This week should also be a productive one. I'm looking forward to raise the stars of up to four cars in Asphalt 9 if I'm lucky enough, and I could unlock my 63rd car if the developers weren't so despicable about its requisites. I may do some more progress here and there, but until I know how I fared in the exams and such I won't delve into the projects I still have pending with retroarch and steam.
It's been a lucky week for me in Asphalt 9. Due to having accumulated high resources, I was able to take the chance and buy several sheets for my competitive C-class car and max it up. I also got lucky with a gift from the developers due to recent downtime, I got sheets for what I wanted to be my 62nd car and so I managed to unlock it sooner than expected. All of this has allowed me to go beyond 40% progression into garage level 16, which is very welcome to start the year.

In Master Duel I tried out the new portal, regarding that archetype I was unfamiliar with. Kind of an interesting playstyle, though I don't think I'll stick with it. We'll see which combinations have they thought about for the last two duels of the portal, maybe there lies its potential.

I also progressed a bit in CTR Nitro-fueled, taking advantage of the double coins earned on weekends to gather more resources to unlock new characters. Looks like not long from now I'll have to start unlocking the guest characters from other series, and I'm seriously considering skipping that for now and focus my resources on character skins to stay loyal to the franchise xD

This week should also be a productive one. I'm looking forward to raise the stars of up to four cars in Asphalt 9 if I'm lucky enough, and I could unlock my 63rd car if the developers weren't so despicable about its requisites. I may do some more progress here and there, but until I know how I fared in the exams and such I won't delve into the projects I still have pending with retroarch and steam.
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Affected by 'Carpal Tunnel Syndrome'

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01-30-23 12:35 PM
EX Palen is Offline
| ID: 1401511 | 335 Words

EX Palen
Spanish Davideo7
Level: 137


POSTS: 5948/6174
POST EXP: 1093324
LVL EXP: 30377736
CP: 187900.3
VIZ: 10657380

Likes: 0  Dislikes: 0
Another lucky week for me in Asphalt, as I was able to raise the stars of the 4 cars I originally wanted plus one more. This has allowed me to get over 50% of my progress towards garage level 16, so it's been a huge leap in just a single week.

I completed that new portal of Master Duel, and it really didn't pack anything interesting. The last portal with the GX era duels looks a lot more promising, as several archetypes introduced then have received further support throughout the decades and might have produced devastating combos that even I may be unaware of.

The progress in CTR Nitro-fueled also keeps its slow advance. Been unlocking a couple more characters in the Pit Stop while trying to unlock other characters outside of Story mode. I may try the adventure mode after this to see if it helps unlocking things in the Pit Stop, maybe I'm losing on a big chunk of resources from not delving completely into the game.

Outside of this big three, the only other mention goes to Assetto Corsa as I keep searching out for new mods to add to my already enormous list. Updates are scarce but they keep coming, which is a good sign, and I keep discovering hidden gems whose existence I wasn't aware of (whether or not I ultimately download them).

I attempted the update of Retroarch I mentioned in the opening post, and it did produce some results. I didn't regain access to everything I wanted, so I'll have to look for another way, but the update was very much necessary. It was an arduous work, so happy it did pay off at least.

This week will be one of drought, as my progress in any of the above games is currently very limited. I won't attempt a change at other games I have pending as that would divert me from real life in quite a difficult time, so the next update won't come for a while.
Another lucky week for me in Asphalt, as I was able to raise the stars of the 4 cars I originally wanted plus one more. This has allowed me to get over 50% of my progress towards garage level 16, so it's been a huge leap in just a single week.

I completed that new portal of Master Duel, and it really didn't pack anything interesting. The last portal with the GX era duels looks a lot more promising, as several archetypes introduced then have received further support throughout the decades and might have produced devastating combos that even I may be unaware of.

The progress in CTR Nitro-fueled also keeps its slow advance. Been unlocking a couple more characters in the Pit Stop while trying to unlock other characters outside of Story mode. I may try the adventure mode after this to see if it helps unlocking things in the Pit Stop, maybe I'm losing on a big chunk of resources from not delving completely into the game.

Outside of this big three, the only other mention goes to Assetto Corsa as I keep searching out for new mods to add to my already enormous list. Updates are scarce but they keep coming, which is a good sign, and I keep discovering hidden gems whose existence I wasn't aware of (whether or not I ultimately download them).

I attempted the update of Retroarch I mentioned in the opening post, and it did produce some results. I didn't regain access to everything I wanted, so I'll have to look for another way, but the update was very much necessary. It was an arduous work, so happy it did pay off at least.

This week will be one of drought, as my progress in any of the above games is currently very limited. I won't attempt a change at other games I have pending as that would divert me from real life in quite a difficult time, so the next update won't come for a while.
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Affected by 'Carpal Tunnel Syndrome'

Registered: 07-03-13
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02-06-23 01:30 PM
EX Palen is Offline
| ID: 1401732 | 351 Words

EX Palen
Spanish Davideo7
Level: 137


POSTS: 5969/6174
POST EXP: 1093324
LVL EXP: 30377736
CP: 187900.3
VIZ: 10657380

Likes: 0  Dislikes: 0
I hate saying that nothing will happen and then real life just makes things happen, makes me look like an absolute liar.

For the first time since I've been playing that game, I was able to get a succulent prize in one of the rarely hosted special events in Asphalt: the key to a special car. Some of them can only be unlocked this way, no matter how many sheets you collect, and now I unlocked my 63rd car that way. I never made it quite far in these events, so I was surprised to directly see the key instead of a chance to get it in a booster pack.

I've started that last portal in Master Duel, and it has started tough. Found some nicely built decks, to the point of being nigh-broken, while the player decks aren't built to the same standards and are more closely related to the anime rather than being upgraded with newer cards. I hope the trend doesn't go like this and I actually get to try other decks, because so far it's the same deck with minor alterations as the anime goes by and overall it's very inferior to the decks used by the opponents.

As always, some more progress being made in CTR and Assetto Corsa. On the first one, I managed to unlock a bonus character included as an easter egg that I managed to find surfing the internet, and it was tough as hell unlocking it. On the second, I keep encountering useful mods here and there and discovering new tracks, though most of the times I don't stick with them and ditch them for various reasons.

No news on other fronts as life has been extremely busy and took its toll on me. We'll see when I have important updates to share, I no longer want to publicly say anything and let life surprise me. Only news worth sharing would be decent progress in Asphalt and CTR as well as finding secret hidden gems in the modding community for Assetto Corsa, so we'll see if I manage anything like that.
I hate saying that nothing will happen and then real life just makes things happen, makes me look like an absolute liar.

For the first time since I've been playing that game, I was able to get a succulent prize in one of the rarely hosted special events in Asphalt: the key to a special car. Some of them can only be unlocked this way, no matter how many sheets you collect, and now I unlocked my 63rd car that way. I never made it quite far in these events, so I was surprised to directly see the key instead of a chance to get it in a booster pack.

I've started that last portal in Master Duel, and it has started tough. Found some nicely built decks, to the point of being nigh-broken, while the player decks aren't built to the same standards and are more closely related to the anime rather than being upgraded with newer cards. I hope the trend doesn't go like this and I actually get to try other decks, because so far it's the same deck with minor alterations as the anime goes by and overall it's very inferior to the decks used by the opponents.

As always, some more progress being made in CTR and Assetto Corsa. On the first one, I managed to unlock a bonus character included as an easter egg that I managed to find surfing the internet, and it was tough as hell unlocking it. On the second, I keep encountering useful mods here and there and discovering new tracks, though most of the times I don't stick with them and ditch them for various reasons.

No news on other fronts as life has been extremely busy and took its toll on me. We'll see when I have important updates to share, I no longer want to publicly say anything and let life surprise me. Only news worth sharing would be decent progress in Asphalt and CTR as well as finding secret hidden gems in the modding community for Assetto Corsa, so we'll see if I manage anything like that.
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Affected by 'Carpal Tunnel Syndrome'

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02-13-23 05:08 PM
EX Palen is Offline
| ID: 1401822 | 288 Words

EX Palen
Spanish Davideo7
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POSTS: 5974/6174
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CP: 187900.3
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Likes: 0  Dislikes: 0
Not too much progress has been made this week because of real life, but two things have happened that can lead to major progress in the weeks to come.

The first thing concerns Asphalt 9. A new season has started, which will last some 55 days from now, and includes several different events scattered throughout that period. I've already taken advantage of the first of them by maxing the last car I had pending in the short term, and this could probably be just the beginning. After my success in the final days of last season, I'm quite hopeful I can get new rewards during the present one.

The second thing concerns Assetto Corsa. I've encountered a major portfolio of track mods with well over a thousand entries downloadable from different places. I already had some of them, while others are for tracks I've been looking for months. I'll have to play close attention to this huge list and see what other things I can find in it, or even if it's getting regular updates just like my other sources. I could perfectly go north of 150 track mods now thanks to this and these would be for unique tracks only, not counting alternate layouts or such. This will surely need some time, but it can yield such results that I can't wait to skim through it.

We'll see whenever any of these two provides more good news to share. I haven't been able to dedicate time to my other games due to this and real life, and most probably it's going to stay like this for at least one more week. However, I've learnt to expect the unexpected, so I'll only say 'til next time we meet.
Not too much progress has been made this week because of real life, but two things have happened that can lead to major progress in the weeks to come.

The first thing concerns Asphalt 9. A new season has started, which will last some 55 days from now, and includes several different events scattered throughout that period. I've already taken advantage of the first of them by maxing the last car I had pending in the short term, and this could probably be just the beginning. After my success in the final days of last season, I'm quite hopeful I can get new rewards during the present one.

The second thing concerns Assetto Corsa. I've encountered a major portfolio of track mods with well over a thousand entries downloadable from different places. I already had some of them, while others are for tracks I've been looking for months. I'll have to play close attention to this huge list and see what other things I can find in it, or even if it's getting regular updates just like my other sources. I could perfectly go north of 150 track mods now thanks to this and these would be for unique tracks only, not counting alternate layouts or such. This will surely need some time, but it can yield such results that I can't wait to skim through it.

We'll see whenever any of these two provides more good news to share. I haven't been able to dedicate time to my other games due to this and real life, and most probably it's going to stay like this for at least one more week. However, I've learnt to expect the unexpected, so I'll only say 'til next time we meet.
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02-20-23 12:34 AM
peter1221 is Offline
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peter1221
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Thanks for the reply
Thanks for the reply
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02-20-23 04:50 AM
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But please don't spam like this
But please don't spam like this
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02-20-23 05:16 AM
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And no fishy links, please
And no fishy links, please
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02-20-23 06:06 PM
EX Palen is Offline
| ID: 1401908 | 240 Words

EX Palen
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The new season of Asphalt has already paid its first dividends. I unlocked my 64th car thanks to it, and I'm now pretty close at unlocking two more (one through natural progress, the other one newly added). Plus, I managed to raise the level of my competitive A-class, and all that has allowed me to go well beyond 60% progression towards garage level 16, which keeps becoming a more realistic goal with every day that passes.

The portfolio of track mods I found for Assetto Corsa is also packed with very nice surprises and hidden gems. Though I do wish some mods were more accessible it does look like I can get up to and surpass 150 unique tracks just with it, and maybe I can find more through my other sources. It's reaching a point where this game can probably be the first major project I tackle when I change to a new computer, at which point I'll also upgrade some existing peripherals so everything works smoothly for this great endeavor.

Haven't done much besides that. I'll probably dedicate some time to Master Duel this week as I'll have some extra free time, though CTR is having very little time due to the increased gameplay of Asphalt. Only during the weekends I can find a spot for it, and I'm really running out of characters to unlock in Pit Stop so maybe I'll head to Adventure sooner than expected.
The new season of Asphalt has already paid its first dividends. I unlocked my 64th car thanks to it, and I'm now pretty close at unlocking two more (one through natural progress, the other one newly added). Plus, I managed to raise the level of my competitive A-class, and all that has allowed me to go well beyond 60% progression towards garage level 16, which keeps becoming a more realistic goal with every day that passes.

The portfolio of track mods I found for Assetto Corsa is also packed with very nice surprises and hidden gems. Though I do wish some mods were more accessible it does look like I can get up to and surpass 150 unique tracks just with it, and maybe I can find more through my other sources. It's reaching a point where this game can probably be the first major project I tackle when I change to a new computer, at which point I'll also upgrade some existing peripherals so everything works smoothly for this great endeavor.

Haven't done much besides that. I'll probably dedicate some time to Master Duel this week as I'll have some extra free time, though CTR is having very little time due to the increased gameplay of Asphalt. Only during the weekends I can find a spot for it, and I'm really running out of characters to unlock in Pit Stop so maybe I'll head to Adventure sooner than expected.
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02-27-23 05:37 PM
EX Palen is Offline
| ID: 1401946 | 440 Words

EX Palen
Spanish Davideo7
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More progress made in Asphalt, as I was able to unlock two new cars and bring my grand total up to the magic 66. The cars I also managed to rank up, plus extensive tuning done to some cars because I had the money, have allowed me to go beyond 70% in my quest for my next garage level. However, I have no faith in climbing higher than that, so it's possible that could be my final big milestone before I run out of progress to make.

After some time having mixed feelings about it, I've ultimately given up on Yu-Gi-Oh Master Duel. The duels in Solo mode are challenging, but sometimes they require such a big degree of luck that it's almost impossible to beat certain levels (and all because you get an outdated deck against a more modern and much faster deck). And since building a deck is so limited without entering online play and facing all that meta or anti-meta BS flooding the servers, I now realize I have reached the peak of my progress there. The last portal will remain uncompleted, and until new updates bring more portals to the Solo mode I won't check the game again.

I'm done checking that portfolio I found for Assetto Corsa, so it's now one more of those sources I need to check regularly for updates. After everything I managed to find, I'm now sure it will be one of the first projects tackled with my new equipment whenever I switch to it. Doesn't look soon, but I don't really mind as I'm still trying to measure just how much free time do I really have or will have in the near future.

The progress in CTR also goes on. I might start collecting coins for kart chassis as I'm nearly done with unlocking characters, but since kart kits are more expensive this will also mean not that much progress being made. Stepping into Adventure mode is still in the air, it will all depend on how the season progresses in Asphalt.

In other news, I downloaded Criminal Case for my phone many years after I last played it on Facebook. I see it has expanded a lot, but I went back to the roots to start from zero. Nostalgia is strong with this one, and while I remember a few things all I can say is that the Spanish translation is absolutely horrible and in mobile I have no way of changing the language (which I could do in Facebook). I guess nothing's perfect, and luckily it's not affecting my progress noticeably so I'll make do with it.
More progress made in Asphalt, as I was able to unlock two new cars and bring my grand total up to the magic 66. The cars I also managed to rank up, plus extensive tuning done to some cars because I had the money, have allowed me to go beyond 70% in my quest for my next garage level. However, I have no faith in climbing higher than that, so it's possible that could be my final big milestone before I run out of progress to make.

After some time having mixed feelings about it, I've ultimately given up on Yu-Gi-Oh Master Duel. The duels in Solo mode are challenging, but sometimes they require such a big degree of luck that it's almost impossible to beat certain levels (and all because you get an outdated deck against a more modern and much faster deck). And since building a deck is so limited without entering online play and facing all that meta or anti-meta BS flooding the servers, I now realize I have reached the peak of my progress there. The last portal will remain uncompleted, and until new updates bring more portals to the Solo mode I won't check the game again.

I'm done checking that portfolio I found for Assetto Corsa, so it's now one more of those sources I need to check regularly for updates. After everything I managed to find, I'm now sure it will be one of the first projects tackled with my new equipment whenever I switch to it. Doesn't look soon, but I don't really mind as I'm still trying to measure just how much free time do I really have or will have in the near future.

The progress in CTR also goes on. I might start collecting coins for kart chassis as I'm nearly done with unlocking characters, but since kart kits are more expensive this will also mean not that much progress being made. Stepping into Adventure mode is still in the air, it will all depend on how the season progresses in Asphalt.

In other news, I downloaded Criminal Case for my phone many years after I last played it on Facebook. I see it has expanded a lot, but I went back to the roots to start from zero. Nostalgia is strong with this one, and while I remember a few things all I can say is that the Spanish translation is absolutely horrible and in mobile I have no way of changing the language (which I could do in Facebook). I guess nothing's perfect, and luckily it's not affecting my progress noticeably so I'll make do with it.
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03-06-23 06:30 PM
EX Palen is Offline
| ID: 1401987 | 300 Words

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Slow week, despite my play time not having been lowered that much. Sadly, it looks like this will be the trend, as I've reached a point of very slow progress in all three games I'm paying attention right now.

In Asphalt, I did manage to get to 80% done into the next garage level and the math says I should have enough to reach the next level within a couple months, more or less. Car hunts and special events aren't allowing me to progress much, so I'm down to my usual progress and it's awfully slow right now. Not like leveling up would solve anything, but at least I'd have more open fronts to spice things up a bit while I wait for more progress to be done.

In CTR, I'm now just at 6 more characters unlockable in Pit Stop, which essentially means two months or less before I check that off my list too. After that, I'll have to check out Adventure mode if I want to continue my quest to unlock all the characters first and foremost, with sporadic visits to the Pit Stop to unlock character skins or kart sets (not sure yet which one will I focus on first).

I've also started a confirmation check-up for Assetto Corsa, making sure all the mods I have function properly. Some are old and actually untested when using Custom Shaders Patch, and I've already found a few surprises. We'll see what else can I find as I keep an eye on updates on my sources.

It's come to a point I probably don't need to do weekly updates anymore unless I have big news to share. We'll see if I have anything like that by next Monday, or else the weekly updates will be no more for now.
Slow week, despite my play time not having been lowered that much. Sadly, it looks like this will be the trend, as I've reached a point of very slow progress in all three games I'm paying attention right now.

In Asphalt, I did manage to get to 80% done into the next garage level and the math says I should have enough to reach the next level within a couple months, more or less. Car hunts and special events aren't allowing me to progress much, so I'm down to my usual progress and it's awfully slow right now. Not like leveling up would solve anything, but at least I'd have more open fronts to spice things up a bit while I wait for more progress to be done.

In CTR, I'm now just at 6 more characters unlockable in Pit Stop, which essentially means two months or less before I check that off my list too. After that, I'll have to check out Adventure mode if I want to continue my quest to unlock all the characters first and foremost, with sporadic visits to the Pit Stop to unlock character skins or kart sets (not sure yet which one will I focus on first).

I've also started a confirmation check-up for Assetto Corsa, making sure all the mods I have function properly. Some are old and actually untested when using Custom Shaders Patch, and I've already found a few surprises. We'll see what else can I find as I keep an eye on updates on my sources.

It's come to a point I probably don't need to do weekly updates anymore unless I have big news to share. We'll see if I have anything like that by next Monday, or else the weekly updates will be no more for now.
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03-27-23 07:41 PM
EX Palen is Offline
| ID: 1402140 | 328 Words

EX Palen
Spanish Davideo7
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As expected, my progress is now barely noticeable in a single week's time. And since I'm now glued to playing board games online almost more than anything else in my computer things aren't going to improve much xD

The season in Asphalt 9 is entering its last weeks. There's a lot to play for, but in reality the prizes are scarce. I'm trying to rack up as many points as I can to reach the next garage level, but my progress is very slow on that matter, to the point I'm not yet at 90% completion. Still, I'm getting closer to level up three cars plus two more on the horizon, and the upgrades they could get could be enough to reach next level (then again, not happening soon).

The most progress was made towards CTR, as I now have only one character remaining to be unlocked in the Pit Stop. I could perfectly dive into Adventure mode anytime, but I'm dependent on the limited time events of Asphalt for that and to an extent my own schedule. Progress in this game will also slow down by then, as the prizes in Adventure mode will take time to get.

Due to being deprived of availability in my computer due to homework and board games, I still haven't completed the check-up for Assetto Corsa. Just the last step remains, which is to confirm the full list of layouts each of the cars I use will race in and which layouts may not be used at all. As always, I keep checking my sources for new material and I keep finding interesting things, but sometimes they're not kept because of reasons.

I should have a bit more free time now, given the schedule of my homework and such, so we'll see if I attempt anything at making further progress. In any case, I don't expect any big news for some weeks so we'll see when does the next update come.
As expected, my progress is now barely noticeable in a single week's time. And since I'm now glued to playing board games online almost more than anything else in my computer things aren't going to improve much xD

The season in Asphalt 9 is entering its last weeks. There's a lot to play for, but in reality the prizes are scarce. I'm trying to rack up as many points as I can to reach the next garage level, but my progress is very slow on that matter, to the point I'm not yet at 90% completion. Still, I'm getting closer to level up three cars plus two more on the horizon, and the upgrades they could get could be enough to reach next level (then again, not happening soon).

The most progress was made towards CTR, as I now have only one character remaining to be unlocked in the Pit Stop. I could perfectly dive into Adventure mode anytime, but I'm dependent on the limited time events of Asphalt for that and to an extent my own schedule. Progress in this game will also slow down by then, as the prizes in Adventure mode will take time to get.

Due to being deprived of availability in my computer due to homework and board games, I still haven't completed the check-up for Assetto Corsa. Just the last step remains, which is to confirm the full list of layouts each of the cars I use will race in and which layouts may not be used at all. As always, I keep checking my sources for new material and I keep finding interesting things, but sometimes they're not kept because of reasons.

I should have a bit more free time now, given the schedule of my homework and such, so we'll see if I attempt anything at making further progress. In any case, I don't expect any big news for some weeks so we'll see when does the next update come.
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04-06-23 07:49 PM
EX Palen is Offline
| ID: 1402313 | 360 Words

EX Palen
Spanish Davideo7
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Okay, so it has been a massive week for me, which got helped by a hit of luck, and so I made a lot more progress than I ever expected.

The seasonal events in Asphalt allowed me to gain enough resources to speed up the leveling of my cars, which has finally allowed me to reach garage level 15. The next level will require even more effort as now I need to collect 20% more points than I did to reach here, but at least I now have two more cars to unlock and raise to make up for the two I've maxed which will keep me busy. Also, new events (or is it an entirely new season?) are coming up tomorrow and the weekend, if I'm not mistaken, so we'll see if I unlock anything else or gain access to more resources that can speed up the process by a little bit.

I delved into the Adventure mode of CTR, and it ended up being relatively a breeze in Classic settings. I've been able to complete the full first part, with just the Time Relics pending and with them the rematch with Oxide, and also the Gem Cups and the bonus races. As I've been dedicating a lot of time to Asphalt due to the events, we'll see if I keep my progress and clear the game soon because I want to play it in other settings (and using a character from the opposing side too).

As for Assetto Corsa, the cleanup is now complete. I also got my hands on new mods to test, and many of them have failed to impress me. I keep searching for things and what not, but I think the content is very much decided so I could start deciding how to make the guide and the classifications.

This is everything I had to share. We'll see how the events of Asphalt unfold and what they allow me to do, and even if I use the holidays to boot up my PS4 again to maybe play something slightly competitively or discover new games to play anywhere. Until next time we meet, happy gaming.
Okay, so it has been a massive week for me, which got helped by a hit of luck, and so I made a lot more progress than I ever expected.

The seasonal events in Asphalt allowed me to gain enough resources to speed up the leveling of my cars, which has finally allowed me to reach garage level 15. The next level will require even more effort as now I need to collect 20% more points than I did to reach here, but at least I now have two more cars to unlock and raise to make up for the two I've maxed which will keep me busy. Also, new events (or is it an entirely new season?) are coming up tomorrow and the weekend, if I'm not mistaken, so we'll see if I unlock anything else or gain access to more resources that can speed up the process by a little bit.

I delved into the Adventure mode of CTR, and it ended up being relatively a breeze in Classic settings. I've been able to complete the full first part, with just the Time Relics pending and with them the rematch with Oxide, and also the Gem Cups and the bonus races. As I've been dedicating a lot of time to Asphalt due to the events, we'll see if I keep my progress and clear the game soon because I want to play it in other settings (and using a character from the opposing side too).

As for Assetto Corsa, the cleanup is now complete. I also got my hands on new mods to test, and many of them have failed to impress me. I keep searching for things and what not, but I think the content is very much decided so I could start deciding how to make the guide and the classifications.

This is everything I had to share. We'll see how the events of Asphalt unfold and what they allow me to do, and even if I use the holidays to boot up my PS4 again to maybe play something slightly competitively or discover new games to play anywhere. Until next time we meet, happy gaming.
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05-02-23 07:10 PM
EX Palen is Offline
| ID: 1402665 | 472 Words

EX Palen
Spanish Davideo7
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Nearly a month after my last update, quite the big batch of news is about to come.

My progress in Asphalt 9 towards garage level 16 is now beyond 10% at last. Only by upgrading my best cars and unlocking my 67th entry in the garage was I able to do it. I can rank up three more cars in the next weeks, and with the coming upgrades I can progress a bit further, but it will still be a slow process.

After fully beating the Adventure mode of CTR, I decided to ditch that game altogether (as playing to unlock karts and skins wasn't just worth it, nor was it replaying adventure mode in other settings) and in comes New Pokemon Snap. I've already dedicated several hours to it and I've been able to rack up some nice progress, and now that it's the only game I actually have to beat I'm sticking with it for quite a while. Not sure if I can complete it at 100%, we'll see once we reach further ahead.

In Assetto Corsa, I found some more interesting mods I could try out. I've lost the count of the tracks, but they're an awful lot for sure. I could very well start writing the guide down because I have an itch to write something about a racing game (a true racing game, not arcade racing or whatever), but there are other projects either being made or in the waiting list so I'll have to balance that out when I have some time.

I booted up Trackmania Turbo some days ago because I felt like playing it. I did some progress indeed, earning some more medals and bettering my records, so who knows what else could be up in store. Maybe now I could attempt to beat again the last level and see if this time the game doesn't bug out and actually counts as completed, but that will take a while.

In other news, I found that a new version of the Pokemon TCG online was released and so I gave it a try out of needing something new in my life. My computer may have a hard time running it due to its age, but the app isn't working properly either as I've already encountered a few bugs not allowing me to do much. Still, looks like I could explore it further and see if it catches my interest.

As I said, quite the big batch of news. I now have several fields in which to make progress, so maybe I'll return to more frequent visits (though not weekly, that's for sure). However, real life is taking a massive turn and I don't know if I'll actually have the free time or energy to do something towards progressing in any game, so time will tell.
Nearly a month after my last update, quite the big batch of news is about to come.

My progress in Asphalt 9 towards garage level 16 is now beyond 10% at last. Only by upgrading my best cars and unlocking my 67th entry in the garage was I able to do it. I can rank up three more cars in the next weeks, and with the coming upgrades I can progress a bit further, but it will still be a slow process.

After fully beating the Adventure mode of CTR, I decided to ditch that game altogether (as playing to unlock karts and skins wasn't just worth it, nor was it replaying adventure mode in other settings) and in comes New Pokemon Snap. I've already dedicated several hours to it and I've been able to rack up some nice progress, and now that it's the only game I actually have to beat I'm sticking with it for quite a while. Not sure if I can complete it at 100%, we'll see once we reach further ahead.

In Assetto Corsa, I found some more interesting mods I could try out. I've lost the count of the tracks, but they're an awful lot for sure. I could very well start writing the guide down because I have an itch to write something about a racing game (a true racing game, not arcade racing or whatever), but there are other projects either being made or in the waiting list so I'll have to balance that out when I have some time.

I booted up Trackmania Turbo some days ago because I felt like playing it. I did some progress indeed, earning some more medals and bettering my records, so who knows what else could be up in store. Maybe now I could attempt to beat again the last level and see if this time the game doesn't bug out and actually counts as completed, but that will take a while.

In other news, I found that a new version of the Pokemon TCG online was released and so I gave it a try out of needing something new in my life. My computer may have a hard time running it due to its age, but the app isn't working properly either as I've already encountered a few bugs not allowing me to do much. Still, looks like I could explore it further and see if it catches my interest.

As I said, quite the big batch of news. I now have several fields in which to make progress, so maybe I'll return to more frequent visits (though not weekly, that's for sure). However, real life is taking a massive turn and I don't know if I'll actually have the free time or energy to do something towards progressing in any game, so time will tell.
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05-21-23 05:23 PM
EX Palen is Offline
| ID: 1402846 | 423 Words

EX Palen
Spanish Davideo7
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Managed to get beyond 20% completion towards the next garage level in Asphalt 9. It's mostly thanks to a new special event, which allowed me to unlock my 68th car and I'm on board to fully rank it up. I'm getting way too dependent on events like these to have decent progress in the game, but well, not like I'm in any kind of hurry to complete it.

I completed New Pokemon Snap, because I just feel driven to it for some reason. All the post-game content is still there, so I'm by no means done with it just yet. I'm still finding new things as I explore the areas and I have lots of pending requests to be fulfilled, seems like this game will still have me glued for a decent while.

In PC gaming, I keep my updating of Assetto Corsa with new and fresh mods. One of my sources gets massive updates, batch-uploading more than 200 new mods in the span of a single week, so I have lots of things to check out and consider testing. I also keep playing Pokemon TCG Online, the game will come out of beta in a couple weeks and it does seem interesting, we'll see once the full game is released if I do dedicate time to it and tweak my own decks instead of relying on everything premade.

In PS4, I kept a bit the progress in Trackmania Turbo but it looks like the first zone was a bit deceptive because the others are substantially harder even from the start. It doesn't help either that YGO Master Duel got updates and new levels in Solo mode, which I'm leaning more towards in the last days, but these levels can be cleared up relatively easy and it won't be long until I fully return to Trackmania.

I was tempted to delve a bit more into Motorstorm Arctic Edge, but my current emulator (or could it be my old controller?) isn't working properly and so it's impossible to do anything. I'm seriously considering ditching Retroarch for PSP emulation and go back to using PPSSPP on my own as I did before, doesn't seem like I'll lose much data in the process but we'll see how things unfold.

Those are all the news I had (video)gaming-wise, and boy it was quite the big update. I'll be back here after Pokemon TCGO releases, not sure how much time after it but I'll definitely have some news by then. With no more to say, until next time.
Managed to get beyond 20% completion towards the next garage level in Asphalt 9. It's mostly thanks to a new special event, which allowed me to unlock my 68th car and I'm on board to fully rank it up. I'm getting way too dependent on events like these to have decent progress in the game, but well, not like I'm in any kind of hurry to complete it.

I completed New Pokemon Snap, because I just feel driven to it for some reason. All the post-game content is still there, so I'm by no means done with it just yet. I'm still finding new things as I explore the areas and I have lots of pending requests to be fulfilled, seems like this game will still have me glued for a decent while.

In PC gaming, I keep my updating of Assetto Corsa with new and fresh mods. One of my sources gets massive updates, batch-uploading more than 200 new mods in the span of a single week, so I have lots of things to check out and consider testing. I also keep playing Pokemon TCG Online, the game will come out of beta in a couple weeks and it does seem interesting, we'll see once the full game is released if I do dedicate time to it and tweak my own decks instead of relying on everything premade.

In PS4, I kept a bit the progress in Trackmania Turbo but it looks like the first zone was a bit deceptive because the others are substantially harder even from the start. It doesn't help either that YGO Master Duel got updates and new levels in Solo mode, which I'm leaning more towards in the last days, but these levels can be cleared up relatively easy and it won't be long until I fully return to Trackmania.

I was tempted to delve a bit more into Motorstorm Arctic Edge, but my current emulator (or could it be my old controller?) isn't working properly and so it's impossible to do anything. I'm seriously considering ditching Retroarch for PSP emulation and go back to using PPSSPP on my own as I did before, doesn't seem like I'll lose much data in the process but we'll see how things unfold.

Those are all the news I had (video)gaming-wise, and boy it was quite the big update. I'll be back here after Pokemon TCGO releases, not sure how much time after it but I'll definitely have some news by then. With no more to say, until next time.
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06-15-23 02:23 PM
EX Palen is Offline
| ID: 1402994 | 336 Words

EX Palen
Spanish Davideo7
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I'm now beyond 30% completion in Asphalt 9, thanks to the latest car I maxed. The latest season will give me a good chance to improve fast, due to a brand new car being available and ready to max, so we'll see how much farther I can go while the season lasts. It's also a weird season, as daily events have been removed with auto-claiming prizes so I don't have that many things to do now. For the coming days it's balanced out with several seasonal events, but as these events start to disappear we'll see what happens because I already don't feel much like playing this game as of late.

In New Pokemon Snap, I keep trying to raise the level of all routes as well as completing the dex. It's being quite a complicated journey and the requests won't be easy either, so I'm not dedicating too much time to it. We'll see if I don't end up changing this game for another one, even if no progress can be made.

In PC gaming, I didn't really notice the release of Pokemon TCG Live so I'm staying just doing my things without delving much into it. We'll see if any new things get added in the near future or I'll simply have it there, dedicating just a few minutes to it if I have the time.

In PS4, I keep my progress of Master Duel, slowly but steadily. Started the penultimate portal, so looks like this journey could be over quite soon. I could probably find one or two interesting archetypes along the way, we'll see if I end up building something around them.

That was all for now. I'm kind of stuck right now in basically everything, but no game that piques my interest is releasing anytime soon so it's probably going to stay like this for a while. Doesn't help the fact that real life is becoming a lot busier, so we'll see what can I do to get out of this.
I'm now beyond 30% completion in Asphalt 9, thanks to the latest car I maxed. The latest season will give me a good chance to improve fast, due to a brand new car being available and ready to max, so we'll see how much farther I can go while the season lasts. It's also a weird season, as daily events have been removed with auto-claiming prizes so I don't have that many things to do now. For the coming days it's balanced out with several seasonal events, but as these events start to disappear we'll see what happens because I already don't feel much like playing this game as of late.

In New Pokemon Snap, I keep trying to raise the level of all routes as well as completing the dex. It's being quite a complicated journey and the requests won't be easy either, so I'm not dedicating too much time to it. We'll see if I don't end up changing this game for another one, even if no progress can be made.

In PC gaming, I didn't really notice the release of Pokemon TCG Live so I'm staying just doing my things without delving much into it. We'll see if any new things get added in the near future or I'll simply have it there, dedicating just a few minutes to it if I have the time.

In PS4, I keep my progress of Master Duel, slowly but steadily. Started the penultimate portal, so looks like this journey could be over quite soon. I could probably find one or two interesting archetypes along the way, we'll see if I end up building something around them.

That was all for now. I'm kind of stuck right now in basically everything, but no game that piques my interest is releasing anytime soon so it's probably going to stay like this for a while. Doesn't help the fact that real life is becoming a lot busier, so we'll see what can I do to get out of this.
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Affected by 'Carpal Tunnel Syndrome'

Registered: 07-03-13
Location: Barcelona, Spain
Last Post: 10 hours
Last Active: 2 hours

07-04-23 10:03 AM
EX Palen is Offline
| ID: 1403390 | 415 Words

EX Palen
Spanish Davideo7
Level: 137


POSTS: 6047/6174
POST EXP: 1093324
LVL EXP: 30377736
CP: 187900.3
VIZ: 10657380

Likes: 0  Dislikes: 0
I just reached 40% completion in Asphalt 9 thanks to taking the max out of the latest season. It's not yet over, but the big prizes are now gone and so my progress will slow down heavily until the next one hits us. I did unlock a very good car that could become my main in competitive play, we'll see about that in the coming weeks. Also, wondering if auto-claiming will be kept from now on, because that means I can dedicate a lot less time to it with the added risk of me losing interest in it due to not much being able to be done.

Speaking of losing interest, I haven't played Snap in a long while. The complicated journey as well as dedicating time to Asphalt and my real life not giving me any breaks are to blame for this. I might change to SSBU or MTA so I can casually play something, but I have no plans on doing that for at least a couple more weeks.

Things heated up in PS4 as of late. Master Duel saw a new portal added to Solo play, and this time it's about an archetype I'm fond of so I hope they didn't make a mess out of it. Managed to clear the penultimate portal that was already up there, so just one more until I can see if they destroyed another icon of mine or they did a good job promoting it.

The surprise was Trackmania. I didn't know it had already released, and being free to play I got it immediately. So far it's kind of enjoyable, but nothing more. It still displays a few issues of its predecessor, though it also allows for a wider range of play and apparently constant updates will be coming with the seasons, so it may be worth staying with it for a while. Haven't played online yet, we'll see if I delve into it when I'm done playing solo or if I ditch that possibility for now and focus on Master Duel.

That's everything for now. No news in PC gaming, other than having an interest to expand my Steam library but I don't want to fall into it because I'd most probably run away from life. Which means I'll stick to these 3 games I'm doing progress towards and see if I have anything worth sharing anytime soon. Until then, I'll enjoy summer and the absolute hell work can become in these weeks xD
I just reached 40% completion in Asphalt 9 thanks to taking the max out of the latest season. It's not yet over, but the big prizes are now gone and so my progress will slow down heavily until the next one hits us. I did unlock a very good car that could become my main in competitive play, we'll see about that in the coming weeks. Also, wondering if auto-claiming will be kept from now on, because that means I can dedicate a lot less time to it with the added risk of me losing interest in it due to not much being able to be done.

Speaking of losing interest, I haven't played Snap in a long while. The complicated journey as well as dedicating time to Asphalt and my real life not giving me any breaks are to blame for this. I might change to SSBU or MTA so I can casually play something, but I have no plans on doing that for at least a couple more weeks.

Things heated up in PS4 as of late. Master Duel saw a new portal added to Solo play, and this time it's about an archetype I'm fond of so I hope they didn't make a mess out of it. Managed to clear the penultimate portal that was already up there, so just one more until I can see if they destroyed another icon of mine or they did a good job promoting it.

The surprise was Trackmania. I didn't know it had already released, and being free to play I got it immediately. So far it's kind of enjoyable, but nothing more. It still displays a few issues of its predecessor, though it also allows for a wider range of play and apparently constant updates will be coming with the seasons, so it may be worth staying with it for a while. Haven't played online yet, we'll see if I delve into it when I'm done playing solo or if I ditch that possibility for now and focus on Master Duel.

That's everything for now. No news in PC gaming, other than having an interest to expand my Steam library but I don't want to fall into it because I'd most probably run away from life. Which means I'll stick to these 3 games I'm doing progress towards and see if I have anything worth sharing anytime soon. Until then, I'll enjoy summer and the absolute hell work can become in these weeks xD
Administrator
Site Staff Manager, Content Writer, Console Manager
Vizzed #1 Hardstyle fan


Affected by 'Carpal Tunnel Syndrome'

Registered: 07-03-13
Location: Barcelona, Spain
Last Post: 10 hours
Last Active: 2 hours

07-30-23 02:04 PM
EX Palen is Offline
| ID: 1404942 | 466 Words

EX Palen
Spanish Davideo7
Level: 137


POSTS: 6074/6174
POST EXP: 1093324
LVL EXP: 30377736
CP: 187900.3
VIZ: 10657380

Likes: 0  Dislikes: 0
I finally surpassed 50% completion into the next garage level, meaning I'm slightly over the halfway mark after almost four months, so I'll be able to unlock the next level before the year ends. I'll probably need help because I'm running out of options, I've already unlocked all cars I have access to and raising their starts will take lots of time so my current best bet is upgrading the cars I've unlocked (and that will also take time and resources, so yeah). The season is far from over, so maybe we can expect interesting events to happen in the future to help me boost a bit my progress.

I ended up ditching Snap and in went Smash Ultimate. Playing with a friend I discovered there's a lot of stages I barely know anything about, plus I'm too used to Brawl that I naturally gravitate towards it despite the many changes some fighters have received. So yeah, I'm dedicating some time to getting used with the game once more, and probably I'll dedicate time to story mode again if I feel like it, but being my secondary game we'll see how much time I can actually dedicate to it.

I delved a bit more into Pokemon TCG Online, modifying a few of my decks to better suit my style. I discovered more decks to unlock as well, so I'm now dedicating quite some time to it whenever I can. Still, not a game I'll fully delve into, just enough to feel comfortable with it and get the decks as I want them and explore all the possible tactics for a varied experience, just like I did and still sometimes do with Yu-Gi-Oh.

Not many more news on the other games I play. No meaningful updates in Assetto Corsa so far, even though I have an itch to play it but I stay away from playing it without a reason. Not much progress in Master Duel either as I haven't played it much, and still waiting for the new season in Trackmania because getting gold in the last set of levels is kind of hard to me.

I guess we could include Pokemon Sleep in this blog since it technically is a game, but it plays so differently I won't include my progress here. Plus, progress in that game is very slow and tied to real life, so I don't think I'd really have any real updates on this particular field despite my current pace of posting.

We'll see how August goes on, real life will have a few things waiting for me but otherwise I could have more free time to dedicate to games or maybe writing a bit. If I can at least keep the good momentum of this month, everything will be just fine.
I finally surpassed 50% completion into the next garage level, meaning I'm slightly over the halfway mark after almost four months, so I'll be able to unlock the next level before the year ends. I'll probably need help because I'm running out of options, I've already unlocked all cars I have access to and raising their starts will take lots of time so my current best bet is upgrading the cars I've unlocked (and that will also take time and resources, so yeah). The season is far from over, so maybe we can expect interesting events to happen in the future to help me boost a bit my progress.

I ended up ditching Snap and in went Smash Ultimate. Playing with a friend I discovered there's a lot of stages I barely know anything about, plus I'm too used to Brawl that I naturally gravitate towards it despite the many changes some fighters have received. So yeah, I'm dedicating some time to getting used with the game once more, and probably I'll dedicate time to story mode again if I feel like it, but being my secondary game we'll see how much time I can actually dedicate to it.

I delved a bit more into Pokemon TCG Online, modifying a few of my decks to better suit my style. I discovered more decks to unlock as well, so I'm now dedicating quite some time to it whenever I can. Still, not a game I'll fully delve into, just enough to feel comfortable with it and get the decks as I want them and explore all the possible tactics for a varied experience, just like I did and still sometimes do with Yu-Gi-Oh.

Not many more news on the other games I play. No meaningful updates in Assetto Corsa so far, even though I have an itch to play it but I stay away from playing it without a reason. Not much progress in Master Duel either as I haven't played it much, and still waiting for the new season in Trackmania because getting gold in the last set of levels is kind of hard to me.

I guess we could include Pokemon Sleep in this blog since it technically is a game, but it plays so differently I won't include my progress here. Plus, progress in that game is very slow and tied to real life, so I don't think I'd really have any real updates on this particular field despite my current pace of posting.

We'll see how August goes on, real life will have a few things waiting for me but otherwise I could have more free time to dedicate to games or maybe writing a bit. If I can at least keep the good momentum of this month, everything will be just fine.
Administrator
Site Staff Manager, Content Writer, Console Manager
Vizzed #1 Hardstyle fan


Affected by 'Carpal Tunnel Syndrome'

Registered: 07-03-13
Location: Barcelona, Spain
Last Post: 10 hours
Last Active: 2 hours

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