endonian's Last 10 Game Comments (view last 100) |
Gyakuten Saiban
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Hey, maybe someone can hack this and translate it? Plz???
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Dragon Warrior Monsters
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@AnthrozilWarroir3 Obvious troll is obvious. You oobviously haven't played the game for 2 seconds if you think pokemon is more immersive. While pokemon did use the concept of monster battling first, DQM/DWM is just as developed with just as much gameplay
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Final Fantasy - Fantasy V
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I cannot express how messed up this is. This is a game claiming the title FF5, with a picture of Firion from FF2, the graphics from Dragon Warrior Monsters, and the cheapest looking battle screen I have EVER seen. Not worth the play.
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Final Fantasy VI Advance
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aura cannon is down down left
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Final Fantasy I & II - Dawn of Souls
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boyteasin: click the screen, then press buttons
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Final Fantasy I & II - Dawn of Souls
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it says it's under maintenance until 10:00pm central time. It's 11:00 pm central time -_-
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Final Fantasy I & II - Dawn of Souls
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it says it's under maintenance until 10:00pm central time. It's 11:00 pm central time -_-
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Final Fantasy VI Advance
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help, my game is perpetually loading it's saved state to the server
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Golden Sun
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nvm, figured it out
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Golden Sun
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um...how do i get my transfer password? It's so annoying not to be able to transfer my awesome file
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endonian's Last Game Reviews |
Castlevania - Aria of Sorrow 12-09-14 12:02 PM
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Aria of Sorrow: A fantastic take on an already great series.
Castlevania: Aria of Sorrow is a brilliant platformer reminiscent of Symphony of the Night in its layout and gameplay mechanics. It stars Soma Cruz, a high school student, who gets caught up with his friend Mina Hakuba in a paranormal event, which ends up with them stuck in Dracula's Castle. They meet a man named Genya Arikado who tells Soma that Mina will not be able to survive long in the castle, and that he has to find a way out. Taking these words to heart Soma journeys through the castle, meeting all kinds of new people, discovering new abilities, and learning more about himself in the process, for better or worse.
The game itself focuses on the concept of taking "souls," from monsters once you've killed them. Each soul gives either a passive, active, or reactive ability to be used to help progress further in the game. Red souls are generally used to attack, blue souls for utility, and yellow souls to increase attributes or give some new ability. The mechanic works well, the game makes it feel compelling to get all of the souls due to their diverse and interesting abilities. Most important to get are succubus, flame demon, and giant bat. I won't give any spoilers, but make sure those three souls are equipped when fighting the final boss.
For a gameboy advance game, Aria of Sorrow has fantastic graphics that make for a set of easily recognizable characters and enemies, as well as the well-known setting of Dracula's Castle. Some things that were done using the limited graphics they had seemed a little pushed, such as when fire really doesn't look like fire anymore, or when something flies overhead so quickly that you cannot even see it, yet you are expected somehow to hit it. That being said, the positive aspects of the graphic design greatly outweigh the negative ones.
Castlevania: Aria of Sorrow is a wonderful game. With such a huge setting, I found myself playing it over and over again. The characters were so compelling and unique th... Read the rest of this Review
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Final Fantasy - Fantasy V 12-10-11 01:19 AM
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Horrible
This game almost does not deserve my review. The graphics are stolen from other games, one of which is Dragon Warrior Monsters for the Game boy Color. The battle sequence is poorly constructed and tedious. The music is repetitive and boring. The list just goes on and on and on. I actually don't know if there is any real plot, because I don't read Chinese/Japanese. Frankly, I have no idea why this game is even on the board. It is a waste of both time and Viz.
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