Cheetahmen? More like man-cheetah-mutant.
Oh boy, THIS game. Cheetahmen II. You know what I wish "II" meant? PAUSE. This is the sequel to Action 52, a game known for being the worst of the worst. This game was made to be a sequel to what they thought was going to be "the greatest game EVER." Then whatever made them so crazy wore off, so they decided not to release it. However, someone broke in to the warehouse where they kept the cartridges. About 800 are in exisitance. So, this game is so bad, it wasn't even released... LET'S PLAY!
--- They're back! I didn't miss them! They are... the Cheetahmen! ---
Doctor Morbis is back, ready to make MUTANT VS. MUTANT 2! Or, Cheetahmen II, if you prefer. So, it's a sequel. Things improve in sequles. So, this should be better, right? The first enemy you see is an invisible person with a racoon hat on. I have just lost all hope for this game. Most of the enemies in the game are too low to hit. Ranging from wolves, snakes, and beetles. The birds are always placed in the stupidest places. Oh, you fell down a hole and ended up at the top of the screen? That's one of the many problems with this piece of crap.
--- I found a Kaizo trap. A KAIZO MARIO WORLD TRAP. ---
Okay, almost at the end of Level 1! And, time to shoot the invisi-WHAT?!?!?!?! I HIT AN INVISIBLE COIN BLOCK... I HIT AN INVISIBEL COIN BLOCK... I HIT AN INVISIBLE COIN BLOCK. *2 hours later* I HIT AN INVISIBLE COIN BLOCK. There aren't even coins in this game! HOW DID THAT HAPPEN? And now... the whole level all over again. *groans in such a way it wakes up his cat*. Back through the level... AGAIN. Gosh. Every once in a while, I see a random piece of rock floating in the air. Okay, I made it to Level 2. Now, WOAH-LY CRAP! I have been attacked by a giant stuffed dinosaur. Sometimes, it seems to mock Super Mario Bros.'s World 1-1. Look at the block placement in one of the pictures for this game. RIP OFF.
--- Just like the first game, the rules change between levels ---
In Level 1, the only Sound effect is the death of an enemy. In the second level, you have a jumping sound effect, weapond sound effect, a- never mind. There are 6 levels, but only four are acssesable. The final boss is a dearranged monkey. Once you beat him, the game can't load level 5, so the game is over. Level 5 and 6 are only accesable when the moon is full on a Friday the 13th in April. A Green Pikmin will come down and invade your cartridge. It will reverse it's polarity and make level 5 and 6 open. The final boss just freeses the game. Through a glitch, Level 9 can be found. In there is the game's only 1-up. How mean. I've had enough of this game. I have a lot of reviews coming, thanks to the ideas of my followers. My next review will probably come tommorow for ~sakura~!
Graphics 2 Sound 9 Addictive 1 Depth 1 Story 2 Difficulty 10
Cheetahmen 2 Box Description: Dr. Morbis is at it again! In CHEETAHMEN II, Dr. Morbis seeks to destroy the Cheetahmen with all new traps and dangers! Beware, the even more dangerous sub-humans. This time CYGORE and Dr. Morbis are getting in to it! See if you can get the Cheetahmen through the jungles and to Dr. Morbis's secret laboratory, but beware of the many traps along the way. Then, when you finally think you've gotten through, you will have to do battle as only the Cheetahmen can! APOLLO will have to fight Dr. Morbis, ARIES battles Cygore, and HERCULES goes head-to-head with the newest sub-human... the MAN-APE!
Cheetahmen 2 Description: Dr. Morbis is out to destroy the Cheetahmen with all new traps and dangers. It is up to the Cheetahmen to make their way to Dr. Morbis' secret (and heavily guarded) laboratory to battle Dr. Morbis and his sub-humans (including the new, powerful ape-man). Cheetahmen II is a side scrolling platform game with arcade style action. There are three different Cheetahmen to control, a different one every second level.
Loose Value: (beta)
Complete Value: (beta)
New Value: (beta)