Minecraft Assets
block subtitles item commands entity advancements key options argument createWorld selectWorld stat biome death multiplayer enchantment structure_block effect container debug menu gui attribute chat demo advMode resourcePack narrator color disconnect parsing selectServer itemGroup tutorial arguments book generator optimizeWorld soundCategory stat_type team merchant deathScreen addServer spectatorMenu filled_map potion translation connect command gameMode event title lanServer jigsaw_block controls recipe inventory language realms screenshot permissions clear difficulty mcoServer advancement build stats lectern mount slot sign particle record
Team names cannot be longer than %s characters
Nothing changed. That team is already empty
Added %s members to team %s
Removed %s members from any team
There are no members on team %s
Team %s has %s members: %s
Collision rule for team %s is now "%s"
Nothing changed. Collision rule is already that value
Updated the color for team %s to %s
Nothing changed. That team already has that color
Death message visibility for team %s is now "%s"
commands
team
option
: deathMessageVisibility
: success
commands.team.option.deathMessageVisibility.success
commands.team.option.deathMessageVisibility.success
Nothing changed. Death message visibility is already that value
commands
team
option
: deathMessageVisibility
: unchanged
commands.team.option.deathMessageVisibility.unchanged
commands.team.option.deathMessageVisibility.unchanged
Nothing changed. Friendly fire is already disabled for that team
commands
team
option
: friendlyfire
: alreadyDisabled
commands.team.option.friendlyfire.alreadyDisabled
commands.team.option.friendlyfire.alreadyDisabled
Nothing changed. Friendly fire is already enabled for that team
commands
team
option
: friendlyfire
: alreadyEnabled
commands.team.option.friendlyfire.alreadyEnabled
commands.team.option.friendlyfire.alreadyEnabled
Disabled friendly fire for team %s
Enabled friendly fire for team %s
Nothing changed. That team already has that name
Nothing changed. That team already can't see invisible teammates
commands
team
option
: seeFriendlyInvisibles
: alreadyDisabled
commands.team.option.seeFriendlyInvisibles.alreadyDisabled
commands.team.option.seeFriendlyInvisibles.alreadyDisabled
Nothing changed. That team can already see invisible teammates
commands
team
option
: seeFriendlyInvisibles
: alreadyEnabled
commands.team.option.seeFriendlyInvisibles.alreadyEnabled
commands.team.option.seeFriendlyInvisibles.alreadyEnabled
Team %s can no longer see invisible teammates
commands
team
option
: seeFriendlyInvisibles
: disabled
commands.team.option.seeFriendlyInvisibles.disabled
commands.team.option.seeFriendlyInvisibles.disabled
Team %s can now see invisible teammates
commands
team
option
: seeFriendlyInvisibles
: enabled
commands.team.option.seeFriendlyInvisibles.enabled
commands.team.option.seeFriendlyInvisibles.enabled
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