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Staff
System:
Arcade
Developer:
Taito Corporation

Year:
1989

Game Genre:
Shooter / Flying Horizontal

Darius II (Japan) (MAME) - Arcade

Darius II (Japan) is a Shooter / Flying Horizontal game developed by Taito Corporation in 1989 for the Arcade.

Darius II (Japan)

Darius II (Japan) Title ScreenDarius II (Japan) Screenshot 1
Darius II (Japan) Box Art FrontDarius II (Japan) Screenthot 2
Rating: 8.5 (2 votes)

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Darius II (Japan) (Arcade) Screenshots

X Darius II (Japan)
Darius II (Japan)
by uberkoopa (5/5)
Title Screen
Darius II (Japan)
by uberkoopa (4/5)
Gameplay
Darius II (Japan)
by uberkoopa (4/5)
That's not how you spell radar
Darius II (Japan)
by uberkoopa (4/5)
Attack the Weak Point!
Darius II (Japan)
by uberkoopa (4/5)
Things are starting to go in reverse
Darius II (Japan)
by uberkoopa (4/5)
Boss Aproaching!!
Darius II (Japan)
by uberkoopa (3/5)
the screen in this game is huge!
Darius II (Japan)
by uberkoopa (3/5)
Zone Select

Videos of Darius II (Japan) Gameplay

denis0k
11-12-16 01:25 PM
00:32:38  Views: 105
Darius II (Japan) - darius 2 arcade playthrough 60 fps - User video3/5
darius 2 arcade playthrough 60 fps

Darius II (Japan) Game Description

Darius II © 1989 Taito.

The direct sequel to the 1986 original, Darius II retained the distinctive 3-screen format of the first game.

The power-up system of Darius II was changed from that of its parent game, with players having to destroy complete waves of a particular enemy to earn a power-up. 2 new power-ups were also added; the 1st was a new weapon power-up that gave the player green, vertical lasers, the 2nd power-up was a rainbow-colored item that powered up all of the players weapons.

Another new feature of Darius II is the appearance of mini-bosses - large enemies that appear at the mid point of a level, possessing similar strength and abilities to those of the game's normal bosses (such as extravagant weapons, or the inability to be damaged without first exposing a vulnerable area). The mini-bosses in Darius II are in fact smaller versions of the bosses from Darius.

The game is set in the inner regions of the Solar system, and has the same branching level structure as Darius, allowing players to select their own route through the game.

-TRIVIA-

Darius II was released in September 1989.

This game is known in US as "Sagaia" (licensed to Romstar for distribution).

Two versions of this game were made : The more common three-screen version (like the original "Darius"), and a harder to find two-screen version (aspect ratio : 8/3)

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Darius II : G.S.M. Taito 4 - PCCB-00010-12) on November 21, 1989.

Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on April 1, 1999.

-SERIES-

1. Darius (1986, Arcade)
2. Darius II (1989, Arcade)
3. Darius Twin [Model SHVC-DT] (1991, Super Famicom)
4. Darius Force (A.K.A. Super Nova in some territories) [Model SHVC-DH] (1993, Super Famicom)
3. Darius Gaiden - Silver Hawk (1994, Arcade)
4. G-Darius (1997, Arcade)
5. G-Darius ver.2 (1997, Arcade)
6. Darius Burst (2009, Sony PSP)
7. Darius Burst - Another Chronicle (2010, Arcade)
8. Darius Burst - Another Chronicle EX (2011, Arcade)

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